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struct tempsprite
{
int gfx;
int code,color;
int flipx,flipy;
int x,y;
int zoomx,zoomy;
int pri;
};
class groundfx_state : public driver_device
{
public:
groundfx_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
UINT16 m_coin_word;
UINT16 m_frame_counter;
UINT16 m_port_sel;
UINT32 *m_ram;
struct tempsprite *m_spritelist;
UINT16 m_rotate_ctrl[8];
rectangle m_hack_cliprect;
UINT32 *m_spriteram;
size_t m_spriteram_size;
};
/*----------- defined in video/groundfx.c -----------*/
VIDEO_START( groundfx );
SCREEN_UPDATE( groundfx );
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