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/*************************************************************************
Atari Gauntlet hardware
*************************************************************************/
#include "machine/atarigen.h"
class gauntlet_state : public atarigen_state
{
public:
gauntlet_state(const machine_config &mconfig, device_type type, const char *tag)
: atarigen_state(mconfig, type, tag) { }
UINT16 m_sound_reset_val;
UINT8 m_vindctr2_screen_refresh;
UINT8 m_playfield_tile_bank;
UINT8 m_playfield_color_bank;
};
/*----------- defined in video/gauntlet.c -----------*/
WRITE16_HANDLER( gauntlet_xscroll_w );
WRITE16_HANDLER( gauntlet_yscroll_w );
VIDEO_START( gauntlet );
SCREEN_UPDATE( gauntlet );
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