/***************************************************************************
Sega Zaxxon hardware
Games supported:
* Zaxxon
* Super Zaxxon
* Future Spy
* Razmatazz
* Ixion
* Congo Bongo
DIP locations verified from manual for:
* Zaxxon
* Congo Bongo
Known bugs:
* discrete sound emulation
****************************************************************************
Zaxxon memory map (preliminary)
0000-1fff ROM 3
2000-3fff ROM 2
4000-4fff ROM 1
6000-67ff RAM 1
6800-6fff RAM 2
8000-83ff Video RAM
a000-a0ff sprites
read:
c000 IN0
c001 IN1
c002 DSW0
c003 DSW1
c100 IN2
see the input_ports definition below for details on the input bits
write:
c000 coin A enable
c001 coin B enable
c002 coin aux enable
c003-c004 coin counters
c006 flip screen
ff3c-ff3f sound (see below)
fff0 interrupt enable
fff1 character color bank (not used during the game, but used in test mode)
fff8-fff9 background playfield position (11 bits)
fffa background color bank (0 = standard 1 = reddish)
fffb background enable
interrupts:
VBlank triggers IRQ, handled with interrupt mode 1
NMI enters the test mode.
Changes:
25 Jan 98 LBO
* Added crude support for samples based on Frank's info. As of yet, I don't have
a set that matches the names - I need a way to edit the .wav files I have.
Hopefully I'll be able to create a good set shortly. I also don't know which
sounds "loop".
26 Jan 98 LBO
* Fixed the sound support. I lack explosion samples and the base missile sample so
these are untested. I'm also unsure about the background noise. It seems to have
a variable volume so I've tried to reproduce that via just 1 sample.
12 Mar 98 ATJ
* For the moment replaced Brad's version of the samples with mine from the Mame/P
release. As yet, no variable volume, but I will be combining the features from
Brad's driver into mine ASAP.
****************************************************************************
Ixion Board Info
Ixion
Sega(prototype) 7/1/1983
Board set is a modified Super Zaxxon, similar to Razzmatazz
[G80 Sound board]
U51
U50
[834-0214 ZAXXON-SOUNDII]
315-5013 U27 U28 U29
U68 U69 U72
U98
[ ZAXXON-VIDEOII]
U77 U78 U79 U90 U91 U92 U93
U111 U112 U113
****************************************************************************
Congo Bongo memory map (preliminary)
0000-1fff ROM 1
2000-3fff ROM 2
4000-5fff ROM 3
6000-7fff ROM 4
8000-87ff RAM 1
8800-8fff RAM 2
a000-a3ff Video RAM
a400-a7ff Color RAM
8400-8fff sprites
read:
c000 IN0
c001 IN1
c002 DSW1
c003 DSW2
c008 IN2
write:
c000-c002 ?
c006 ?
c018 coinAen, used to enable input on coin slot A
c019 coinBen, used to enable input on coin slot B
c01a serven, used to enable input on service sw
c01b counterA,coin counter for slot A
c01c counterB,coin counter for slot B
c01d background enable
c01e flip screen
c01f interrupt enable
c028-c029 background playfield position
c031 sprite enable ?
c032 sprite start
c033 sprite count
interrupts:
VBlank triggers IRQ, handled with interrupt mode 1
NMI causes a ROM/RAM test.
----------------------------------------------------------------------
There are two different Congo Bongo boardsets. One is a 3-stack (which I have)
and the other is a 2-stack.
The smaller third board is just a dedicated sound board, then later they started
making 2-stack boardset versions with merged sound circuits built into the control
board.
The schematic name for the control board on the two-stack set is "Control Board II"
my boardset uses control board 1.
The ROMs that are dumped for MAME are from the 3-stack boardset.
The ROMs on control board II are in different socket assignments than the ROMs
found on control board 1.
For example:
MAME congo1.bin = ROM 1 at location U35 on the 3-stack control board 1
MAME congo1.bin = ROM 1 at location U21 on the 2-stack control board II
So the locations are different between the two boardsets but they appear to use
the same ROM.
The Video boards are exactly the same between the two boardset versions (bottom
board) nothing changed with the video boards.
The biggest difference to me seems to be the ROM at U87 on Control Board II,
The part number for this ROM is different on the control board 1 three-stack
set at U68.
Schematic part number for U68 (3-stack) is TBP28S42 PR-5308, and the chip has a
decal with "MR020" on it.
The 2-stack U87 ROM numbers are TBP28L22 PR-5315. Unknown what the decal or the
top of that chip reads. Schematic shows only U87 and the part number.
ROM locations are different with ROMs 1-5 on control board II and a different
numbered ROM in U87.
Possibly an undumped ROM or just a larger capacity bipolar PROM... (?)
3-stack control board U68 MR020 = TBP28S42 PR-5308
2-stack control board U87 unknown = TBP28L22 PR-5315 *BIPOLAR PROM* Xref=National 74LS471
some pinout differences between the two:
512*8
+------+
A0 |1 20| Vcc
A1 |2 19| A8
A2 |3 18| A7
A3 |4 17| A6
A4 |5 16| A5
O1 |6 15| CE/
O2 |7 14| O8
O3 |8 13| O7
O4 |9 12| O6
GND|10 11| O5
+------+
cross ref:
Signetics MMI TI Harris Raytheon AMD National Intel Fujitsu
--------- --- -- ------ -------- --- -------- ----- -------
TS 82S147 (60ns) 6349-1 28S42 7649-5 29621 - 74S472 - TS MB7124
82S147A(45ns) 6349-2 - 7649A-5 29621A 27S29 74S472A -
63S481
OC - - - - - - 74S473
----------------------------------------------------------------------
256*8
+------+
A0 |1 20| Vcc
A1 |2 19| A7
A2 |3 18| A6
A3 |4 17| A5
A4 |5 16| CE1/
O1 |6 15| CE2/
O2 |7 14| O8
O3 |8 13| O7
O4 |9 12| O6
GND|10 11| O5
+------+
cross ref:
Signetics MMI TI Harris Raytheon AMD National Intel
--------- --- -- ------ -------- --- -------- -----
TS 82S135 (45ns) 6309-1 18S22 - - - - -
82LS135(100ns)- 28L22 - - - 74LS471 -
----ROM--NAMES-------------------------------------
THREE STACK BOARDSET
control board = 834-5166
video board = 834-5167
sound board = 834-5168
Current MAME Schematic Board
Names Names Location (3-stack)
------------ --------- -------------------
congo.u68 = MR020 U68 control board
congo1.bin = ROM 1 U35 control board
congo2.bin = ROM 2 U34 control board
congo3.bin = ROM 3 U33 control board
congo4.bin = ROM 4 U32 control board
congo5.bin = ROM 5 U76 control board
congo6.bin = ROM 6 U57 video board
congo7.bin = ROM 7 U58 video board
congo8.bin = ROM 8 U93 video board
congo9.bin = ROM 9 U94 video board
congo10.bin = ROM 10 U95 video board
congo11.bin = ROM 11 U77 video board
congo12.bin = ROM 12 U78 video board
congo13.bin = ROM 13 U79 video board
congo14.bin = ROM 14 U104 video board
congo15.bin = ROM 15 U105 video board
congo16.bin = ROM 16 U106 video board
congo17.bin = ROM 17 U11 sound board
TWO STACK BOARDSET
control board II = 834-5212
video board = 834-5167
Current MAME Schematic Board
Names Names Location (2-stack)
------------ --------- -------------------
not dumped (?) U87 control board
congo1.bin = ROM 1 U21 control board
congo2.bin = ROM 2 U22 control board
congo3.bin = ROM 3 U23 control board
congo4.bin = ROM 4 U24 control board
congo5.bin = ROM 5 U77 control board
congo6.bin = ROM 6 U57 video board
congo7.bin = ROM 7 U58 video board
congo8.bin = ROM 8 U93 video board
congo9.bin = ROM 9 U94 video board
congo10.bin = ROM 10 U95 video board
congo11.bin = ROM 11 U77 video board
congo12.bin = ROM 12 U78 video board
congo13.bin = ROM 13 U79 video board
congo14.bin = ROM 14 U104 video board
congo15.bin = ROM 15 U105 video board
congo16.bin = ROM 16 U106 video board
congo17.bin = ROM 17 U19 control board
***************************************************************************/
#include "driver.h"
#include "machine/segacrpt.h"
#include "machine/8255ppi.h"
#include "audio/segasnd.h"
#include "sound/sn76496.h"
#include "sound/samples.h"
#include "zaxxon.h"
/*************************************
*
* Constants
*
*************************************/
#define MASTER_CLOCK XTAL_48_66MHz
#define SOUND_CLOCK XTAL_4MHz
#define PIXEL_CLOCK (MASTER_CLOCK/8)
#define HTOTAL (384)
#define HBEND (0)
#define HBSTART (256)
#define VTOTAL (264)
#define VBEND (16)
#define VBSTART (240)
/*************************************
*
* Global variables
*
*************************************/
static UINT8 int_enabled;
static UINT8 coin_status[3];
static UINT8 coin_enable[3];
static UINT8 razmataz_dial_pos[2];
static UINT16 razmataz_counter;
/*************************************
*
* Interrupt generation
*
*************************************/
static INPUT_CHANGED( service_switch )
{
/* pressing the service switch sends an NMI */
if (newval)
cpunum_set_input_line(field->port->machine, 0, INPUT_LINE_NMI, PULSE_LINE);
}
static INTERRUPT_GEN( vblank_int )
{
if (int_enabled)
cpunum_set_input_line(machine, 0, 0, ASSERT_LINE);
}
static WRITE8_HANDLER( int_enable_w )
{
int_enabled = data & 1;
if (!int_enabled)
cpunum_set_input_line(machine, 0, 0, CLEAR_LINE);
}
/*************************************
*
* Machine setup
*
*************************************/
static MACHINE_START( zaxxon )
{
/* register for save states */
state_save_register_global(int_enabled);
state_save_register_global_array(coin_status);
state_save_register_global_array(coin_enable);
}
static MACHINE_RESET( razmataz )
{
/* the timer value is unknown, but this seems to work well */
sega_usb_reset(0x10);
}
/*************************************
*
* Input handlers
*
*************************************/
static READ8_HANDLER( razmataz_counter_r )
{
/* this behavior is really unknown; however, the code is using this */
/* counter as a sort of timeout when talking to the sound board */
/* it needs to be increasing at a reasonable rate but not too fast */
/* or else the sound will mess up */
return razmataz_counter++ >> 8;
}
static CUSTOM_INPUT( razmataz_dial_r )
{
static const char *const dialname[2] = { "DIAL0", "DIAL1" };
int num = (FPTR)param;
int delta, res;
delta = input_port_read(field->port->machine, dialname[num]);
if (delta < 0x80)
{
// right
razmataz_dial_pos[num] -= delta;
res = (razmataz_dial_pos[num] << 1) | 1;
}
else
{
// left
razmataz_dial_pos[num] += delta;
res = (razmataz_dial_pos[num] << 1);
}
return res;
}
/*************************************
*
* Output handlers
*
*************************************/
static WRITE8_HANDLER( zaxxon_coin_counter_w )
{
coin_counter_w(offset, data & 0x01);
}
// There is no external coin lockout circuitry; instead, the pcb simply latches
// the coin input, which then needs to be explicitly cleared by the game.
static WRITE8_HANDLER( zaxxon_coin_enable_w )
{
coin_enable[offset] = data & 1;
if (!coin_enable[offset])
coin_status[offset] = 0;
}
static INPUT_CHANGED( zaxxon_coin_inserted )
{
if (newval)
coin_status[(int)(FPTR)param] = coin_enable[(int)(FPTR)param];
}
static CUSTOM_INPUT( zaxxon_coin_r )
{
return coin_status[(int)(FPTR)param];
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
/* complete memory map derived from schematics */
static ADDRESS_MAP_START( zaxxon_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x5fff) AM_ROM
AM_RANGE(0x6000, 0x6fff) AM_RAM
AM_RANGE(0x8000, 0x83ff) AM_MIRROR(0x1c00) AM_RAM_WRITE(zaxxon_videoram_w) AM_BASE(&videoram)
AM_RANGE(0xa000, 0xa0ff) AM_MIRROR(0x1f00) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x18fc) AM_READ_PORT("SW00")
AM_RANGE(0xc001, 0xc001) AM_MIRROR(0x18fc) AM_READ_PORT("SW01")
AM_RANGE(0xc002, 0xc002) AM_MIRROR(0x18fc) AM_READ_PORT("DSW02")
AM_RANGE(0xc003, 0xc003) AM_MIRROR(0x18fc) AM_READ_PORT("DSW03")
AM_RANGE(0xc100, 0xc100) AM_MIRROR(0x18ff) AM_READ_PORT("SW100")
AM_RANGE(0xc000, 0xc002) AM_MIRROR(0x18f8) AM_WRITE(zaxxon_coin_enable_w)
AM_RANGE(0xc003, 0xc004) AM_MIRROR(0x18f8) AM_WRITE(zaxxon_coin_counter_w)
AM_RANGE(0xc006, 0xc006) AM_MIRROR(0x18f8) AM_WRITE(zaxxon_flipscreen_w)
AM_RANGE(0xe03c, 0xe03f) AM_MIRROR(0x1f00) AM_DEVREADWRITE(PPI8255, "ppi8255", ppi8255_r, ppi8255_w)
AM_RANGE(0xe0f0, 0xe0f0) AM_MIRROR(0x1f00) AM_WRITE(int_enable_w)
AM_RANGE(0xe0f1, 0xe0f1) AM_MIRROR(0x1f00) AM_WRITE(zaxxon_fg_color_w)
AM_RANGE(0xe0f8, 0xe0f9) AM_MIRROR(0x1f00) AM_WRITE(zaxxon_bg_position_w)
AM_RANGE(0xe0fa, 0xe0fa) AM_MIRROR(0x1f00) AM_WRITE(zaxxon_bg_color_w)
AM_RANGE(0xe0fb, 0xe0fb) AM_MIRROR(0x1f00) AM_WRITE(zaxxon_bg_enable_w)
ADDRESS_MAP_END
/* complete memory map derived from schematics */
static ADDRESS_MAP_START( congo_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x8fff) AM_RAM
AM_RANGE(0xa000, 0xa3ff) AM_MIRROR(0x1800) AM_RAM_WRITE(zaxxon_videoram_w) AM_BASE(&videoram)
AM_RANGE(0xa400, 0xa7ff) AM_MIRROR(0x1800) AM_RAM_WRITE(congo_colorram_w) AM_BASE(&colorram)
AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x1fc4) AM_READ_PORT("SW00")
AM_RANGE(0xc001, 0xc001) AM_MIRROR(0x1fc4) AM_READ_PORT("SW01")
AM_RANGE(0xc002, 0xc002) AM_MIRROR(0x1fc4) AM_READ_PORT("DSW02")
AM_RANGE(0xc003, 0xc003) AM_MIRROR(0x1fc4) AM_READ_PORT("DSW03")
AM_RANGE(0xc008, 0xc008) AM_MIRROR(0x1fc7) AM_READ_PORT("SW100")
AM_RANGE(0xc018, 0xc01a) AM_MIRROR(0x1fc0) AM_WRITE(zaxxon_coin_enable_w)
AM_RANGE(0xc01b, 0xc01c) AM_MIRROR(0x1fc0) AM_WRITE(zaxxon_coin_counter_w)
AM_RANGE(0xc01d, 0xc01d) AM_MIRROR(0x1fc0) AM_WRITE(zaxxon_bg_enable_w)
AM_RANGE(0xc01e, 0xc01e) AM_MIRROR(0x1fc0) AM_WRITE(zaxxon_flipscreen_w)
AM_RANGE(0xc01f, 0xc01f) AM_MIRROR(0x1fc0) AM_WRITE(int_enable_w)
AM_RANGE(0xc021, 0xc021) AM_MIRROR(0x1fc0) AM_WRITE(zaxxon_fg_color_w)
AM_RANGE(0xc023, 0xc023) AM_MIRROR(0x1fc0) AM_WRITE(zaxxon_bg_color_w)
AM_RANGE(0xc026, 0xc026) AM_MIRROR(0x1fc0) AM_WRITE(congo_fg_bank_w)
AM_RANGE(0xc027, 0xc027) AM_MIRROR(0x1fc0) AM_WRITE(congo_color_bank_w)
AM_RANGE(0xc028, 0xc029) AM_MIRROR(0x1fc4) AM_WRITE(zaxxon_bg_position_w)
AM_RANGE(0xc030, 0xc033) AM_MIRROR(0x1fc4) AM_WRITE(congo_sprite_custom_w)
AM_RANGE(0xc038, 0xc03f) AM_MIRROR(0x1fc0) AM_WRITE(soundlatch_w)
ADDRESS_MAP_END
/* complete memory map derived from schematics */
static ADDRESS_MAP_START( congo_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x4000, 0x47ff) AM_MIRROR(0x1800) AM_RAM
AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x1fff) AM_WRITE(sn76496_0_w)
AM_RANGE(0x8000, 0x8003) AM_MIRROR(0x1ffc) AM_DEVREADWRITE(PPI8255, "ppi8255", ppi8255_r, ppi8255_w)
AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1fff) AM_WRITE(sn76496_1_w)
ADDRESS_MAP_END
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( zaxxon )
PORT_START("SW00")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("SW01")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("SW100")
PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(zaxxon_coin_r, (void *)0)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(zaxxon_coin_r, (void *)1)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(zaxxon_coin_r, (void *)2)
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED(zaxxon_coin_inserted, (void *)0)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_CHANGED(zaxxon_coin_inserted, (void *)1)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED(zaxxon_coin_inserted, (void *)2)
PORT_START("SERVICESW")
PORT_SERVICE_NO_TOGGLE( 0x01, IP_ACTIVE_HIGH ) PORT_CHANGED(service_switch, 0)
PORT_START("DSW02")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!1,!2")
PORT_DIPSETTING( 0x03, "10000" )
PORT_DIPSETTING( 0x01, "20000" )
PORT_DIPSETTING( 0x02, "30000" )
PORT_DIPSETTING( 0x00, "40000" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:!3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:!4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6")
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0x10, "4" )
PORT_DIPSETTING( 0x20, "5" )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x40, 0x40, "Sound" ) PORT_DIPLOCATION("SW1:!7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!8")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
PORT_START("DSW03")
PORT_DIPNAME( 0x0f, 0x03, DEF_STR ( Coin_B ) ) PORT_DIPLOCATION("SW2:!1,!2,!3,!4")
PORT_DIPSETTING( 0x0f, DEF_STR ( 4C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR ( 3C_1C ) )
PORT_DIPSETTING( 0x0b, DEF_STR ( 2C_1C ) )
PORT_DIPSETTING( 0x06, "2C/1C 5C/3C 6C/4C" )
PORT_DIPSETTING( 0x0a, "2C/1C 3C/2C 4C/3C" )
PORT_DIPSETTING( 0x03, DEF_STR ( 1C_1C ) )
PORT_DIPSETTING( 0x02, "1C/1C 5C/6C" )
PORT_DIPSETTING( 0x0c, "1C/1C 4C/5C" )
PORT_DIPSETTING( 0x04, "1C/1C 2C/3C" )
PORT_DIPSETTING( 0x0d, DEF_STR ( 1C_2C ) )
PORT_DIPSETTING( 0x08, "1C/2C 5C/11C" )
PORT_DIPSETTING( 0x00, "1C/2C 4C/9C" )
PORT_DIPSETTING( 0x05, DEF_STR ( 1C_3C ) )
PORT_DIPSETTING( 0x09, DEF_STR ( 1C_4C ) )
PORT_DIPSETTING( 0x01, DEF_STR ( 1C_5C ) )
PORT_DIPSETTING( 0x0e, DEF_STR ( 1C_6C ) )
PORT_DIPNAME( 0xf0, 0x30, DEF_STR ( Coin_A ) ) PORT_DIPLOCATION("SW2:!5,!6,!7,!8")
PORT_DIPSETTING( 0xf0, DEF_STR ( 4C_1C ) )
PORT_DIPSETTING( 0x70, DEF_STR ( 3C_1C ) )
PORT_DIPSETTING( 0xb0, DEF_STR ( 2C_1C ) )
PORT_DIPSETTING( 0x60, "2C/1C 5C/3C 6C/4C" )
PORT_DIPSETTING( 0xa0, "2C/1C 3C/2C 4C/3C" )
PORT_DIPSETTING( 0x30, DEF_STR ( 1C_1C ) )
PORT_DIPSETTING( 0x20, "1C/1C 5C/6C" )
PORT_DIPSETTING( 0xc0, "1C/1C 4C/5C" )
PORT_DIPSETTING( 0x40, "1C/1C 2C/3C" )
PORT_DIPSETTING( 0xd0, DEF_STR ( 1C_2C ) )
PORT_DIPSETTING( 0x80, "1C/2C 5C/11C" )
PORT_DIPSETTING( 0x00, "1C/2C 4C/9C" )
PORT_DIPSETTING( 0x50, DEF_STR ( 1C_3C ) )
PORT_DIPSETTING( 0x90, DEF_STR ( 1C_4C ) )
PORT_DIPSETTING( 0x10, DEF_STR ( 1C_5C ) )
PORT_DIPSETTING( 0xe0, DEF_STR ( 1C_6C ) )
INPUT_PORTS_END
static INPUT_PORTS_START( szaxxon )
PORT_INCLUDE(zaxxon)
PORT_MODIFY("DSW02")
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x04, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( futspy )
PORT_INCLUDE(zaxxon)
PORT_MODIFY("SW00")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("SW01")
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("DSW02")
PORT_DIPNAME( 0x0f, 0x00, DEF_STR ( Coin_A ) )
PORT_DIPSETTING( 0x08, DEF_STR ( 4C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR ( 3C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR ( 2C_1C ) )
PORT_DIPSETTING( 0x0a, "2C/1C 5C/3C 6C/4C" )
PORT_DIPSETTING( 0x0b, "2C/1C 4C/3C" )
PORT_DIPSETTING( 0x00, DEF_STR ( 1C_1C ) )
PORT_DIPSETTING( 0x0e, "1C/1C 2C/3C" )
PORT_DIPSETTING( 0x0d, "1C/1C 4C/5C" )
PORT_DIPSETTING( 0x0c, "1C/1C 5C/6C" )
PORT_DIPSETTING( 0x09, DEF_STR ( 2C_3C ) )
PORT_DIPSETTING( 0x01, DEF_STR ( 1C_2C ) )
PORT_DIPSETTING( 0x0f, "1C/2C 5C/11C" )
PORT_DIPSETTING( 0x02, DEF_STR ( 1C_3C ) )
PORT_DIPSETTING( 0x03, DEF_STR ( 1C_4C ) )
PORT_DIPSETTING( 0x04, DEF_STR ( 1C_5C ) )
PORT_DIPSETTING( 0x05, DEF_STR ( 1C_6C ) )
PORT_DIPNAME( 0xf0, 0x00, DEF_STR ( Coin_B ) )
PORT_DIPSETTING( 0x80, DEF_STR ( 4C_1C ) )
PORT_DIPSETTING( 0x70, DEF_STR ( 3C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR ( 2C_1C ) )
PORT_DIPSETTING( 0xa0, "2C/1C 5C/3C 6C/4C" )
PORT_DIPSETTING( 0xb0, "2C/1C 4C/3C" )
PORT_DIPSETTING( 0x00, DEF_STR ( 1C_1C ) )
PORT_DIPSETTING( 0xe0, "1C/1C 2C/3C" )
PORT_DIPSETTING( 0xd0, "1C/1C 4C/5C" )
PORT_DIPSETTING( 0xc0, "1C/1C 5C/6C" )
PORT_DIPSETTING( 0x90, DEF_STR ( 2C_3C ) )
PORT_DIPSETTING( 0x10, DEF_STR ( 1C_2C ) )
PORT_DIPSETTING( 0xf0, "1C/2C 5C/11C" )
PORT_DIPSETTING( 0x20, DEF_STR ( 1C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR ( 1C_4C ) )
PORT_DIPSETTING( 0x40, DEF_STR ( 1C_5C ) )
PORT_DIPSETTING( 0x50, DEF_STR ( 1C_6C ) )
PORT_MODIFY("DSW03")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x08, "5" )
PORT_DIPSETTING( 0x0c, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "20K 40K 60K" )
PORT_DIPSETTING( 0x10, "30K 60K 90K" )
PORT_DIPSETTING( 0x20, "40K 70K 100K" )
PORT_DIPSETTING( 0x30, "40K 80K 120K" )
PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) )
INPUT_PORTS_END
static INPUT_PORTS_START( razmataz )
PORT_START("SW00")
PORT_BIT( 0xff, 0x00, IPT_SPECIAL) PORT_CUSTOM(razmataz_dial_r, (void *)0)
PORT_START("DIAL0")
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15) PORT_RESET PORT_PLAYER(1)
PORT_START("SW01")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW04")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x1e, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("SW08")
PORT_BIT( 0xff, 0x00, IPT_SPECIAL) PORT_CUSTOM(razmataz_dial_r, (void *)1)
PORT_START("DIAL1")
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15) PORT_RESET PORT_PLAYER(2)
PORT_START("SW0C")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x1e, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("SW100")
PORT_BIT( 0x1f, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(zaxxon_coin_r, (void *)0)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(zaxxon_coin_r, (void *)1)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(zaxxon_coin_r, (void *)2)
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED(zaxxon_coin_inserted, (void *)0)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_CHANGED(zaxxon_coin_inserted, (void *)1)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED(zaxxon_coin_inserted, (void *)2)
PORT_START("SERVICESW")
PORT_SERVICE_NO_TOGGLE( 0x01, IP_ACTIVE_HIGH )
PORT_START("DSW02")
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "50000" )
PORT_DIPSETTING( 0x01, "100000" )
PORT_DIPSETTING( 0x02, "150000" )
PORT_DIPSETTING( 0x03, "200000" )
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x04, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0c, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x10, "4" )
PORT_DIPSETTING( 0x20, "5" )
PORT_DIPSETTING( 0x30, "6" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW03")
PORT_DIPNAME( 0x07, 0x03, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x00, DEF_STR ( 4C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR ( 3C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR ( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR ( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR ( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR ( 1C_3C ) )
PORT_DIPSETTING( 0x06, DEF_STR ( 1C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR ( 1C_5C ) )
PORT_DIPNAME( 0x38, 0x18, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR ( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR ( 3C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR ( 2C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR ( 1C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR ( 1C_2C ) )
PORT_DIPSETTING( 0x28, DEF_STR ( 1C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR ( 1C_4C ) )
PORT_DIPSETTING( 0x38, DEF_STR ( 1C_5C ) )
PORT_DIPNAME( 0x40, 0x40, "Test Flip Screen" )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( ixion )
PORT_INCLUDE(zaxxon)
PORT_MODIFY("SW00")
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_RESET
PORT_MODIFY("SW01")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("DSW02")
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "40000" )
PORT_DIPSETTING( 0x01, "60000" )
PORT_DIPSETTING( 0x02, "80000" )
PORT_DIPSETTING( 0x03, "100000" )
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x0c, "5" )
PORT_DIPNAME( 0x70, 0x30, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x00, DEF_STR( Easiest ) )
PORT_DIPSETTING( 0x10, DEF_STR( Easier ) )
PORT_DIPSETTING( 0x20, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x40, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x50, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x60, DEF_STR( Harder ) )
PORT_DIPSETTING( 0x70, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_MODIFY("DSW03")
PORT_DIPNAME( 0x07, 0x03, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x00, DEF_STR ( 4C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR ( 3C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR ( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR ( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR ( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR ( 1C_3C ) )
PORT_DIPSETTING( 0x06, DEF_STR ( 1C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR ( 1C_5C ) )
PORT_DIPNAME( 0x38, 0x18, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR ( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR ( 3C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR ( 2C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR ( 1C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR ( 1C_2C ) )
PORT_DIPSETTING( 0x28, DEF_STR ( 1C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR ( 1C_4C ) )
PORT_DIPSETTING( 0x38, DEF_STR ( 1C_5C ) )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( congo )
PORT_INCLUDE(zaxxon)
PORT_MODIFY("SW00")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_DIPNAME( 0x20, 0x00, "Test Back and Target" )
PORT_DIPSETTING( 0x20, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("SW01")
PORT_DIPNAME( 0x20, 0x00, "Test I/O and Dip SW" )
PORT_DIPSETTING( 0x20, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("DSW02")
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!3,!4")
PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x04, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
INPUT_PORTS_END
/*************************************
*
* PPI8255 configurations
*
*************************************/
static const ppi8255_interface zaxxon_ppi_intf =
{
NULL,
NULL,
NULL,
zaxxon_sound_a_w,
zaxxon_sound_b_w,
zaxxon_sound_c_w
};
static const ppi8255_interface congo_ppi_intf =
{
soundlatch_r,
NULL,
NULL,
NULL,
congo_sound_b_w,
congo_sound_c_w
};
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout zaxxon_spritelayout =
{
32,32,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 0, 1, 2, 3, 4, 5, 6, 7,
8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
24*8+0, 24*8+1, 24*8+2, 24*8+3, 24*8+4, 24*8+5, 24*8+6, 24*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8,
64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8,
96*8, 97*8, 98*8, 99*8, 100*8, 101*8, 102*8, 103*8 },
128*8
};
static GFXDECODE_START( zaxxon )
GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x2_planar, 0, 64*2 ) /* characters */
GFXDECODE_ENTRY( "gfx2", 0, gfx_8x8x3_planar, 0, 32*2 ) /* background tiles */
GFXDECODE_ENTRY( "gfx3", 0, zaxxon_spritelayout, 0, 32*2 ) /* sprites */
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
static MACHINE_DRIVER_START( root )
/* basic machine hardware */
MDRV_CPU_ADD("main", Z80, MASTER_CLOCK/16)
MDRV_CPU_PROGRAM_MAP(zaxxon_map, 0)
MDRV_CPU_VBLANK_INT("main", vblank_int)
MDRV_MACHINE_START(zaxxon)
MDRV_DEVICE_ADD( "ppi8255", PPI8255 )
MDRV_DEVICE_CONFIG( zaxxon_ppi_intf )
/* video hardware */
MDRV_GFXDECODE(zaxxon)
MDRV_PALETTE_LENGTH(256)
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART)
MDRV_PALETTE_INIT(zaxxon)
MDRV_VIDEO_START(zaxxon)
MDRV_VIDEO_UPDATE(zaxxon)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( zaxxon )
MDRV_IMPORT_FROM(root)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_IMPORT_FROM(zaxxon_samples)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( futspy )
MDRV_IMPORT_FROM(root)
/* video hardware */
MDRV_VIDEO_UPDATE(futspy)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_IMPORT_FROM(zaxxon_samples)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( razmataz )
MDRV_IMPORT_FROM(root)
MDRV_MACHINE_RESET(razmataz)
/* video hardware */
MDRV_VIDEO_START(razmataz)
MDRV_VIDEO_UPDATE(razmataz)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_IMPORT_FROM(sega_universal_sound_board_rom)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( congo )
MDRV_IMPORT_FROM(root)
MDRV_CPU_MODIFY("main")
MDRV_CPU_PROGRAM_MAP(congo_map, 0)
MDRV_DEVICE_MODIFY( "ppi8255", PPI8255 )
MDRV_DEVICE_CONFIG( congo_ppi_intf )
MDRV_CPU_ADD("audio", Z80, SOUND_CLOCK)
MDRV_CPU_PROGRAM_MAP(congo_sound_map,0)
MDRV_CPU_PERIODIC_INT(irq0_line_hold, (double)SOUND_CLOCK/16/16/16/4)
/* video hardware */
MDRV_PALETTE_LENGTH(512)
MDRV_VIDEO_START(congo)
MDRV_VIDEO_UPDATE(congo)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("sn1", SN76496, SOUND_CLOCK)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("sn2", SN76496, SOUND_CLOCK/4)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_IMPORT_FROM(congo_samples)
MACHINE_DRIVER_END
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( zaxxon )
ROM_REGION( 0x6000, "main", 0 )
ROM_LOAD( "zaxxon3.u27", 0x0000, 0x2000, CRC(6e2b4a30) SHA1(80ac53c554c84226b119cbe3cf3470bcdbcd5762) )
ROM_LOAD( "zaxxon2.u28", 0x2000, 0x2000, CRC(1c9ea398) SHA1(0cd259be3fa80f3d53dfa76d5ca06773cdfe5945) )
ROM_LOAD( "zaxxon1.u29", 0x4000, 0x1000, CRC(1c123ef9) SHA1(2588be06ea7baca6112d58c78a1eeb98aad8a02e) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon14.u68", 0x0000, 0x0800, CRC(07bf8c52) SHA1(425157a1625b1bd5169c3218b958010bf6af12bb) )
ROM_LOAD( "zaxxon15.u69", 0x0800, 0x0800, CRC(c215edcb) SHA1(f1ded2173eb139f48d2ca86c5ef00acbe6c11cd3) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon6.u113", 0x0000, 0x2000, CRC(6e07bb68) SHA1(a002f3441b0f0044615ce71ecbd14edadba16270) )
ROM_LOAD( "zaxxon5.u112", 0x2000, 0x2000, CRC(0a5bce6a) SHA1(a86543727389931244ba8a576b543d7ac05a2585) )
ROM_LOAD( "zaxxon4.u111", 0x4000, 0x2000, CRC(a5bf1465) SHA1(a8cd27dfb4a606bae8bfddcf936e69e980fb1977) )
ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon11.u77", 0x0000, 0x2000, CRC(eaf0dd4b) SHA1(194e2ca0a806e0cb6bb7cc8341d1fc6f2ea911f6) )
ROM_LOAD( "zaxxon12.u78", 0x2000, 0x2000, CRC(1c5369c7) SHA1(af6a5984c3cedfa8c9efcd669f4f205b51a433b2) )
ROM_LOAD( "zaxxon13.u79", 0x4000, 0x2000, CRC(ab4e8a9a) SHA1(4ac79cccc30e4adfa878b36101e97e20ac010438) )
ROM_REGION( 0x8000, "gfx4", 0 )
ROM_LOAD( "zaxxon8.u91", 0x0000, 0x2000, CRC(28d65063) SHA1(e1f90716236c61df61bdc6915a8e390cb4dcbf15) )
ROM_LOAD( "zaxxon7.u90", 0x2000, 0x2000, CRC(6284c200) SHA1(d26a9049541479b8b19f5aa0690cf4aaa787c9b5) )
ROM_LOAD( "zaxxon10.u93", 0x4000, 0x2000, CRC(a95e61fd) SHA1(a0f8c15ff75affa3532abf8f340811cf415421fd) )
ROM_LOAD( "zaxxon9.u92", 0x6000, 0x2000, CRC(7e42691f) SHA1(2124363be8f590b74e2b15dd3f90d77dd9ca9528) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "zaxxon.u98", 0x0000, 0x0100, CRC(6cc6695b) SHA1(01ae8450ccc302e1a5ae74230d44f6f531a962e2) )
ROM_LOAD( "zaxxon.u72", 0x0100, 0x0100, CRC(deaa21f7) SHA1(0cf08fb62f77d93ff7cb883c633e0db35906e11d) )
ROM_END
ROM_START( zaxxon2 )
ROM_REGION( 0x6000, "main", 0 )
ROM_LOAD( "zaxxon3a.u27", 0x0000, 0x2000, CRC(b18e428a) SHA1(d3ff077e37a3ed8a9cc32cba19e1694b79df6b30) )
ROM_LOAD( "zaxxon2.u28", 0x2000, 0x2000, CRC(1c9ea398) SHA1(0cd259be3fa80f3d53dfa76d5ca06773cdfe5945) )
ROM_LOAD( "zaxxon1a.u29", 0x4000, 0x1000, CRC(1977d933) SHA1(b0100a51a85928b8df3b07b27c9e7e4f929d7893) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon14.u68", 0x0000, 0x0800, CRC(07bf8c52) SHA1(425157a1625b1bd5169c3218b958010bf6af12bb) )
ROM_LOAD( "zaxxon15.u69", 0x0800, 0x0800, CRC(c215edcb) SHA1(f1ded2173eb139f48d2ca86c5ef00acbe6c11cd3) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon6.u113", 0x0000, 0x2000, CRC(6e07bb68) SHA1(a002f3441b0f0044615ce71ecbd14edadba16270) )
ROM_LOAD( "zaxxon5.u112", 0x2000, 0x2000, CRC(0a5bce6a) SHA1(a86543727389931244ba8a576b543d7ac05a2585) )
ROM_LOAD( "zaxxon4.u111", 0x4000, 0x2000, CRC(a5bf1465) SHA1(a8cd27dfb4a606bae8bfddcf936e69e980fb1977) )
ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon11.u77", 0x0000, 0x2000, CRC(eaf0dd4b) SHA1(194e2ca0a806e0cb6bb7cc8341d1fc6f2ea911f6) )
ROM_LOAD( "zaxxon12.u78", 0x2000, 0x2000, CRC(1c5369c7) SHA1(af6a5984c3cedfa8c9efcd669f4f205b51a433b2) )
ROM_LOAD( "zaxxon13.u79", 0x4000, 0x2000, CRC(ab4e8a9a) SHA1(4ac79cccc30e4adfa878b36101e97e20ac010438) )
ROM_REGION( 0x8000, "gfx4", 0 )
ROM_LOAD( "zaxxon8.u91", 0x0000, 0x2000, CRC(28d65063) SHA1(e1f90716236c61df61bdc6915a8e390cb4dcbf15) )
ROM_LOAD( "zaxxon7.u90", 0x2000, 0x2000, CRC(6284c200) SHA1(d26a9049541479b8b19f5aa0690cf4aaa787c9b5) )
ROM_LOAD( "zaxxon10.u93", 0x4000, 0x2000, CRC(a95e61fd) SHA1(a0f8c15ff75affa3532abf8f340811cf415421fd) )
ROM_LOAD( "zaxxon9.u92", 0x6000, 0x2000, CRC(7e42691f) SHA1(2124363be8f590b74e2b15dd3f90d77dd9ca9528) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "zaxxon.u98", 0x0000, 0x0100, CRC(6cc6695b) SHA1(01ae8450ccc302e1a5ae74230d44f6f531a962e2) )
ROM_LOAD( "j214a2.72", 0x0100, 0x0100, CRC(a9e1fb43) SHA1(57dbcfe2438fd090c08594818549aeea6339eab2) )
ROM_END
ROM_START( zaxxonb )
ROM_REGION( 0x6000, "main", 0 )
ROM_LOAD( "zaxxonb3.u27", 0x0000, 0x2000, CRC(125bca1c) SHA1(f4160966d42e5282736cde8a276204ba8910ca61) )
ROM_LOAD( "zaxxonb2.u28", 0x2000, 0x2000, CRC(c088df92) SHA1(c0c6cd8dcf6db65129980331fa9ecc3800b63436) )
ROM_LOAD( "zaxxonb1.u29", 0x4000, 0x1000, CRC(e7bdc417) SHA1(209f0d259f60b984c84229bb31af1ef939adc73e) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon14.u68", 0x0000, 0x0800, CRC(07bf8c52) SHA1(425157a1625b1bd5169c3218b958010bf6af12bb) )
ROM_LOAD( "zaxxon15.u69", 0x0800, 0x0800, CRC(c215edcb) SHA1(f1ded2173eb139f48d2ca86c5ef00acbe6c11cd3) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon6.u113", 0x0000, 0x2000, CRC(6e07bb68) SHA1(a002f3441b0f0044615ce71ecbd14edadba16270) )
ROM_LOAD( "zaxxon5.u112", 0x2000, 0x2000, CRC(0a5bce6a) SHA1(a86543727389931244ba8a576b543d7ac05a2585) )
ROM_LOAD( "zaxxon4.u111", 0x4000, 0x2000, CRC(a5bf1465) SHA1(a8cd27dfb4a606bae8bfddcf936e69e980fb1977) )
ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "zaxxon11.u77", 0x0000, 0x2000, CRC(eaf0dd4b) SHA1(194e2ca0a806e0cb6bb7cc8341d1fc6f2ea911f6) )
ROM_LOAD( "zaxxon12.u78", 0x2000, 0x2000, CRC(1c5369c7) SHA1(af6a5984c3cedfa8c9efcd669f4f205b51a433b2) )
ROM_LOAD( "zaxxon13.u79", 0x4000, 0x2000, CRC(ab4e8a9a) SHA1(4ac79cccc30e4adfa878b36101e97e20ac010438) )
ROM_REGION( 0x8000, "gfx4", 0 )
ROM_LOAD( "zaxxon8.u91", 0x0000, 0x2000, CRC(28d65063) SHA1(e1f90716236c61df61bdc6915a8e390cb4dcbf15) )
ROM_LOAD( "zaxxon7.u90", 0x2000, 0x2000, CRC(6284c200) SHA1(d26a9049541479b8b19f5aa0690cf4aaa787c9b5) )
ROM_LOAD( "zaxxon10.u93", 0x4000, 0x2000, CRC(a95e61fd) SHA1(a0f8c15ff75affa3532abf8f340811cf415421fd) )
ROM_LOAD( "zaxxon9.u92", 0x6000, 0x2000, CRC(7e42691f) SHA1(2124363be8f590b74e2b15dd3f90d77dd9ca9528) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "zaxxon.u98", 0x0000, 0x0100, CRC(6cc6695b) SHA1(01ae8450ccc302e1a5ae74230d44f6f531a962e2) )
ROM_LOAD( "zaxxon.u72", 0x0100, 0x0100, CRC(deaa21f7) SHA1(0cf08fb62f77d93ff7cb883c633e0db35906e11d) )
ROM_END
ROM_START( szaxxon )
ROM_REGION( 0x6000, "main", 0 )
ROM_LOAD( "suzaxxon3.u27", 0x0000, 0x2000, CRC(af7221da) SHA1(b5d3beb296d52ed69b4ceacf329c20a72e3a1dce) )
ROM_LOAD( "suzaxxon2.u28", 0x2000, 0x2000, CRC(1b90fb2a) SHA1(afb2bd2ffee3f5e589064f59b6ac21ed915094df) )
ROM_LOAD( "suzaxxon1.u29", 0x4000, 0x1000, CRC(07258b4a) SHA1(91e3a0c0df6c9cf66980d1ffcc3830ffdbef8c2f) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "suzaxxon14.u68", 0x0000, 0x0800, CRC(bccf560c) SHA1(9f92bd15466048a5665bfc2ebc8c6504af9353eb) )
ROM_LOAD( "suzaxxon15.u69", 0x0800, 0x0800, CRC(d28c628b) SHA1(42ab7dc0e4e0d09213054597373383cdb6a55699) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "suzaxxon6.u113", 0x0000, 0x2000, CRC(f51af375) SHA1(8682217dc800f43b73cd5e8501dbf3b7cd136dc1) )
ROM_LOAD( "suzaxxon5.u112", 0x2000, 0x2000, CRC(a7de021d) SHA1(a1bee07aa906366aa69866d1bdff38e2d90fafdd) )
ROM_LOAD( "suzaxxon4.u111", 0x4000, 0x2000, CRC(5bfb3b04) SHA1(f898e42d6bc1fd3629c9caee3c2af27805969ac6) )
ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "suzaxxon11.u77", 0x0000, 0x2000, CRC(1503ae41) SHA1(d4085f15fcbfb9547a7f9e2cb7ce9276c4d6c08d) )
ROM_LOAD( "suzaxxon12.u78", 0x2000, 0x2000, CRC(3b53d83f) SHA1(118e9d2b4f5daf96f5a38ccd92d0b046a470b0b2) )
ROM_LOAD( "suzaxxon13.u79", 0x4000, 0x2000, CRC(581e8793) SHA1(2b3305dd55dc09d7394ed8ae691773972dba28b9) )
ROM_REGION( 0x8000, "gfx4", 0 )
ROM_LOAD( "suzaxxon8.u91", 0x0000, 0x2000, CRC(dd1b52df) SHA1(8170dd9f81c41104694951a2c74405d0c6d8b9b6) )
ROM_LOAD( "suzaxxon7.u90", 0x2000, 0x2000, CRC(b5bc07f0) SHA1(1e4d460ce8cca66b081ee8ec1a9adb6ef98274ec) )
ROM_LOAD( "suzaxxon10.u93", 0x4000, 0x2000, CRC(68e84174) SHA1(b78c44d92078552835a20bcb7125fc9ca8af5048) )
ROM_LOAD( "suzaxxon9.u92", 0x6000, 0x2000, CRC(a509994b) SHA1(51541ec78ab3f8241a5ddf7f99a46f5e44292992) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "suzaxxon.u98", 0x0000, 0x0100, CRC(15727a9f) SHA1(42840e9ab303fb64102a1dbae03d66c9cf743a9f) )
ROM_LOAD( "suzaxxon.u72", 0x0100, 0x0100, CRC(deaa21f7) SHA1(0cf08fb62f77d93ff7cb883c633e0db35906e11d) )
ROM_END
ROM_START( futspy )
ROM_REGION( 0x6000, "main", 0 )
ROM_LOAD( "fs_snd.u27", 0x0000, 0x2000, CRC(7578fe7f) SHA1(ab42bdf74b07c1ba5337c3d34647d3ee16f9db05) )
ROM_LOAD( "fs_snd.u28", 0x2000, 0x2000, CRC(8ade203c) SHA1(f095f4019befff7af4203c886ef42357f79592a1) )
ROM_LOAD( "fs_snd.u29", 0x4000, 0x1000, CRC(734299c3) SHA1(12acf71d9d00e0e0df29c4d8c397ad407266b364) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "fs_snd.u68", 0x0000, 0x0800, CRC(305fae2d) SHA1(fbe89feff0fb2d4515000d1b73b7c91aac4e0b67) )
ROM_LOAD( "fs_snd.u69", 0x0800, 0x0800, CRC(3c5658c0) SHA1(70ac44b9334b086cdecd73f5f7820a0bf8ae2629) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "fs_vid.u113", 0x0000, 0x2000, CRC(36d2bdf6) SHA1(c27835055beedf61ba644070f8920b6008d99040) )
ROM_LOAD( "fs_vid.u112", 0x2000, 0x2000, CRC(3740946a) SHA1(e7579dd91628a811a60a8d8a5b407728b74aa17e) )
ROM_LOAD( "fs_vid.u111", 0x4000, 0x2000, CRC(4cd4df98) SHA1(3ae4b2d0a79069e0de81596805bcf1a9ae7912cf) )
ROM_REGION( 0xc000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "fs_vid.u77", 0x0000, 0x4000, CRC(1b93c9ec) SHA1(4b1d3b7e35d65cc3b96eb4f2e98c59e779bcb1c1) )
ROM_LOAD( "fs_vid.u78", 0x4000, 0x4000, CRC(50e55262) SHA1(363acbde7b37a2358b3e53cfc08c9bd5dee73d55) )
ROM_LOAD( "fs_vid.u79", 0x8000, 0x4000, CRC(bfb02e3e) SHA1(f53bcec46b8c7d26e9ab01c821a8d1578b85f786) )
ROM_REGION( 0x8000, "gfx4", 0 )
ROM_LOAD( "fs_vid.u91", 0x0000, 0x2000, CRC(86da01f4) SHA1(954e4be1b0e24c8bc88c2b328e3a0e32005bb7b2) )
ROM_LOAD( "fs_vid.u90", 0x2000, 0x2000, CRC(2bd41d2d) SHA1(efb74b4bce31c7868ab6438e07b02b0539d35120) )
ROM_LOAD( "fs_vid.u93", 0x4000, 0x2000, CRC(b82b4997) SHA1(263f74aab47fc4e516b2111eaa94beea61c5fbe5) )
ROM_LOAD( "fs_vid.u92", 0x6000, 0x2000, CRC(af4015af) SHA1(6ed01a42d395ada6f2442b68f901fe61b04c8e44) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "futrprom.u98", 0x0000, 0x0100, CRC(9ba2acaa) SHA1(20e0257ca531ddc398b3aab861c7b5c41b659d40) )
ROM_LOAD( "futrprom.u72", 0x0100, 0x0100, CRC(f9e26790) SHA1(339f27e0126312d35211b5ce533f293b58851c1d) )
ROM_END
ROM_START( razmataz )
ROM_REGION( 0x6000, "main", 0 )
ROM_LOAD( "u27", 0x0000, 0x2000, CRC(254f350f) SHA1(f8e84778b7ffc4da76e97992f01c742c212480cf) )
ROM_LOAD( "u28", 0x2000, 0x2000, CRC(3a1eaa99) SHA1(d1f2a61a8548135c9754097aa468672616244710) )
ROM_LOAD( "u29", 0x4000, 0x2000, CRC(0ee67e78) SHA1(c6c703000a4e0da8af65be53b2a6b2ef67860c30) )
ROM_REGION( 0x1000, "usb", 0 )
ROM_LOAD( "1924.u51", 0x0000, 0x0800, CRC(a75e0011) SHA1(7d67ce2e8a2de471221b3b565a937ae1a35e1560) )
ROM_LOAD( "1923.u50", 0x0800, 0x0800, CRC(59994a51) SHA1(57ccee24a989efe39f8ffc08aab7d72a1cdef3d1) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "1921.u68", 0x0000, 0x0800, CRC(77f8ff5a) SHA1(d535109387559dd5b58dc6432a1eae6535442079) )
ROM_LOAD( "1922.u69", 0x0800, 0x0800, CRC(cf63621e) SHA1(60452ad34f2b0e0afa0f09455d9aa84058c54fd5) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "1934.u113", 0x0000, 0x2000, CRC(39bb679c) SHA1(0a384286dbfc8b35e4779119f62769b6cfc93a52) )
ROM_LOAD( "1933.u112", 0x2000, 0x2000, CRC(1022185e) SHA1(874d796baea8ade2c642f3640ec7875a9f509a68) )
ROM_LOAD( "1932.u111", 0x4000, 0x2000, CRC(c7a715eb) SHA1(8b04558c87c5a5f94a5bab9fbe198a0b8a84ebf4) )
ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "1925.u77", 0x0000, 0x2000, CRC(a7965437) SHA1(24ab3cc9b6d70e8cab4f0a20f84fb98682b321f5) )
ROM_LOAD( "1926.u78", 0x2000, 0x2000, CRC(9a3af434) SHA1(0b5b1ac9cf8bee1c3830ef3baffcd7d3a05bf765) )
ROM_LOAD( "1927.u79", 0x4000, 0x2000, CRC(0323de2b) SHA1(6f6ceafe6472d59bd0ffecb9dd2d401659157b50) )
ROM_REGION( 0x8000, "gfx4", 0 )
ROM_LOAD( "1929.u91", 0x0000, 0x2000, CRC(55c7c757) SHA1(ad8d548eb965f343e88bad4b4ad1b5b226f21d71) )
ROM_LOAD( "1928.u90", 0x2000, 0x2000, CRC(e58b155b) SHA1(dd6abeae66de69734b7aa5e133dbfb8f8a35578e) )
ROM_LOAD( "1931.u93", 0x4000, 0x2000, CRC(55fe0f82) SHA1(391434b41b6235199a4f19a8873a523cbb417f70) )
ROM_LOAD( "1930.u92", 0x6000, 0x2000, CRC(f355f105) SHA1(93067b7390c05b71020e77abdd9577b39e486d9f) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "clr.u98", 0x0000, 0x0100, CRC(0fd671af) SHA1(7f26139398754dae7383c9375fca95b7970fcefb) )
ROM_LOAD( "clr.u72", 0x0100, 0x0100, CRC(03233bc5) SHA1(30bd690da7eda4e13df90d7ee59dbf744b3541a4) )
ROM_END
ROM_START( ixion )
ROM_REGION( 0x6000, "main", 0 )
ROM_LOAD( "1937d.u27", 0x0000, 0x2000, CRC(f447aac5) SHA1(f6ec02f20482649ba1765254e0e67a8593075092) )
ROM_LOAD( "1938b.u28", 0x2000, 0x2000, CRC(17f48640) SHA1(d661e8ae0747c2c526360cb72e403deba7a98e71) )
ROM_LOAD( "1955b.u29", 0x4000, 0x1000, CRC(78636ec6) SHA1(afca6418221e700749031cb3fa738907d77c1566) )
ROM_REGION( 0x1000, "usb", 0 )
ROM_LOAD( "1944a.u51", 0x0000, 0x0800, CRC(88215098) SHA1(54bd1c71e7f10f20623e47f4e791f54ce698bc08) )
ROM_LOAD( "1943a.u50", 0x0800, 0x0800, CRC(77e5a1f0) SHA1(00152ffb59ebac718b300fdf24314b456748ffbe) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "1939a.u68", 0x0000, 0x0800, CRC(c717ddc7) SHA1(86fdef368f097a27aac6e05bf3208fcdaf7d9da7) )
ROM_LOAD( "1940a.u69", 0x0800, 0x0800, CRC(ec4bb3ad) SHA1(8a38bc48cda59b5e76a5153d459bb2d01d6a56f3) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "1952a.u113", 0x0000, 0x2000, CRC(ffb9b03d) SHA1(b7a900166a880ca4a71fec6ad02f5c0ecfc92df8) )
ROM_LOAD( "1951a.u112", 0x2000, 0x2000, CRC(db743f1b) SHA1(a5d13d597fe999757137d96fb4bf7c7efc7a3245) )
ROM_LOAD( "1950a.u111", 0x4000, 0x2000, CRC(c2de178a) SHA1(0347a751accb02576b9cd8b123b79018cc05268c) )
ROM_REGION( 0x6000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "1945a.u77", 0x0000, 0x2000, CRC(3a3fbfe7) SHA1(f3a503f476524f9de5b55de49009972124e58601) )
ROM_LOAD( "1946a.u78", 0x2000, 0x2000, CRC(f2cb1b53) SHA1(8c2fb58ce7de7876c4d2f1a3d13c6a5efd06d354) )
ROM_LOAD( "1947a.u79", 0x4000, 0x2000, CRC(d2421e92) SHA1(07000055ace2c6983c7add180904d6bc20e1bb3b) )
ROM_REGION( 0x8000, "gfx4", 0 )
ROM_LOAD( "1948a.u91", 0x0000, 0x2000, CRC(7a7fcbbe) SHA1(76dffffcadbe446091ee98958873aa76f7b17213) )
ROM_LOAD( "1953a.u90", 0x2000, 0x2000, CRC(6b626ea7) SHA1(7e02da0b031a42b077c173d85f15f75242e61e98) )
ROM_LOAD( "1949a.u93", 0x4000, 0x2000, CRC(e7722d09) SHA1(c9a0fb4fac798454facd3d5dd02d2c05cfe8e3a6) )
ROM_LOAD( "1954a.u92", 0x6000, 0x2000, CRC(a970f5ff) SHA1(0f1f8f329ceefcbd0725f8eeff1b01348f5c9374) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "1942a.u98", 0x0000, 0x0100, CRC(3a8e6f74) SHA1(c2d480f8c8a111c1e23cbf819dea807f8128208d) )
ROM_LOAD( "1941a.u72", 0x0100, 0x0100, CRC(a5d0d97e) SHA1(2677508b44f9b7a6c6ee56e49a7b88073e80debe) )
ROM_END
ROM_START( congo )
ROM_REGION( 0x8000, "main", 0 )
ROM_LOAD( "congo1.u35", 0x0000, 0x2000, CRC(09355b5b) SHA1(0085ac7eb0035a88cb54cdd3dd6b2643141d39db) )
ROM_LOAD( "congo2.u34", 0x2000, 0x2000, CRC(1c5e30ae) SHA1(7cc5420e0e7a2793a671b938c121ae4079f5b1b8) )
ROM_LOAD( "congo3.u33", 0x4000, 0x2000, CRC(5ee1132c) SHA1(26294cd69ee43dfd29fc3642e8c04552dcdbaa49) )
ROM_LOAD( "congo4.u32", 0x6000, 0x2000, CRC(5332b9bf) SHA1(8440cc6f92918b3b467a5a0b86c9defeb0a7db0e) )
ROM_REGION( 0x2000, "audio", 0 )
ROM_LOAD( "congo17.u11", 0x0000, 0x2000, CRC(5024e673) SHA1(6f846146a4e29bcdfd5bd1bc5f1211d344cd5afa) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "congo5.u76", 0x00000, 0x1000, CRC(7bf6ba2b) SHA1(3a2bd21b0e0e55cbd737c7b075492b5e8f944150) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "congo8.u93", 0x00000, 0x2000, CRC(db99a619) SHA1(499029197d26f9aea3ac15d66b5738ce7dea1f6c) )
ROM_LOAD( "congo9.u94", 0x02000, 0x2000, CRC(93e2309e) SHA1(bd8a74332cac0cf85f319c1f35d04a4781c9d655) )
ROM_LOAD( "congo10.u95", 0x04000, 0x2000, CRC(f27a9407) SHA1(d41c90c89ae28c92bf0c57927357d9b68ed7e0ef) )
ROM_REGION( 0xc000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "congo12.u78", 0x00000, 0x2000, CRC(15e3377a) SHA1(04a7fbfd58924359fae0ba76ed152f325f07beae) )
ROM_LOAD( "congo13.u79", 0x02000, 0x2000, CRC(1d1321c8) SHA1(d12e156a24db105c5f941b7ef79f32181b616710) )
ROM_LOAD( "congo11.u77", 0x04000, 0x2000, CRC(73e2709f) SHA1(14919facf08f6983c3a9baad031239a1b57c8202) )
ROM_LOAD( "congo14.u104", 0x06000, 0x2000, CRC(bf9169fe) SHA1(303d68e38e9a47464f14dc5be6bff1be01b88bb6) )
ROM_LOAD( "congo16.u106", 0x08000, 0x2000, CRC(cb6d5775) SHA1(b1f8ead6e6f8ad995baaeb7f8554d41ed2296fff) )
ROM_LOAD( "congo15.u105", 0x0a000, 0x2000, CRC(7b15a7a4) SHA1(b1c05e60a1442e4dd56d197be8b768bcbf45e2d9) )
ROM_REGION( 0x4000, "gfx4", 0 )
ROM_LOAD( "congo6.u57", 0x0000, 0x2000, CRC(d637f02b) SHA1(29127149924c5bfdeb9456d7df2a5a5d14098794) )
ROM_LOAD( "congo7.u58", 0x2000, 0x2000, CRC(80927943) SHA1(4683520c241d209c6cabeaead9b363f046c30f70) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "congo.u68", 0x0000, 0x100, CRC(b788d8ae) SHA1(9765180f3087140c75e5953409df841787558160) )
ROM_RELOAD( 0x0100, 0x100 )
ROM_END
ROM_START( tiptop )
ROM_REGION( 0x8000, "main", 0 )
ROM_LOAD( "tiptop1.u35", 0x0000, 0x2000, CRC(e19dc77b) SHA1(d3782dd55701e0f5cd426ad2771c1bd0264c366a) )
ROM_LOAD( "tiptop2.u34", 0x2000, 0x2000, CRC(3fcd3b6e) SHA1(2898807ee36fca7fbc06616c9a070604beb782b9) )
ROM_LOAD( "tiptop3.u33", 0x4000, 0x2000, CRC(1c94250b) SHA1(cb70a91d07b0a9c61a093f1b5d37f2e69d1345c1) )
ROM_LOAD( "tiptop4.u32", 0x6000, 0x2000, CRC(577b501b) SHA1(5cad98a60a5241ba9467aa03fcd94c7490e6dbbb) )
ROM_REGION( 0x2000, "audio", 0 )
ROM_LOAD( "congo17.u11", 0x0000, 0x2000, CRC(5024e673) SHA1(6f846146a4e29bcdfd5bd1bc5f1211d344cd5afa) )
ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "congo5.u76", 0x00000, 0x1000, CRC(7bf6ba2b) SHA1(3a2bd21b0e0e55cbd737c7b075492b5e8f944150) )
ROM_REGION( 0x6000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "congo8.u93", 0x00000, 0x2000, CRC(db99a619) SHA1(499029197d26f9aea3ac15d66b5738ce7dea1f6c) )
ROM_LOAD( "congo9.u94", 0x02000, 0x2000, CRC(93e2309e) SHA1(bd8a74332cac0cf85f319c1f35d04a4781c9d655) )
ROM_LOAD( "congo10.u95", 0x04000, 0x2000, CRC(f27a9407) SHA1(d41c90c89ae28c92bf0c57927357d9b68ed7e0ef) )
ROM_REGION( 0xc000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "congo12.u78", 0x00000, 0x2000, CRC(15e3377a) SHA1(04a7fbfd58924359fae0ba76ed152f325f07beae) )
ROM_LOAD( "congo13.u79", 0x02000, 0x2000, CRC(1d1321c8) SHA1(d12e156a24db105c5f941b7ef79f32181b616710) )
ROM_LOAD( "congo11.u77", 0x04000, 0x2000, CRC(73e2709f) SHA1(14919facf08f6983c3a9baad031239a1b57c8202) )
ROM_LOAD( "congo14.u104", 0x06000, 0x2000, CRC(bf9169fe) SHA1(303d68e38e9a47464f14dc5be6bff1be01b88bb6) )
ROM_LOAD( "congo16.u106", 0x08000, 0x2000, CRC(cb6d5775) SHA1(b1f8ead6e6f8ad995baaeb7f8554d41ed2296fff) )
ROM_LOAD( "congo15.u105", 0x0a000, 0x2000, CRC(7b15a7a4) SHA1(b1c05e60a1442e4dd56d197be8b768bcbf45e2d9) )
ROM_REGION( 0x4000, "gfx4", 0 )
ROM_LOAD( "congo6.u57", 0x0000, 0x2000, CRC(d637f02b) SHA1(29127149924c5bfdeb9456d7df2a5a5d14098794) )
ROM_LOAD( "congo7.u58", 0x2000, 0x2000, CRC(80927943) SHA1(4683520c241d209c6cabeaead9b363f046c30f70) )
ROM_REGION( 0x0200, "proms", 0 )
ROM_LOAD( "congo.u68", 0x0000, 0x100, CRC(b788d8ae) SHA1(9765180f3087140c75e5953409df841787558160) )
ROM_RELOAD( 0x0100, 0x100 )
ROM_END
/*************************************
*
* ROM decryption
*
*************************************/
static void zaxxonb_decode(running_machine *machine, const char *region)
{
/*
the values vary, but the translation mask is always laid out like this:
0 1 2 3 4 5 6 7 8 9 a b c d e f
0 A A B B A A B B C C D D C C D D
1 A A B B A A B B C C D D C C D D
2 E E F F E E F F G G H H G G H H
3 E E F F E E F F G G H H G G H H
4 A A B B A A B B C C D D C C D D
5 A A B B A A B B C C D D C C D D
6 E E F F E E F F G G H H G G H H
7 E E F F E E F F G G H H G G H H
8 H H G G H H G G F F E E F F E E
9 H H G G H H G G F F E E F F E E
a D D C C D D C C B B A A B B A A
b D D C C D D C C B B A A B B A A
c H H G G H H G G F F E E F F E E
d H H G G H H G G F F E E F F E E
e D D C C D D C C B B A A B B A A
f D D C C D D C C B B A A B B A A
(e.g. 0xc0 is XORed with H)
therefore in the following tables we only keep track of A, B, C, D, E, F, G and H.
*/
static const UINT8 data_xortable[2][8] =
{
{ 0x0a,0x0a,0x22,0x22,0xaa,0xaa,0x82,0x82 }, /* ...............0 */
{ 0xa0,0xaa,0x28,0x22,0xa0,0xaa,0x28,0x22 }, /* ...............1 */
};
static const UINT8 opcode_xortable[8][8] =
{
{ 0x8a,0x8a,0x02,0x02,0x8a,0x8a,0x02,0x02 }, /* .......0...0...0 */
{ 0x80,0x80,0x08,0x08,0xa8,0xa8,0x20,0x20 }, /* .......0...0...1 */
{ 0x8a,0x8a,0x02,0x02,0x8a,0x8a,0x02,0x02 }, /* .......0...1...0 */
{ 0x02,0x08,0x2a,0x20,0x20,0x2a,0x08,0x02 }, /* .......0...1...1 */
{ 0x88,0x0a,0x88,0x0a,0xaa,0x28,0xaa,0x28 }, /* .......1...0...0 */
{ 0x80,0x80,0x08,0x08,0xa8,0xa8,0x20,0x20 }, /* .......1...0...1 */
{ 0x88,0x0a,0x88,0x0a,0xaa,0x28,0xaa,0x28 }, /* .......1...1...0 */
{ 0x02,0x08,0x2a,0x20,0x20,0x2a,0x08,0x02 } /* .......1...1...1 */
};
int A;
UINT8 *rom = memory_region(machine, region);
int size = memory_region_length(machine, region);
UINT8 *decrypt = auto_malloc(size);
memory_set_decrypted_region(0, 0x0000, size - 1, decrypt);
for (A = 0x0000; A < size; A++)
{
int i,j;
UINT8 src;
src = rom[A];
/* pick the translation table from bit 0 of the address */
i = A & 1;
/* pick the offset in the table from bits 1, 3 and 5 of the source data */
j = ((src >> 1) & 1) + (((src >> 3) & 1) << 1) + (((src >> 5) & 1) << 2);
/* the bottom half of the translation table is the mirror image of the top */
if (src & 0x80) j = 7 - j;
/* decode the ROM data */
rom[A] = src ^ data_xortable[i][j];
/* now decode the opcodes */
/* pick the translation table from bits 0, 4, and 8 of the address */
i = ((A >> 0) & 1) + (((A >> 4) & 1) << 1) + (((A >> 8) & 1) << 2);
decrypt[A] = src ^ opcode_xortable[i][j];
}
}
/*************************************
*
* Driver initialization
*
*************************************/
static DRIVER_INIT( zaxxonb )
{
zaxxonb_decode(machine, "main");
}
static DRIVER_INIT( szaxxon )
{
szaxxon_decode(machine, "main");
}
static DRIVER_INIT( futspy )
{
futspy_decode(machine, "main");
}
static DRIVER_INIT( razmataz )
{
nprinces_decode(machine, "main");
/* additional input ports are wired */
memory_install_read8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0xc004, 0xc004, 0, 0x18f3, input_port_read_handler8(machine->portconfig, "SW04"));
memory_install_read8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0xc008, 0xc008, 0, 0x18f3, input_port_read_handler8(machine->portconfig, "SW08"));
memory_install_read8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0xc00c, 0xc00c, 0, 0x18f3, input_port_read_handler8(machine->portconfig, "SW0C"));
/* unknown behavior expected here */
memory_install_read8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0xc80a, 0xc80a, 0, 0, razmataz_counter_r);
/* connect the universal sound board */
memory_install_readwrite8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0xe03c, 0xe03c, 0, 0x1f00, sega_usb_status_r, sega_usb_data_w);
/* additional state saving */
state_save_register_global_array(razmataz_dial_pos);
state_save_register_global(razmataz_counter);
}
static DRIVER_INIT( ixion )
{
szaxxon_decode(machine, "main");
/* connect the universal sound board */
memory_install_readwrite8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0xe03c, 0xe03c, 0, 0x1f00, sega_usb_status_r, sega_usb_data_w);
}
/*************************************
*
* Game drivers
*
*************************************/
/* these games run on standard Zaxxon hardware */
GAME( 1982, zaxxon, 0, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, zaxxonb, zaxxon, zaxxon, zaxxon, zaxxonb, ROT90, "bootleg", "Jackson", GAME_SUPPORTS_SAVE )
GAME( 1982, szaxxon, 0, zaxxon, szaxxon, szaxxon, ROT90, "Sega", "Super Zaxxon", GAME_SUPPORTS_SAVE )
GAME( 1984, futspy, 0, futspy, futspy, futspy, ROT90, "Sega", "Future Spy", GAME_SUPPORTS_SAVE )
/* these games run on modified Zaxxon hardware with no skewing, extra inputs, and a */
/* G-80 Universal Sound Board */
GAME( 1983, razmataz, 0, razmataz, razmataz, razmataz, ROT90, "Sega", "Razzmatazz", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1983, ixion, 0, razmataz, ixion, ixion, ROT270, "Sega", "Ixion (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
/* these games run on a slightly newer Zaxxon hardware with more ROM space and a */
/* custom sprite DMA chip */
GAME( 1983, congo, 0, congo, congo, 0, ROT90, "Sega", "Congo Bongo", GAME_SUPPORTS_SAVE )
GAME( 1983, tiptop, congo, congo, congo, 0, ROT90, "Sega", "Tip Top", GAME_SUPPORTS_SAVE )