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<?xml version="1.0"?>
<mamelayout version="2">
	<element name="COLLECT">
		<rect state="1">
			<color red="1.0" green="1.0" blue="0.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.5" blue="0.0" />
		</rect>
		<text string="COLLECT">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="BET">
		<rect state="1">
			<color red="1.0" green="1.0" blue="1.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.5" blue="0.5" />
		</rect>
		<text string="BET">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="DRAW">
		<rect state="1">
			<color red="1.0" green="1.0" blue="1.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.5" blue="0.5" />
		</rect>
		<text string="DEAL/DRAW">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="DOUBLEUP">
		<rect state="1">
			<color red="0.5" green="0.0" blue="0.7" />
		</rect>
		<rect state="0">
		<color red="0.25" green="0.0" blue="0.35" />

		</rect>
		<text string="DOUBLE UP">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="CHANGE">
		<rect state="1">
			<color red="0.0" green="1.0" blue="0.0" />
		</rect>
		<rect state="0">
			<color red="0.0" green="0.5" blue="0.0" />
		</rect>
		<text string="CHANGE">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="HOLD1">
		<rect state="1">
			<color red="1.0" green="1.0" blue="1.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.5" blue="0.5" />
		</rect>
		<text string="HOLD 1/RED">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="HOLD2">
		<rect state="1">
			<color red="1.0" green="1.0" blue="1.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.5" blue="0.5" />
		</rect>
		<text string="HOLD 2">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="HOLD3">
		<rect state="1">
			<color red="1.0" green="1.0" blue="1.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.5" blue="0.5" />
		</rect>
		<text string="HOLD 3">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="HOLD4">
		<rect state="1">
			<color red="1.0" green="1.0" blue="1.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.5" blue="0.5" />
		</rect>
		<text string="HOLD 4">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="HOLD5">
		<rect state="1">
			<color red="1.0" green="1.0" blue="1.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.5" blue="0.5" />
		</rect>
		<text string="HOLD 5/BLACK">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="TAKEWIN">
		<rect state="1">
			<color red="1.0" green="0.7" blue="0.0" />
		</rect>
		<rect state="0">
			<color red="0.5" green="0.35" blue="0.0" />
		</rect>
		<text string="TAKE WIN">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="light tower1">
		<disk state="1">
			<color red="1.0" green="0.0" blue="0.0" />
		</disk>
		<disk state="0">
			<color red="0.5" green="0.0" blue="0.0" />
		</disk>
		<text string="">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="light tower2">
		<disk state="1">
			<color red="1.0" green="0.0" blue="0.0" />
		</disk>
		<disk state="0">
			<color red="0.5" green="0.0" blue="0.0" />
		</disk>
		<text string="">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="light tower3">
		<disk state="1">
			<color red="1.0" green="0.0" blue="0.0" />
		</disk>
		<disk state="0">
			<color red="0.5" green="0.0" blue="0.0" />
		</disk>
		<text string="">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="light tower4">
		<disk state="1">
			<color red="1.0" green="0.0" blue="0.0" />
		</disk>
		<disk state="0">
			<color red="0.5" green="0.0" blue="0.0" />
		</disk>
		<text string="">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="auditkey">
		<rect state="1">
			<color red="0.5" green="0.35" blue="0.0" />
		</rect>
		<rect state="0">
			<color red="1.0" green="0.7" blue="0.0" />
		</rect>
		<text string="Audit Key">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<element name="jackpotkey">
		<rect state="1">
			<color red="0.2" green="0.2" blue="0.2" />
		</rect>
		<rect state="0">
			<color red="0.4" green="0.4" blue="0.4" />
		</rect>
		<text string="Jackpot Key">
			<color red="0.0" green="0.0" blue="0.0" />
			<bounds x="0" y="0.1" width="1" height="0.8" />
		</text>
	</element>

	<view name="Button Lamps">
		<screen index="0">
			<bounds left="0" top="0" right="4" bottom="3" />
		</screen>
		<bezel name="lamp6" element="COLLECT" inputtag="500e" inputmask="0x01">
			<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp1" element="BET" inputtag="500e" inputmask="0x02">
			<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp2" element="DRAW" inputtag="500e" inputmask="0x80">
			<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp7" element="DOUBLEUP" inputtag="500d" inputmask="0x02">
			<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
		</bezel>

		<bezel name="lamp5" element="CHANGE" inputtag="500e" inputmask="0x04">
			<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp4" element="HOLD1" inputtag="500e" inputmask="0x08">
			<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp11" element="HOLD2" inputtag="500d" inputmask="0x04">
			<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp10" element="HOLD3" inputtag="500d" inputmask="0x08">
			<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp9" element="HOLD4" inputtag="500e" inputmask="0x20">
			<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp8" element="HOLD5" inputtag="500e" inputmask="0x10">
			<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp3" element="TAKEWIN" inputtag="500e" inputmask="0x40">
			<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
		</bezel>
		<bezel name="lamp14" element="light tower1">
			<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
		</bezel>
		<bezel name="lamp15" element="light tower2">
			<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
		</bezel>
		<bezel name="lamp16" element="light tower3">
			<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
		</bezel>
		<bezel name="lamp17" element="light tower4">
			<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
		</bezel>
		<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
			<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
		</bezel>
		<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
			<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
		</bezel>
	</view>
</mamelayout>