// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
#include "audio/taito_en.h"
#include "machine/eepromser.h"
#include "machine/watchdog.h"
#include "sound/okim6295.h"
#include "emupal.h"
#include "screen.h"
/* This it the best way to allow game specific kludges until the system is fully understood */
enum {
/* Early F3 class games, these are not cartridge games and system features may be different */
RINGRAGE=0, /* D21 */
ARABIANM, /* D29 */
RIDINGF, /* D34 */
GSEEKER, /* D40 */
TRSTAR, /* D53 */
GUNLOCK, /* D66 */
TWINQIX,
UNDRFIRE, /* D67 - Heavily modified F3 hardware (different memory map) */
SCFINALS,
LIGHTBR, /* D69 */
/* D77 - F3 motherboard proms, all following games are 'F3 package system' */
/* D78 I CUP */
KAISERKN, /* D84 */
DARIUSG, /* D87 */
BUBSYMPH, /* D90 */
SPCINVDX, /* D93 */
HTHERO95, /* D94 */
QTHEATER, /* D95 */
EACTION2, /* E02 */
SPCINV95, /* E06 */
QUIZHUHU, /* E08 */
PBOBBLE2, /* E10 */
GEKIRIDO, /* E11 */
KTIGER2, /* E15 */
BUBBLEM, /* E21 */
CLEOPATR, /* E28 */
PBOBBLE3, /* E29 */
ARKRETRN, /* E36 */
KIRAMEKI, /* E44 */
PUCHICAR, /* E46 */
PBOBBLE4, /* E49 */
POPNPOP, /* E51 */
LANDMAKR, /* E61 */
RECALH, /* prototype */
COMMANDW, /* prototype */
TMDRILL
};
class taito_f3_state : public driver_device
{
public:
taito_f3_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "taito_en:audiocpu"),
m_taito_en(*this, "taito_en"),
m_watchdog(*this, "watchdog"),
m_oki(*this, "oki"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_eeprom(*this, "eeprom"),
m_f3_ram(*this,"f3_ram"),
m_paletteram32(*this, "paletteram"),
m_input(*this, "IN.%u", 0),
m_dial(*this, "DIAL.%u", 0),
m_eepromin(*this, "EEPROMIN")
{ }
void f3_eeprom(machine_config &config);
void f3(machine_config &config);
void f3_224a(machine_config &config);
void bubsympb(machine_config &config);
void f3_224b(machine_config &config);
void f3_224c(machine_config &config);
void f3_224b_eeprom(machine_config &config);
void init_commandw();
void init_pbobble2();
void init_puchicar();
void init_intcup94();
void init_landmakr();
void init_twinqix();
void init_elvactr();
void init_arabianm();
void init_bubsympb();
void init_ktiger2();
void init_lightbr();
void init_gekirido();
void init_arkretrn();
void init_kirameki();
void init_qtheater();
void init_popnpop();
void init_spcinvdj();
void init_pbobbl2p();
void init_landmkrp();
void init_bubblem();
void init_ridingf();
void init_gseeker();
void init_bubsymph();
void init_hthero95();
void init_gunlock();
void init_pbobble4();
void init_dariusg();
void init_recalh();
void init_kaiserkn();
void init_spcinv95();
void init_trstaroj();
void init_ringrage();
void init_cupfinal();
void init_quizhuhu();
void init_pbobble3();
void init_cleopatr();
void init_scfinals();
void init_pbobbl2x();
DECLARE_CUSTOM_INPUT_MEMBER(f3_analog_r);
DECLARE_CUSTOM_INPUT_MEMBER(f3_coin_r);
DECLARE_CUSTOM_INPUT_MEMBER(eeprom_read);
protected:
enum
{
TIMER_F3_INTERRUPT3
};
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_audiocpu;
optional_device<taito_en_device> m_taito_en;
optional_device<watchdog_timer_device> m_watchdog;
optional_device<okim6295_device> m_oki;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
optional_device<eeprom_serial_base_device> m_eeprom;
optional_shared_ptr<uint32_t> m_f3_ram;
optional_shared_ptr<uint32_t> m_paletteram32;
optional_ioport_array<6> m_input;
optional_ioport_array<2> m_dial;
optional_ioport m_eepromin;
std::unique_ptr<uint16_t[]> m_videoram;
std::unique_ptr<uint16_t[]> m_spriteram;
std::unique_ptr<uint16_t[]> m_f3_vram;
std::unique_ptr<uint16_t[]> m_f3_line_ram;
std::unique_ptr<uint16_t[]> m_f3_pf_data;
std::unique_ptr<uint16_t[]> m_f3_pivot_ram;
emu_timer *m_interrupt3_timer;
uint32_t m_coin_word[2];
int m_f3_game;
tilemap_t *m_pf1_tilemap;
tilemap_t *m_pf2_tilemap;
tilemap_t *m_pf3_tilemap;
tilemap_t *m_pf4_tilemap;
tilemap_t *m_pf5_tilemap;
tilemap_t *m_pf6_tilemap;
tilemap_t *m_pf7_tilemap;
tilemap_t *m_pf8_tilemap;
tilemap_t *m_pixel_layer;
tilemap_t *m_vram_layer;
std::unique_ptr<uint16_t[]> m_spriteram16_buffered;
uint16_t m_f3_control_0[8];
uint16_t m_f3_control_1[8];
int m_flipscreen;
uint8_t m_sprite_extra_planes;
uint8_t m_sprite_pen_mask;
uint16_t *m_f3_pf_data_1;
uint16_t *m_f3_pf_data_2;
uint16_t *m_f3_pf_data_3;
uint16_t *m_f3_pf_data_4;
uint16_t *m_f3_pf_data_5;
uint16_t *m_f3_pf_data_6;
uint16_t *m_f3_pf_data_7;
uint16_t *m_f3_pf_data_8;
int m_sprite_lag;
uint8_t m_sprite_pri_usage;
bitmap_ind8 m_pri_alp_bitmap;
int m_f3_alpha_level_2as;
int m_f3_alpha_level_2ad;
int m_f3_alpha_level_3as;
int m_f3_alpha_level_3ad;
int m_f3_alpha_level_2bs;
int m_f3_alpha_level_2bd;
int m_f3_alpha_level_3bs;
int m_f3_alpha_level_3bd;
int m_alpha_level_last;
int m_width_mask;
int m_twidth_mask;
int m_twidth_mask_bit;
std::unique_ptr<uint8_t[]> m_tile_opaque_sp;
std::unique_ptr<uint8_t[]> m_tile_opaque_pf[8];
uint8_t m_add_sat[256][256];
int m_alpha_s_1_1;
int m_alpha_s_1_2;
int m_alpha_s_1_4;
int m_alpha_s_1_5;
int m_alpha_s_1_6;
int m_alpha_s_1_8;
int m_alpha_s_1_9;
int m_alpha_s_1_a;
int m_alpha_s_2a_0;
int m_alpha_s_2a_4;
int m_alpha_s_2a_8;
int m_alpha_s_2b_0;
int m_alpha_s_2b_4;
int m_alpha_s_2b_8;
int m_alpha_s_3a_0;
int m_alpha_s_3a_1;
int m_alpha_s_3a_2;
int m_alpha_s_3b_0;
int m_alpha_s_3b_1;
int m_alpha_s_3b_2;
uint32_t m_dval;
uint8_t m_pval;
uint8_t m_tval;
uint8_t m_pdest_2a;
uint8_t m_pdest_2b;
int m_tr_2a;
int m_tr_2b;
uint8_t m_pdest_3a;
uint8_t m_pdest_3b;
int m_tr_3a;
int m_tr_3b;
uint16_t *m_src0;
uint16_t *m_src_s0;
uint16_t *m_src_e0;
uint16_t m_clip_al0;
uint16_t m_clip_ar0;
uint16_t m_clip_bl0;
uint16_t m_clip_br0;
uint8_t *m_tsrc0;
uint8_t *m_tsrc_s0;
uint32_t m_x_count0;
uint32_t m_x_zoom0;
uint16_t *m_src1;
uint16_t *m_src_s1;
uint16_t *m_src_e1;
uint16_t m_clip_al1;
uint16_t m_clip_ar1;
uint16_t m_clip_bl1;
uint16_t m_clip_br1;
uint8_t *m_tsrc1;
uint8_t *m_tsrc_s1;
uint32_t m_x_count1;
uint32_t m_x_zoom1;
uint16_t *m_src2;
uint16_t *m_src_s2;
uint16_t *m_src_e2;
uint16_t m_clip_al2;
uint16_t m_clip_ar2;
uint16_t m_clip_bl2;
uint16_t m_clip_br2;
uint8_t *m_tsrc2;
uint8_t *m_tsrc_s2;
uint32_t m_x_count2;
uint32_t m_x_zoom2;
uint16_t *m_src3;
uint16_t *m_src_s3;
uint16_t *m_src_e3;
uint16_t m_clip_al3;
uint16_t m_clip_ar3;
uint16_t m_clip_bl3;
uint16_t m_clip_br3;
uint8_t *m_tsrc3;
uint8_t *m_tsrc_s3;
uint32_t m_x_count3;
uint32_t m_x_zoom3;
uint16_t *m_src4;
uint16_t *m_src_s4;
uint16_t *m_src_e4;
uint16_t m_clip_al4;
uint16_t m_clip_ar4;
uint16_t m_clip_bl4;
uint16_t m_clip_br4;
uint8_t *m_tsrc4;
uint8_t *m_tsrc_s4;
uint32_t m_x_count4;
uint32_t m_x_zoom4;
struct tempsprite *m_spritelist;
const struct tempsprite *m_sprite_end;
struct f3_playfield_line_inf *m_pf_line_inf;
struct f3_spritealpha_line_inf *m_sa_line_inf;
const struct F3config *m_f3_game_config;
int (taito_f3_state::*m_dpix_n[8][16])(uint32_t s_pix);
int (taito_f3_state::**m_dpix_lp[5])(uint32_t s_pix);
int (taito_f3_state::**m_dpix_sp[9])(uint32_t s_pix);
DECLARE_READ32_MEMBER(f3_control_r);
DECLARE_WRITE32_MEMBER(f3_control_w);
DECLARE_WRITE32_MEMBER(f3_sound_reset_0_w);
DECLARE_WRITE32_MEMBER(f3_sound_reset_1_w);
DECLARE_WRITE32_MEMBER(f3_sound_bankswitch_w);
DECLARE_WRITE16_MEMBER(f3_unk_w);
DECLARE_READ32_MEMBER(bubsympb_oki_r);
DECLARE_WRITE32_MEMBER(bubsympb_oki_w);
DECLARE_READ16_MEMBER(f3_pf_data_r);
DECLARE_WRITE16_MEMBER(f3_pf_data_w);
DECLARE_WRITE16_MEMBER(f3_control_0_w);
DECLARE_WRITE16_MEMBER(f3_control_1_w);
DECLARE_READ16_MEMBER(f3_spriteram_r);
DECLARE_WRITE16_MEMBER(f3_spriteram_w);
DECLARE_READ16_MEMBER(f3_videoram_r);
DECLARE_WRITE16_MEMBER(f3_videoram_w);
DECLARE_READ16_MEMBER(f3_vram_r);
DECLARE_WRITE16_MEMBER(f3_vram_w);
DECLARE_READ16_MEMBER(f3_pivot_r);
DECLARE_WRITE16_MEMBER(f3_pivot_w);
DECLARE_READ16_MEMBER(f3_lineram_r);
DECLARE_WRITE16_MEMBER(f3_lineram_w);
DECLARE_WRITE32_MEMBER(f3_palette_24bit_w);
TILE_GET_INFO_MEMBER(get_tile_info1);
TILE_GET_INFO_MEMBER(get_tile_info2);
TILE_GET_INFO_MEMBER(get_tile_info3);
TILE_GET_INFO_MEMBER(get_tile_info4);
TILE_GET_INFO_MEMBER(get_tile_info5);
TILE_GET_INFO_MEMBER(get_tile_info6);
TILE_GET_INFO_MEMBER(get_tile_info7);
TILE_GET_INFO_MEMBER(get_tile_info8);
TILE_GET_INFO_MEMBER(get_tile_info_vram);
TILE_GET_INFO_MEMBER(get_tile_info_pixel);
uint32_t screen_update_f3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
DECLARE_WRITE_LINE_MEMBER(screen_vblank_f3);
INTERRUPT_GEN_MEMBER(f3_interrupt2);
void bubsympb_map(address_map &map);
void f3_map(address_map &map);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override;
virtual void device_post_load(void) override;
inline void get_tile_info(tile_data &tileinfo, int tile_index, uint16_t *gfx_base);
inline void f3_drawgfx(bitmap_rgb32 &dest_bmp,const rectangle &clip,gfx_element *gfx,int code,int color,int flipx,int flipy,int sx,int sy,uint8_t pri_dst);
inline void f3_drawgfxzoom(bitmap_rgb32 &dest_bmp,const rectangle &clip,gfx_element *gfx,int code,int color,int flipx,int flipy,int sx,int sy,int scalex,int scaley,uint8_t pri_dst);
void draw_sprites(bitmap_rgb32 &bitmap, const rectangle &cliprect);
void get_sprite_info(const uint16_t *spriteram16_ptr);
void print_debug_info(bitmap_rgb32 &bitmap);
inline void f3_alpha_set_level();
inline void f3_alpha_blend32_s(int alphas, uint32_t s);
inline void f3_alpha_blend32_d(int alphas, uint32_t s);
inline void f3_alpha_blend_1_1(uint32_t s);
inline void f3_alpha_blend_1_2(uint32_t s);
inline void f3_alpha_blend_1_4(uint32_t s);
inline void f3_alpha_blend_1_5(uint32_t s);
inline void f3_alpha_blend_1_6(uint32_t s);
inline void f3_alpha_blend_1_8(uint32_t s);
inline void f3_alpha_blend_1_9(uint32_t s);
inline void f3_alpha_blend_1_a(uint32_t s);
inline void f3_alpha_blend_2a_0(uint32_t s);
inline void f3_alpha_blend_2a_4(uint32_t s);
inline void f3_alpha_blend_2a_8(uint32_t s);
inline void f3_alpha_blend_2b_0(uint32_t s);
inline void f3_alpha_blend_2b_4(uint32_t s);
inline void f3_alpha_blend_2b_8(uint32_t s);
inline void f3_alpha_blend_3a_0(uint32_t s);
inline void f3_alpha_blend_3a_1(uint32_t s);
inline void f3_alpha_blend_3a_2(uint32_t s);
inline void f3_alpha_blend_3b_0(uint32_t s);
inline void f3_alpha_blend_3b_1(uint32_t s);
inline void f3_alpha_blend_3b_2(uint32_t s);
int dpix_1_noalpha(uint32_t s_pix);
int dpix_ret1(uint32_t s_pix);
int dpix_ret0(uint32_t s_pix);
int dpix_1_1(uint32_t s_pix);
int dpix_1_2(uint32_t s_pix);
int dpix_1_4(uint32_t s_pix);
int dpix_1_5(uint32_t s_pix);
int dpix_1_6(uint32_t s_pix);
int dpix_1_8(uint32_t s_pix);
int dpix_1_9(uint32_t s_pix);
int dpix_1_a(uint32_t s_pix);
int dpix_2a_0(uint32_t s_pix);
int dpix_2a_4(uint32_t s_pix);
int dpix_2a_8(uint32_t s_pix);
int dpix_3a_0(uint32_t s_pix);
int dpix_3a_1(uint32_t s_pix);
int dpix_3a_2(uint32_t s_pix);
int dpix_2b_0(uint32_t s_pix);
int dpix_2b_4(uint32_t s_pix);
int dpix_2b_8(uint32_t s_pix);
int dpix_3b_0(uint32_t s_pix);
int dpix_3b_1(uint32_t s_pix);
int dpix_3b_2(uint32_t s_pix);
int dpix_2_0(uint32_t s_pix);
int dpix_2_4(uint32_t s_pix);
int dpix_2_8(uint32_t s_pix);
int dpix_3_0(uint32_t s_pix);
int dpix_3_1(uint32_t s_pix);
int dpix_3_2(uint32_t s_pix);
inline void dpix_1_sprite(uint32_t s_pix);
inline void dpix_bg(uint32_t bgcolor);
void init_alpha_blend_func();
inline void draw_scanlines(bitmap_rgb32 &bitmap, int xsize, int16_t *draw_line_num, const struct f3_playfield_line_inf **line_t, const int *sprite, uint32_t orient, int skip_layer_num);
void visible_tile_check(struct f3_playfield_line_inf *line_t, int line, uint32_t x_index_fx,uint32_t y_index, uint16_t *f3_pf_data_n);
void calculate_clip(int y, uint16_t pri, uint32_t* clip0, uint32_t* clip1, int* line_enable);
void get_spritealphaclip_info();
void get_line_ram_info(tilemap_t *tmap, int sx, int sy, int pos, uint16_t *f3_pf_data_n);
void get_vram_info(tilemap_t *vram_tilemap, tilemap_t *pixel_tilemap, int sx, int sy);
void scanline_draw(bitmap_rgb32 &bitmap, const rectangle &cliprect);
};