/***************************************************************************
Tutankham
driver by Mirko Buffoni
based on original work by Rob Jarrett
I include here the document based on Rob Jarrett's research because it's
really exaustive.
Sound board: uses the same board as Pooyan.
Note:
* The sound board uses a 14.318 MHz xtal.
* The cpu/video board uses a 18.432 MHz xtal.
Todo:
* Discrete filters
* Starfield
***************************************************************************/
#include "driver.h"
#include "tutankhm.h"
#include "cpu/m6809/m6809.h"
#include "audio/timeplt.h"
static UINT8 irq_toggle;
static UINT8 irq_enable;
/*************************************
*
* Interrupts
*
*************************************/
static INTERRUPT_GEN( tutankhm_interrupt )
{
/* flip flops cause the interrupt to be signalled every other frame */
irq_toggle ^= 1;
if (irq_toggle && irq_enable)
cpu_set_input_line(device, 0, ASSERT_LINE);
}
static WRITE8_HANDLER( irq_enable_w )
{
irq_enable = data & 1;
if (!irq_enable)
cpu_set_input_line(space->machine->cpu[0], 0, CLEAR_LINE);
}
/*************************************
*
* Bank selection
*
*************************************/
static MACHINE_START( tutankhm )
{
memory_configure_bank(machine, 1, 0, 16, memory_region(machine, "maincpu") + 0x10000, 0x1000);
state_save_register_global(machine, irq_toggle);
state_save_register_global(machine, irq_enable);
}
static WRITE8_HANDLER( tutankhm_bankselect_w )
{
memory_set_bank(space->machine, 1, data & 0x0f);
}
/*************************************
*
* Outputs
*
*************************************/
static WRITE8_HANDLER( sound_mute_w )
{
sound_global_enable(~data & 1);
}
static WRITE8_HANDLER( tutankhm_coin_counter_w )
{
coin_counter_w(offset ^ 1, data);
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_RAM AM_BASE(&videoram) AM_SIZE(&videoram_size)
AM_RANGE(0x8000, 0x800f) AM_MIRROR(0x00f0) AM_RAM AM_BASE(&paletteram)
AM_RANGE(0x8100, 0x8100) AM_MIRROR(0x000f) AM_RAM AM_BASE(&tutankhm_scroll)
AM_RANGE(0x8120, 0x8120) AM_MIRROR(0x000f) AM_READ(watchdog_reset_r)
AM_RANGE(0x8160, 0x8160) AM_MIRROR(0x000f) AM_READ_PORT("DSW2") /* DSW2 (inverted bits) */
AM_RANGE(0x8180, 0x8180) AM_MIRROR(0x000f) AM_READ_PORT("IN0") /* IN0 I/O: Coin slots, service, 1P/2P buttons */
AM_RANGE(0x81a0, 0x81a0) AM_MIRROR(0x000f) AM_READ_PORT("IN1") /* IN1: Player 1 I/O */
AM_RANGE(0x81c0, 0x81c0) AM_MIRROR(0x000f) AM_READ_PORT("IN2") /* IN2: Player 2 I/O */
AM_RANGE(0x81e0, 0x81e0) AM_MIRROR(0x000f) AM_READ_PORT("DSW1") /* DSW1 (inverted bits) */
AM_RANGE(0x8200, 0x8200) AM_MIRROR(0x00f8) AM_READWRITE(SMH_NOP, irq_enable_w)
AM_RANGE(0x8202, 0x8203) AM_MIRROR(0x00f8) AM_WRITE(tutankhm_coin_counter_w)
AM_RANGE(0x8205, 0x8205) AM_MIRROR(0x00f8) AM_WRITE(sound_mute_w)
AM_RANGE(0x8206, 0x8206) AM_MIRROR(0x00f8) AM_WRITE(tutankhm_flip_screen_x_w)
AM_RANGE(0x8207, 0x8207) AM_MIRROR(0x00f8) AM_WRITE(tutankhm_flip_screen_y_w)
AM_RANGE(0x8300, 0x8300) AM_MIRROR(0x00ff) AM_WRITE(tutankhm_bankselect_w)
AM_RANGE(0x8600, 0x8600) AM_MIRROR(0x00ff) AM_WRITE(timeplt_sh_irqtrigger_w)
AM_RANGE(0x8700, 0x8700) AM_MIRROR(0x00ff) AM_WRITE(soundlatch_w)
AM_RANGE(0x8800, 0x8fff) AM_RAM
AM_RANGE(0x9000, 0x9fff) AM_ROMBANK(1)
AM_RANGE(0xa000, 0xffff) AM_ROM
ADDRESS_MAP_END
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( tutankhm )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x00, "256 (Cheat)")
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x08, "30000" )
PORT_DIPSETTING( 0x00, "40000" )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x40, 0x40, "Flash Bomb" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, "1 per Life" )
PORT_DIPSETTING( 0x00, "1 per Game" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, "Disabled" )
/* 0x00 not commented out since the game makes the usual sound if you insert the coin */
INPUT_PORTS_END
/*************************************
*
* Machine drivers
*
*************************************/
static MACHINE_DRIVER_START( tutankhm )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M6809, 1500000) /* 1.5 MHz ??? */
MDRV_CPU_PROGRAM_MAP(main_map,0)
MDRV_CPU_VBLANK_INT("screen", tutankhm_interrupt)
MDRV_MACHINE_START(tutankhm)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) /* not sure about the visible area */
MDRV_VIDEO_START(tutankhm)
MDRV_VIDEO_UPDATE(tutankhm)
/* sound hardware */
MDRV_IMPORT_FROM(timeplt_sound)
MACHINE_DRIVER_END
/*************************************
*
* ROM definitions
*
*************************************/
/*
Tutankham
CPU/Video Board: KT-3203-1B
Sound Board: KT-5112-2B
*/
ROM_START( tutankhm )
ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for M6809 CPU code + 64k for ROM banks */
ROM_LOAD( "h1.bin", 0x0a000, 0x1000, CRC(da18679f) SHA1(8d2a3665db937d0e1d19300ae22277d9db61fcbc) ) /* program ROMs */
ROM_LOAD( "h2.bin", 0x0b000, 0x1000, CRC(a0f02c85) SHA1(29a78b3ffd6b597772953543b02dd59acf5af38c) )
ROM_LOAD( "h3.bin", 0x0c000, 0x1000, CRC(ea03a1ab) SHA1(27a3cca0595bac642caaf9ee2f276814442c8721) )
ROM_LOAD( "h4.bin", 0x0d000, 0x1000, CRC(bd06fad0) SHA1(bd10bbb413d8dd362072522e902575d819fa8336) )
ROM_LOAD( "h5.bin", 0x0e000, 0x1000, CRC(bf9fd9b0) SHA1(458ea2ff5eedaaa02e32444dd6004d2eaadbdeab) )
ROM_LOAD( "h6.bin", 0x0f000, 0x1000, CRC(fe079c5b) SHA1(0757490aaa1cea4f4bbe1230d811a0d917f59e52) )
ROM_LOAD( "j1.bin", 0x10000, 0x1000, CRC(7eb59b21) SHA1(664d3e08df0f3d6690838810b6fe273eec3b7821) ) /* graphic ROMs (banked) -- only 9 of 12 are filled */
ROM_LOAD( "j2.bin", 0x11000, 0x1000, CRC(6615eff3) SHA1(e8455eab03f66642880595cfa0e9be285bf9fad0) )
ROM_LOAD( "j3.bin", 0x12000, 0x1000, CRC(a10d4444) SHA1(683899e1014ee075b16d9d2610c3c5b5c4efedb6) )
ROM_LOAD( "j4.bin", 0x13000, 0x1000, CRC(58cd143c) SHA1(e4ab27c09858cede478f4ed3ac6d7392e383a470) )
ROM_LOAD( "j5.bin", 0x14000, 0x1000, CRC(d7e7ae95) SHA1(7068797770a6c42dc733b253bf6b7376eb6e071e) )
ROM_LOAD( "j6.bin", 0x15000, 0x1000, CRC(91f62b82) SHA1(2a78039ee63226978544142727d00d1ccc6d2ab4) )
ROM_LOAD( "j7.bin", 0x16000, 0x1000, CRC(afd0a81f) SHA1(cf10308a0fa4ffabd0deeb186b5602468028ff92) )
ROM_LOAD( "j8.bin", 0x17000, 0x1000, CRC(dabb609b) SHA1(773b99b670db41a9de58d14b51f81ce0c446ca84) )
ROM_LOAD( "j9.bin", 0x18000, 0x1000, CRC(8ea9c6a6) SHA1(fe1b299f8760fc5418179d3569932ee2c4dff461) )
/* the other banks (1900-1fff) are empty */
ROM_REGION( 0x10000 , "tpsound", 0 ) /* 64k for Z80 sound CPU code */
ROM_LOAD( "11-7a.bin", 0x0000, 0x1000, CRC(b52d01fa) SHA1(9b6cf9ea51d3a87c174f34d42a4b1b5f38b48723) )
ROM_LOAD( "10-8a.bin", 0x1000, 0x1000, CRC(9db5c0ce) SHA1(b5bc1d89a7f7d7a0baae64390c37ee11f69a0e76) )
ROM_END
ROM_START( tutankst )
ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for M6809 CPU code + 64k for ROM banks */
ROM_LOAD( "h1.bin", 0x0a000, 0x1000, CRC(da18679f) SHA1(8d2a3665db937d0e1d19300ae22277d9db61fcbc) ) /* program ROMs */
ROM_LOAD( "h2.bin", 0x0b000, 0x1000, CRC(a0f02c85) SHA1(29a78b3ffd6b597772953543b02dd59acf5af38c) )
ROM_LOAD( "ra1_3h.cpu", 0x0c000, 0x1000, CRC(2d62d7b1) SHA1(910718f36735f2614cda0c3a1abdfa995d82dbd2) )
ROM_LOAD( "h4.bin", 0x0d000, 0x1000, CRC(bd06fad0) SHA1(bd10bbb413d8dd362072522e902575d819fa8336) )
ROM_LOAD( "h5.bin", 0x0e000, 0x1000, CRC(bf9fd9b0) SHA1(458ea2ff5eedaaa02e32444dd6004d2eaadbdeab) )
ROM_LOAD( "ra1_6h.cpu", 0x0f000, 0x1000, CRC(c43b3865) SHA1(3112cf831c5b6318337e591ccb0003aeab722652) )
ROM_LOAD( "j1.bin", 0x10000, 0x1000, CRC(7eb59b21) SHA1(664d3e08df0f3d6690838810b6fe273eec3b7821) ) /* graphic ROMs (banked) -- only 9 of 12 are filled */
ROM_LOAD( "j2.bin", 0x11000, 0x1000, CRC(6615eff3) SHA1(e8455eab03f66642880595cfa0e9be285bf9fad0) )
ROM_LOAD( "j3.bin", 0x12000, 0x1000, CRC(a10d4444) SHA1(683899e1014ee075b16d9d2610c3c5b5c4efedb6) )
ROM_LOAD( "j4.bin", 0x13000, 0x1000, CRC(58cd143c) SHA1(e4ab27c09858cede478f4ed3ac6d7392e383a470) )
ROM_LOAD( "j5.bin", 0x14000, 0x1000, CRC(d7e7ae95) SHA1(7068797770a6c42dc733b253bf6b7376eb6e071e) )
ROM_LOAD( "j6.bin", 0x15000, 0x1000, CRC(91f62b82) SHA1(2a78039ee63226978544142727d00d1ccc6d2ab4) )
ROM_LOAD( "j7.bin", 0x16000, 0x1000, CRC(afd0a81f) SHA1(cf10308a0fa4ffabd0deeb186b5602468028ff92) )
ROM_LOAD( "j8.bin", 0x17000, 0x1000, CRC(dabb609b) SHA1(773b99b670db41a9de58d14b51f81ce0c446ca84) )
ROM_LOAD( "j9.bin", 0x18000, 0x1000, CRC(8ea9c6a6) SHA1(fe1b299f8760fc5418179d3569932ee2c4dff461) )
/* the other banks (1900-1fff) are empty */
ROM_REGION( 0x10000 , "tpsound", 0 ) /* 64k for Z80 sound CPU code */
ROM_LOAD( "11-7a.bin", 0x0000, 0x1000, CRC(b52d01fa) SHA1(9b6cf9ea51d3a87c174f34d42a4b1b5f38b48723) )
ROM_LOAD( "10-8a.bin", 0x1000, 0x1000, CRC(9db5c0ce) SHA1(b5bc1d89a7f7d7a0baae64390c37ee11f69a0e76) )
ROM_END
/*************************************
*
* Game drivers
*
*************************************/
GAME( 1982, tutankhm, 0, tutankhm, tutankhm, 0, ROT90, "Konami", "Tutankham", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS)
GAME( 1982, tutankst, tutankhm, tutankhm, tutankhm, 0, ROT90, "[Konami] (Stern license)", "Tutankham (Stern)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS)