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class nmk16_state : public driver_device
{
public:
nmk16_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
int mask[4*2];
UINT16* m_mainram;
UINT16 *m_nmk_bgvideoram0;
UINT16 *m_nmk_bgvideoram1;
UINT16 *m_nmk_bgvideoram2;
UINT16 *m_nmk_bgvideoram3;
UINT16 *m_nmk_fgvideoram;
UINT16 *m_nmk_txvideoram;
UINT16 *m_gunnail_scrollram;
UINT16 *m_gunnail_scrollramy;
UINT16 *m_afega_scroll_0;
UINT16 *m_afega_scroll_1;
int m_simple_scroll;
int m_redraw_bitmap;
UINT16 *m_spriteram_old;
UINT16 *m_spriteram_old2;
int m_bgbank;
int m_videoshift;
int m_bioship_background_bank;
UINT8 m_bioship_scroll[4];
tilemap_t *m_bg_tilemap0;
tilemap_t *m_bg_tilemap1;
tilemap_t *m_bg_tilemap2;
tilemap_t *m_bg_tilemap3;
tilemap_t *m_tx_tilemap;
tilemap_t *m_fg_tilemap;
bitmap_t *m_background_bitmap;
int m_mustang_bg_xscroll;
UINT8 m_scroll[4];
UINT8 m_scroll_2[4];
UINT16 m_vscroll[4];
UINT8 *m_spriteram;
size_t m_spriteram_size;
int m_prot_count;
UINT8 m_input_pressed;
UINT8 m_start_helper;
UINT8 m_coin_count[2];
UINT8 m_coin_count_frac[2];
};
/*----------- defined in video/nmk16.c -----------*/
WRITE16_HANDLER( nmk_bgvideoram0_w );
WRITE16_HANDLER( nmk_bgvideoram1_w );
WRITE16_HANDLER( nmk_bgvideoram2_w );
WRITE16_HANDLER( nmk_bgvideoram3_w );
WRITE16_HANDLER( nmk_fgvideoram_w );
WRITE16_HANDLER( nmk_txvideoram_w );
WRITE16_HANDLER( nmk_scroll_w );
WRITE16_HANDLER( nmk_scroll_2_w );
WRITE16_HANDLER( nmk_flipscreen_w );
WRITE16_HANDLER( nmk_tilebank_w );
WRITE16_HANDLER( bioship_scroll_w );
WRITE16_HANDLER( bioship_bank_w );
WRITE16_HANDLER( mustang_scroll_w );
WRITE16_HANDLER( bioshipbg_scroll_w );
WRITE16_HANDLER( vandyke_scroll_w );
WRITE16_HANDLER( vandykeb_scroll_w );
WRITE16_HANDLER( manybloc_scroll_w );
VIDEO_START( macross );
SCREEN_UPDATE( manybloc );
VIDEO_START( gunnail );
VIDEO_START( macross2 );
VIDEO_START( raphero );
VIDEO_START( bjtwin );
VIDEO_START( bioship );
VIDEO_START( strahl );
SCREEN_UPDATE( bioship );
SCREEN_UPDATE( strahl );
SCREEN_UPDATE( macross );
SCREEN_UPDATE( gunnail );
SCREEN_UPDATE( bjtwin );
SCREEN_UPDATE( tharrier );
SCREEN_UPDATE( hachamf );
SCREEN_UPDATE( tdragon );
SCREEN_EOF( nmk );
SCREEN_EOF( strahl );
VIDEO_START( afega );
VIDEO_START( grdnstrm );
VIDEO_START( firehawk );
SCREEN_UPDATE( afega );
SCREEN_UPDATE( redhawkb );
SCREEN_UPDATE(redhawki );
SCREEN_UPDATE( bubl2000 );
SCREEN_UPDATE( firehawk );
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