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#include "sms.h"
class smsbootleg_state : public sms_state
{
public:
smsbootleg_state(const machine_config &mconfig, device_type type, const char *tag)
: sms_state(mconfig, type, tag)
{}
void init_sms_supergame();
DECLARE_WRITE8_MEMBER(port08_w);
DECLARE_WRITE8_MEMBER(port18_w);
void sms_supergame(machine_config &config);
void sms_supergame_io(address_map &map);
void sms_supergame_map(address_map &map);
};
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