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<?xml version="1.0"?>
<!-- Pinball Machine, Bally ~ PowerPlay -->
<!-- [Quench] September 2015 -->
<!-- Any state="9" items are not displayed and are only used for object alignment -->
<mamelayout version="2">
<element name="Title_PowerPlay"><text string="PowerPlay"><color red="1.00" green="0.0" blue="0.5" /></text></element>
<!-- Switches -->
<element name="Switch_SlamTilt">
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="00" width="25" height="01" /></rect>
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="08" width="13" height="01.5" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="01" width="04" height="02" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="06" width="04" height="02" /></rect>
<rect state="0"><color red="0.70" green="0.70" blue="0.70" /><bounds x="19" y="01" width="06" height="04" /></rect>
<rect state="1"><color red="0.70" green="0.70" blue="0.70" /><bounds x="19" y="04" width="06" height="04" /></rect>
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="00" width="08" height="01" /></rect>
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="08" y="01" width="08" height="01" /></rect>
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="16" y="02" width="09" height="01" /></rect>
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="08" width="13" height="01.5" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="03" width="04" height="02" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="06" width="04" height="02" /></rect>
</element>
<element name="Switch_Tilt">
<rect ><color red="0.80" green="0.80" blue="0.00" /><bounds x="00" y="00" width="17" height="17" /></rect>
<disk ><color red="0.00" green="0.00" blue="0.00" /><bounds x="01" y="01" width="15" height="15" /></disk>
<disk state="0"><color red="0.50" green="0.50" blue="0.50" /><bounds x="04" y="04" width="09" height="09" /></disk>
<disk state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="07" width="02" height="02" /></disk>
<disk state="1"><color red="0.50" green="0.50" blue="0.50" /><bounds x="07" y="04" width="09" height="09" /></disk>
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="11" y="07" width="02" height="02" /></disk>
</element>
<element name="Switch_Leaf_Vertical">
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="0" y="00" width="01" height="06" /></rect>
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="8" y="00" width="01.5" height="06" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="1" y="01" width="02" height="04" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="6" y="01" width="02" height="04" /></rect>
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="1.5" y="00" width="01" height="06" /></rect>
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="6.5" y="00" width="01" height="06" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="2" y="01" width="02" height="04" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="4.5" y="01" width="02" height="04" /></rect>
</element>
<element name="Switch_RollOn_WireForm_Left">
<text string=">" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="8" y="0" width="11" height="11" /></text>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="0.1" height="04" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="09" height="0.1" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="8" width="09" height="0.1" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="3" y="6" width="08" height="0.1" /></rect>
<text string=">" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="8" y="0" width="11" height="11" /></text>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="0.1" height="04" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="09" height="0.1" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="8" width="09" height="0.1" /></rect>
</element>
<element name="Switch_RollOver_WireForm_Vertical">
<text string="/\" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="00" width="07" height="10" /></text>
<text string="\/" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="17" width="07" height="10" /></text>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="09" width="0.1" height="09" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="5" y="09" width="0.1" height="09" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="3" y="07" width="0.1" height="13" /></rect>
<text string="/\" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="00" width="07" height="10" /></text>
<text string="\/" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="17" width="07" height="10" /></text>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="09" width="0.1" height="09" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="5" y="09" width="0.1" height="09" /></rect>
</element>
<element name="Switch_Target_Red_Forward" defstate="0">
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="06" y="00" width="10" height="01" /></rect>
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="06" y="00" width="01" height="05" /></rect>
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="16" y="00" width="01" height="05" /></rect>
<disk state="0"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="05" width="24" height="06" /></disk>
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="02" width="24" height="06" /></disk>
</element>
<element name="Switch_RollOver_Button">
<text string="*" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="-10" y="-6" width="35" height="35" /></text>
<text string="*" state="1"><color red="0.00" green="0.00" blue="0.00" /><bounds x="-10" y="-6" width="35" height="35" /></text>
</element>
<element name="Lamp_RollOver_Button" defstate="0">
<disk state="0"><color red="0.15" green="0.04" blue="0.00" /><bounds x="0" y="0" width="15" height="15" /></disk>
<disk state="1"><color red="1.00" green="0.30" blue="0.00" /><bounds x="0" y="0" width="15" height="15" /></disk>
</element>
<element name="Lamp_RollOver_Button_On">
<disk><color red="1.00" green="0.30" blue="0.00" /><bounds x="0" y="0" width="15" height="15" /></disk>
</element>
<element name="Switch_Push-Button" defstate="0">
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="04" width="16" height="01" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="00" width="01" height="04" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="17" y="00" width="01" height="04" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="00" width="05" height="01" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="08.5" width="16" height="01" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="04.5" width="01" height="04" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="17" y="04.5" width="01" height="04" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="04.5" width="05" height="01" /></rect>
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="00" y="12" width="09" height="01" /></rect>
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="21" y="12" width="09" height="01" /></rect>
<disk ><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="10" width="06" height="06" /></disk>
<disk ><color red="1.00" green="1.00" blue="1.00" /><bounds x="18" y="10" width="06" height="06" /></disk>
</element>
<element name="Key_Z"> <text string="Z"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_X"> <text string="X"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_C"> <text string="C"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_V"> <text string="V"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_B"> <text string="B"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_N"> <text string="N"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_M"> <text string="M"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_Comma"> <text string=","><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_Dot"> <text string="."><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_FSlash"><text string="/"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_A"> <text string="A"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_S"> <text string="S"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_D"> <text string="D"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_F"> <text string="F"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_G"> <text string="G"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_H"> <text string="H"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_J"> <text string="J"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_K"> <text string="K"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_L"> <text string="L"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_SColon"><text string=";"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_Quote"> <text string="'"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_Enter">
<text string="<"><color red="1.00" green="0.66" blue="0.66" /><bounds x="00" y="00" width="07" height="10" /></text>
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="00" y="00" width="07" height="10" /></text>
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="02" y="00" width="07" height="10" /></text>
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="04" y="00" width="07" height="10" /></text>
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="06" y="00" width="07" height="10" /></text>
<disk > <color red="1.00" green="0.66" blue="0.66" /><bounds x="10" y="02" width="0.5" height="03" /></disk>
</element>
<element name="Key_Q"> <text string="Q"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_W"> <text string="W"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_E"> <text string="E"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_R"> <text string="R"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_T"> <text string="T"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_Y"> <text string="Y"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_U"> <text string="U"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_I"> <text string="I"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_O"> <text string="O"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_P"> <text string="P"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_OBrkt"> <text string="["><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_CBrkt"> <text string="]"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_BSlash"><text string="\"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_1"> <text string="1"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_5"> <text string="5"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_6"> <text string="6"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_7"> <text string="7"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_9"> <text string="9"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_0"> <text string="0"><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Key_BSpace">
<text string="<"><color red="1.00" green="0.66" blue="0.66" /><bounds x="0" y="00" width="07" height="10" /></text>
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="0" y="00" width="07" height="10" /></text>
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="2" y="00" width="07" height="10" /></text>
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="4" y="00" width="07" height="10" /></text>
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="6" y="00" width="07" height="10" /></text>
</element>
<element name="Key_Equals"><text string="="><color red="1.00" green="0.66" blue="0.66" /></text></element>
<element name="Solenoid_DropTarget_Tall" defstate="0">
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="00" width="07" height="15" /></rect>
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="01" y="01" width="04" height="12" /></rect>
</element>
<element name="DropTarget_Tall" defstate="0">
<rect state="1"><color red="0.25" green="0.25" blue="0.25" /><bounds x="01" y="01" width="04" height="12" /></rect>
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="01" y="01" width="04" height="12" /></rect>
<rect state="9"><color red="0.00" green="1.00" blue="0.00" /><bounds x="00" y="00" width="07" height="15" /></rect>
</element>
<!-- Lamps -->
<element name="Lamp_White" defstate="0">
<disk state="0"><color red="0.15" green="0.15" blue="0.15" /></disk>
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
</element>
<element name="Lamp_Red" defstate="0"> <!-- Usually for Specials -->
<disk state="0"><color red="0.15" green="0.00" blue="0.00" /></disk>
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /></disk>
</element>
<element name="Lamp_Amber" defstate="0"> <!-- Usually for Extra Ball-->
<disk state="0"><color red="0.15" green="0.06" blue="0.00" /></disk>
<disk state="1"><color red="1.00" green="0.40" blue="0.00" /></disk>
</element>
<element name="Lamp_P1">
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
<text string="1" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
<text string="1" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
</element>
<element name="Lamp_P2">
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
<text string="2" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
<text string="2" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
</element>
<element name="Lamp_P3">
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
<text string="3" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
<text string="3" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
</element>
<element name="Lamp_P4">
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
<text string="4" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
<text string="4" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
</element>
<element name="Lamp_1P">
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
<text string="1" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
<text string="1" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
</element>
<element name="Lamp_2P">
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
<text string="2" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
<text string="2" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
</element>
<element name="Lamp_3P">
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
<text string="3" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
<text string="3" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
</element>
<element name="Lamp_4P">
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
<text string="4" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
<text string="4" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
</element>
<element name="Lamp_2x" defstate="0">
<disk state="0"><color red="0.0" green="0.15" blue="0.0" /></disk>
<disk state="1"><color red="0.0" green="1.00" blue="0.0" /></disk>
<text string="2x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_3x" defstate="0">
<disk state="0"><color red="0.15" green="0.15" blue="0.0" /></disk>
<disk state="1"><color red="1.00" green="1.00" blue="0.0" /></disk>
<text string="3x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_5x" defstate="0">
<disk state="0"><color red="0.15" green="0.15" blue="0.15" /></disk>
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<text string="5x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_1k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="1k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_2k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="2k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_3k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="3k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_4k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="4k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_5k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="5k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_6k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="6k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_7k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="7k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_8k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="8k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_9k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
<text string="9k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
</element>
<element name="Lamp_White_10k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
<text string="10k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
</element>
<element name="Lamp_White_12k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
<text string="12k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
</element>
<element name="Lamp_White_15k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
<text string="15k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
</element>
<element name="Lamp_White_20k">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
<text string="20k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
</element>
<element name="Credit_Indicator">
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="2.5" y="0" width="1.0" height="1.0" /></disk>
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="2.5" y="0" width="1.0" height="1.0" /></disk>
<text string="Credit Indicator"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="1.1" width="6.5" height="0.90" /></text>
</element>
<!-- Backbox Indicators -->
<element name="Text_Credit"><text string="CREDIT"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_Lamps"><text string="Lamps"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_15"><text string="U1 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_30"><text string="U2 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_45"><text string="U3 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_60"><text string="U4 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_Solenoids"><text string="Momentary Solenoids"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_Coils"><text string="Coils"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_MPU_LED"><text string="MPU LED"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_Activity"><text string="Activity Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_Service"><text string="Service Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_Slam"><text string="Slam Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_Tilt"><text string="Tilt Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="Text_Knocker"><text string="Knocker"><color red="1.0" green="1.0" blue="1.0" /></text></element>
<element name="High_Score_To_Date" defstate="0">
<text string="HIGH SCORE TO DATE" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="1" /></text>
<text string="HIGH SCORE TO DATE" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="1" /></text>
</element>
<element name="Ball_In_Play" defstate="0">
<text string="BALL IN PLAY" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0.1" width="1" height="0.8" /></text>
<text string="BALL IN PLAY" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0.1" y="0.1" width="1" height="0.8" /></text>
</element>
<element name="Match" defstate="0">
<text string="MATCH" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
<text string="MATCH" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
</element>
<element name="Game_Over" defstate="0">
<text string="GAME OVER" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
<text string="GAME OVER" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
</element>
<element name="Tilt" defstate="0">
<text string="TILT" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
<text string="TILT" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
</element>
<element name="Shoot_Again" defstate="0">
<text string="SAME PLAYER" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
<text string="SAME PLAYER" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
<text string="SHOOTS AGAIN" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.9" width="1" height="0.8" /></text>
<text string="SHOOTS AGAIN" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.9" width="1" height="0.8" /></text>
</element>
<element name="Digit" defstate="0">
<led7seg><color red="1.0" green="0.35" blue="0.0" /></led7seg>
</element>
<element name="LED_Green" defstate="1">
<disk state="0"><color red="0.0" green="0.25" blue="0.0" /></disk>
<disk state="1"><color red="0.0" green="1.00" blue="0.0" /></disk>
</element>
<!-- Solenoids -->
<element name="Solenoid_PullDown">
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="3" y="0" width="03" height="09" /></rect>
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
</element>
<element name="Coil_PullDown">
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="8" y="0" width="02" height="01" /></rect>
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="6" y="1" width="02" height="01" /></rect>
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="4" y="2" width="02" height="01" /></rect>
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="2" y="3" width="02" height="01" /></rect>
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="4" width="02" height="01" /></rect>
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="5" width="02" height="02" /></rect>
<rect state="1"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="4" width="10" height="01" /></rect>
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
</element>
<element name="Solenoid_Knocker" defstate="0">
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="03" y="14" width="03" height="08" /></rect>
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="03" y="00" width="03" height="04" /></rect>
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="00" y="04" width="10" height="11" /></rect>
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="00" y="04" width="10" height="11" /></rect>
</element>
<element name="Solenoid_Outhole" defstate="0">
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="17" y="00" width="05" height="16" /></text>
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="02" y="00" width="05" height="16" /></text>
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="18" y="00" width="05" height="16" /></text>
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="03" y="00" width="05" height="16" /></text>
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="19" y="00" width="05" height="16" /></text>
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="04" y="00" width="05" height="16" /></text>
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="20" y="00" width="05" height="16" /></text>
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="05" y="00" width="05" height="16" /></text>
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="02" y="02" width="18" height="10" /></rect>
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="14" width="25" height="02" /></rect>
<text string="Outhole" ><color red="1.0" green="1.0" blue="1.0" /><bounds x="30" y="12" width="28" height="9.5" /></text>
</element>
<element name="Solenoid_SlingShot_Left" defstate="0">
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="05" y="00" width="65" height="80" /></text>
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="00" width="65" height="80" /></text>
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="20" y="16" width="04" height="60" /></rect>
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="20" y="76" width="24.5" height="04" /></rect>
</element>
<element name="Solenoid_SlingShot_Right" defstate="0">
<text string="/" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="-5" y="00" width="65" height="80" /></text>
<text string="/" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="00" width="65" height="80" /></text>
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="40" y="16" width="04" height="60" /></rect>
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="19.5" y="76" width="24" height="04" /></rect>
</element>
<element name="Solenoid_Bumper_Red_Star" defstate="0">
<disk state="0"> <color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="0" width="80" height="80" /></disk>
<disk state="1"> <color red="1.0" green="0.0" blue="0.0" /><bounds x="0" y="0" width="80" height="80" /></disk>
<text string="*"><color red="1.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
<disk> <color red="1.0" green="1.0" blue="1.0" /><bounds x="18" y="18" width="44" height="44" /></disk>
</element>
<element name="Switch_Bumper_Red_Star" defstate="0">
<text string="*" state="9"><color red="1.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
<disk state="0"><color red="1.0" green="0.0" blue="0.0" /><bounds x="14" y="15" width="50" height="50" /></disk>
<disk state="1"><color red="0.5" green="0.5" blue="0.5" /><bounds x="14" y="15" width="50" height="50" /></disk>
</element>
<element name="Lamp_Bumper_Red_1000" defstate="0">
<text string="*" state="9"><color red="0.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
<disk state="0"><color red="0.7" green="0.7" blue="0.7" /><bounds x="18" y="18" width="44" height="44" /></disk>
<disk state="1"><color red="1.0" green="1.0" blue="1.0" /><bounds x="18" y="18" width="44" height="44" /></disk>
<text string="1000"> <color red="1.0" green="0.0" blue="0.0" /><bounds x="07" y="29" width="70" height="23" /></text>
</element>
<element name="Solenoid_Saucer" defstate="0">
<disk> <color red="1.0" green="0.8" blue="0.5" /><bounds x="00" y="00" width="70" height="70" /></disk> <!-- 71 -->
<disk> <color red="0.7" green="0.7" blue="0.7" /><bounds x="10" y="10" width="49" height="49" /></disk> <!-- 51 -->
<rect state="0"><color red="0.3" green="0.3" blue="0.3" /><bounds x="31" y="07" width="07" height="25" /></rect>
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="31" y="07" width="07" height="25" /></rect>
<disk> <color red="0.0" green="0.0" blue="0.0" /><bounds x="27" y="40" width="15" height="15" /></disk>
</element>
<element name="Switch_Saucer" defstate="0">
<disk state="9"><color red="1.0" green="0.8" blue="0.5" /><bounds x="00" y="00" width="70" height="70" /></disk>
<disk state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="30" y="43" width="09" height="09" /></disk>
<disk state="1"><color red="0.0" green="0.0" blue="0.0" /><bounds x="30" y="43" width="09" height="09" /></disk>
</element>
<element name="Coil_Post_Up" defstate="0">
<disk state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="00" y="00" width="21" height="21" /></disk>
</element>
<element name="Solenoid_Post_Down" defstate="0">
<disk state="9"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="00" width="21" height="21" /></disk>
<disk state="1"><color red="0.50" green="0.10" blue="0.00" /><bounds x="01" y="01" width="19" height="19" /></disk>
<disk state="1"><color red="0.15" green="0.06" blue="0.00" /><bounds x="02" y="02" width="17" height="17" /></disk>
<rect state="1"><color red="0.50" green="0.10" blue="0.00" /><bounds x="10" y="02" width="01" height="17" /></rect>
<rect state="1"><color red="0.50" green="0.10" blue="0.00" /><bounds x="02" y="10" width="17" height="01" /></rect>
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="08" y="08" width="06" height="06" /></disk>
</element>
<element name="Lamp_Post" defstate="0">
<disk state="9"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="00" width="21" height="21" /></disk>
<disk ><color red="0.50" green="0.10" blue="0.00" /><bounds x="01" y="01" width="19" height="19" /></disk>
<disk state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="02" y="02" width="17" height="17" /></disk>
<disk state="1"><color red="0.80" green="0.20" blue="0.00" /><bounds x="02" y="02" width="17" height="17" /></disk>
<rect ><color red="0.50" green="0.10" blue="0.00" /><bounds x="10" y="02" width="01" height="17" /></rect>
<rect ><color red="0.50" green="0.10" blue="0.00" /><bounds x="02" y="10" width="17" height="01" /></rect>
</element>
<!-- Line colours -->
<element name="Draw_White" defstate="1">
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
</element>
<element name="Draw_Red" defstate="1">
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
</element>
<element name="Draw_Amber" defstate="1">
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
</element>
<element name="Canvas">
<rect>
<color red="0.0" green="0.0" blue="0.0" />
<bounds left="0" top="0" right="1" bottom="1" />
</rect>
</element>
<view name="PowerPlay Playfield">
<!-- Background -->
<backdrop element="Canvas"><bounds x="000" y="000" width="640" height="480" /></backdrop>
<bezel element="Draw_White"><bounds x="000" y="000" width="640" height="001" /></bezel>
<bezel element="Draw_White"><bounds x="000" y="000" width="001" height="480" /></bezel>
<bezel element="Draw_White"><bounds x="640" y="000" width="001" height="480" /></bezel>
<bezel element="Draw_White"><bounds x="000" y="480" width="640" height="001" /></bezel>
<bezel element="Draw_White"><bounds x="320" y="000" width="001" height="480" /></bezel>
<bezel element="Draw_White"><bounds x="320" y="320" width="320" height="001" /></bezel>
<!-- <bezel element="Draw_White"><bounds x="159" y="000" width="001" height="480" /></bezel> -->
<bezel element="Title_PowerPlay"><bounds x="430" y="18" width="105" height="30" /></bezel>
<!-- Backbox -->
<!-- MPU Board Power On Self Test LED -->
<bezel element="Text_MPU_LED"> <bounds x="609" y="342" width="30" height="10" /></bezel>
<bezel name="led0" element="LED_Green"><bounds x="618" y="328" width="10" height="10" /></bezel>
<!-- MPU Board Activity Switch -->
<bezel element="Text_Activity"> <bounds x="540" y="342" width="50" height="10" /></bezel>
<bezel element="Switch_Push-Button" inputtag="TEST" inputmask="0x02"><bounds x="550" y="331" width="20" height="10" /></bezel>
<bezel element="Key_0"> <bounds x="571" y="330" width="10" height="10" /></bezel>
<!-- Player 1 Score -->
<bezel name="lamp14" element="Lamp_P1"><bounds x="330" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 1st Player Up -->
<bezel name="digit17" element="Digit"><bounds x="360" y="55" width="10" height="15" /></bezel>
<bezel name="digit16" element="Digit"><bounds x="374" y="55" width="10" height="15" /></bezel>
<bezel name="digit15" element="Digit"><bounds x="388" y="55" width="10" height="15" /></bezel>
<bezel name="digit14" element="Digit"><bounds x="402" y="55" width="10" height="15" /></bezel>
<bezel name="digit13" element="Digit"><bounds x="416" y="55" width="10" height="15" /></bezel>
<bezel name="digit12" element="Digit"><bounds x="430" y="55" width="10" height="15" /></bezel>
<bezel name="digit11" element="Digit"><bounds x="444" y="55" width="10" height="15" /></bezel>
<!-- Player 2 Score -->
<bezel name="lamp29" element="Lamp_P2"><bounds x="615" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 2nd Player Up -->
<bezel name="digit27" element="Digit"><bounds x="506" y="55" width="10" height="15" /></bezel>
<bezel name="digit26" element="Digit"><bounds x="520" y="55" width="10" height="15" /></bezel>
<bezel name="digit25" element="Digit"><bounds x="534" y="55" width="10" height="15" /></bezel>
<bezel name="digit24" element="Digit"><bounds x="548" y="55" width="10" height="15" /></bezel>
<bezel name="digit23" element="Digit"><bounds x="562" y="55" width="10" height="15" /></bezel>
<bezel name="digit22" element="Digit"><bounds x="576" y="55" width="10" height="15" /></bezel>
<bezel name="digit21" element="Digit"><bounds x="590" y="55" width="10" height="15" /></bezel>
<!-- Player 3 Score -->
<bezel name="lamp44" element="Lamp_P3"><bounds x="330" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 3rd Player Up -->
<bezel name="digit37" element="Digit"><bounds x="360" y="250" width="10" height="15" /></bezel>
<bezel name="digit36" element="Digit"><bounds x="374" y="250" width="10" height="15" /></bezel>
<bezel name="digit35" element="Digit"><bounds x="388" y="250" width="10" height="15" /></bezel>
<bezel name="digit34" element="Digit"><bounds x="402" y="250" width="10" height="15" /></bezel>
<bezel name="digit33" element="Digit"><bounds x="416" y="250" width="10" height="15" /></bezel>
<bezel name="digit32" element="Digit"><bounds x="430" y="250" width="10" height="15" /></bezel>
<bezel name="digit31" element="Digit"><bounds x="444" y="250" width="10" height="15" /></bezel>
<!-- Player 4 Score -->
<bezel name="lamp59" element="Lamp_P4"><bounds x="615" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 4th Player Up -->
<bezel name="digit47" element="Digit"><bounds x="506" y="250" width="10" height="15" /></bezel>
<bezel name="digit46" element="Digit"><bounds x="520" y="250" width="10" height="15" /></bezel>
<bezel name="digit45" element="Digit"><bounds x="534" y="250" width="10" height="15" /></bezel>
<bezel name="digit44" element="Digit"><bounds x="548" y="250" width="10" height="15" /></bezel>
<bezel name="digit43" element="Digit"><bounds x="562" y="250" width="10" height="15" /></bezel>
<bezel name="digit42" element="Digit"><bounds x="576" y="250" width="10" height="15" /></bezel>
<bezel name="digit41" element="Digit"><bounds x="590" y="250" width="10" height="15" /></bezel>
<!-- Credits and Ball In Play / Match -->
<bezel element="Text_Credit"><bounds x="542" y="142" width="48" height="8" /></bezel>
<bezel name="lamp12" element="Ball_In_Play"><bounds x="586" y="105" width="50" height="11" /></bezel> <!-- Backbox ~ Ball In Play -->
<bezel name="lamp25" element="Match"><bounds x="596" y="152" width="25" height="11" /></bezel> <!-- Backbox ~ Match -->
<bezel name="digit55" element="Digit"><bounds x="554" y="125" width="10" height="15" /></bezel>
<bezel name="digit54" element="Digit"><bounds x="568" y="125" width="10" height="15" /></bezel>
<bezel name="digit52" element="Digit"><bounds x="596" y="125" width="10" height="15" /></bezel>
<bezel name="digit51" element="Digit"><bounds x="610" y="125" width="10" height="15" /></bezel>
<bezel name="lamp10" element="Shoot_Again"><bounds x="420" y="295" width="60" height="19" /></bezel> <!-- Backbox ~ Same Player Shoots Again -->
<bezel name="lamp13" element="Lamp_1P"><bounds x="345" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 1 Player Game -->
<bezel name="lamp28" element="Lamp_2P"><bounds x="360" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 2 Player Game -->
<bezel name="lamp43" element="Lamp_3P"><bounds x="375" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 3 Player Game -->
<bezel name="lamp58" element="Lamp_4P"><bounds x="390" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 4 Player Game -->
<bezel name="lamp27" element="High_Score_To_Date"><bounds x="438" y="6" width="90" height="11" /></bezel> <!-- Backbox ~ High Score To Date -->
<bezel name="lamp42" element="Game_Over"><bounds x="580" y="300" width="45" height="11" /></bezel> <!-- Backbox ~ Game Over -->
<bezel name="lamp57" element="Tilt"><bounds x="480" y="297" width="50" height="16" /></bezel> <!-- Backbox ~ Tilt -->
<bezel element="Text_Lamps"><bounds x="410" y="360" width="60" height="11" /></bezel>
<bezel element="Text_15"><bounds x="552" y="373" width="30" height="11" /></bezel>
<bezel element="Text_30"><bounds x="552" y="388" width="30" height="11" /></bezel>
<bezel element="Text_45"><bounds x="552" y="403" width="30" height="11" /></bezel>
<bezel element="Text_60"><bounds x="552" y="418" width="30" height="11" /></bezel>
<!-- Lamps controlled by U1 on Lamp Driver Board -->
<bezel name="lamp0" element="Lamp_White"><bounds x="330" y="375" width="8" height="8" /></bezel>
<bezel name="lamp1" element="Lamp_White"><bounds x="345" y="375" width="8" height="8" /></bezel>
<bezel name="lamp2" element="Lamp_White"><bounds x="360" y="375" width="8" height="8" /></bezel>
<bezel name="lamp3" element="Lamp_White"><bounds x="375" y="375" width="8" height="8" /></bezel>
<bezel name="lamp4" element="Lamp_White"><bounds x="390" y="375" width="8" height="8" /></bezel>
<bezel name="lamp5" element="Lamp_White"><bounds x="405" y="375" width="8" height="8" /></bezel>
<bezel name="lamp6" element="Lamp_White"><bounds x="420" y="375" width="8" height="8" /></bezel>
<bezel name="lamp7" element="Lamp_White"><bounds x="435" y="375" width="8" height="8" /></bezel>
<bezel name="lamp8" element="Lamp_White"><bounds x="450" y="375" width="8" height="8" /></bezel>
<bezel name="lamp9" element="Lamp_White"><bounds x="465" y="375" width="8" height="8" /></bezel>
<bezel name="lamp10" element="Lamp_White"><bounds x="480" y="375" width="8" height="8" /></bezel>
<bezel name="lamp11" element="Lamp_White"><bounds x="495" y="375" width="8" height="8" /></bezel>
<bezel name="lamp12" element="Lamp_White"><bounds x="510" y="375" width="8" height="8" /></bezel>
<bezel name="lamp13" element="Lamp_White"><bounds x="525" y="375" width="8" height="8" /></bezel>
<bezel name="lamp14" element="Lamp_White"><bounds x="540" y="375" width="8" height="8" /></bezel>
<!-- Lamps controlled by U2 on Lamp Driver Board -->
<bezel name="lamp15" element="Lamp_White"><bounds x="330" y="390" width="8" height="8" /></bezel>
<bezel name="lamp16" element="Lamp_White"><bounds x="345" y="390" width="8" height="8" /></bezel>
<bezel name="lamp17" element="Lamp_White"><bounds x="360" y="390" width="8" height="8" /></bezel>
<bezel name="lamp18" element="Lamp_White"><bounds x="375" y="390" width="8" height="8" /></bezel>
<bezel name="lamp19" element="Lamp_White"><bounds x="390" y="390" width="8" height="8" /></bezel>
<bezel name="lamp20" element="Lamp_White"><bounds x="405" y="390" width="8" height="8" /></bezel>
<bezel name="lamp21" element="Lamp_White"><bounds x="420" y="390" width="8" height="8" /></bezel>
<bezel name="lamp22" element="Lamp_White"><bounds x="435" y="390" width="8" height="8" /></bezel>
<bezel name="lamp23" element="Lamp_White"><bounds x="450" y="390" width="8" height="8" /></bezel>
<bezel name="lamp24" element="Lamp_White"><bounds x="465" y="390" width="8" height="8" /></bezel>
<bezel name="lamp25" element="Lamp_White"><bounds x="480" y="390" width="8" height="8" /></bezel>
<bezel name="lamp26" element="Lamp_White"><bounds x="495" y="390" width="8" height="8" /></bezel>
<bezel name="lamp27" element="Lamp_White"><bounds x="510" y="390" width="8" height="8" /></bezel>
<bezel name="lamp28" element="Lamp_White"><bounds x="525" y="390" width="8" height="8" /></bezel>
<bezel name="lamp29" element="Lamp_White"><bounds x="540" y="390" width="8" height="8" /></bezel>
<!-- Lamps controlled by U3 on Lamp Driver Board -->
<bezel name="lamp30" element="Lamp_White"><bounds x="330" y="405" width="8" height="8" /></bezel>
<bezel name="lamp31" element="Lamp_White"><bounds x="345" y="405" width="8" height="8" /></bezel>
<bezel name="lamp32" element="Lamp_White"><bounds x="360" y="405" width="8" height="8" /></bezel>
<bezel name="lamp33" element="Lamp_White"><bounds x="375" y="405" width="8" height="8" /></bezel>
<bezel name="lamp34" element="Lamp_White"><bounds x="390" y="405" width="8" height="8" /></bezel>
<bezel name="lamp35" element="Lamp_White"><bounds x="405" y="405" width="8" height="8" /></bezel>
<bezel name="lamp36" element="Lamp_White"><bounds x="420" y="405" width="8" height="8" /></bezel>
<bezel name="lamp37" element="Lamp_White"><bounds x="435" y="405" width="8" height="8" /></bezel>
<bezel name="lamp38" element="Lamp_White"><bounds x="450" y="405" width="8" height="8" /></bezel>
<bezel name="lamp39" element="Lamp_White"><bounds x="465" y="405" width="8" height="8" /></bezel>
<bezel name="lamp40" element="Lamp_White"><bounds x="480" y="405" width="8" height="8" /></bezel>
<bezel name="lamp41" element="Lamp_White"><bounds x="495" y="405" width="8" height="8" /></bezel>
<bezel name="lamp42" element="Lamp_White"><bounds x="510" y="405" width="8" height="8" /></bezel>
<bezel name="lamp43" element="Lamp_White"><bounds x="525" y="405" width="8" height="8" /></bezel>
<bezel name="lamp44" element="Lamp_White"><bounds x="540" y="405" width="8" height="8" /></bezel>
<!-- Lamps controlled by U4 on Lamp Driver Board -->
<bezel name="lamp45" element="Lamp_White"><bounds x="330" y="420" width="8" height="8" /></bezel>
<bezel name="lamp46" element="Lamp_White"><bounds x="345" y="420" width="8" height="8" /></bezel>
<bezel name="lamp47" element="Lamp_White"><bounds x="360" y="420" width="8" height="8" /></bezel>
<bezel name="lamp48" element="Lamp_White"><bounds x="375" y="420" width="8" height="8" /></bezel>
<bezel name="lamp49" element="Lamp_White"><bounds x="390" y="420" width="8" height="8" /></bezel>
<bezel name="lamp50" element="Lamp_White"><bounds x="405" y="420" width="8" height="8" /></bezel>
<bezel name="lamp51" element="Lamp_White"><bounds x="420" y="420" width="8" height="8" /></bezel>
<bezel name="lamp52" element="Lamp_White"><bounds x="435" y="420" width="8" height="8" /></bezel>
<bezel name="lamp53" element="Lamp_White"><bounds x="450" y="420" width="8" height="8" /></bezel>
<bezel name="lamp54" element="Lamp_White"><bounds x="465" y="420" width="8" height="8" /></bezel>
<bezel name="lamp55" element="Lamp_White"><bounds x="480" y="420" width="8" height="8" /></bezel>
<bezel name="lamp56" element="Lamp_White"><bounds x="495" y="420" width="8" height="8" /></bezel>
<bezel name="lamp57" element="Lamp_White"><bounds x="510" y="420" width="8" height="8" /></bezel>
<bezel name="lamp58" element="Lamp_White"><bounds x="525" y="420" width="8" height="8" /></bezel>
<bezel name="lamp59" element="Lamp_White"><bounds x="540" y="420" width="8" height="8" /></bezel>
<bezel element="Text_Solenoids"><bounds x="382" y="437" width="100" height="11" /></bezel>
<bezel name="solenoid0" element="Solenoid_PullDown"><bounds x="330" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid1" element="Solenoid_PullDown"><bounds x="345" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid2" element="Solenoid_PullDown"><bounds x="360" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid3" element="Solenoid_PullDown"><bounds x="375" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid4" element="Solenoid_PullDown"><bounds x="390" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid5" element="Solenoid_PullDown"><bounds x="405" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid6" element="Solenoid_PullDown"><bounds x="420" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid7" element="Solenoid_PullDown"><bounds x="435" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid8" element="Solenoid_PullDown"><bounds x="450" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid9" element="Solenoid_PullDown"><bounds x="465" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid10" element="Solenoid_PullDown"><bounds x="480" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid11" element="Solenoid_PullDown"><bounds x="495" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid12" element="Solenoid_PullDown"><bounds x="510" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid13" element="Solenoid_PullDown"><bounds x="525" y="452" width="9" height="19" /></bezel>
<bezel name="solenoid14" element="Solenoid_PullDown"><bounds x="540" y="452" width="9" height="19" /></bezel>
<bezel element="Text_Coils"><bounds x="572" y="437" width="50" height="11" /></bezel>
<bezel name="solenoid16" element="Coil_PullDown"><bounds x="570" y="459" width="09" height="12" /></bezel>
<bezel name="solenoid17" element="Coil_PullDown"><bounds x="585" y="459" width="09" height="12" /></bezel>
<bezel name="solenoid18" element="Coil_PullDown"><bounds x="600" y="459" width="09" height="12" /></bezel>
<bezel name="solenoid19" element="Coil_PullDown"><bounds x="615" y="459" width="09" height="12" /></bezel>
<!-- Cabinet Switches -->
<bezel element="Text_Service"> <bounds x="485" y="342" width="50" height="10" /></bezel>
<bezel element="Switch_Push-Button" inputtag="TEST" inputmask="0x01"><bounds x="495" y="331" width="20" height="10" /></bezel>
<bezel element="Key_9"> <bounds x="516" y="330" width="10" height="10" /></bezel>
<bezel element="Text_Slam"> <bounds x="430" y="342" width="50" height="10" /></bezel>
<bezel element="Switch_SlamTilt" inputtag="X1" inputmask="0x80"><bounds x="434" y="331" width="25" height="08" /></bezel>
<bezel element="Key_Equals"> <bounds x="461" y="330" width="10" height="10" /></bezel>
<bezel element="Text_Tilt"> <bounds x="380" y="342" width="50" height="10" /></bezel>
<bezel element="Switch_Tilt" inputtag="X0" inputmask="0x40"><bounds x="390" y="324" width="17" height="17" /></bezel>
<bezel element="Key_T"> <bounds x="411" y="330" width="10" height="10" /></bezel>
<!-- Misc Solenoids -->
<bezel name="solenoid5" element="Solenoid_Knocker"><bounds x="336" y="321" width="09" height="22" /></bezel>
<bezel element="Text_Knocker"> <!-- Knocker --> <bounds x="322" y="342" width="40" height="10" /></bezel>
<!-- Misc Lamps -->
<bezel name="lamp55" element="Credit_Indicator"><bounds x="23" y="456" width="70" height="21" /></bezel><!-- Credit Indicator -->
<bezel name="lamp40" element="Lamp_Amber"><bounds x="100" y="330" width="13" height="13" /></bezel> <!-- Extra Ball -->
<bezel name="lamp56" element="Lamp_Red"> <bounds x="009" y="318" width="09" height="09" /></bezel> <!-- Special Outlane Left -->
<bezel name="lamp41" element="Lamp_Red"> <bounds x="301" y="318" width="09" height="09" /></bezel> <!-- Special Outlane Right -->
<!-- Bonus End of Ball Lamps -->
<bezel name="lamp0" element="Lamp_White_1k"> <bounds x="126" y="298" width="09" height="09" /></bezel> <!-- Bonus 1000 -->
<bezel name="lamp15" element="Lamp_White_2k"> <bounds x="133" y="316" width="09" height="09" /></bezel> <!-- Bonus 2000 -->
<bezel name="lamp30" element="Lamp_White_3k"> <bounds x="140" y="334" width="09" height="09" /></bezel> <!-- Bonus 3000 -->
<bezel name="lamp45" element="Lamp_White_4k"> <bounds x="148" y="352" width="09" height="09" /></bezel> <!-- Bonus 4000 -->
<bezel name="lamp1" element="Lamp_White_5k"> <bounds x="155" y="370" width="09" height="09" /></bezel> <!-- Bonus 5000 -->
<bezel name="lamp16" element="Lamp_White_6k"> <bounds x="162" y="352" width="09" height="09" /></bezel> <!-- Bonus 6000 -->
<bezel name="lamp31" element="Lamp_White_7k"> <bounds x="170" y="334" width="09" height="09" /></bezel> <!-- Bonus 7000 -->
<bezel name="lamp46" element="Lamp_White_8k"> <bounds x="177" y="316" width="09" height="09" /></bezel> <!-- Bonus 8000 -->
<bezel name="lamp2" element="Lamp_White_9k"> <bounds x="184" y="298" width="09" height="09" /></bezel> <!-- Bonus 9000 -->
<bezel name="lamp17" element="Lamp_White_10k"><bounds x="154" y="320" width="12" height="12" /></bezel> <!-- Bonus 10000 -->
<bezel name="lamp32" element="Lamp_White_20k"><bounds x="154" y="296" width="12" height="12" /></bezel> <!-- Bonus 20000 -->
<!-- Bonus Multiplier Lamps -->
<bezel name="lamp53" element="Lamp_2x"><bounds x="135" y="392" width="10" height="10" /></bezel> <!-- 2X Bonus -->
<bezel name="lamp38" element="Lamp_3x"><bounds x="155" y="390" width="10" height="10" /></bezel> <!-- 3X Bonus -->
<bezel name="lamp23" element="Lamp_5x"><bounds x="175" y="392" width="10" height="10" /></bezel> <!-- 5X Bonus -->
<!-- Drop Target Lamps -->
<bezel name="lamp4" element="Lamp_2x"> <bounds x="125" y="198" width="10" height="10" /></bezel> <!-- 2X Bonus Potential -->
<bezel name="lamp19" element="Lamp_3x"> <bounds x="140" y="198" width="10" height="10" /></bezel> <!-- 3X Bonus Potential -->
<bezel name="lamp34" element="Lamp_5x"> <bounds x="155" y="198" width="10" height="10" /></bezel> <!-- 5X Bonus Potential -->
<bezel name="lamp49" element="Lamp_Amber"><bounds x="170" y="198" width="10" height="10" /></bezel> <!-- Extra Ball Potential -->
<bezel name="lamp5" element="Lamp_Red"> <bounds x="185" y="198" width="10" height="10" /></bezel> <!-- Special Potential -->
<!-- Saucer Lamps -->
<bezel name="lamp6" element="Lamp_White_3k"> <bounds x="128" y="30" width="9" height="9" /></bezel> <!-- Upper 3000 -->
<bezel name="lamp21" element="Lamp_White_6k"> <bounds x="142" y="42" width="9" height="9" /></bezel> <!-- Upper 6000 -->
<bezel name="lamp36" element="Lamp_White_9k"> <bounds x="156" y="54" width="9" height="9" /></bezel> <!-- Upper 9000 -->
<bezel name="lamp51" element="Lamp_White_12k"><bounds x="170" y="42" width="9" height="9" /></bezel> <!-- Upper 12000 -->
<bezel name="lamp7" element="Lamp_White_15k"><bounds x="184" y="30" width="9" height="9" /></bezel> <!-- Upper 15000 -->
<!-- Outhole -->
<bezel name="solenoid6" element="Solenoid_Outhole"> <bounds x="150" y="455" width="58" height="22" /></bezel>
<bezel element="Switch_RollOn_WireForm_Left" inputtag="X0" inputmask="0x80"><bounds x="163" y="453" width="20" height="16" /></bezel>
<bezel element="Key_BSpace"> <bounds x="185" y="455" width="15" height="14" /></bezel>
<!-- Pop Bumper Left -->
<bezel name="solenoid8" element="Solenoid_Bumper_Red_Star"> <bounds x="064" y="090" width="80" height="80" /></bezel>
<bezel element="Switch_Bumper_Red_Star" inputtag="X4" inputmask="0x80"><bounds x="064" y="090" width="80" height="80" /></bezel>
<bezel name="lamp39" element="Lamp_Bumper_Red_1000"> <bounds x="064" y="090" width="80" height="80" /></bezel>
<bezel element="Key_Z"> <bounds x="121" y="116" width="09" height="09" /></bezel>
<!-- Pop Bumper Right -->
<bezel name="solenoid9" element="Solenoid_Bumper_Red_Star"> <bounds x="177" y="090" width="80" height="80" /></bezel>
<bezel element="Switch_Bumper_Red_Star" inputtag="X4" inputmask="0x40"><bounds x="177" y="090" width="80" height="80" /></bezel>
<bezel name="lamp39" element="Lamp_Bumper_Red_1000"> <bounds x="177" y="090" width="80" height="80" /></bezel>
<bezel element="Key_X"> <bounds x="188" y="116" width="09" height="09" /></bezel>
<!-- Pop Bumper Middle -->
<bezel name="solenoid10" element="Solenoid_Bumper_Red_Star"> <bounds x="121" y="123" width="80" height="80" /></bezel>
<bezel element="Switch_Bumper_Red_Star" inputtag="X4" inputmask="0x20"><bounds x="121" y="123" width="80" height="80" /></bezel>
<bezel name="lamp54" element="Lamp_Bumper_Red_1000"> <bounds x="121" y="123" width="80" height="80" /></bezel>
<bezel element="Key_C"> <bounds x="156" y="128" width="09" height="09" /></bezel>
<!-- Slingshot Left -->
<bezel name="solenoid11" element="Solenoid_SlingShot_Left"> <bounds x="035" y="320" width="69" height="80" /></bezel>
<bezel element="Switch_Leaf_Vertical" inputtag="X4" inputmask="0x10"><bounds x="060" y="384" width="08" height="09" /></bezel>
<bezel element="Key_V"> <bounds x="060" y="375" width="09" height="09" /></bezel>
<!-- Slingshot Right -->
<bezel name="solenoid13" element="Solenoid_SlingShot_Right"> <bounds x="221" y="320" width="69" height="80" /></bezel>
<bezel element="Switch_Leaf_Vertical" inputtag="X4" inputmask="0x08"><bounds x="257" y="384" width="08" height="09" /></bezel>
<bezel element="Key_B"> <bounds x="257" y="375" width="09" height="09" /></bezel>
<!-- Saucer -->
<bezel name="solenoid7" element="Solenoid_Saucer"> <bounds x="149" y="67" width="23" height="23" /></bezel>
<bezel element="Switch_Saucer" inputtag="X3" inputmask="0x80"><bounds x="149" y="67" width="23" height="23" /></bezel>
<bezel element="Key_Q"> <bounds x="156" y="91" width="09" height="09" /></bezel>
<!-- Drop Targets Leftside -->
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="090" y="166" width="07" height="15" /></bezel>
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x80"><bounds x="090" y="166" width="07" height="15" /></bezel>
<bezel element="Key_A"> <bounds x="098" y="169" width="09" height="09" /></bezel>
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="084" y="181" width="07" height="15" /></bezel>
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x40"><bounds x="084" y="181" width="07" height="15" /></bezel>
<bezel element="Key_S"> <bounds x="092" y="184" width="09" height="09" /></bezel>
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="078" y="196" width="07" height="15" /></bezel>
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x20"><bounds x="078" y="196" width="07" height="15" /></bezel>
<bezel element="Key_D"> <bounds x="086" y="199" width="09" height="09" /></bezel>
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="072" y="211" width="07" height="15" /></bezel>
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x10"><bounds x="072" y="211" width="07" height="15" /></bezel>
<bezel element="Key_F"> <bounds x="080" y="214" width="09" height="09" /></bezel>
<!-- Drop Targets Rightside -->
<bezel name="solenoid14" element="Solenoid_DropTarget_Tall"> <bounds x="222" y="166" width="07" height="15" /></bezel>
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x08"><bounds x="222" y="166" width="07" height="15" /></bezel>
<bezel element="Key_G"> <bounds x="214" y="169" width="09" height="09" /></bezel>
<bezel name="solenoid14" element="Solenoid_DropTarget_Tall"> <bounds x="228" y="181" width="07" height="15" /></bezel>
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x04"><bounds x="228" y="181" width="07" height="15" /></bezel>
<bezel element="Key_H"> <bounds x="220" y="184" width="09" height="09" /></bezel>
<bezel name="solenoid14" element="Solenoid_DropTarget_Tall"> <bounds x="234" y="196" width="07" height="15" /></bezel>
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x02"><bounds x="234" y="196" width="07" height="15" /></bezel>
<bezel element="Key_J"> <bounds x="226" y="199" width="09" height="09" /></bezel>
<bezel name="solenoid14" element="Solenoid_DropTarget_Tall"> <bounds x="240" y="211" width="07" height="15" /></bezel>
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x01"><bounds x="240" y="211" width="07" height="15" /></bezel>
<bezel element="Key_K"> <bounds x="232" y="214" width="09" height="09" /></bezel>
<!-- Drop Target Area Rebound switches -->
<bezel element="Switch_Leaf_Vertical" inputtag="X0" inputmask="0x04"><bounds x="249" y="188" width="08" height="09" /></bezel>
<bezel element="Key_OBrkt"> <bounds x="247" y="174" width="10" height="10" /></bezel>
<bezel element="Switch_Leaf_Vertical" inputtag="X0" inputmask="0x04"><bounds x="062" y="188" width="08" height="09" /></bezel>
<bezel element="Key_OBrkt"> <bounds x="060" y="174" width="10" height="10" /></bezel>
<!-- Upper Rebound switch -->
<bezel element="Switch_Leaf_Vertical" inputtag="X0" inputmask="0x02"><bounds x="259" y="42" width="08" height="09" /></bezel>
<bezel element="Key_FSlash"> <bounds x="257" y="28" width="10" height="10" /></bezel>
<!-- Rollover Buttons Left Alley switches -->
<bezel name="lamp48" element="Lamp_RollOver_Button"> <!-- Upper --> <bounds x="17" y="105" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x10"><bounds x="07" y="099" width="35" height="35" /></bezel>
<bezel element="Key_R"> <bounds x="33" y="109" width="09" height="09" /></bezel>
<bezel name="lamp48" element="Lamp_RollOver_Button"> <!-- Middle --> <bounds x="12" y="135" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X4" inputmask="0x02"><bounds x="02" y="129" width="35" height="35" /></bezel>
<bezel element="Key_M"> <bounds x="28" y="139" width="09" height="09" /></bezel>
<bezel name="lamp33" element="Lamp_RollOver_Button"> <!-- Lower --> <bounds x="12" y="165" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X0" inputmask="0x08"><bounds x="02" y="159" width="35" height="35" /></bezel>
<bezel element="Key_CBrkt"> <bounds x="28" y="168" width="10" height="10" /></bezel>
<!-- Rollover Buttons Right Alley -->
<bezel name="lamp18" element="Lamp_RollOver_Button"> <!-- Upper --> <bounds x="290" y="105" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x20"><bounds x="280" y="099" width="35" height="35" /></bezel>
<bezel element="Key_E"> <bounds x="280" y="109" width="09" height="09" /></bezel>
<bezel name="lamp18" element="Lamp_RollOver_Button"> <!-- Middle --> <bounds x="295" y="135" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X4" inputmask="0x04"><bounds x="285" y="129" width="35" height="35" /></bezel>
<bezel element="Key_N"> <bounds x="285" y="139" width="09" height="09" /></bezel>
<bezel name="lamp3" element="Lamp_RollOver_Button"> <!-- Lower --> <bounds x="295" y="165" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X0" inputmask="0x10"><bounds x="285" y="159" width="35" height="35" /></bezel>
<bezel element="Key_BSlash"> <bounds x="285" y="169" width="10" height="10" /></bezel>
<!-- Rollover Button Centre switch -->
<bezel element="Lamp_RollOver_Button_On"> <bounds x="153" y="228" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x02"><bounds x="143" y="222" width="35" height="35" /></bezel>
<bezel element="Key_I"> <bounds x="156" y="245" width="09" height="09" /></bezel>
<!-- Post Between Flippers -->
<bezel name="lamp24" element="Lamp_Post"><bounds x="148" y="420" width="22" height="22" /></bezel>
<!-- Post Up and Advance - Upper Rollover button and Middle Target switch -->
<bezel name="solenoid16" element="Coil_Post_Up"> <bounds x="148" y="420" width="22" height="22" /></bezel>
<bezel element="Lamp_RollOver_Button_On"> <bounds x="153" y="28" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X4" inputmask="0x01"><bounds x="143" y="22" width="35" height="35" /></bezel>
<bezel element="Key_Comma"> <bounds x="153" y="12" width="14" height="14" /></bezel>
<bezel element="Switch_Target_Red_Forward" inputtag="X4" inputmask="0x01"><bounds x="153.5" y="172" width="12" height="08" /></bezel>
<bezel element="Key_Comma"> <bounds x="153" y="176" width="14" height="14" /></bezel>
<!-- Post Down - Middle Left and Middle Right Rollover Button switches -->
<bezel name="solenoid0" element="Solenoid_Post_Down"> <bounds x="148" y="420" width="22" height="22" /></bezel>
<bezel element="Lamp_RollOver_Button_On"> <bounds x="126" y="254" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x01"><bounds x="116" y="248" width="35" height="35" /></bezel>
<bezel element="Key_O"> <bounds x="129" y="271" width="09" height="09" /></bezel>
<bezel element="Lamp_RollOver_Button_On"> <bounds x="180" y="254" width="15" height="15" /></bezel>
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x01"><bounds x="170" y="248" width="35" height="35" /></bezel>
<bezel element="Key_O"> <bounds x="183" y="271" width="09" height="09" /></bezel>
<!-- Outlane switches / lamps -->
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X3" inputmask="0x08"><bounds x="009" y="346" width="09" height="27" /></bezel>
<bezel element="Key_Y"> <bounds x="009" y="376" width="09" height="09" /></bezel>
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X3" inputmask="0x04"><bounds x="301" y="346" width="09" height="27" /></bezel>
<bezel element="Key_U"> <bounds x="301" y="376" width="09" height="09" /></bezel>
<!-- Flipper Return Lane switches -->
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X0" inputmask="0x01"><bounds x="030" y="348" width="09" height="27" /></bezel>
<bezel element="Key_Dot"> <bounds x="028" y="374" width="14" height="14" /></bezel>
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X0" inputmask="0x01"><bounds x="280" y="348" width="09" height="27" /></bezel>
<bezel element="Key_Dot"> <bounds x="278" y="374" width="14" height="14" /></bezel>
</view>
</mamelayout>
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