// license:BSD-3-Clause
// copyright-holders:smf, David Haywood
#include "audio/irem.h"
class m62_state : public driver_device
{
public:
m62_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_spriteram(*this, "spriteram"),
m_m62_tileram(*this, "m62_tileram"),
m_m62_textram(*this, "m62_textram"),
m_scrollram(*this, "scrollram"),
m_sprite_height_prom(*this, "spr_height_prom"),
m_sprite_color_proms(*this, "spr_color_proms"),
m_chr_color_proms(*this, "chr_color_proms"),
m_fg_color_proms(*this, "fg_color_proms"),
m_maincpu(*this, "maincpu"),
m_fg_decode(*this, "fg_decode"),
m_spr_decode(*this, "spr_decode"),
m_chr_decode(*this, "chr_decode"),
m_fg_palette(*this, "fg_palette"),
m_spr_palette(*this, "spr_palette"),
m_chr_palette(*this, "chr_palette"),
m_audio(*this, "irem_audio")
{ }
/* memory pointers */
required_shared_ptr<uint8_t> m_spriteram;
required_shared_ptr<uint8_t> m_m62_tileram;
optional_shared_ptr<uint8_t> m_m62_textram;
optional_shared_ptr<uint8_t> m_scrollram;
/* video-related */
tilemap_t* m_bg_tilemap;
tilemap_t* m_fg_tilemap;
int m_flipscreen;
required_region_ptr<uint8_t> m_sprite_height_prom;
required_region_ptr<uint8_t> m_sprite_color_proms;
required_region_ptr<uint8_t> m_chr_color_proms;
optional_region_ptr<uint8_t> m_fg_color_proms;
int32_t m_m62_background_hscroll;
int32_t m_m62_background_vscroll;
uint8_t m_kidniki_background_bank;
int32_t m_kidniki_text_vscroll;
int m_ldrun3_topbottom_mask;
int32_t m_spelunkr_palbank;
/* misc */
int m_ldrun2_bankswap; //ldrun2
int m_bankcontrol[2]; //ldrun2
DECLARE_READ8_MEMBER(ldrun2_bankswitch_r);
DECLARE_WRITE8_MEMBER(ldrun2_bankswitch_w);
DECLARE_READ8_MEMBER(ldrun3_prot_5_r);
DECLARE_READ8_MEMBER(ldrun3_prot_7_r);
DECLARE_WRITE8_MEMBER(ldrun4_bankswitch_w);
DECLARE_WRITE8_MEMBER(kidniki_bankswitch_w);
DECLARE_WRITE8_MEMBER(spelunkr_bankswitch_w);
DECLARE_WRITE8_MEMBER(spelunk2_bankswitch_w);
DECLARE_WRITE8_MEMBER(youjyudn_bankswitch_w);
DECLARE_WRITE8_MEMBER(m62_flipscreen_w);
DECLARE_WRITE8_MEMBER(m62_hscroll_low_w);
DECLARE_WRITE8_MEMBER(m62_hscroll_high_w);
DECLARE_WRITE8_MEMBER(m62_vscroll_low_w);
DECLARE_WRITE8_MEMBER(m62_vscroll_high_w);
DECLARE_WRITE8_MEMBER(m62_tileram_w);
DECLARE_WRITE8_MEMBER(m62_textram_w);
DECLARE_WRITE8_MEMBER(kungfum_tileram_w);
DECLARE_WRITE8_MEMBER(ldrun3_topbottom_mask_w);
DECLARE_WRITE8_MEMBER(kidniki_text_vscroll_low_w);
DECLARE_WRITE8_MEMBER(kidniki_text_vscroll_high_w);
DECLARE_WRITE8_MEMBER(kidniki_background_bank_w);
DECLARE_WRITE8_MEMBER(spelunkr_palbank_w);
DECLARE_WRITE8_MEMBER(spelunk2_gfxport_w);
DECLARE_WRITE8_MEMBER(horizon_scrollram_w);
void init_youjyudn();
void init_spelunkr();
void init_ldrun2();
void init_ldrun4();
void init_spelunk2();
void init_kidniki();
void init_battroad();
TILE_GET_INFO_MEMBER(get_kungfum_bg_tile_info);
TILE_GET_INFO_MEMBER(get_ldrun_bg_tile_info);
TILE_GET_INFO_MEMBER(get_ldrun2_bg_tile_info);
TILE_GET_INFO_MEMBER(get_battroad_bg_tile_info);
TILE_GET_INFO_MEMBER(get_battroad_fg_tile_info);
TILE_GET_INFO_MEMBER(get_ldrun4_bg_tile_info);
TILE_GET_INFO_MEMBER(get_lotlot_bg_tile_info);
TILE_GET_INFO_MEMBER(get_lotlot_fg_tile_info);
TILE_GET_INFO_MEMBER(get_kidniki_bg_tile_info);
TILE_GET_INFO_MEMBER(get_kidniki_fg_tile_info);
TILE_GET_INFO_MEMBER(get_spelunkr_bg_tile_info);
TILE_GET_INFO_MEMBER(get_spelunkr_fg_tile_info);
TILE_GET_INFO_MEMBER(get_spelunk2_bg_tile_info);
TILE_GET_INFO_MEMBER(get_youjyudn_bg_tile_info);
TILE_GET_INFO_MEMBER(get_youjyudn_fg_tile_info);
TILE_GET_INFO_MEMBER(get_horizon_bg_tile_info);
DECLARE_MACHINE_START(battroad);
void machine_init_save();
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
DECLARE_PALETTE_INIT(m62_spr);
DECLARE_PALETTE_INIT(m62_chr);
DECLARE_PALETTE_INIT(m62_lotlot_fg);
DECLARE_PALETTE_INIT(m62_battroad_fg);
DECLARE_VIDEO_START(kungfum);
DECLARE_VIDEO_START(battroad);
DECLARE_VIDEO_START(ldrun2);
DECLARE_VIDEO_START(ldrun4);
DECLARE_VIDEO_START(lotlot);
DECLARE_VIDEO_START(kidniki);
DECLARE_VIDEO_START(spelunkr);
DECLARE_VIDEO_START(spelunk2);
DECLARE_PALETTE_INIT(spelunk2);
DECLARE_VIDEO_START(youjyudn);
DECLARE_VIDEO_START(horizon);
uint32_t screen_update_ldrun(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_kungfum(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_battroad(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_ldrun3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_ldrun4(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_lotlot(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_kidniki(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_spelunkr(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_spelunk2(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_youjyudn(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
uint32_t screen_update_horizon(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void m62_amplify_contrast(bool include_fg);
void register_savestate( );
void draw_sprites( bitmap_rgb32 &bitmap, const rectangle &cliprect, int colormask, int prioritymask, int priority );
void m62_start( tilemap_get_info_delegate tile_get_info, int rows, int cols, int x1, int y1, int x2, int y2 );
void m62_textlayer( tilemap_get_info_delegate tile_get_info, int rows, int cols, int x1, int y1, int x2, int y2 );
required_device<cpu_device> m_maincpu;
optional_device<gfxdecode_device> m_fg_decode;
required_device<gfxdecode_device> m_spr_decode;
required_device<gfxdecode_device> m_chr_decode;
optional_device<palette_device> m_fg_palette;
required_device<palette_device> m_spr_palette;
required_device<palette_device> m_chr_palette;
required_device<irem_audio_device> m_audio;
void ldrun2(machine_config &config);
void lotlot(machine_config &config);
void ldrun3(machine_config &config);
void battroad(machine_config &config);
void horizon(machine_config &config);
void ldrun4(machine_config &config);
void spelunk2(machine_config &config);
void youjyudn(machine_config &config);
void kungfum(machine_config &config);
void spelunkr(machine_config &config);
void ldrun(machine_config &config);
void kidniki(machine_config &config);
void battroad_io_map(address_map &map);
void battroad_map(address_map &map);
void horizon_map(address_map &map);
void kidniki_io_map(address_map &map);
void kidniki_map(address_map &map);
void kungfum_io_map(address_map &map);
void kungfum_map(address_map &map);
void ldrun2_io_map(address_map &map);
void ldrun2_map(address_map &map);
void ldrun3_io_map(address_map &map);
void ldrun3_map(address_map &map);
void ldrun4_io_map(address_map &map);
void ldrun4_map(address_map &map);
void ldrun_map(address_map &map);
void lotlot_map(address_map &map);
void spelunk2_map(address_map &map);
void spelunkr_map(address_map &map);
void youjyudn_io_map(address_map &map);
void youjyudn_map(address_map &map);
};