// license:BSD-3-Clause
// copyright-holders:Luca Elia,Olivier Galibert,Paul Priest
/*************************************************************************
Psikyo Games
*************************************************************************/
#include "machine/gen_latch.h"
#include "sound/okim6295.h"
#include "screen.h"
#include <algorithm>
class psikyo_state : public driver_device
{
public:
psikyo_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_spriteram(*this, "spriteram")
, m_vram(*this, "vram_%u", 0)
, m_vregs(*this, "vregs")
, m_bootleg_spritebuffer(*this, "boot_spritebuf")
, m_spritelut(*this, "spritelut")
, m_audiobank(*this, "audiobank")
, m_okibank(*this, "okibank")
, m_in_dsw(*this, "DSW")
, m_in_p1_p2(*this, "P1_P2")
, m_in_coin(*this, "COIN")
, m_maincpu(*this, "maincpu")
, m_audiocpu(*this, "audiocpu")
, m_oki(*this, "oki")
, m_soundlatch(*this, "soundlatch")
, m_gfxdecode(*this, "gfxdecode")
, m_screen(*this, "screen")
, m_palette(*this, "palette")
{
std::fill(std::begin(m_old_linescroll), std::end(m_old_linescroll), 0);
}
/* memory pointers */
required_shared_ptr<uint32_t> m_spriteram;
required_shared_ptr_array<uint32_t, 2> m_vram;
required_shared_ptr<uint32_t> m_vregs;
optional_shared_ptr<uint32_t> m_bootleg_spritebuffer;
std::unique_ptr<uint32_t[]> m_spritebuf[2];
required_memory_region m_spritelut;
optional_memory_bank m_audiobank;
optional_memory_bank m_okibank;
optional_ioport m_in_dsw;
optional_ioport m_in_p1_p2;
optional_ioport m_in_coin;
/* video-related */
tilemap_t *m_tilemap[2][4];
int m_tilemap_bank[2];
int m_ka302c_banking;
int m_old_linescroll[2];
/* game-specific */
// 1945 MCU
int m_mcu_status;
uint8_t m_s1945_mcu_direction;
uint8_t m_s1945_mcu_latch1;
uint8_t m_s1945_mcu_latch2;
uint8_t m_s1945_mcu_inlatch;
uint8_t m_s1945_mcu_index;
uint8_t m_s1945_mcu_latching;
uint8_t m_s1945_mcu_mode;
uint8_t m_s1945_mcu_control;
uint8_t m_s1945_mcu_bctrl;
const uint8_t *m_s1945_mcu_table;
DECLARE_READ32_MEMBER(sngkace_input_r);
DECLARE_READ32_MEMBER(gunbird_input_r);
DECLARE_WRITE32_MEMBER(s1945_mcu_w);
DECLARE_READ32_MEMBER(s1945_mcu_r);
DECLARE_READ32_MEMBER(s1945_input_r);
DECLARE_READ32_MEMBER(s1945bl_oki_r);
DECLARE_WRITE32_MEMBER(s1945bl_oki_w);
template<int Shift> DECLARE_WRITE8_MEMBER(sound_bankswitch_w);
template<int Layer> DECLARE_WRITE32_MEMBER(vram_w);
DECLARE_CUSTOM_INPUT_MEMBER(z80_nmi_r);
DECLARE_CUSTOM_INPUT_MEMBER(mcu_status_r);
void init_s1945a();
void init_s1945j();
void init_sngkace();
void init_s1945();
void init_s1945bl();
void init_tengai();
void init_gunbird();
template<int Layer> TILE_GET_INFO_MEMBER(get_tile_info);
virtual void machine_start() override;
virtual void machine_reset() override;
DECLARE_VIDEO_START(sngkace);
DECLARE_VIDEO_START(psikyo);
uint32_t screen_update_psikyo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_psikyo_bootleg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE_LINE_MEMBER(screen_vblank_psikyo);
void psikyo_switch_banks( int tmap, int bank );
void draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int trans_pen );
void draw_sprites_bootleg( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int trans_pen );
int tilemap_width( int size );
void s1945_mcu_init( );
/* devices */
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_audiocpu;
optional_device<okim6295_device> m_oki;
optional_device<generic_latch_8_device> m_soundlatch;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
void sngkace(machine_config &config);
void s1945jn(machine_config &config);
void gunbird(machine_config &config);
void s1945(machine_config &config);
void s1945bl(machine_config &config);
void gunbird_map(address_map &map);
void gunbird_sound_io_map(address_map &map);
void gunbird_sound_map(address_map &map);
void psikyo_bootleg_map(address_map &map);
void psikyo_map(address_map &map);
void s1945_map(address_map &map);
void s1945_sound_io_map(address_map &map);
void s1945bl_oki_map(address_map &map);
void s1945jn_map(address_map &map);
void sngkace_map(address_map &map);
void sngkace_sound_io_map(address_map &map);
void sngkace_sound_map(address_map &map);
};