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/*************************************************************************
Atari Battle Zone hardware
*************************************************************************/
#include "sound/custom.h"
/*----------- defined in drivers/bzone.c -----------*/
extern UINT8 rb_input_select;
READ8_HANDLER( bzone_IN0_r );
/*----------- defined in audio/bzone.c -----------*/
WRITE8_HANDLER( bzone_sounds_w );
void *bzone_sh_start(int clock, const struct CustomSound_interface *config);
/*----------- defined in audio/redbaron.c -----------*/
WRITE8_HANDLER( redbaron_sounds_w );
WRITE8_HANDLER( redbaron_pokey_w );
void *redbaron_sh_start(int clock, const struct CustomSound_interface *config);
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