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/*************************************************************************
Bishi Bashi Champ Mini Game Senshuken
*************************************************************************/
#define CPU_CLOCK (XTAL_24MHz / 2) /* 68000 clock */
#define SOUND_CLOCK XTAL_16_9344MHz /* YMZ280 clock */
class bishi_state : public driver_device
{
public:
bishi_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
/* memory pointers */
UINT8 * m_ram;
// UINT8 * m_paletteram; // currently this uses generic palette handling
/* video-related */
int m_layer_colorbase[4];
/* misc */
UINT16 m_cur_control;
UINT16 m_cur_control2;
/* devices */
device_t *m_maincpu;
device_t *m_audiocpu;
device_t *m_k007232;
device_t *m_k056832;
device_t *m_k054338;
device_t *m_k055555;
};
/*----------- defined in video/bishi.c -----------*/
extern void bishi_tile_callback(running_machine &machine, int layer, int *code, int *color, int *flags);
VIDEO_START(bishi);
SCREEN_UPDATE(bishi);
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