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/*************************************************************************
Atari ThunderJaws hardware
*************************************************************************/
/*----------- defined in video/thunderj.c -----------*/
extern UINT8 thunderj_alpha_tile_bank;
VIDEO_START( thunderj );
VIDEO_UPDATE( thunderj );
void thunderj_mark_high_palette(mame_bitmap *bitmap, UINT16 *pf, UINT16 *mo, int x, int y);
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