/***************************************************************************
Amiga Computer / Arcadia Game System
Driver by:
Ernesto Corvi & Mariusz Wojcieszek
***************************************************************************/
#ifndef __AMIGA_H__
#define __AMIGA_H__
#include "devlegcy.h"
/*************************************
*
* Debugging
*
*************************************/
#define LOG_COPPER 0
#define GUESS_COPPER_OFFSET 0
#define LOG_SPRITE_DMA 0
/* A bit of a trick here: some registers are 32-bit. In order to efficiently */
/* read them on both big-endian and little-endian systems, we store the custom */
/* registers in 32-bit natural order. This means we need to XOR the register */
/* address with 1 on little-endian systems. */
#define CUSTOM_REG(x) (state->m_custom_regs[BYTE_XOR_BE(x)])
#define CUSTOM_REG_SIGNED(x) ((INT16)CUSTOM_REG(x))
#define CUSTOM_REG_LONG(x) (*(UINT32 *)&state->m_custom_regs[x])
/*
A = Angus
D = Denise
P = Paula
R = read-only
ER = early read
W = write-only
S = strobe
*/
#define REG_BLTDDAT (0x000/2) /* ER A Blitter destination early read (dummy address) */
#define REG_DMACONR (0x002/2) /* R A P DMA control (and blitter status) read */
#define REG_VPOSR (0x004/2) /* R A Read vert most signif. bit (and frame flop) */
#define REG_VHPOSR (0x006/2) /* R A Read vert and horiz. position of beam */
#define REG_DSKDATR (0x008/2) /* ER P Disk data early read (dummy address) */
#define REG_JOY0DAT (0x00A/2) /* R D Joystick-mouse 0 data (vert,horiz) */
#define REG_JOY1DAT (0x00C/2) /* R D Joystick-mouse 1 data (vert,horiz) */
#define REG_CLXDAT (0x00E/2) /* R D Collision data register (read and clear) */
#define REG_ADKCONR (0x010/2) /* R P Audio, disk control register read */
#define REG_POT0DAT (0x012/2) /* R P Pot counter pair 0 data (vert,horiz) */
#define REG_POT1DAT (0x014/2) /* R P Pot counter pair 1 data (vert,horiz) */
#define REG_POTGOR (0x016/2) /* R P Pot port data read (formerly POTINP) */
#define REG_SERDATR (0x018/2) /* R P Serial port data and status read */
#define REG_DSKBYTR (0x01A/2) /* R P Disk data byte and status read */
#define REG_INTENAR (0x01C/2) /* R P Interrupt enable bits read */
#define REG_INTREQR (0x01E/2) /* R P Interrupt request bits read */
#define REG_DSKPTH (0x020/2) /* W A Disk pointer (high 3 bits) */
#define REG_DSKPTL (0x022/2) /* W A Disk pointer (low 15 bits) */
#define REG_DSKLEN (0x024/2) /* W P Disk length */
#define REG_DSKDAT (0x026/2) /* W P Disk DMA data write */
#define REG_REFPTR (0x028/2) /* W A Refresh pointer */
#define REG_VPOSW (0x02A/2) /* W A Write vert most signif. bit (and frame flop) */
#define REG_VHPOSW (0x02C/2) /* W A Write vert and horiz position of beam */
#define REG_COPCON (0x02E/2) /* W A Coprocessor control register (CDANG) */
#define REG_SERDAT (0x030/2) /* W P Serial port data and stop bits write */
#define REG_SERPER (0x032/2) /* W P Serial port period and control */
#define REG_POTGO (0x034/2) /* W P Pot port data write and start */
#define REG_JOYTEST (0x036/2) /* W D Write to all 4 joystick-mouse counters at once */
#define REG_STREQU (0x038/2) /* S D Strobe for horiz sync with VB and EQU */
#define REG_STRVBL (0x03A/2) /* S D Strobe for horiz sync with VB (vert. blank) */
#define REG_STRHOR (0x03C/2) /* S D P Strobe for horiz sync */
#define REG_STRLONG (0x03E/2) /* S D Strobe for identification of long horiz. line. */
#define REG_BLTCON0 (0x040/2) /* W A Blitter control register 0 */
#define REG_BLTCON1 (0x042/2) /* W A Blitter control register 1 */
#define REG_BLTAFWM (0x044/2) /* W A Blitter first word mask for source A */
#define REG_BLTALWM (0x046/2) /* W A Blitter last word mask for source A */
#define REG_BLTCPTH (0x048/2) /* W A Blitter pointer to source C (high 3 bits) */
#define REG_BLTCPTL (0x04A/2) /* W A Blitter pointer to source C (low 15 bits) */
#define REG_BLTBPTH (0x04C/2) /* W A Blitter pointer to source B (high 3 bits) */
#define REG_BLTBPTL (0x04E/2) /* W A Blitter pointer to source B (low 15 bits) */
#define REG_BLTAPTH (0x050/2) /* W A Blitter pointer to source A (high 3 bits) */
#define REG_BLTAPTL (0x052/2) /* W A Blitter pointer to source A (low 15 bits) */
#define REG_BLTDPTH (0x054/2) /* W A Blitter pointer to destination D (high 3 bits) */
#define REG_BLTDPTL (0x056/2) /* W A Blitter pointer to destination D (low 15 bits) */
#define REG_BLTSIZE (0x058/2) /* W A Blitter start and size (window width, height) */
#define REG_BLTCON0L (0x05A/2) /* W A Blitter control 0, lower 8 bits (minterms) */
#define REG_BLTSIZV (0x05C/2) /* W A Blitter V size (for 15 bit vertical size) (ECS) */
#define REG_BLTSIZH (0x05E/2) /* W A Blitter H size and start (for 11 bit H size) (ECS) */
#define REG_BLTCMOD (0x060/2) /* W A Blitter modulo for source C */
#define REG_BLTBMOD (0x062/2) /* W A Blitter modulo for source B */
#define REG_BLTAMOD (0x064/2) /* W A Blitter modulo for source A */
#define REG_BLTDMOD (0x066/2) /* W A Blitter modulo for destination D */
#define REG_BLTCDAT (0x070/2) /* W A Blitter source C data register */
#define REG_BLTBDAT (0x072/2) /* W A Blitter source B data reglster */
#define REG_BLTADAT (0x074/2) /* W A Blitter source A data register */
#define REG_DENISEID (0x07C/2) /* R D Denise ID: OCS = 0xFF, ECS = 0xFC, AGA = 0xF8 */
#define REG_DSRSYNC (0x07E/2) /* W P Disk sync pattern register for disk read */
#define REG_COP1LCH (0x080/2) /* W A Coprocessor first location register (high 3 bits) */
#define REG_COP1LCL (0x082/2) /* W A Coprocessor first location register (low 15 bits) */
#define REG_COP2LCH (0x084/2) /* W A Coprocessor second location register (high 3 bits) */
#define REG_COP2LCL (0x086/2) /* W A Coprocessor second location register (low 15 bits) */
#define REG_COPJMP1 (0x088/2) /* S A Coprocessor restart at first location */
#define REG_COPJMP2 (0x08A/2) /* S A Coprocessor restart at second location */
#define REG_COPINS (0x08C/2) /* W A Coprocessor instruction fetch identify */
#define REG_DIWSTRT (0x08E/2) /* W A Display window start (upper left vert-horiz position) */
#define REG_DIWSTOP (0x090/2) /* W A Display window stop (lower right vert.-horiz. position) */
#define REG_DDFSTRT (0x092/2) /* W A Display bit plane data fetch start (horiz. position) */
#define REG_DDFSTOP (0x094/2) /* W A Display bit plane data fetch stop (horiz. position) */
#define REG_DMACON (0x096/2) /* W A D P DMA control write (clear or set) */
#define REG_CLXCON (0x098/2) /* W D Collision control */
#define REG_INTENA (0x09A/2) /* W P Interrupt enable bits (clear or set bits) */
#define REG_INTREQ (0x09C/2) /* W P Interrupt request bits (clear or set bits) */
#define REG_ADKCON (0x09E/2) /* W P Audio, disk, UART control */
#define REG_AUD0LCH (0x0A0/2) /* W A Audio channel 0 location (high 3 bits) */
#define REG_AUD0LCL (0x0A2/2) /* W A Audio channel 0 location (low 15 bits) */
#define REG_AUD0LEN (0x0A4/2) /* W P Audio channel 0 length */
#define REG_AUD0PER (0x0A6/2) /* W P Audio channel 0 period */
#define REG_AUD0VOL (0x0A8/2) /* W P Audio channel 0 volume */
#define REG_AUD0DAT (0x0AA/2) /* W P Audio channel 0 data */
#define REG_AUD1LCH (0x0B0/2) /* W A Audio channel 1 location (high 3 bits) */
#define REG_AUD1LCL (0x0B2/2) /* W A Audio channel 1 location (low 15 bits) */
#define REG_AUD1LEN (0x0B4/2) /* W P Audio channel 1 length */
#define REG_AUD1PER (0x0B6/2) /* W P Audio channel 1 period */
#define REG_AUD1VOL (0x0B8/2) /* W P Audio channel 1 volume */
#define REG_AUD1DAT (0x0BA/2) /* W P Audio channel 1 data */
#define REG_AUD2LCH (0x0C0/2) /* W A Audio channel 2 location (high 3 bits) */
#define REG_AUD2LCL (0x0C2/2) /* W A Audio channel 2 location (low 15 bits) */
#define REG_AUD2LEN (0x0C4/2) /* W P Audio channel 2 length */
#define REG_AUD2PER (0x0C6/2) /* W P Audio channel 2 period */
#define REG_AUD2VOL (0x0C8/2) /* W P Audio channel 2 volume */
#define REG_AUD2DAT (0x0CA/2) /* W P Audio channel 2 data */
#define REG_AUD3LCH (0x0D0/2) /* W A Audio channel 3 location (high 3 bits) */
#define REG_AUD3LCL (0x0D2/2) /* W A Audio channel 3 location (low 15 bits) */
#define REG_AUD3LEN (0x0D4/2) /* W P Audio channel 3 length */
#define REG_AUD3PER (0x0D6/2) /* W P Audio channel 3 period */
#define REG_AUD3VOL (0x0D8/2) /* W P Audio channel 3 volume */
#define REG_AUD3DAT (0x0DA/2) /* W P Audio channel 3 data */
#define REG_BPL1PTH (0x0E0/2) /* W A Bit plane 1 pointer (high 3 bits) */
#define REG_BPL1PTL (0x0E2/2) /* W A Bit plane 1 pointer (low 15 bits) */
#define REG_BPL2PTH (0x0E4/2) /* W A Bit plane 2 pointer (high 3 bits) */
#define REG_BPL2PTL (0x0E6/2) /* W A Bit plane 2 pointer (low 15 bits) */
#define REG_BPL3PTH (0x0E8/2) /* W A Bit plane 3 pointer (high 3 bits) */
#define REG_BPL3PTL (0x0EA/2) /* W A Bit plane 3 pointer (low 15 bits) */
#define REG_BPL4PTH (0x0EC/2) /* W A Bit plane 4 pointer (high 3 bits) */
#define REG_BPL4PTL (0x0EE/2) /* W A Bit plane 4 pointer (low 15 bits) */
#define REG_BPL5PTH (0x0F0/2) /* W A Bit plane 5 pointer (high 3 bits) */
#define REG_BPL5PTL (0x0F2/2) /* W A Bit plane 5 pointer (low 15 bits) */
#define REG_BPL6PTH (0x0F4/2) /* W A Bit plane 6 pointer (high 3 bits) */
#define REG_BPL6PTL (0x0F6/2) /* W A Bit plane 6 pointer (low 15 bits) */
#define REG_BPLCON0 (0x100/2) /* W A D Bit plane control register (misc. control bits) */
#define REG_BPLCON1 (0x102/2) /* W D Bit plane control reg. (scroll value PF1, PF2) */
#define REG_BPLCON2 (0x104/2) /* W D Bit plane control reg. (priority control) */
#define REG_BPLCON3 (0x106/2) /* W D Bit plane control reg (enhanced features) */
#define REG_BPL1MOD (0x108/2) /* W A Bit plane modulo (odd planes) */
#define REG_BPL2MOD (0x10A/2) /* W A Bit Plane modulo (even planes) */
#define REG_BPLCON4 (0x10C/2) /* W D Bit plane control reg. (display masks) */
#define REG_BPL1DAT (0x110/2) /* W D Bit plane 1 data (parallel-to-serial convert) */
#define REG_BPL2DAT (0x112/2) /* W D Bit plane 2 data (parallel-to-serial convert) */
#define REG_BPL3DAT (0x114/2) /* W D Bit plane 3 data (parallel-to-serial convert) */
#define REG_BPL4DAT (0x116/2) /* W D Bit plane 4 data (parallel-to-serial convert) */
#define REG_BPL5DAT (0x118/2) /* W D Bit plane 5 data (parallel-to-serial convert) */
#define REG_BPL6DAT (0x11A/2) /* W D Bit plane 6 data (parallel-to-serial convert) */
#define REG_BPL7DAT (0x11C/2) /* W D Bit plane 7 data (parallel-to-serial convert) */
#define REG_BPL8DAT (0x11E/2) /* W D Bit plane 8 data (parallel-to-serial convert) */
#define REG_SPR0PTH (0x120/2) /* W A Sprite 0 pointer (high 3 bits) */
#define REG_SPR0PTL (0x122/2) /* W A Sprite 0 pointer (low 15 bits) */
#define REG_SPR1PTH (0x124/2) /* W A Sprite 1 pointer (high 3 bits) */
#define REG_SPR1PTL (0x126/2) /* W A Sprite 1 pointer (low 15 bits) */
#define REG_SPR2PTH (0x128/2) /* W A Sprite 2 pointer (high 3 bits) */
#define REG_SPR2PTL (0x12A/2) /* W A Sprite 2 pointer (low 15 bits) */
#define REG_SPR3PTH (0x12C/2) /* W A Sprite 3 pointer (high 3 bits) */
#define REG_SPR3PTL (0x12E/2) /* W A Sprite 3 pointer (low 15 bits) */
#define REG_SPR4PTH (0x130/2) /* W A Sprite 4 pointer (high 3 bits) */
#define REG_SPR4PTL (0x132/2) /* W A Sprite 4 pointer (low 15 bits) */
#define REG_SPR5PTH (0x134/2) /* W A Sprite 5 pointer (high 3 bits) */
#define REG_SPR5PTL (0x136/2) /* W A Sprite 5 pointer (low 15 bits) */
#define REG_SPR6PTH (0x138/2) /* W A Sprite 6 pointer (high 3 bits) */
#define REG_SPR6PTL (0x13A/2) /* W A Sprite 6 pointer (low 15 bits) */
#define REG_SPR7PTH (0x13C/2) /* W A Sprite 7 pointer (high 3 bits) */
#define REG_SPR7PTL (0x13E/2) /* W A Sprite 7 pointer (low 15 bits) */
#define REG_SPR0POS (0x140/2) /* W A D Sprite 0 vert-horiz start position data */
#define REG_SPR0CTL (0x142/2) /* W A D Sprite 0 vert stop position and control data */
#define REG_SPR0DATA (0x144/2) /* W D Sprite 0 image data register A */
#define REG_SPR0DATB (0x146/2) /* W D Sprite 0 image data register B */
#define REG_SPR1POS (0x148/2) /* W A D Sprite 1 vert-horiz start position data */
#define REG_SPR1CTL (0x14A/2) /* W A D Sprite 1 vert stop position and control data */
#define REG_SPR1DATA (0x14C/2) /* W D Sprite 1 image data register A */
#define REG_SPR1DATB (0x14E/2) /* W D Sprite 1 image data register B */
#define REG_SPR2POS (0x150/2) /* W A D Sprite 2 vert-horiz start position data */
#define REG_SPR2CTL (0x152/2) /* W A D Sprite 2 vert stop position and control data */
#define REG_SPR2DATA (0x154/2) /* W D Sprite 2 image data register A */
#define REG_SPR2DATB (0x156/2) /* W D Sprite 2 image data register B */
#define REG_SPR3POS (0x158/2) /* W A D Sprite 3 vert-horiz start position data */
#define REG_SPR3CTL (0x15A/2) /* W A D Sprite 3 vert stop position and control data */
#define REG_SPR3DATA (0x15C/2) /* W D Sprite 3 image data register A */
#define REG_SPR3DATB (0x15E/2) /* W D Sprite 3 image data register B */
#define REG_SPR4POS (0x160/2) /* W A D Sprite 4 vert-horiz start position data */
#define REG_SPR4CTL (0x162/2) /* W A D Sprite 4 vert stop position and control data */
#define REG_SPR4DATA (0x164/2) /* W D Sprite 4 image data register A */
#define REG_SPR4DATB (0x166/2) /* W D Sprite 4 image data register B */
#define REG_SPR5POS (0x168/2) /* W A D Sprite 5 vert-horiz start position data */
#define REG_SPR5CTL (0x16A/2) /* W A D Sprite 5 vert stop position and control data */
#define REG_SPR5DATA (0x16C/2) /* W D Sprite 5 image data register A */
#define REG_SPR5DATB (0x16E/2) /* W D Sprite 5 image data register B */
#define REG_SPR6POS (0x170/2) /* W A D Sprite 6 vert-horiz start position data */
#define REG_SPR6CTL (0x172/2) /* W A D Sprite 6 vert stop position and control data */
#define REG_SPR6DATA (0x174/2) /* W D Sprite 6 image data register A */
#define REG_SPR6DATB (0x176/2) /* W D Sprite 6 image data register B */
#define REG_SPR7POS (0x178/2) /* W A D Sprite 7 vert-horiz start position data */
#define REG_SPR7CTL (0x17A/2) /* W A D Sprite 7 vert stop position and control data */
#define REG_SPR7DATA (0x17C/2) /* W D Sprite 7 image data register A */
#define REG_SPR7DATB (0x17E/2) /* W D Sprite 7 image data register B */
#define REG_COLOR00 (0x180/2) /* W D Color table 00 */
#define REG_COLOR01 (0x182/2) /* W D Color table 01 */
#define REG_COLOR02 (0x184/2) /* W D Color table 02 */
#define REG_COLOR03 (0x186/2) /* W D Color table 03 */
#define REG_COLOR04 (0x188/2) /* W D Color table 04 */
#define REG_COLOR05 (0x18A/2) /* W D Color table 05 */
#define REG_COLOR06 (0x18C/2) /* W D Color table 06 */
#define REG_COLOR07 (0x18E/2) /* W D Color table 07 */
#define REG_COLOR08 (0x190/2) /* W D Color table 08 */
#define REG_COLOR09 (0x192/2) /* W D Color table 09 */
#define REG_COLOR10 (0x194/2) /* W D Color table 10 */
#define REG_COLOR11 (0x196/2) /* W D Color table 11 */
#define REG_COLOR12 (0x198/2) /* W D Color table 12 */
#define REG_COLOR13 (0x19A/2) /* W D Color table 13 */
#define REG_COLOR14 (0x19C/2) /* W D Color table 14 */
#define REG_COLOR15 (0x19E/2) /* W D Color table 15 */
#define REG_COLOR16 (0x1A0/2) /* W D Color table 16 */
#define REG_COLOR17 (0x1A2/2) /* W D Color table 17 */
#define REG_COLOR18 (0x1A4/2) /* W D Color table 18 */
#define REG_COLOR19 (0x1A6/2) /* W D Color table 19 */
#define REG_COLOR20 (0x1A8/2) /* W D Color table 20 */
#define REG_COLOR21 (0x1AA/2) /* W D Color table 21 */
#define REG_COLOR22 (0x1AC/2) /* W D Color table 22 */
#define REG_COLOR23 (0x1AE/2) /* W D Color table 23 */
#define REG_COLOR24 (0x1B0/2) /* W D Color table 24 */
#define REG_COLOR25 (0x1B2/2) /* W D Color table 25 */
#define REG_COLOR26 (0x1B4/2) /* W D Color table 26 */
#define REG_COLOR27 (0x1B6/2) /* W D Color table 27 */
#define REG_COLOR28 (0x1B8/2) /* W D Color table 28 */
#define REG_COLOR29 (0x1BA/2) /* W D Color table 29 */
#define REG_COLOR30 (0x1BC/2) /* W D Color table 30 */
#define REG_COLOR31 (0x1BE/2) /* W D Color table 31 */
#define REG_DIWHIGH (0x1E4/2) /* W A D Display window upper bits for start/stop */
#define REG_FMODE (0x1FC/2) /* W A D Fetch mode */
/* DMACON bit layout */
#define DMACON_AUD0EN 0x0001
#define DMACON_AUD1EN 0x0002
#define DMACON_AUD2EN 0x0004
#define DMACON_AUD3EN 0x0008
#define DMACON_DSKEN 0x0010
#define DMACON_SPREN 0x0020
#define DMACON_BLTEN 0x0040
#define DMACON_COPEN 0x0080
#define DMACON_BPLEN 0x0100
#define DMACON_DMAEN 0x0200
#define DMACON_BLTPRI 0x0400
#define DMACON_RSVED1 0x0800
#define DMACON_RSVED2 0x1000
#define DMACON_BZERO 0x2000
#define DMACON_BBUSY 0x4000
#define DMACON_SETCLR 0x8000
/* BPLCON0 bit layout */
#define BPLCON0_RSVED1 0x0001
#define BPLCON0_ERSY 0x0002
#define BPLCON0_LACE 0x0004
#define BPLCON0_LPEN 0x0008
#define BPLCON0_BPU3 0x0010
#define BPLCON0_RSVED3 0x0020
#define BPLCON0_RSVED4 0x0040
#define BPLCON0_RSVED5 0x0080
#define BPLCON0_GAUD 0x0100
#define BPLCON0_COLOR 0x0200
#define BPLCON0_DBLPF 0x0400
#define BPLCON0_HOMOD 0x0800
#define BPLCON0_BPU0 0x1000
#define BPLCON0_BPU1 0x2000
#define BPLCON0_BPU2 0x4000
#define BPLCON0_HIRES 0x8000
/* INTENA/INTREQ bit layout */
#define INTENA_TBE 0x0001
#define INTENA_DSKBLK 0x0002
#define INTENA_SOFT 0x0004
#define INTENA_PORTS 0x0008
#define INTENA_COPER 0x0010
#define INTENA_VERTB 0x0020
#define INTENA_BLIT 0x0040
#define INTENA_AUD0 0x0080
#define INTENA_AUD1 0x0100
#define INTENA_AUD2 0x0200
#define INTENA_AUD3 0x0400
#define INTENA_RBF 0x0800
#define INTENA_DSKSYN 0x1000
#define INTENA_EXTER 0x2000
#define INTENA_INTEN 0x4000
#define INTENA_SETCLR 0x8000
#define MAX_PLANES 6 /* 0 to 6, inclusive ( but we count from 0 to 5 ) */
/* Clock speeds */
#define AMIGA_68000_NTSC_CLOCK XTAL_28_63636MHz/4
#define AMIGA_68000_PAL_CLOCK XTAL_28_37516MHz/4
#define AMIGA_68EC020_NTSC_CLOCK XTAL_28_63636MHz/2
#define AMIGA_68EC020_PAL_CLOCK XTAL_28_37516MHz/2
#define CDTV_CLOCK_X1 XTAL_28_63636MHz
#define CDTV_CLOCK_X5 XTAL_28_37516MHz
#define ANGUS_CHIP_RAM_MASK 0x07fffe
#define FAT_ANGUS_CHIP_RAM_MASK 0x0ffffe
#define ECS_CHIP_RAM_MASK 0x1ffffe
#define AGA_CHIP_RAM_MASK 0x1ffffe
#define FLAGS_AGA_CHIPSET (1 << 0)
typedef struct _amiga_machine_interface amiga_machine_interface;
struct _amiga_machine_interface
{
UINT32 chip_ram_mask;
UINT16 (*joy0dat_r)(running_machine &machine);
UINT16 (*joy1dat_r)(running_machine &machine);
void (*potgo_w)(running_machine &machine, UINT16 data);
UINT16 (*dskbytr_r)(running_machine &machine);
void (*dsklen_w)(running_machine &machine, UINT16 data);
void (*serdat_w)(running_machine &machine, UINT16 data);
void (*scanline0_callback)(running_machine &machine);
void (*reset_callback)(running_machine &machine);
void (*nmi_callback)(running_machine &machine);
UINT32 flags;
};
#define IS_AGA(intf) ( intf->chip_ram_mask == AGA_CHIP_RAM_MASK && (( intf->flags & FLAGS_AGA_CHIPSET) != 0))
#define IS_ECS(intf) ( intf->chip_ram_mask == ECS_CHIP_RAM_MASK && (( intf->flags & FLAGS_AGA_CHIPSET) == 0))
#define IS_ECS_OR_AGA(intf) ( intf->chip_ram_mask == ECS_CHIP_RAM_MASK)
typedef struct _amiga_autoconfig_device amiga_autoconfig_device;
struct _amiga_autoconfig_device
{
UINT8 link_memory; /* link into free memory list */
UINT8 rom_vector_valid; /* ROM vector offset valid */
UINT8 multi_device; /* multiple devices on card */
UINT8 size; /* number of 64k pages */
UINT16 product_number; /* product number */
UINT8 prefer_8meg; /* prefer 8MB address space */
UINT8 can_shutup; /* can be shut up */
UINT16 mfr_number; /* manufacturers number */
UINT32 serial_number; /* serial number */
UINT16 rom_vector; /* ROM vector offset */
UINT8 (*int_control_r)(running_machine &machine); /* interrupt control read */
void (*int_control_w)(running_machine &machine, UINT8 data); /* interrupt control write */
void (*install)(running_machine &machine, offs_t base); /* memory installation */
void (*uninstall)(running_machine &machine, offs_t base); /* memory uninstallation */
};
typedef struct _autoconfig_device autoconfig_device;
struct _autoconfig_device
{
autoconfig_device * next;
amiga_autoconfig_device device;
offs_t base;
};
class amiga_state : public driver_device
{
public:
amiga_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
UINT16 *m_chip_ram;
size_t m_chip_ram_size;
UINT16 (*m_chip_ram_r)(amiga_state *state, offs_t offset);
void (*m_chip_ram_w)(amiga_state *state, offs_t offset, UINT16 data);
UINT16 *m_custom_regs;
const amiga_machine_interface *m_intf;
autoconfig_device *m_autoconfig_list;
autoconfig_device *m_cur_autoconfig;
emu_timer * m_irq_timer;
emu_timer * m_blitter_timer;
device_t *m_sound_device;
/* sprite states */
UINT8 m_sprite_comparitor_enable_mask;
UINT8 m_sprite_dma_reload_mask;
UINT8 m_sprite_dma_live_mask;
UINT8 m_sprite_ctl_written;
UINT32 m_sprite_shiftreg[8];
UINT8 m_sprite_remain[8];
/* copper states */
UINT32 m_copper_pc;
UINT8 m_copper_waiting;
UINT8 m_copper_waitblit;
UINT16 m_copper_waitval;
UINT16 m_copper_waitmask;
UINT16 m_copper_pending_offset;
UINT16 m_copper_pending_data;
#if GUESS_COPPER_OFFSET
int m_wait_offset;
#endif
/* playfield states */
int m_last_scanline;
int m_ham_color;
/* misc states */
UINT16 m_genlock_color;
/* separate 6 in-order bitplanes into 2 x 3-bit bitplanes in two nibbles */
UINT8 m_separate_bitplanes[2][64];
/* aga */
int m_aga_diwhigh_written;
pen_t m_aga_palette[256];
UINT64 m_aga_bpldat[8];
UINT16 m_aga_sprdata[8][4];
UINT16 m_aga_sprdatb[8][4];
int m_aga_sprite_fetched_words;
int m_aga_sprite_dma_used_words[8];
};
/*----------- defined in machine/amiga.c -----------*/
extern const char *const amiga_custom_names[0x100];
void amiga_chip_ram_w8(amiga_state *state, offs_t offset, UINT8 data);
void amiga_machine_config(running_machine &machine, const amiga_machine_interface *intf);
MACHINE_RESET( amiga );
CUSTOM_INPUT( amiga_joystick_convert );
READ16_HANDLER( amiga_cia_r );
WRITE16_HANDLER( amiga_cia_w );
READ16_HANDLER( amiga_custom_r );
WRITE16_HANDLER( amiga_custom_w );
void amiga_serial_in_w(running_machine &machine, UINT16 data);
attotime amiga_get_serial_char_period(running_machine &machine);
void amiga_add_autoconfig(running_machine &machine, const amiga_autoconfig_device *device);
READ16_HANDLER( amiga_autoconfig_r );
WRITE16_HANDLER( amiga_autoconfig_w );
void amiga_cia_0_irq(device_t *device, int state);
void amiga_cia_1_irq(device_t *device, int state);
const amiga_machine_interface *amiga_get_interface(running_machine &machine);
/*----------- defined in audio/amiga.c -----------*/
DECLARE_LEGACY_SOUND_DEVICE(AMIGA, amiga_sound);
void amiga_audio_update(device_t *device);
void amiga_audio_data_w(device_t *device, int which, UINT16 data);
/*----------- defined in video/amiga.c -----------*/
extern const UINT16 amiga_expand_byte[256];
PALETTE_INIT( amiga );
VIDEO_START( amiga );
SCREEN_UPDATE( amiga );
void amiga_copper_setpc(running_machine &machine, UINT32 pc);
int amiga_copper_execute_next(running_machine &machine, int xpos);
UINT32 amiga_gethvpos(screen_device &screen);
void amiga_set_genlock_color(running_machine &machine, UINT16 color);
void amiga_render_scanline(running_machine &machine, bitmap_t *bitmap, int scanline);
void amiga_sprite_dma_reset(running_machine &machine, int which);
void amiga_sprite_enable_comparitor(running_machine &machine, int which, int enable);
/*----------- defined in video/amigaaga.c -----------*/
VIDEO_START( amiga_aga );
SCREEN_UPDATE( amiga_aga );
void amiga_aga_render_scanline(running_machine &machine, bitmap_t *bitmap, int scanline);
void amiga_aga_palette_write(running_machine &machine, int color_reg, UINT16 data);
void amiga_aga_diwhigh_written(running_machine &machine, int written);
#endif /* __AMIGA_H__ */