// license:BSD-3-Clause
// copyright-holders:Luca Elia
/***************************************************************************
Cave hardware
***************************************************************************/
#include "machine/eepromser.h"
#include "machine/gen_latch.h"
#include "machine/nmk112.h"
#include "sound/okim6295.h"
struct sprite_cave
{
int priority, flags;
const UINT8 *pen_data; /* points to top left corner of tile data */
int line_offset;
pen_t base_pen;
int tile_width, tile_height;
int total_width, total_height; /* in screen coordinates */
int x, y, xcount0, ycount0;
int zoomx_re, zoomy_re;
};
#define MAX_PRIORITY 4
#define MAX_SPRITE_NUM 0x400
class cave_state : public driver_device
{
public:
cave_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_videoregs(*this, "videoregs"),
m_vram(*this, "vram"),
m_vctrl(*this, "vctrl"),
m_spriteram(*this, "spriteram"),
m_spriteram_2(*this, "spriteram_2"),
m_paletteram(*this, "paletteram"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_oki(*this, "oki"),
m_int_timer(*this, "int_timer"),
m_int_timer_left(*this, "int_timer_left"),
m_int_timer_right(*this, "int_timer_right"),
m_eeprom(*this, "eeprom"),
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch") { }
/* memory pointers */
optional_shared_ptr_array<UINT16, 4> m_videoregs;
optional_shared_ptr_array<UINT16, 4> m_vram;
optional_shared_ptr_array<UINT16, 4> m_vctrl;
optional_shared_ptr_array<UINT16, 4> m_spriteram;
optional_shared_ptr_array<UINT16, 4> m_spriteram_2;
optional_shared_ptr_array<UINT16, 4> m_paletteram;
/* video-related */
struct sprite_cave *m_sprite[4];
struct sprite_cave *m_sprite_table[4][MAX_PRIORITY][MAX_SPRITE_NUM + 1];
struct
{
int clip_left, clip_right, clip_top, clip_bottom;
UINT8 *baseaddr;
int line_offset;
UINT8 *baseaddr_zbuf;
int line_offset_zbuf;
} m_blit;
void (cave_state::*m_get_sprite_info)(int chip);
void (cave_state::*m_sprite_draw)(int chip, int priority);
tilemap_t *m_tilemap[4];
int m_tiledim[4];
int m_old_tiledim[4];
bitmap_ind16 m_sprite_zbuf;
UINT16 m_sprite_zbuf_baseval;
int m_num_sprites[4];
int m_spriteram_bank[4];
int m_spriteram_bank_delay[4];
std::unique_ptr<UINT16[]> m_palette_map[4];
int m_layers_offs_x;
int m_layers_offs_y;
int m_row_effect_offs_n;
int m_row_effect_offs_f;
int m_background_pen;
int m_spritetype[2];
int m_kludge;
/* misc */
int m_time_vblank_irq;
UINT8 m_irq_level;
UINT8 m_vblank_irq;
UINT8 m_sound_irq;
UINT8 m_unknown_irq;
UINT8 m_agallet_vblank_irq;
/* sound related */
int m_soundbuf_len;
UINT8 m_soundbuf_data[32];
//UINT8 m_sound_flag1;
//UINT8 m_sound_flag2;
/* game specific */
// sailormn
int m_sailormn_tilebank;
// korokoro
UINT16 m_leds[2];
int m_hopper;
// ppsatan
UINT16 m_ppsatan_io_mux;
/* devices */
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_audiocpu;
optional_device<okim6295_device> m_oki;
required_device<timer_device> m_int_timer;
optional_device<timer_device> m_int_timer_left;
optional_device<timer_device> m_int_timer_right;
optional_device<eeprom_serial_93cxx_device> m_eeprom;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
optional_device<generic_latch_16_device> m_soundlatch;
int m_rasflag;
int m_old_rasflag;
DECLARE_READ16_MEMBER(cave_irq_cause_r);
DECLARE_READ8_MEMBER(soundflags_r);
DECLARE_READ16_MEMBER(soundflags_ack_r);
DECLARE_WRITE16_MEMBER(sound_cmd_w);
DECLARE_READ8_MEMBER(soundlatch_lo_r);
DECLARE_READ8_MEMBER(soundlatch_hi_r);
DECLARE_READ16_MEMBER(soundlatch_ack_r);
DECLARE_WRITE8_MEMBER(soundlatch_ack_w);
DECLARE_WRITE16_MEMBER(gaia_coin_lsb_w);
DECLARE_READ16_MEMBER(donpachi_videoregs_r);
DECLARE_WRITE16_MEMBER(korokoro_leds_w);
DECLARE_WRITE16_MEMBER(pwrinst2_vctrl_0_w);
DECLARE_WRITE16_MEMBER(pwrinst2_vctrl_1_w);
DECLARE_WRITE16_MEMBER(pwrinst2_vctrl_2_w);
DECLARE_WRITE16_MEMBER(pwrinst2_vctrl_3_w);
DECLARE_READ16_MEMBER(sailormn_input0_r);
DECLARE_WRITE16_MEMBER(tjumpman_leds_w);
DECLARE_WRITE16_MEMBER(pacslot_leds_w);
DECLARE_WRITE8_MEMBER(hotdogst_rombank_w);
DECLARE_WRITE8_MEMBER(hotdogst_okibank_w);
DECLARE_WRITE8_MEMBER(mazinger_rombank_w);
DECLARE_WRITE8_MEMBER(metmqstr_rombank_w);
DECLARE_WRITE8_MEMBER(metmqstr_okibank_w);
DECLARE_WRITE8_MEMBER(metmqstr_oki2bank_w);
DECLARE_WRITE8_MEMBER(pwrinst2_rombank_w);
DECLARE_WRITE8_MEMBER(sailormn_rombank_w);
DECLARE_WRITE8_MEMBER(sailormn_okibank_w);
DECLARE_WRITE8_MEMBER(sailormn_oki2bank_w);
DECLARE_WRITE16_MEMBER(cave_vram_0_w);
DECLARE_WRITE16_MEMBER(cave_vram_1_w);
DECLARE_WRITE16_MEMBER(cave_vram_2_w);
DECLARE_WRITE16_MEMBER(cave_vram_3_w);
DECLARE_WRITE16_MEMBER(cave_vram_0_8x8_w);
DECLARE_WRITE16_MEMBER(cave_vram_1_8x8_w);
DECLARE_WRITE16_MEMBER(cave_vram_2_8x8_w);
DECLARE_WRITE16_MEMBER(cave_vram_3_8x8_w);
DECLARE_CUSTOM_INPUT_MEMBER(korokoro_hopper_r);
DECLARE_CUSTOM_INPUT_MEMBER(tjumpman_hopper_r);
DECLARE_WRITE16_MEMBER(cave_eeprom_msb_w);
DECLARE_WRITE16_MEMBER(sailormn_eeprom_msb_w);
DECLARE_WRITE16_MEMBER(hotdogst_eeprom_msb_w);
DECLARE_WRITE16_MEMBER(cave_eeprom_lsb_w);
DECLARE_WRITE16_MEMBER(metmqstr_eeprom_msb_w);
DECLARE_WRITE16_MEMBER(korokoro_eeprom_msb_w);
DECLARE_READ16_MEMBER(pwrinst2_eeprom_r);
DECLARE_WRITE16_MEMBER(tjumpman_eeprom_lsb_w);
DECLARE_WRITE16_MEMBER(ppsatan_eeprom_msb_w);
DECLARE_WRITE16_MEMBER(ppsatan_io_mux_w);
DECLARE_READ16_MEMBER(ppsatan_touch1_r);
DECLARE_READ16_MEMBER(ppsatan_touch2_r);
DECLARE_WRITE16_MEMBER(ppsatan_out_w);
UINT16 ppsatan_touch_r(int player);
DECLARE_DRIVER_INIT(uopoko);
DECLARE_DRIVER_INIT(donpachi);
DECLARE_DRIVER_INIT(mazinger);
DECLARE_DRIVER_INIT(gaia);
DECLARE_DRIVER_INIT(pwrinst2);
DECLARE_DRIVER_INIT(ddonpach);
DECLARE_DRIVER_INIT(agallet);
DECLARE_DRIVER_INIT(hotdogst);
DECLARE_DRIVER_INIT(tjumpman);
DECLARE_DRIVER_INIT(korokoro);
DECLARE_DRIVER_INIT(esprade);
DECLARE_DRIVER_INIT(pwrinst2j);
DECLARE_DRIVER_INIT(guwange);
DECLARE_DRIVER_INIT(feversos);
DECLARE_DRIVER_INIT(sailormn);
DECLARE_DRIVER_INIT(dfeveron);
DECLARE_DRIVER_INIT(metmqstr);
DECLARE_DRIVER_INIT(ppsatan);
TILE_GET_INFO_MEMBER(sailormn_get_tile_info_2);
TILE_GET_INFO_MEMBER(get_tile_info_0);
TILE_GET_INFO_MEMBER(get_tile_info_1);
TILE_GET_INFO_MEMBER(get_tile_info_2);
TILE_GET_INFO_MEMBER(get_tile_info_3);
DECLARE_MACHINE_START(cave);
DECLARE_MACHINE_RESET(cave);
DECLARE_VIDEO_START(cave_2_layers);
DECLARE_PALETTE_INIT(dfeveron);
DECLARE_VIDEO_START(cave_3_layers);
DECLARE_PALETTE_INIT(ddonpach);
DECLARE_PALETTE_INIT(cave);
DECLARE_VIDEO_START(cave_1_layer);
DECLARE_PALETTE_INIT(korokoro);
DECLARE_PALETTE_INIT(mazinger);
DECLARE_VIDEO_START(cave_4_layers);
DECLARE_PALETTE_INIT(pwrinst2);
DECLARE_VIDEO_START(sailormn_3_layers);
DECLARE_PALETTE_INIT(sailormn);
DECLARE_PALETTE_INIT(ppsatan);
UINT32 screen_update_cave(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
UINT32 screen_update_ppsatan_core (screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, int chip);
UINT32 screen_update_ppsatan_top (screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
UINT32 screen_update_ppsatan_left (screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
UINT32 screen_update_ppsatan_right(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(cave_interrupt);
INTERRUPT_GEN_MEMBER(cave_interrupt_ppsatan);
TIMER_CALLBACK_MEMBER(cave_vblank_end);
TIMER_DEVICE_CALLBACK_MEMBER(cave_vblank_start);
TIMER_DEVICE_CALLBACK_MEMBER(cave_vblank_start_left);
TIMER_DEVICE_CALLBACK_MEMBER(cave_vblank_start_right);
TIMER_DEVICE_CALLBACK_MEMBER(timer_lev2_cb);
void cave_get_sprite_info(int chip);
void cave_get_sprite_info_all();
void sailormn_tilebank_w(int bank);
DECLARE_WRITE_LINE_MEMBER(sound_irq_gen);
void update_irq_state();
void unpack_sprites(const char *region);
void ddonpach_unpack_sprites(const char *region);
void esprade_unpack_sprites(const char *region);
void sailormn_unpack_tiles(const char *region);
private:
inline void get_tile_info( tile_data &tileinfo, int tile_index, int GFX );
inline void tilemap_draw( int chip, screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, UINT32 flags, UINT32 priority, UINT32 priority2, int GFX );
inline void vram_w( address_space &space, ATTR_UNUSED offs_t offset, ATTR_UNUSED UINT16 data, ATTR_UNUSED UINT16 mem_mask, int GFX );
inline void vram_8x8_w( address_space &space, ATTR_UNUSED offs_t offset, ATTR_UNUSED UINT16 data, ATTR_UNUSED UINT16 mem_mask, int GFX );
inline void vctrl_w( address_space &space, offs_t offset, UINT16 data, UINT16 mem_mask, int GFX );
void set_pens(int chip);
void cave_vh_start( int num );
void get_sprite_info_cave(int chip);
void get_sprite_info_donpachi(int chip);
void sprite_init_cave();
void cave_sprite_check(int chip, screen_device &screen, const rectangle &clip);
void do_blit_zoom32_cave( int chip, const struct sprite_cave *sprite );
void do_blit_zoom32_cave_zb( int chip, const struct sprite_cave *sprite );
void do_blit_32_cave( int chip, const struct sprite_cave *sprite );
void do_blit_32_cave_zb( int chip, const struct sprite_cave *sprite );
void sprite_draw_cave( int chip, int priority );
void sprite_draw_cave_zbuf( int chip, int priority );
void sprite_draw_donpachi( int chip, int priority );
void sprite_draw_donpachi_zbuf( int chip, int priority );
void init_cave();
void show_leds();
};