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/*************************************************************************
Moero Pro Yakyuu Homerun & Dynamic Shooting
*************************************************************************/
class homerun_state : public driver_device
{
public:
homerun_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
/* memory pointers */
UINT8 * m_videoram;
UINT8 * m_spriteram;
size_t m_spriteram_size;
/* video-related */
tilemap_t *m_tilemap;
int m_gfx_ctrl;
/* misc */
int m_xpa;
int m_xpb;
int m_xpc;
int m_gc_up;
int m_gc_down;
};
/*----------- defined in video/homerun.c -----------*/
WRITE8_HANDLER( homerun_videoram_w );
WRITE8_HANDLER( homerun_color_w );
WRITE8_DEVICE_HANDLER( homerun_banking_w );
VIDEO_START(homerun);
SCREEN_UPDATE(homerun);
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