// license:BSD-3-Clause
// copyright-holders:Pierpaolo Prazzoli, Bryan McPhail
/*************************************************************************
SNK/Alpha 68000 based games
*************************************************************************/
#include "machine/gen_latch.h"
class alpha68k_state : public driver_device
{
public:
alpha68k_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_shared_ram(*this, "shared_ram"),
m_spriteram(*this, "spriteram"),
m_videoram(*this, "videoram"),
m_audiocpu(*this, "audiocpu"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch") { }
/* memory pointers */
optional_shared_ptr<uint16_t> m_shared_ram;
required_shared_ptr<uint16_t> m_spriteram;
optional_shared_ptr<uint16_t> m_videoram;
/* video-related */
tilemap_t *m_fix_tilemap;
int m_bank_base;
int m_flipscreen;
int m_last_bank;
int m_buffer_28;
int m_buffer_60;
int m_buffer_68;
/* misc */
int m_invert_controls;
int m_microcontroller_id;
int m_coin_id;
unsigned m_trigstate;
unsigned m_deposits1;
unsigned m_deposits2;
unsigned m_credits;
unsigned m_coinvalue;
unsigned m_microcontroller_data;
int m_latch;
unsigned m_game_id; // see below
/* devices */
required_device<cpu_device> m_audiocpu;
uint8_t m_sound_nmi_mask;
uint8_t m_sound_pa_latch;
DECLARE_WRITE16_MEMBER(tnextspc_coin_counters_w);
DECLARE_WRITE16_MEMBER(tnextspc_unknown_w);
DECLARE_WRITE16_MEMBER(alpha_microcontroller_w);
DECLARE_READ16_MEMBER(kyros_dip_r);
DECLARE_READ16_MEMBER(control_1_r);
DECLARE_READ16_MEMBER(control_2_r);
DECLARE_READ16_MEMBER(control_2_V_r);
DECLARE_READ16_MEMBER(control_3_r);
DECLARE_READ16_MEMBER(control_4_r);
DECLARE_READ16_MEMBER(jongbou_inputs_r);
DECLARE_WRITE8_MEMBER(paddlema_soundlatch_w);
DECLARE_WRITE8_MEMBER(tnextspc_soundlatch_w);
DECLARE_READ16_MEMBER(kyros_alpha_trigger_r);
DECLARE_READ16_MEMBER(alpha_II_trigger_r);
DECLARE_READ16_MEMBER(alpha_V_trigger_r);
DECLARE_READ16_MEMBER(sound_cpu_r);
DECLARE_WRITE8_MEMBER(sound_bank_w);
DECLARE_WRITE8_MEMBER(porta_w);
DECLARE_WRITE16_MEMBER(alpha68k_videoram_w);
DECLARE_WRITE16_MEMBER(alpha68k_II_video_bank_w);
DECLARE_WRITE16_MEMBER(alpha68k_V_video_control_w);
void init_paddlema();
void init_btlfield();
void init_jongbou();
void init_goldmedl();
void init_skyadvnt();
void init_goldmedla();
void init_gangwarsu();
void init_gangwars();
void init_tnextspc();
void init_timesold1();
void init_sbasebal();
void init_sbasebalj();
void init_skysoldr();
void init_skyadvntu();
void init_btlfieldb();
void init_timesold();
void init_kyros();
void init_sstingry();
TILE_GET_INFO_MEMBER(get_tile_info);
DECLARE_MACHINE_START(common);
DECLARE_MACHINE_RESET(common);
DECLARE_PALETTE_INIT(kyros);
DECLARE_PALETTE_INIT(paddlem);
DECLARE_MACHINE_START(alpha68k_II);
DECLARE_MACHINE_RESET(alpha68k_II);
DECLARE_VIDEO_START(alpha68k);
DECLARE_MACHINE_START(alpha68k_V);
DECLARE_MACHINE_RESET(alpha68k_V);
uint32_t screen_update_sstingry(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_kyros(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_alpha68k_I(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_alpha68k_II(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_alpha68k_V(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_alpha68k_V_sb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(alpha68k_sound_nmi);
void alpha68k_flipscreen_w( int flip );
DECLARE_WRITE8_MEMBER(alpha68k_V_video_bank_w);
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, int j, int s, int e );
void draw_sprites_V( bitmap_ind16 &bitmap, const rectangle &cliprect, int j, int s, int e, int fx_mask, int fy_mask, int sprite_mask );
void draw_sprites_I( bitmap_ind16 &bitmap, const rectangle &cliprect, int c, int d, int yshift );
void kyros_video_banking(int *bank, int data);
void jongbou_video_banking(int *bank, int data);
void kyros_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, int c, int d );
void sstingry_draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect, int c, int d );
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
void tnextspc(machine_config &config);
void alpha68k_II(machine_config &config);
void btlfieldb(machine_config &config);
void alpha68k_I(machine_config &config);
void kyros(machine_config &config);
void alpha68k_V_sb(machine_config &config);
void sstingry(machine_config &config);
void jongbou(machine_config &config);
void alpha68k_V(machine_config &config);
void alpha68k_II_gm(machine_config &config);
void alpha68k_II_map(address_map &map);
void alpha68k_I_map(address_map &map);
void alpha68k_I_s_map(address_map &map);
void alpha68k_V_map(address_map &map);
void jongbou_sound_map(address_map &map);
void jongbou_sound_portmap(address_map &map);
void kyros_map(address_map &map);
void kyros_sound_map(address_map &map);
void kyros_sound_portmap(address_map &map);
void sound_map(address_map &map);
void sound_portmap(address_map &map);
void sstingry_sound_map(address_map &map);
void tnextspc_map(address_map &map);
void tnextspc_sound_map(address_map &map);
void tnextspc_sound_portmap(address_map &map);
};
/* game_id - used to deal with a few game specific situations */
enum
{
ALPHA68K_BTLFIELDB = 1, // used in alpha_II_trigger_r
ALPHA68K_JONGBOU, // used in kyros_alpha_trigger_r & kyros_draw_sprites
ALPHA68K_KYROS // used in kyros_draw_sprites
};