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/***************************************************************************
Midway 8080-based black and white hardware
****************************************************************************/
#define MW8080BW_MASTER_CLOCK (19968000)
#define MW8080BW_CPU_CLOCK (MW8080BW_MASTER_CLOCK / 10)
#define MW8080BW_PIXEL_CLOCK (MW8080BW_MASTER_CLOCK / 4)
#define MW8080BW_HTOTAL (0x140)
#define MW8080BW_HBEND (0x000)
#define MW8080BW_HBSTART (0x100)
#define MW8080BW_VTOTAL (0x106)
#define MW8080BW_VBEND (0x000)
#define MW8080BW_VBSTART (0x0e0)
#define MW8080BW_VCOUNTER_START_NO_VBLANK (0x020)
#define MW8080BW_VCOUNTER_START_VBLANK (0x0da)
#define MW8080BW_INT_TRIGGER_COUNT_1 (0x080)
#define MW8080BW_INT_TRIGGER_VBLANK_1 (0)
#define MW8080BW_INT_TRIGGER_COUNT_2 MW8080BW_VCOUNTER_START_VBLANK
#define MW8080BW_INT_TRIGGER_VBLANK_2 (1)
/* +4 is added to HBSTART because the hardware displays that many pixels after
setting HBLANK */
#define MW8080BW_HPIXCOUNT (MW8080BW_HBSTART + 4)
/*----------- defined in drivers/mw8080bw.c -----------*/
extern UINT8 *mw8080bw_ram;
extern size_t mw8080bw_ram_size;
MACHINE_DRIVER_EXTERN( mw8080bw_root );
MACHINE_DRIVER_EXTERN( invaders );
extern const char layout_invaders[];
#define SEAWOLF_GUN_PORT_TAG ("GUN")
#define TORNBASE_CAB_TYPE_UPRIGHT_OLD (0)
#define TORNBASE_CAB_TYPE_UPRIGHT_NEW (1)
#define TORNBASE_CAB_TYPE_COCKTAIL (2)
UINT8 tornbase_get_cabinet_type(void);
#define DESERTGU_GUN_X_PORT_TAG ("GUNX")
#define DESERTGU_GUN_Y_PORT_TAG ("GUNY")
void desertgun_set_controller_select(UINT8 data);
void clowns_set_controller_select(UINT8 data);
void spcenctr_set_strobe_state(UINT8 data);
UINT8 spcenctr_get_trench_width(void);
UINT8 spcenctr_get_trench_center(void);
UINT8 spcenctr_get_trench_slope(UINT8 addr);
UINT16 phantom2_get_cloud_counter(void);
void phantom2_set_cloud_counter(UINT16 data);
#define INVADERS_CAB_TYPE_PORT_TAG ("CAB")
#define INVADERS_P1_CONTROL_PORT_TAG ("CONTP1")
#define INVADERS_P2_CONTROL_PORT_TAG ("CONTP2")
CUSTOM_INPUT( invaders_in2_control_r );
UINT8 invaders_is_flip_screen(void);
void invaders_set_flip_screen(UINT8 data);
int invaders_is_cabinet_cocktail(void);
#define BLUESHRK_SPEAR_PORT_TAG ("SPEAR")
/*----------- defined in machine/mw8080bw.c -----------*/
MACHINE_START( mw8080bw );
MACHINE_RESET( mw8080bw );
/*----------- defined in audio/mw8080bw.c -----------*/
WRITE8_HANDLER( midway_tone_generator_lo_w );
WRITE8_HANDLER( midway_tone_generator_hi_w );
MACHINE_DRIVER_EXTERN( seawolf_audio );
WRITE8_HANDLER( seawolf_audio_w );
MACHINE_DRIVER_EXTERN( gunfight_audio );
WRITE8_HANDLER( gunfight_audio_w );
MACHINE_DRIVER_EXTERN( tornbase_audio );
WRITE8_HANDLER( tornbase_audio_w );
MACHINE_DRIVER_EXTERN( zzzap_audio );
WRITE8_HANDLER( zzzap_audio_1_w );
WRITE8_HANDLER( zzzap_audio_2_w );
MACHINE_DRIVER_EXTERN( maze_audio );
void maze_write_discrete(UINT8 maze_tone_timing_state);
MACHINE_DRIVER_EXTERN( boothill_audio );
WRITE8_HANDLER( boothill_audio_w );
MACHINE_DRIVER_EXTERN( checkmat_audio );
WRITE8_HANDLER( checkmat_audio_w );
MACHINE_DRIVER_EXTERN( desertgu_audio );
WRITE8_HANDLER( desertgu_audio_1_w );
WRITE8_HANDLER( desertgu_audio_2_w );
MACHINE_DRIVER_EXTERN( dplay_audio );
WRITE8_HANDLER( dplay_audio_w );
MACHINE_DRIVER_EXTERN( gmissile_audio );
WRITE8_HANDLER( gmissile_audio_1_w );
WRITE8_HANDLER( gmissile_audio_2_w );
WRITE8_HANDLER( gmissile_audio_3_w );
MACHINE_DRIVER_EXTERN( m4_audio );
WRITE8_HANDLER( m4_audio_1_w );
WRITE8_HANDLER( m4_audio_2_w );
MACHINE_DRIVER_EXTERN( clowns_audio );
WRITE8_HANDLER( clowns_audio_1_w );
WRITE8_HANDLER( clowns_audio_2_w );
MACHINE_DRIVER_EXTERN( shuffle_audio );
WRITE8_HANDLER( shuffle_audio_1_w );
WRITE8_HANDLER( shuffle_audio_2_w );
MACHINE_DRIVER_EXTERN( dogpatch_audio );
WRITE8_HANDLER( dogpatch_audio_w );
MACHINE_DRIVER_EXTERN( spcenctr_audio );
WRITE8_HANDLER( spcenctr_audio_1_w );
WRITE8_HANDLER( spcenctr_audio_2_w );
WRITE8_HANDLER( spcenctr_audio_3_w );
MACHINE_DRIVER_EXTERN( phantom2_audio );
WRITE8_HANDLER( phantom2_audio_1_w );
WRITE8_HANDLER( phantom2_audio_2_w );
MACHINE_DRIVER_EXTERN( bowler_audio );
WRITE8_HANDLER( bowler_audio_1_w );
WRITE8_HANDLER( bowler_audio_2_w );
WRITE8_HANDLER( bowler_audio_3_w );
WRITE8_HANDLER( bowler_audio_4_w );
WRITE8_HANDLER( bowler_audio_5_w );
WRITE8_HANDLER( bowler_audio_6_w );
MACHINE_DRIVER_EXTERN( invaders_samples_audio );
MACHINE_DRIVER_EXTERN( invaders_audio );
WRITE8_HANDLER( invaders_audio_1_w );
WRITE8_HANDLER( invaders_audio_2_w );
MACHINE_DRIVER_EXTERN( blueshrk_audio );
WRITE8_HANDLER( blueshrk_audio_w );
MACHINE_DRIVER_EXTERN( invad2ct_audio );
WRITE8_HANDLER( invad2ct_audio_1_w );
WRITE8_HANDLER( invad2ct_audio_2_w );
WRITE8_HANDLER( invad2ct_audio_3_w );
WRITE8_HANDLER( invad2ct_audio_4_w );
/*----------- defined in video/mw8080bw.c -----------*/
VIDEO_UPDATE( mw8080bw );
VIDEO_UPDATE( spcenctr );
VIDEO_UPDATE( phantom2 );
VIDEO_EOF( phantom2 );
VIDEO_UPDATE( invaders );
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