blob: 2f2b13a027515352724c94014b319316d50d85f0 (
plain) (
tree)
|
|
<?xml version="1.0"?>
<!--
license:CC0-1.0
-->
<mamelayout version="2">
<element name="overlay">
<!-- backdrop -->
<rect>
<color red="1.0" green="0.15" blue="0.15" />
<bounds x="0" y="0" width="500" height="300" />
</rect>
<!-- gradient -->
<disk>
<color red="1.0" green="0.29" blue="0.15" />
<bounds x="0" y="66" width="500" height="170" />
</disk>
<disk>
<color red="1.0" green="0.43" blue="0.15" />
<bounds x="0" y="68" width="500" height="170" />
</disk>
<disk>
<color red="1.0" green="0.57" blue="0.15" />
<bounds x="0" y="70" width="500" height="170" />
</disk>
<disk>
<color red="1.0" green="0.71" blue="0.15" />
<bounds x="0" y="72" width="500" height="170" />
</disk>
<disk>
<color red="1.0" green="0.85" blue="0.15" />
<bounds x="0" y="74" width="500" height="170" />
</disk>
<disk>
<color red="1.0" green="1.0" blue="0.15" />
<bounds x="0" y="76" width="500" height="170" />
</disk>
<!-- ground -->
<!-- note: obviously missing the destroyed city skyline here, -->
<!-- you'd need external artwork for that -->
<rect>
<color red="1.0" green="1.0" blue="0.15" />
<bounds left="0" top="166" right="500" bottom="300" />
</rect>
<rect>
<color red="1.0" green="0.3" blue="0.5" />
<bounds left="0" top="223" right="500" bottom="300" />
</rect>
</element>
<view name="Color Overlay">
<bounds left="0" top="0" right="400" bottom="300" />
<screen index="0">
<bounds left="0" top="0" right="400" bottom="300" />
</screen>
<element ref="overlay" blend="multiply">
<bounds x="-50" y="0" width="500" height="300" />
</element>
</view>
</mamelayout>
|