// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/*************************************************************************
Driver for Gaelco 3D games
driver by Aaron Giles
**************************************************************************/
#include "sound/dmadac.h"
#include "video/poly.h"
#include "machine/eepromser.h"
#include "machine/gaelco3d.h"
#include "machine/gen_latch.h"
#include "machine/74259.h"
#include "machine/timer.h"
#include "cpu/adsp2100/adsp2100.h"
#include "screen.h"
#define SOUND_CHANNELS 4
class gaelco3d_state : public driver_device
{
public:
gaelco3d_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_adsp_ram_base(*this,"adsp_ram_base"),
m_m68k_ram_base(*this,"m68k_ram_base",0),
m_tms_comm_base(*this,"tms_comm_base",0),
m_adsp_control_regs(*this,"adsp_regs"),
m_adsp_fastram_base(*this,"adsp_fastram"),
m_maincpu(*this, "maincpu"),
m_adsp(*this, "adsp"),
m_eeprom(*this, "eeprom"),
m_tms(*this, "tms"),
m_dmadac(*this, "dac%u", 0U),
m_serial(*this, "serial"),
m_screen(*this, "screen"),
m_soundlatch(*this, "soundlatch"),
m_mainlatch(*this, "mainlatch"),
m_outlatch(*this, "outlatch"),
m_adsp_autobuffer_timer(*this, "adsp_timer"),
m_paletteram16(*this, "paletteram"),
m_paletteram32(*this, "paletteram"),
m_analog(*this, {"ANALOG0", "ANALOG1", "ANALOG2", "ANALOG3"}),
m_adsp_bank(*this, "adspbank")
{ }
void footbpow(machine_config &config);
void gaelco3d2(machine_config &config);
void gaelco3d(machine_config &config);
DECLARE_CUSTOM_INPUT_MEMBER(analog_bit_r);
DECLARE_CUSTOM_INPUT_MEMBER(fp_analog_bit_r);
private:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
struct gaelco3d_object_data
{
uint32_t tex, color;
float ooz_dx, ooz_dy, ooz_base;
float uoz_dx, uoz_dy, uoz_base;
float voz_dx, voz_dy, voz_base;
float z0;
};
class gaelco3d_renderer : public poly_manager<float, gaelco3d_object_data, 1, 2000>
{
public:
gaelco3d_renderer(gaelco3d_state &state);
~gaelco3d_renderer() {}
bitmap_ind16 &screenbits() { return m_screenbits; }
uint32_t polygons() { uint32_t result = m_polygons; m_polygons = 0; return result; }
void render_poly(screen_device &screen, uint32_t *polydata);
protected:
gaelco3d_state &m_state;
private:
bitmap_ind16 m_screenbits;
bitmap_ind16 m_zbuffer;
uint32_t m_polygons;
offs_t m_texture_size;
offs_t m_texmask_size;
std::unique_ptr<uint8_t[]> m_texture;
std::unique_ptr<uint8_t[]> m_texmask;
void render_noz_noperspective(int32_t scanline, const extent_t &extent, const gaelco3d_object_data &extra, int threadid);
void render_normal(int32_t scanline, const extent_t &extent, const gaelco3d_object_data &extra, int threadid);
void render_alphablend(int32_t scanline, const extent_t &extent, const gaelco3d_object_data &extra, int threadid);
};
required_shared_ptr<uint32_t> m_adsp_ram_base;
required_shared_ptr<uint16_t> m_m68k_ram_base;
required_shared_ptr<uint16_t> m_tms_comm_base;
required_shared_ptr<uint16_t> m_adsp_control_regs;
required_shared_ptr<uint16_t> m_adsp_fastram_base;
required_device<cpu_device> m_maincpu;
required_device<adsp21xx_device> m_adsp;
required_device<eeprom_serial_93cxx_device> m_eeprom;
required_device<cpu_device> m_tms;
required_device_array<dmadac_sound_device, SOUND_CHANNELS> m_dmadac;
required_device<gaelco_serial_device> m_serial;
required_device<screen_device> m_screen;
required_device<generic_latch_8_device> m_soundlatch;
required_device<ls259_device> m_mainlatch;
required_device<ls259_device> m_outlatch;
required_device<timer_device> m_adsp_autobuffer_timer;
optional_shared_ptr<uint16_t> m_paletteram16;
optional_shared_ptr<uint32_t> m_paletteram32;
optional_ioport_array<4> m_analog;
required_memory_bank m_adsp_bank;
uint8_t m_sound_status;
offs_t m_tms_offset_xor;
uint8_t m_analog_ports[4];
uint32_t m_fp_analog_ports[2];
uint32_t m_fp_lenght[2];
uint8_t m_fp_clock;
uint8_t m_fp_state;
uint8_t m_framenum;
uint8_t m_adsp_ireg;
offs_t m_adsp_ireg_base;
offs_t m_adsp_incs;
offs_t m_adsp_size;
std::unique_ptr<rgb_t[]> m_palette;
std::unique_ptr<uint32_t[]> m_polydata_buffer;
uint32_t m_polydata_count;
int m_lastscan;
int m_video_changed;
std::unique_ptr<gaelco3d_renderer> m_poly;
DECLARE_WRITE16_MEMBER(irq_ack_w);
DECLARE_READ16_MEMBER(sound_status_r);
DECLARE_WRITE16_MEMBER(sound_status_w);
DECLARE_WRITE_LINE_MEMBER(analog_port_clock_w);
DECLARE_WRITE_LINE_MEMBER(analog_port_latch_w);
DECLARE_READ32_MEMBER(tms_m68k_ram_r);
DECLARE_WRITE32_MEMBER(tms_m68k_ram_w);
DECLARE_WRITE8_MEMBER(tms_iack_w);
DECLARE_WRITE_LINE_MEMBER(tms_reset_w);
DECLARE_WRITE_LINE_MEMBER(tms_irq_w);
DECLARE_WRITE_LINE_MEMBER(tms_control3_w);
DECLARE_WRITE16_MEMBER(tms_comm_w);
DECLARE_WRITE16_MEMBER(adsp_control_w);
DECLARE_WRITE16_MEMBER(adsp_rombank_w);
DECLARE_WRITE_LINE_MEMBER(radikalb_lamp_w);
DECLARE_WRITE_LINE_MEMBER(unknown_137_w);
DECLARE_WRITE_LINE_MEMBER(unknown_13a_w);
DECLARE_WRITE32_MEMBER(gaelco3d_render_w);
DECLARE_WRITE16_MEMBER(gaelco3d_paletteram_w);
DECLARE_WRITE32_MEMBER(gaelco3d_paletteram_020_w);
DECLARE_WRITE_LINE_MEMBER(ser_irq);
DECLARE_READ16_MEMBER(eeprom_data_r);
DECLARE_MACHINE_RESET(gaelco3d2);
DECLARE_MACHINE_RESET(common);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(vblank_gen);
TIMER_DEVICE_CALLBACK_MEMBER(adsp_autobuffer_irq);
void gaelco3d_render(screen_device &screen);
DECLARE_WRITE32_MEMBER(adsp_tx_callback);
DECLARE_WRITE_LINE_MEMBER(fp_analog_clock_w);
void adsp_data_map(address_map &map);
void adsp_program_map(address_map &map);
void main020_map(address_map &map);
void main_map(address_map &map);
void tms_map(address_map &map);
};