// license:BSD-3-Clause
// copyright-holders:Luca Elia
#ifndef MAME_INCLUDES_CAVE_H
#define MAME_INCLUDES_CAVE_H
#pragma once
/***************************************************************************
Cave hardware
***************************************************************************/
#include "machine/eepromser.h"
#include "machine/gen_latch.h"
#include "machine/timer.h"
#include "sound/okim6295.h"
#include "video/tmap038.h"
#include "emupal.h"
#include "screen.h"
#include "tilemap.h"
class cave_state : public driver_device
{
public:
cave_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_videoregs(*this, "videoregs.%u", 0)
, m_spriteram(*this, "spriteram.%u", 0)
, m_io_in0(*this, "IN0")
, m_touch_x(*this, "TOUCH%u_X", 1U)
, m_touch_y(*this, "TOUCH%u_Y", 1U)
, m_spriteregion(*this, "sprites%u", 0)
, m_tileregion(*this, "layer%u", 0)
, m_okiregion(*this, "oki%u", 1)
, m_z80region(*this, "audiocpu")
, m_z80bank(*this, "z80bank")
, m_okibank_lo(*this, "oki%u_banklo", 1)
, m_okibank_hi(*this, "oki%u_bankhi", 1)
, m_maincpu(*this, "maincpu")
, m_audiocpu(*this, "audiocpu")
, m_oki(*this, "oki%u", 1)
, m_int_timer(*this, "int_timer")
, m_int_timer_left(*this, "int_timer_left")
, m_int_timer_right(*this, "int_timer_right")
, m_eeprom(*this, "eeprom")
, m_gfxdecode(*this, "gfxdecode.%u", 0U)
, m_screen(*this, "screen.%u", 0U)
, m_palette(*this, "palette.%u", 0U)
, m_tilemap(*this, "tilemap.%u", 0U)
, m_soundlatch(*this, "soundlatch")
, m_startup(*this, "startup")
, m_led_outputs(*this, "led%u", 0U)
{ }
DECLARE_READ_LINE_MEMBER(korokoro_hopper_r);
DECLARE_READ_LINE_MEMBER(tjumpman_hopper_r);
void init_uopoko();
void init_donpachi();
void init_mazinger();
void init_gaia();
void init_pwrinst2();
void init_ddonpach();
void init_agallet();
void init_hotdogst();
void init_tjumpman();
void init_korokoro();
void init_esprade();
void init_pwrinst2j();
void init_guwange();
void init_feversos();
void init_sailormn();
void init_dfeveron();
void init_metmqstr();
void init_ppsatan();
void uopoko(machine_config &config);
void sailormn(machine_config &config);
void paceight(machine_config &config);
void pacslot(machine_config &config);
void hotdogst(machine_config &config);
void crusherm(machine_config &config);
void donpachi(machine_config &config);
void tekkencw(machine_config &config);
void korokoro(machine_config &config);
void esprade(machine_config &config);
void mazinger(machine_config &config);
void tjumpman(machine_config &config);
void tekkenbs(machine_config &config);
void gaia(machine_config &config);
void metmqstr(machine_config &config);
void ppsatan(machine_config &config);
void guwange(machine_config &config);
void dfeveron(machine_config &config);
void ddonpach(machine_config &config);
void pwrinst2(machine_config &config);
protected:
virtual void device_post_load() override;
private:
void (cave_state::*m_get_sprite_info)(int chip);
void (cave_state::*m_sprite_draw)(int chip, int priority);
void add_base_config(machine_config &config, int layer);
void add_ymz(machine_config &config);
u16 irq_cause_r(offs_t offset);
u8 soundflags_r();
u16 soundflags_ack_r();
void sound_cmd_w(u16 data);
u8 soundlatch_lo_r();
u8 soundlatch_hi_r();
u16 soundlatch_ack_r();
void soundlatch_ack_w(u8 data);
void gaia_coin_w(u8 data);
u16 donpachi_videoregs_r(offs_t offset);
void korokoro_leds_w(offs_t offset, u16 data, u16 mem_mask);
template<int Chip> void pwrinst2_vctrl_w(offs_t offset, u16 data, u16 mem_mask);
u16 sailormn_input0_r();
void tjumpman_leds_w(u8 data);
void pacslot_leds_w(u8 data);
template<int Mask> void z80_rombank_w(u8 data);
template<int Mask> void oki1_bank_w(u8 data);
template<int Mask> void oki2_bank_w(u8 data);
void eeprom_w(u8 data);
void sailormn_eeprom_w(u8 data);
void hotdogst_eeprom_w(u8 data);
void guwange_eeprom_w(u8 data);
void metmqstr_eeprom_w(u8 data);
void korokoro_eeprom_w(offs_t offset, u16 data, u16 mem_mask);
u16 pwrinst2_eeprom_r();
void tjumpman_eeprom_w(u8 data);
void ppsatan_eeprom_w(offs_t offset, u16 data, u16 mem_mask);
void ppsatan_io_mux_w(offs_t offset, u16 data, u16 mem_mask);
template<int Player> u16 ppsatan_touch_r();
void ppsatan_out_w(offs_t offset, u16 data, u16 mem_mask);
void sailormn_get_banked_code(bool tiledim, u32 &color, u32 &pri, u32 &code);
DECLARE_MACHINE_RESET(sailormn);
DECLARE_VIDEO_START(spr_4bpp);
DECLARE_VIDEO_START(spr_8bpp);
DECLARE_VIDEO_START(korokoro);
DECLARE_VIDEO_START(ppsatan);
void cave_palette(palette_device &palette);
void dfeveron_palette(palette_device &palette);
void korokoro_palette(palette_device &palette);
void mazinger_palette(palette_device &palette);
void pwrinst2_palette(palette_device &palette);
void sailormn_palette(palette_device &palette);
void ppsatan_palette(palette_device &palette);
u32 screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
u32 screen_update_ppsatan_core (screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int chip);
u32 screen_update_ppsatan_top (screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
u32 screen_update_ppsatan_left (screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
u32 screen_update_ppsatan_right(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(interrupt);
INTERRUPT_GEN_MEMBER(interrupt_ppsatan);
TIMER_CALLBACK_MEMBER(vblank_end);
TIMER_DEVICE_CALLBACK_MEMBER(vblank_start);
TIMER_DEVICE_CALLBACK_MEMBER(vblank_start_left);
TIMER_DEVICE_CALLBACK_MEMBER(vblank_start_right);
TIMER_DEVICE_CALLBACK_MEMBER(timer_lev2_cb);
TIMER_DEVICE_CALLBACK_MEMBER(sailormn_startup);
void get_sprite_info(int chip);
void sailormn_tilebank_w(int bank);
DECLARE_WRITE_LINE_MEMBER(sound_irq_gen);
void update_irq_state();
void unpack_sprites(int chip);
void ddp_unpack_sprites(int chip);
void esprade_unpack_sprites(int chip);
void sailormn_unpack_tiles(int chip);
virtual void machine_start() override;
virtual void machine_reset() override;
/* memory pointers */
optional_shared_ptr_array<u16, 4> m_videoregs;
optional_shared_ptr_array<u16, 4> m_spriteram;
optional_ioport m_io_in0;
optional_ioport_array<2> m_touch_x;
optional_ioport_array<2> m_touch_y;
/* memory regions */
optional_memory_region_array<4> m_spriteregion;
optional_memory_region_array<4> m_tileregion;
optional_memory_region_array<2> m_okiregion;
optional_memory_region m_z80region;
optional_memory_bank m_z80bank;
optional_memory_bank_array<2> m_okibank_lo;
optional_memory_bank_array<2> m_okibank_hi;
/* video-related */
enum
{
MAX_PRIORITY = 4,
MAX_SPRITE_NUM = 0x400
};
struct sprite_cave
{
sprite_cave() { }
int priority = 0, flags = 0;
const u8 *pen_data = nullptr; /* points to top left corner of tile data */
int line_offset = 0;
pen_t base_pen = 0;
int tile_width = 0, tile_height = 0;
int total_width = 0, total_height = 0; /* in screen coordinates */
int x = 0, y = 0, xcount0 = 0, ycount0 = 0;
int zoomx_re = 0, zoomy_re = 0;
};
struct
{
int clip_left, clip_right, clip_top, clip_bottom;
u8 *baseaddr;
int line_offset;
u8 *baseaddr_zbuf;
int line_offset_zbuf;
} m_blit;
std::unique_ptr<sprite_cave []> m_sprite[4];
sprite_cave *m_sprite_table[4][MAX_PRIORITY][MAX_SPRITE_NUM + 1];
bitmap_ind16 m_sprite_zbuf[4];
u16 m_sprite_zbuf_baseval;
int m_num_sprites[4];
int m_spriteram_bank[4];
int m_spriteram_bank_delay[4];
int m_layers_offs_x;
int m_layers_offs_y;
int m_row_effect_offs_n;
int m_row_effect_offs_f;
u16 m_background_pen[4];
int m_spritetype[2];
int m_kludge;
emu_timer *m_vblank_end_timer;
u16 m_sprite_base_pal;
u16 m_sprite_granularity;
/* misc */
int m_time_vblank_irq;
u8 m_irq_level;
u8 m_vblank_irq;
u8 m_sound_irq;
u8 m_unknown_irq;
u8 m_agallet_vblank_irq;
/* sound related */
int m_soundbuf_wptr;
int m_soundbuf_rptr;
u8 m_soundbuf_data[32];
bool m_soundbuf_empty;
//u8 m_sound_flag[2];
/* game specific */
// sailormn
int m_sailormn_tilebank;
// korokoro
u16 m_leds[2];
int m_hopper;
// ppsatan
u16 m_ppsatan_io_mux;
/* devices */
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_audiocpu;
optional_device_array<okim6295_device, 2> m_oki;
required_device<timer_device> m_int_timer;
optional_device<timer_device> m_int_timer_left;
optional_device<timer_device> m_int_timer_right;
optional_device<eeprom_serial_93cxx_device> m_eeprom;
optional_device_array<gfxdecode_device, 4> m_gfxdecode;
optional_device_array<screen_device, 4> m_screen;
optional_device_array<palette_device, 4> m_palette;
optional_device_array<tilemap038_device, 4> m_tilemap;
optional_device<generic_latch_16_device> m_soundlatch;
optional_device<timer_device> m_startup;
output_finder<9> m_led_outputs;
int m_rasflag;
int m_old_rasflag;
inline void tilemap_draw(int chip, screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, u32 flags, u32 priority, u32 priority2, int GFX);
void set_pens(int chip);
void vh_start(u16 sprcol_base, u16 sprcol_granularity);
void get_sprite_info_cave(int chip);
void get_sprite_info_donpachi(int chip);
void sprite_init();
void sprite_check(int chip, int screen_no, screen_device &screen, const rectangle &clip);
void do_blit_zoom32(int chip, const sprite_cave *sprite);
void do_blit_zoom32_zb(int chip, const sprite_cave *sprite);
void do_blit_32(int chip, const sprite_cave *sprite);
void do_blit_32_zb(int chip, const sprite_cave *sprite);
void sprite_draw_cave(int chip, int priority);
void sprite_draw_cave_zbuf(int chip, int priority);
void sprite_draw_donpachi(int chip, int priority);
void sprite_draw_donpachi_zbuf(int chip, int priority);
void init_cave();
void init_z80_bank();
void init_oki_bank(int chip);
void show_leds();
void crusherm_map(address_map &map);
void ddonpach_map(address_map &map);
void dfeveron_map(address_map &map);
void donpachi_map(address_map &map);
void esprade_map(address_map &map);
void gaia_map(address_map &map);
void guwange_map(address_map &map);
void hotdogst_map(address_map &map);
void hotdogst_sound_map(address_map &map);
void hotdogst_sound_portmap(address_map &map);
void korokoro_map(address_map &map);
void mazinger_map(address_map &map);
void mazinger_sound_map(address_map &map);
void mazinger_sound_portmap(address_map &map);
void metmqstr_map(address_map &map);
void metmqstr_sound_map(address_map &map);
void metmqstr_sound_portmap(address_map &map);
void oki2_map(address_map &map);
void oki_map(address_map &map);
void paceight_map(address_map &map);
void pacslot_map(address_map &map);
void ppsatan_map(address_map &map);
void pwrinst2_map(address_map &map);
void pwrinst2_sound_map(address_map &map);
void pwrinst2_sound_portmap(address_map &map);
void sailormn_map(address_map &map);
void sailormn_sound_map(address_map &map);
void sailormn_sound_portmap(address_map &map);
void tekkenbs_map(address_map &map);
void tekkencw_map(address_map &map);
void tjumpman_map(address_map &map);
void uopoko_map(address_map &map);
};
#endif // MAME_INCLUDES_CAVE_H