/*
Track & Field / Hyper Olympic
Konami 1983
PCB Layouts
-----------
Top board
GX361 PWB(B)3000151A
|----------------------------------------|
| Z80A 3.579545MHz|
| 14.31818MHz VLM5030|
|CN1 SN76489 |
| |
| 361D13.2C |
| 361D15.9C|
| |
| |
| LA4460 |
|1 |
|8 VOL |
|W 2114 2114 4066 |
|A |
|Y M5224 |
| |
|CN2 DSW1 DSW2 LM358 |
|----------------------------------------|
Notes:
Z80A - Clock input 3.579545MHz [14.31818/4]
VLM5030 - Clock input 3.579545MHz
SN76489 - Texas Instruments Digital Complex Sound Generator, clock input 1.7897725MHz [3.579545/2]
361* - 2764 EPROMs
2114 - 1k x4 SRAM with multiplexed I/O
M5224 - Mitsubishi M5224 Quad Operational Amplifier (compatible with LM324)
LM358 - Dual Operational Amplifier
CN1 - Flat cable joining to main board
CN2 - 2-pin power connector for +5V/GND
DSW1/2 - 8-position DIP switches
Note: On most original boards the Z80, VLM and 76489 have their part numbers scratched off. The
76489 might be a 76496? The schematics say '76489'
Measurements
------------
VSync - 60.6035Hz
HSync - 15.5176kHz
XTAL1 - 3.57884MHz
XTAL2 - 14.31959MHz
Bottom Board
GX361 PWB(A)2000103B
|---------------------------------------------------------------------|
| 361F01.1A 361F04.4A 6116 BATTERY 2114 2114 2148 |
| 361F02.2A 361F05.5A DIP28(1)|
| 361F03.3A 2114 2114 2148 |
| 361B17.16B |
|CN1 |
| CPU |
| 361D06.C12 361D08.C13 DIP28(4)|
| 361D07.C13 361D09.C15 |
| |
| |
| |
| |
| |
| 18.432MHz |
| DIP28(3) DIP40 361B18.15E |
| 361B16.1F |
| |
| |
| NE555 |
| |
| 361E11.15H |
|CN2 DIP28(2) 6116 6116 361E10.14H 361E12.16H|
|---------------------------------------------------------------------|
Notes:
CPU - Konami-1 Custom Encrypted CPU, clock input 1.536MHz [18.432/12]
2114 - 1k x4 SRAM with multiplexed I/O
2148 - 1k x4 SRAM
6116 - 2k x8 SRAM
361B* - TBP18S030/MMI6301 Bipolar PROMs
361D* - 2764 EPROM
361E* - 2764 EPROM
361F* - 2764 EPROM
NE555 - General Purpose Timer IC
CN1 - Flat cable joining to top board
CN2 - 2-pin power connector for +5V/GND
DIP28(1) - Konami custom chip marked '502' or logic board KONAMI PWB4000231
DIP28(2) - Konami custom chip marked '082'
DIP28(3) - Konami custom chip marked '504' or logic board KONAMI PWB4000206A
DIP28(4) - Konami custom chip marked '083'
DIP40 - Konami custom chip marked '503' or logic board KONAMI KC001
Note: On most original boards the 6116 and all Konami custom chips have their part numbers scratched off.
On some PCBs the custom 50x/08x chips have been replaced with a small daughterboard containing only
logic chips (all of the custom chips are really just logic ICs inside a single plastic DIP package)
DIP Switch Settings
-------------------
DIP SW1
|------------------------------------------|
| 1 2 3 4 5 6 7 8 |
|------------------------------------------|
|Coins/Plays |
|1/1 Off Off Off Off Off Off Off Off|
|1/2 On Off Off Off On Off Off Off|
|1/3 Off On Off Off Off On Off Off|
|1/4 On On Off Off On On Off Off|
|1/5 Off Off On Off Off Off On Off|
|1/6 On Off On Off On Off On Off|
|1/7 Off On On Off Off On On Off|
|2/1 On On On Off On On On Off|
|2/3 Off Off Off On Off Off Off On |
|2/5 On Off Off On On Off Off On |
|3/1 Off On Off On Off On Off On |
|3/2 On On Off On On On Off On |
|3/4 Off Off On On Off Off On On |
|4/1 On Off On On On Off On On |
|4/3 Off On On On Off On On On |
|Freeplay On On On On On On On On |
|------------------------------------------|
DIP SW2
|----------------------------------------------|
| 1 2 3 4 5 6 7 8 |
|----------------------------------------------|
|Lives |
|1 Off |
|2 On |
|----------------------------------------------|
|At Last Event.... |
|End Game Off |
|Continue On |
|----------------------------------------------|
|Cabinet |
|Table Off |
|Upright On |
|----------------------------------------------|
|Bonus Player |
|None Off |
|100,000 and every 100,000 On |
|----------------------------------------------|
|World Records |
|Keep Off |
|Clear At Power On On |
|----------------------------------------------|
|Difficulty |
|Easy Off Off |
|Normal On Off |
|Hard Off On |
|Difficult On On |
|----------------------------------------------|
|Attract Sound |
|Sound On On |
|Sound Off Off|
|----------------------------------------------|
*/
/***************************************************************************
Konami games memory map (preliminary)
Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz)
Track'n'Field
MAIN BOARD:
0000-17ff RAM
1800-183f Sprite RAM Pt 1
1C00-1C3f Sprite RAM Pt 2
3800-3bff Color RAM
3000-33ff Video RAM
6000-ffff ROM
1200-12ff IO
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "cpu/m6800/m6800.h"
#include "machine/konami1.h"
#include "cpu/m6809/m6809.h"
#include "sound/sn76496.h"
#include "sound/vlm5030.h"
#include "sound/dac.h"
#include "audio/trackfld.h"
#include "audio/hyprolyb.h"
#include "includes/trackfld.h"
#include "includes/konamipt.h"
#include "machine/nvram.h"
#define MASTER_CLOCK XTAL_18_432MHz
#define SOUND_CLOCK XTAL_14_31818MHz
#define VLM_CLOCK XTAL_3_579545MHz
static WRITE8_HANDLER( coin_w )
{
coin_counter_w(space->machine(), offset, data & 1);
}
static WRITE8_HANDLER( questions_bank_w )
{
if (!(data & 0x01))
memory_set_bank(space->machine(), "bank1", 0);
else if (!(data & 0x02))
memory_set_bank(space->machine(), "bank1", 1);
else if (!(data & 0x04))
memory_set_bank(space->machine(), "bank1", 2);
else if (!(data & 0x08))
memory_set_bank(space->machine(), "bank1", 3);
else if (!(data & 0x10))
memory_set_bank(space->machine(), "bank1", 4);
else if (!(data & 0x20))
memory_set_bank(space->machine(), "bank1", 5);
else if (!(data & 0x40))
memory_set_bank(space->machine(), "bank1", 6);
else if (!(data & 0x80))
memory_set_bank(space->machine(), "bank1", 7);
}
static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 )
AM_RANGE(0x1000, 0x1000) AM_MIRROR(0x007f) AM_WRITE(watchdog_reset_w) /* AFE */
AM_RANGE(0x1080, 0x1080) AM_MIRROR(0x0078) AM_WRITE(trackfld_flipscreen_w) /* FLIP */
AM_RANGE(0x1081, 0x1081) AM_MIRROR(0x0078) AM_WRITE(konami_sh_irqtrigger_w) /* 26 */ /* cause interrupt on audio CPU */
AM_RANGE(0x1082, 0x1082) AM_MIRROR(0x0078) AM_WRITENOP /* 25 */
AM_RANGE(0x1083, 0x1084) AM_MIRROR(0x0078) AM_WRITE(coin_w) /* 24, 23 */
AM_RANGE(0x1085, 0x1085) AM_MIRROR(0x0078) AM_WRITENOP /* CN3.2 */
AM_RANGE(0x1086, 0x1086) AM_MIRROR(0x0078) AM_WRITENOP /* CN3.4 */
AM_RANGE(0x1087, 0x1087) AM_MIRROR(0x0078) AM_WRITE(interrupt_enable_w) /* INT */
AM_RANGE(0x1100, 0x1100) AM_MIRROR(0x007f) AM_WRITE(soundlatch_w) /* 32 */
AM_RANGE(0x1200, 0x1200) AM_MIRROR(0x007f) AM_READ_PORT("DSW2")
AM_RANGE(0x1280, 0x1280) AM_MIRROR(0x007c) AM_READ_PORT("SYSTEM")
AM_RANGE(0x1281, 0x1281) AM_MIRROR(0x007c) AM_READ_PORT("IN0")
AM_RANGE(0x1282, 0x1282) AM_MIRROR(0x007c) AM_READ_PORT("IN1")
AM_RANGE(0x1283, 0x1283) AM_MIRROR(0x007c) AM_READ_PORT("DSW1")
/* not used according to schems: AM_RANGE(0x1300, 0x1300) AM_MIRROR(0x007f) AM_READ_PORT("DSW3") */
AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
AM_RANGE(0x1860, 0x1bff) AM_RAM
AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
AM_RANGE(0x1c60, 0x1fff) AM_RAM
AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( yieartf_map, AS_PROGRAM, 8 )
AM_RANGE(0x1000, 0x1000) AM_MIRROR(0x007f) AM_WRITE(watchdog_reset_w) /* AFE */
AM_RANGE(0x1080, 0x1080) AM_MIRROR(0x0078) AM_WRITE(trackfld_flipscreen_w) /* FLIP */
AM_RANGE(0x1081, 0x1081) AM_MIRROR(0x0078) AM_WRITE(konami_sh_irqtrigger_w) /* 26 */ /* cause interrupt on audio CPU */
AM_RANGE(0x1082, 0x1082) AM_MIRROR(0x0078) AM_WRITENOP /* 25 */
AM_RANGE(0x1083, 0x1084) AM_MIRROR(0x0078) AM_WRITE(coin_w) /* 24, 23 */
AM_RANGE(0x1085, 0x1085) AM_MIRROR(0x0078) AM_WRITENOP /* CN3.2 */
AM_RANGE(0x1086, 0x1086) AM_MIRROR(0x0078) AM_WRITENOP /* CN3.4 */
AM_RANGE(0x1087, 0x1087) AM_MIRROR(0x0078) AM_WRITE(interrupt_enable_w) /* INT */
// AM_RANGE(0x1100, 0x1100) AM_MIRROR(0x007f) AM_WRITE(soundlatch_w) /* 32 */
AM_RANGE(0x1200, 0x1200) AM_MIRROR(0x007f) AM_READ_PORT("DSW2")
AM_RANGE(0x1280, 0x1280) AM_MIRROR(0x007c) AM_READ_PORT("SYSTEM")
AM_RANGE(0x1281, 0x1281) AM_MIRROR(0x007c) AM_READ_PORT("IN0")
AM_RANGE(0x1282, 0x1282) AM_MIRROR(0x007c) AM_READ_PORT("IN1")
AM_RANGE(0x1283, 0x1283) AM_MIRROR(0x007c) AM_READ_PORT("DSW1")
AM_RANGE(0x1300, 0x1300) AM_MIRROR(0x007f) AM_READ_PORT("DSW3")
AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
AM_RANGE(0x1860, 0x1bff) AM_RAM
AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
AM_RANGE(0x1c60, 0x1fff) AM_RAM
AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( reaktor_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
/* all usual addresses +0x8000 */
AM_RANGE(0x9000, 0x9000) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x9080, 0x9080) AM_WRITE(trackfld_flipscreen_w)
AM_RANGE(0x9081, 0x9081) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */
AM_RANGE(0x9083, 0x9084) AM_WRITE(coin_w)
AM_RANGE(0x9087, 0x9087) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x9100, 0x9100) AM_WRITE(soundlatch_w)
AM_RANGE(0x9200, 0x9200) AM_READ_PORT("DSW2")
AM_RANGE(0x9280, 0x9280) AM_READ_PORT("SYSTEM")
AM_RANGE(0x9281, 0x9281) AM_READ_PORT("IN0")
AM_RANGE(0x9282, 0x9282) AM_READ_PORT("IN1")
AM_RANGE(0x9283, 0x9283) AM_READ_PORT("DSW1")
AM_RANGE(0x9800, 0x983f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
AM_RANGE(0x9840, 0x985f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
AM_RANGE(0x9860, 0x9bff) AM_RAM
AM_RANGE(0x9c00, 0x9c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
AM_RANGE(0x9c40, 0x9c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
AM_RANGE(0x9c60, 0x9fff) AM_RAM
AM_RANGE(0xa800, 0xabff) AM_RAM
AM_RANGE(0xac00, 0xafff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0xb000, 0xb7ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
AM_RANGE(0xb800, 0xbfff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
ADDRESS_MAP_END
/* Reaktor reads / writes some I/O ports, no idea what they're connected to, if anything */
static ADDRESS_MAP_START( reaktor_io_map, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_WRITENOP
AM_RANGE(0x01, 0x01) AM_NOP
AM_RANGE(0x02, 0x02) AM_WRITENOP
AM_RANGE(0x03, 0x03) AM_WRITENOP
ADDRESS_MAP_END
static ADDRESS_MAP_START( mastkin_map, AS_PROGRAM, 8 )
AM_RANGE(0x1000, 0x1000) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x10b0, 0x10b0) AM_WRITE(trackfld_flipscreen_w)
AM_RANGE(0x10b1, 0x10b1) AM_WRITE(konami_sh_irqtrigger_w)
AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w)
AM_RANGE(0x1087, 0x1087) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w)
AM_RANGE(0x1200, 0x1200) AM_READ_PORT("DSW2")
AM_RANGE(0x1280, 0x1280) AM_READ_PORT("SYSTEM")
AM_RANGE(0x1281, 0x1281) AM_READ_PORT("IN0")
// AM_RANGE(0x1282, 0x1282) AM_READ_PORT("IN1") /* unused */
AM_RANGE(0x1283, 0x1283) AM_READ_PORT("DSW1")
AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
AM_RANGE(0x1860, 0x1bff) AM_RAM
AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
AM_RANGE(0x1c60, 0x1fff) AM_RAM
AM_RANGE(0x2800, 0x2bff) AM_RAM
AM_RANGE(0x2c00, 0x2fff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( wizzquiz_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x007f) AM_RAM
AM_RANGE(0x1000, 0x1000) AM_READWRITE(watchdog_reset_r, watchdog_reset_w)
AM_RANGE(0x1080, 0x1080) AM_WRITE(trackfld_flipscreen_w)
AM_RANGE(0x1081, 0x1081) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */
AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w)
AM_RANGE(0x1087, 0x1087) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w)
AM_RANGE(0x1200, 0x1200) AM_READ_PORT("DSW2")
AM_RANGE(0x1280, 0x1280) AM_READ_PORT("SYSTEM")
AM_RANGE(0x1281, 0x1281) AM_READ_PORT("IN0")
AM_RANGE(0x1282, 0x1282) AM_READ_PORT("IN1")
AM_RANGE(0x1283, 0x1283) AM_READ_PORT("DSW1")
AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
AM_RANGE(0x1860, 0x1bff) AM_RAM
AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
AM_RANGE(0x1c60, 0x1fff) AM_RAM
AM_RANGE(0x2800, 0x2bff) AM_RAM
AM_RANGE(0x2c00, 0x2fff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
AM_RANGE(0xc000, 0xc000) AM_WRITE(questions_bank_w)
AM_RANGE(0x6000, 0xdfff) AM_ROMBANK("bank1")
AM_RANGE(0xe000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x4000, 0x43ff) AM_MIRROR(0x1c00) AM_RAM
AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x1fff) AM_READ(soundlatch_r)
AM_RANGE(0x8000, 0x8000) AM_MIRROR(0x1fff) AM_READ(trackfld_sh_timer_r)
AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1fff) AM_WRITE(konami_SN76496_latch_w)
AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x1fff) AM_DEVWRITE("snsnd", konami_SN76496_w)
AM_RANGE(0xe000, 0xe000) AM_MIRROR(0x1ff8) AM_DEVWRITE("dac", dac_w)
AM_RANGE(0xe001, 0xe001) AM_MIRROR(0x1ff8) AM_NOP /* watch dog ?; reaktor reads here */
AM_RANGE(0xe002, 0xe002) AM_MIRROR(0x1ff8) AM_DEVREAD("vlm", trackfld_speech_r)
AM_RANGE(0xe003, 0xe003) AM_MIRROR(0x1ff8) AM_MASK(0x0380) AM_DEVWRITE("vlm", trackfld_sound_w)
AM_RANGE(0xe004, 0xe004) AM_MIRROR(0x1ff8) AM_DEVWRITE("vlm", vlm5030_data_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( hyprolyb_sound_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x4000, 0x43ff) AM_MIRROR(0x1c00) AM_RAM
AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x1fff) AM_READ(soundlatch_r)
AM_RANGE(0x8000, 0x8000) AM_MIRROR(0x1fff) AM_READ(trackfld_sh_timer_r)
AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1fff) AM_WRITE(konami_SN76496_latch_w)
AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x1fff) AM_DEVWRITE("snsnd", konami_SN76496_w)
AM_RANGE(0xe000, 0xe000) AM_MIRROR(0x1ff8) AM_DEVWRITE("dac", dac_w)
AM_RANGE(0xe001, 0xe001) AM_MIRROR(0x1ff8) AM_NOP /* watch dog ?; reaktor reads here */
AM_RANGE(0xe002, 0xe002) AM_MIRROR(0x1ff8) AM_DEVREAD("hyprolyb_adpcm", hyprolyb_adpcm_busy_r)
AM_RANGE(0xe003, 0xe003) AM_MIRROR(0x1ff8) AM_WRITENOP
AM_RANGE(0xe004, 0xe004) AM_MIRROR(0x1ff8) AM_DEVWRITE("hyprolyb_adpcm", hyprolyb_adpcm_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( trackfld )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, "No Coin B" )
/* "No Coin B" = coins produce sound, but no effect on coin counter */
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPNAME( 0x02, 0x00, "After Last Event" )
PORT_DIPSETTING( 0x02, "Game Over" )
PORT_DIPSETTING( 0x00, "Game Continues" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x08, DEF_STR( None ) )
PORT_DIPSETTING( 0x00, "100000" )
PORT_DIPNAME( 0x10, 0x10, "World Records" )
PORT_DIPSETTING( 0x10, "Don't Erase" )
PORT_DIPSETTING( 0x00, "Erase on Reset" )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Difficult ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( atlantol )
PORT_INCLUDE( trackfld )
PORT_MODIFY("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_MODIFY("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(3) //PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(4) //PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Language ) )
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x04, DEF_STR( Italian ) )
INPUT_PORTS_END
static INPUT_PORTS_START( mastkin )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Timer Speed" )
PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x00, "Fast" )
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) ) // "Damage"
PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) // 0x03
PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) // 0x07
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) // 0x0b
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) // 0x0f
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x10, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x20, 0x00, "Internal speed" ) // Check code at 0x8576
PORT_DIPSETTING( 0x20, "Slow" ) // 0x0c00
PORT_DIPSETTING( 0x00, "Fast" ) // 0x0a00
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) // Stored at 0x284e but not read back
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) // Cocktail Mode, not used
PORT_START("DSW2")
PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_4C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
// PORT_DIPSETTING( 0x0b, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0d, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0e, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_4C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
// PORT_DIPSETTING( 0xb0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0xd0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
INPUT_PORTS_END
static INPUT_PORTS_START( wizzquiz )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 - C")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 - B")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 - A")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Set")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 - C")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 - B")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 - A")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Select")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_CONDITION("DSW1", 0xf0, PORTCOND_EQUALS, 0x00)
PORT_DIPSETTING( 0x00, "No Coin A" ) PORT_CONDITION("DSW1", 0xf0, PORTCOND_NOTEQUALS, 0x00)
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_CONDITION("DSW1", 0x0f, PORTCOND_EQUALS, 0x00)
PORT_DIPSETTING( 0x00, "No Coin B" ) PORT_CONDITION("DSW1", 0x0f, PORTCOND_NOTEQUALS, 0x00)
/* No Coin X = coin slot X open (coins produce sound), but no effect on coin counter */
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, "8,000 Points" )
PORT_DIPSETTING( 0x04, "10,000 Points" )
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW2:4" ) /* Listed as "not used" */
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW2:5" ) /* Listed as "not used" */
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW2:6" ) /* Listed as "not used" */
PORT_DIPNAME( 0x40, 0x40, "Show Correct Answer" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x80, 0x80, "Credit Limit" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, "99 Credits" )
PORT_DIPSETTING( 0x00, "9 Credits" )
INPUT_PORTS_END
static INPUT_PORTS_START( reaktor )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
/* controls seem to be shared by both players */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x01, "Pricing" )
PORT_DIPSETTING( 0x01, "10p / 25c per play" )
PORT_DIPSETTING( 0x00, "20p / 50c per play" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "Coinage Type" )
PORT_DIPSETTING( 0x10, "English (10p / 20p)" )
PORT_DIPSETTING( 0x00, "American (25c / 50c)" )
PORT_DIPNAME( 0x60, 0x20, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x60, "2" )
PORT_DIPSETTING( 0x40, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x80, "20000" )
PORT_DIPSETTING( 0x00, "30000" )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "Game Orientation" )
PORT_DIPSETTING( 0x01, "For Vertical Monitor" )
PORT_DIPSETTING( 0x00, "For Horizontal Monitor" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "Wipe Highscores" ) // it doesn't have NVRAM does it?
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( yieartf )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
KONAMI8_MONO_B12_UNK
PORT_START("IN1")
KONAMI8_COCKTAIL_B12_UNK
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x08, "30000 80000" )
PORT_DIPSETTING( 0x00, "40000 90000" )
PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Upright Controls" )
PORT_DIPSETTING( 0x02, DEF_STR( Single ) )
PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
KONAMI_COINAGE(DEF_STR( Free_Play ), "Invalid")
/* "Invalid" = both coin slots disabled */
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,2),
4,
{ RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
64*8
};
static GFXDECODE_START( trackfld )
GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 16*16, 16 )
GFXDECODE_END
static MACHINE_START( trackfld )
{
trackfld_state *state = machine.driver_data<trackfld_state>();
/* video */
state->save_item(NAME(state->m_bg_bank));
state->save_item(NAME(state->m_sprite_bank1));
state->save_item(NAME(state->m_sprite_bank2));
state->save_item(NAME(state->m_old_gfx_bank));
}
static MACHINE_RESET( trackfld )
{
trackfld_state *state = machine.driver_data<trackfld_state>();
state->m_bg_bank = 0;
state->m_sprite_bank1 = 0;
state->m_sprite_bank2 = 0;
state->m_old_gfx_bank = 0;
}
static MACHINE_CONFIG_START( trackfld, trackfld_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/6/2) /* a guess for now */
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
MCFG_CPU_ADD("audiocpu", Z80, SOUND_CLOCK/4)
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_MACHINE_START(trackfld)
MCFG_MACHINE_RESET(trackfld)
MCFG_NVRAM_ADD_0FILL("nvram")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(trackfld)
MCFG_GFXDECODE(trackfld)
MCFG_PALETTE_LENGTH(16*16+16*16)
MCFG_PALETTE_INIT(trackfld)
MCFG_VIDEO_START(trackfld)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("trackfld_audio", TRACKFLD_AUDIO, 0)
MCFG_SOUND_ADD("dac", DAC, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MCFG_SOUND_ADD("snsnd", SN76496, SOUND_CLOCK/8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SOUND_ADD("vlm", VLM5030, VLM_CLOCK)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( yieartf, trackfld_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/6/2) /* a guess for now */
MCFG_CPU_PROGRAM_MAP(yieartf_map)
MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
// z80 isn't used
// MCFG_CPU_ADD("audiocpu", Z80, SOUND_CLOCK/4)
// MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_MACHINE_START(trackfld)
MCFG_MACHINE_RESET(trackfld)
MCFG_NVRAM_ADD_0FILL("nvram")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(trackfld)
MCFG_GFXDECODE(trackfld)
MCFG_PALETTE_LENGTH(16*16+16*16)
MCFG_PALETTE_INIT(trackfld)
MCFG_VIDEO_START(trackfld)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("trackfld_audio", TRACKFLD_AUDIO, 0)
MCFG_SOUND_ADD("dac", DAC, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MCFG_SOUND_ADD("snsnd", SN76496, SOUND_CLOCK/8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SOUND_ADD("vlm", VLM5030, VLM_CLOCK)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
/* same as the original, but uses ADPCM instead of VLM5030 */
/* also different memory handlers do handle that */
static MACHINE_CONFIG_DERIVED( hyprolyb, trackfld )
MCFG_CPU_MODIFY("audiocpu")
MCFG_CPU_PROGRAM_MAP(hyprolyb_sound_map)
MCFG_MACHINE_START(trackfld)
MCFG_MACHINE_RESET(trackfld)
/* sound hardware */
MCFG_DEVICE_REMOVE("vlm")
MCFG_FRAGMENT_ADD(hyprolyb_adpcm)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( atlantol, hyprolyb )
MCFG_VIDEO_START(atlantol)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( mastkin, trackfld )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(mastkin_map)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( wizzquiz, trackfld )
/* basic machine hardware */
// right cpu?
MCFG_CPU_REPLACE("maincpu",M6800,2048000) /* 1.400 MHz ??? */
MCFG_CPU_PROGRAM_MAP(wizzquiz_map)
MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( reaktor, trackfld )
/* basic machine hardware */
MCFG_CPU_REPLACE("maincpu",Z80,MASTER_CLOCK/6)
MCFG_CPU_PROGRAM_MAP(reaktor_map)
MCFG_CPU_IO_MAP(reaktor_io_map)
MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( trackfld )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "a01_e01.bin", 0x6000, 0x2000, CRC(2882f6d4) SHA1(f7ddae2c5412a2849efd7f9629e92a5b0328e7cb) )
ROM_LOAD( "a02_e02.bin", 0x8000, 0x2000, CRC(1743b5ee) SHA1(31301031a525f893c31461f634350f01a9492ef4) )
ROM_LOAD( "a03_k03.bin", 0xa000, 0x2000, CRC(6c0d1ee9) SHA1(380ab2162153a61910a6fe5b6d091ca9451ad4fd) )
ROM_LOAD( "a04_e04.bin", 0xc000, 0x2000, CRC(21d6c448) SHA1(6c42cc76302485954a31520bdd08469fa948c72f) )
ROM_LOAD( "a05_e05.bin", 0xe000, 0x2000, CRC(f08c7b7e) SHA1(50e65d9b0ea37d2afb2dfdf1f3e1378e3290bc81) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "h16_e12.bin", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
ROM_LOAD( "h15_e11.bin", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( trackfldnz )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "gold.7a", 0x6000, 0x2000, CRC(77ea4509) SHA1(3f537cc674859fad385032fded59ac6e10b2ffff) )
ROM_LOAD( "gold.6a", 0x8000, 0x2000, CRC(a13f3131) SHA1(07617f409741b67f747fe01314147a074f462f16) )
ROM_LOAD( "gold.5a", 0xa000, 0x2000, CRC(b0abe171) SHA1(33360c434f1d46e6b6635c72f0c8686e627d14dd) )
ROM_LOAD( "gold.4a", 0xc000, 0x2000, CRC(fee9b922) SHA1(4950c0274e03622b078656405d43ddff65360eee) )
ROM_LOAD( "gold.2a", 0xe000, 0x2000, CRC(ad6dc048) SHA1(982cb3fa90b622f056069d2ebd9d351d5c20e44c) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "gold.2d", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "gold.20a", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
ROM_LOAD( "gold.21a", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
ROM_LOAD( "gold.17a", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
ROM_LOAD( "gold.19a", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "gold.2k", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
ROM_LOAD( "gold.4k", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
ROM_LOAD( "gold.5k", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "gold.2g", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "gold.18d", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "gold.4j", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "gold.d9", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( trackfldc )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "f01.1a", 0x6000, 0x2000, CRC(4e32b360) SHA1(cafd4b9ef5548d31d894610dfd2288425d29ed58) )
ROM_LOAD( "f02.2a", 0x8000, 0x2000, CRC(4e7ebf07) SHA1(266110e5195ab1e374724536b82ec4da35123dc7) )
ROM_LOAD( "l03.3a", 0xa000, 0x2000, CRC(fef4c0ea) SHA1(c34a0f001de8c06fdb617e20dc335ad99e15df05) )
ROM_LOAD( "f04.4a", 0xc000, 0x2000, CRC(73940f2d) SHA1(31e0db23ebcf634605f8c232606079ad75e27a66) )
ROM_LOAD( "f05.5a", 0xe000, 0x2000, CRC(363fd761) SHA1(2b4868813b62c2b7d122e2cb238803eb4687b002) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "h16_e12.bin", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
ROM_LOAD( "h15_e11.bin", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( hyprolym ) /* GX361 */
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "361-d01.a01", 0x6000, 0x2000, CRC(82257fb7) SHA1(4a5038292e582d5c3b5f2d82b01c57ccb24f3095) )
ROM_LOAD( "361-d02.a02", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
ROM_LOAD( "361-d03.a03", 0xa000, 0x2000, CRC(e54cc960) SHA1(7c448c174675271d548ffcf0297ec7a2ae646985) )
ROM_LOAD( "361-d04.a04", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) )
ROM_LOAD( "361-d05.a05", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) ) /* 361-d13.c03 */
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) ) /* 361-d06.c11 */
ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) ) /* 361-d07.c12 */
ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) ) /* 361-d08.c13 */
ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) ) /* 361-d09.c14 */
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "361-d12.h16", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) )
ROM_LOAD( "361-d11.h15", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) )
ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) ) /* 361-d10.h14 */
ROM_REGION( 0x0220, "proms", 0 ) /* Prom names = 361-b16.f01 / 361-b17.b16 / 361-b18.e15 */
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) ) /* 361-d15.c09 */
ROM_END
ROM_START( hyprolymb )
/* These ROM's are located on the CPU/Video Board */
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "1.a1", 0x6000, 0x2000, CRC(9aee2d5a) SHA1(81f151459f1113b5f2f76ddc140bf86676f778e4) )
ROM_LOAD( "2.a2", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
ROM_LOAD( "3.a4", 0xa000, 0x2000, CRC(2d6fc308) SHA1(1ff95384670e40d560703f2238998a8e154aa4cf) )
ROM_LOAD( "4.a5", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) )
ROM_LOAD( "5.a7", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) )
/* These ROM's are located on the Sound Board */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
/* These ROM's are located on the Sound Board */
ROM_REGION( 0x10000, "adpcm", 0 ) /* 64k for the 6802 which plays ADPCM samples */
ROM_LOAD( "2764.1", 0x8000, 0x2000, CRC(a4cddeb8) SHA1(057981ad3b04239662bb19342e9ec14b0dab2351) )
ROM_LOAD( "2764.2", 0xa000, 0x2000, CRC(e9919365) SHA1(bd11d6e3ee2c6e698159c2768e315389d666107f) )
ROM_LOAD( "2764.3", 0xc000, 0x2000, CRC(c3ec42e1) SHA1(048a95726c4f031552e629c3788952c1bc5e7251) )
ROM_LOAD( "2764.4", 0xe000, 0x2000, CRC(76998389) SHA1(499189b0e20296af88712199b93b958655083608) )
/* These ROM's are located on the CPU/Video Board */
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "6.a18", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
ROM_LOAD( "7.a19", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
ROM_LOAD( "8.a21", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
ROM_LOAD( "9.a22", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )
/* These ROM's are located on the CPU/Video Board */
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "12.h22", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) )
ROM_LOAD( "11.h21", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) )
ROM_LOAD( "10.h19", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )
/* These PROM's are located on the CPU/Video Board */
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.e1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b15", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.f22", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
/* These PAL's are located on the CPU/Video Board */
ROM_REGION( 0x0002, "plds", 0 )
ROM_LOAD( "pal16l8.bin", 0x0000, 0x0001, NO_DUMP ) /* Located at 4E. */
ROM_LOAD( "pal16l8.bin", 0x0000, 0x0001, NO_DUMP ) /* Located at 6E. */
ROM_END
ROM_START( atlantol )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "atl37", 0x00000, 0x10000, CRC(aca8da51) SHA1(50e96fd8496ed32e11eb43bcbfd468ce566caa47) )
ROM_CONTINUE( 0x00000, 0x10000 )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "atl35", 0x00000, 0x10000, CRC(03331597) SHA1(74a6e20cb0cadc17500b9046d621be252839de98) )
ROM_CONTINUE( 0x00000, 0x10000 )
ROM_REGION( 0x10000, "adpcm", 0 ) /* 64k for the 6802 which plays ADPCM samples */
ROM_LOAD( "atl36", 0x00000, 0x10000, CRC(0bae8489) SHA1(fbaeac99733f9c46b0b8d9a601c57df4004e2044) )
ROM_CONTINUE( 0x00000, 0x10000 )
ROM_REGION( 0x40000, "gfx1", 0 )
ROM_LOAD( "atl38", 0x00000, 0x20000, CRC(dbbcbcda) SHA1(df84fd73425bac2dcde0b650369ed1ff105f729f) )
ROM_LOAD( "atl39", 0x20000, 0x20000, CRC(d08f067f) SHA1(077446bf3269dba2881e745434f1581f3a901d99) )
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "atl40", 0x00000, 0x20000, CRC(c915f53a) SHA1(5983fa68f8a494fe0c71e8dae79b45eee178bbcd) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_END
ROM_START( mastkin )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "mk3", 0x8000, 0x2000, CRC(9f80d6ae) SHA1(724321d8c3e32d679f8170dfef6555d0179f9d20) )
ROM_LOAD( "mk4", 0xa000, 0x2000, CRC(99f361e7) SHA1(8706e5c393325c5a89d32388991bc48fa4102779) )
ROM_LOAD( "mk5", 0xe000, 0x2000, CRC(143d76ce) SHA1(5e5c450e891a11980fb514453f28ffc74a2730ae) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "mk1", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "mk6", 0x0000, 0x2000, CRC(18fbe047) SHA1(d2c6aeb1dfd9751f4db386944d144e293001b497) )
ROM_LOAD( "mk7", 0x2000, 0x2000, CRC(47dee791) SHA1(9c2d5c2ef1e2e8f329160a1c536119b078803347) )
ROM_LOAD( "mk8", 0x4000, 0x2000, CRC(9c091ead) SHA1(fce50c9d260f20873289921926bd632d6d49ef15) )
ROM_LOAD( "mk9", 0x6000, 0x2000, CRC(5c8ed3fe) SHA1(a878fcd547aad5388fef9fe2825c1122444c216d) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "mk12", 0x0000, 0x2000, CRC(8b1a19cf) SHA1(9f75f69828eeaeb2d0dcf20fb80425546124b21e) )
ROM_LOAD( "mk11", 0x2000, 0x2000, CRC(1a56d24d) SHA1(e64b8a9bdbcf6d2d583ded0750d5f48721785459) )
ROM_LOAD( "mk10", 0x4000, 0x2000, CRC(e7d05634) SHA1(e7532749fe9b955ba221517807888b34a7754db7) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "prom.1", 0x0000, 0x0020, NO_DUMP ) /* palette */
ROM_LOAD( "prom.3", 0x0020, 0x0100, NO_DUMP ) /* sprite lookup table */
ROM_LOAD( "prom.2", 0x0120, 0x0100, NO_DUMP ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "mk2", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( wizzquiz )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "pros.rom", 0xe000, 0x2000, CRC(4c858841) SHA1(78858bd4021d19415cd5f0db21b508880b298c1d) )
ROM_REGION( 0x40000, "user1", 0 ) /* questions data */
ROM_LOAD( "sn1.rom", 0x02000, 0x6000, CRC(0ae28676) SHA1(40dbf84b710a8d92939fb698f0393023462f6b23) )
ROM_CONTINUE( 0x00000, 0x2000 )
ROM_LOAD( "sn2.rom", 0x0a000, 0x6000, CRC(f2b7374a) SHA1(c0afcca551523748dd236254a0765ffd949a7f6d) )
ROM_CONTINUE( 0x08000, 0x2000 )
ROM_LOAD( "tvmov1.rom", 0x12000, 0x6000, CRC(921f551d) SHA1(2077ee5f29689ac46c932b74e63a482adcdc7670) )
ROM_CONTINUE( 0x10000, 0x2000 )
ROM_LOAD( "tvmov2.rom", 0x1a000, 0x6000, CRC(1ed44df6) SHA1(871a53340ad396ff96a5c57f1c7fcb0cd5931301) )
ROM_CONTINUE( 0x18000, 0x2000 )
ROM_LOAD( "sport1.rom", 0x22000, 0x6000, CRC(3b7f2ce4) SHA1(f655995961db6782c477b46e4c2478e367ff0d44) )
ROM_CONTINUE( 0x20000, 0x2000 )
ROM_LOAD( "sport2.rom", 0x2a000, 0x6000, CRC(14dbfa23) SHA1(71a0124de99c7d4401cf24facc9460360e34c904) )
ROM_CONTINUE( 0x28000, 0x2000 )
ROM_LOAD( "pop1.rom", 0x32000, 0x6000, CRC(61f60def) SHA1(3a3508d2cc48654643d16dc607e6957d8e8b0270) )
ROM_CONTINUE( 0x30000, 0x2000 )
ROM_LOAD( "pop2.rom", 0x3a000, 0x6000, CRC(5a5b41cd) SHA1(31b2cdc74925b4666820d1d6febcb1358312bbdf) )
ROM_CONTINUE( 0x38000, 0x2000 )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "zandz.2c", 0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) )
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "rom.11c", 0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) )
ROM_LOAD( "rom.14c", 0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "rom.16h", 0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) )
ROM_LOAD( "rom.15h", 0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) )
ROM_LOAD( "rom.14h", 0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", ROMREGION_ERASE00 ) /* 64k for speech rom */
/* not used */
ROM_END
ROM_START( wizzquiza )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ic9_a1.bin", 0xe000, 0x2000, CRC(608e1ff3) SHA1(f3350a3367df59ec1780bb22c7a6a227e7b10d5e) )
ROM_REGION( 0x40000, "user1", 0 ) /* questions data */
ROM_LOAD( "ic1_q06.bin", 0x02000, 0x6000, CRC(c62f25b1) SHA1(22694716b2675dd0c725ce788bb0ffe7a1808cf6) )
ROM_CONTINUE( 0x00000, 0x2000 )
ROM_LOAD( "ic2_q28.bin", 0x0a000, 0x6000, CRC(2bd00476) SHA1(88ed9d26909873c52273290686b4783563edfb61) )
ROM_CONTINUE( 0x08000, 0x2000 )
ROM_LOAD( "ic3_q27.bin", 0x12000, 0x6000, CRC(46d28aaf) SHA1(af19b166eabdab59712eb755ae3d83545ea7db62) )
ROM_CONTINUE( 0x10000, 0x2000 )
ROM_LOAD( "ic4_q23.bin", 0x1a000, 0x6000, CRC(3f46f702) SHA1(f41a9ea5a47f2677cea8ad55847860a955521374) )
ROM_CONTINUE( 0x18000, 0x2000 )
ROM_LOAD( "ic5_q26.bin", 0x22000, 0x6000, CRC(9d130515) SHA1(bfc32219d4d4eaca4efa02c3c46125144c8cd286) )
ROM_CONTINUE( 0x20000, 0x2000 )
ROM_LOAD( "ic6_q09.bin", 0x2a000, 0x6000, CRC(636f89b4) SHA1(0b9b471e52fff343f9c7e7b1212f03aba52839f2) )
ROM_CONTINUE( 0x28000, 0x2000 )
ROM_LOAD( "ic7_q15.bin", 0x32000, 0x6000, CRC(b35332b1) SHA1(18c5cf3cc6fb6d1fe6d672d745d22b2498d8324e) )
ROM_CONTINUE( 0x30000, 0x2000 )
ROM_LOAD( "ic8_q19.bin", 0x3a000, 0x6000, CRC(8d152da0) SHA1(8404256775b6236d80869f5023d912aa9ebb6582) )
ROM_CONTINUE( 0x38000, 0x2000 )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "02c.bin", 0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) )
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "11c.bin", 0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) )
ROM_LOAD( "14c.bin", 0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) )
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "16h.bin", 0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) )
ROM_LOAD( "15h.bin", 0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) )
ROM_LOAD( "14h.bin", 0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", ROMREGION_ERASE00 ) /* 64k for speech rom */
/* not used */
ROM_END
ROM_START( reaktor )
ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + 64k for decrypted opcodes */
ROM_LOAD( "prog3.bin", 0x0000, 0x8000, CRC(8ba956fa) SHA1(8085b85da1b81f5d9e0da80fcfec44d70f59c208) )
/* most of these were 27128 roms, but they have identical halves, 2764 chips could have been used
instead, and one was actually used for rom 12c. I'm not cutting the others because this is the
form in which they were found */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "2c.bin", 0x0000, 0x2000, CRC(105a8beb) SHA1(4bd9a0076fece8dc9a830e76a60fbcefe08940f7) )
ROM_CONTINUE(0x0000,0x2000)
ROM_REGION( 0x8000, "gfx1", 0 )
ROM_LOAD( "11c.bin", 0x0000, 0x2000, CRC(d24553fa) SHA1(ad4f2dd6c7236f33841bc59ce150a212fbe871cd) )
ROM_CONTINUE(0x0000,0x2000)
ROM_LOAD( "14c.bin", 0x4000, 0x2000, CRC(4d0ab831) SHA1(2009b263fff3fd512a055fef23e667e76af1c584) )
ROM_CONTINUE(0x4000,0x2000)
ROM_LOAD( "12c.bin", 0x2000, 0x2000, CRC(d0d39e66) SHA1(769fb526f6cd4b016fcfe9d08710fdb456cb4e47) )
ROM_LOAD( "15c.bin", 0x6000, 0x2000, CRC(bf1e608d) SHA1(ad5f16c091439358bbece9bc50e5979d44e85980) )
ROM_CONTINUE(0x6000,0x2000)
ROM_REGION( 0x6000, "gfx2", 0 )
ROM_LOAD( "16h.bin", 0x0000, 0x2000, CRC(cb062c3b) SHA1(4a1c1a662dec26cb49310de596e1e1416d101d5d) )
ROM_CONTINUE(0x0000,0x2000)
ROM_LOAD( "15h.bin", 0x2000, 0x2000, CRC(df83e659) SHA1(435523f3747c5aaf0a2d3a826766cb9b9ebb821e) )
ROM_CONTINUE(0x2000,0x2000)
ROM_LOAD( "14h.bin", 0x4000, 0x2000, CRC(5ca53215) SHA1(650338a95465b61d9388bede716053523855eeee) )
ROM_CONTINUE(0x4000,0x2000)
/* Proms, and speech rom (unused?) are unchanged from the original */
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_REGION( 0x10000, "vlm", 0 ) /* 64k for speech rom */
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( yieartf )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "2.2a", 0x08000, 0x2000, CRC(349430e9) SHA1(0cd1ac9b949cc53679a67d47f1eae0daf2012550) )
ROM_LOAD( "3.3a", 0x0a000, 0x2000, CRC(17d8337b) SHA1(aa6b92ff42a5b5282170bd280f7c0bb5a38607ec) )
ROM_LOAD( "4.4a", 0x0c000, 0x2000, CRC(a89a2166) SHA1(e9e72ae9631d86ff884d1ab718b4884c38a5ae2d) )
ROM_LOAD( "5.5a", 0x0e000, 0x2000, CRC(ff1599eb) SHA1(6f345a1b230f5f8016b47034c74a87b29d16682b) )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "a.15c", 0x00000, 0x4000, CRC(45109b29) SHA1(0794935b490497b21b99045c90231b7bac151d42) )
ROM_LOAD( "b.16c", 0x04000, 0x4000, CRC(1d650790) SHA1(5f2a4983b20251c712358547a7c62c0331c6cb6f) )
ROM_LOAD( "c.17c", 0x08000, 0x4000, CRC(e6aa945b) SHA1(c5757d16c28f5966fd04675c0c640ef9b6b76ca5) )
ROM_LOAD( "d.18c", 0x0c000, 0x4000, CRC(cc187c22) SHA1(555ba18a9648681e5140b3fd84af16959ee5296d) )
ROM_REGION( 0x04000, "gfx2", 0 )
ROM_LOAD( "6.16h", 0x00000, 0x2000, CRC(05a23af3) SHA1(d588a5d31e106a3c5b1e37b1826863108b87f02d) )
ROM_LOAD( "7.15h", 0x02000, 0x2000, CRC(988154fa) SHA1(981273ef70ae6a947c24559750a8e7dc3d032444) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "yiear.clr", 0x00000, 0x0020, CRC(c283d71f) SHA1(10cd39f4e951ba6ca5610081c8c1fcd9d68b34d2) )
ROM_LOAD( "prom1.b16", 0x0020, 0x0100, CRC(93dc32a0) SHA1(04e69d234e0ae93d90bbf2ef507f1cfd5cf3f87a) ) /* sprite lookup table */
ROM_LOAD( "prom2.e15", 0x0120, 0x0100, CRC(e7e0f9e5) SHA1(008605db7a262fab8e569c1e19c707991027abfc) ) /* char lookup table */
ROM_REGION( 0x2000, "vlm", 0 ) /* 8k for the VLM5030 data */
ROM_LOAD( "01.snd", 0x00000, 0x2000, CRC(f75a1539) SHA1(f139f6cb41351eb81ee47d777db03012aa5fadb1) )
ROM_END
static DRIVER_INIT( trackfld )
{
konami1_decode(machine, "maincpu");
}
static DRIVER_INIT( atlantol )
{
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
UINT8 *rom = machine.region("maincpu")->base();
UINT8 *decrypt;
int A;
/* "konami1" encrypted opcodes */
decrypt = konami1_decode(machine, "maincpu");
/* not encrypted opcodes */
for (A = 0; A < 0x6000; A++)
decrypt[A] = rom[A];
space->set_decrypted_region(0x0000, 0xffff, decrypt);
space->install_legacy_write_handler(0x0800, 0x0800, FUNC(atlantol_gfxbank_w));
space->nop_write(0x1000, 0x1000);
/* unmapped areas read as ROM */
space->install_read_bank(0x0000, 0x11ff, "bank10");
space->install_read_bank(0x1380, 0x17ff, "bank11");
space->install_read_bank(0x2000, 0x27ff, "bank12");
space->install_read_bank(0x4000, 0x5fff, "bank13");
memory_set_bankptr(machine, "bank10", &rom[0x0000]);
memory_set_bankptr(machine, "bank11", &rom[0x1380]);
memory_set_bankptr(machine, "bank12", &rom[0x2000]);
memory_set_bankptr(machine, "bank13", &rom[0x4000]);
}
static DRIVER_INIT( mastkin )
{
UINT8 *prom = machine.region("proms")->base();
int i;
/* build a fake palette so the screen won't be all black */
for (i = 0; i < 0x20; i++)
{
prom[i] = i * 4;
}
/* build a fake lookup table since we don't have the color PROMs */
for (i = 0; i < 0x0200; i++)
{
if ((i & 0x0f) == 0)
prom[i + 0x20] = 0;
else
prom[i + 0x20] = (i + i / 16) & 0x0f;
}
}
static DRIVER_INIT( wizzquiz )
{
UINT8 *ROM = machine.region("maincpu")->base() + 0xe000;
int i;
/* decrypt program rom */
for (i = 0; i < 0x2000; i++)
ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7);
ROM = machine.region("user1")->base();
/* decrypt questions roms */
for (i = 0; i < 0x40000; i++)
ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7);
memory_configure_bank(machine, "bank1", 0, 8, ROM, 0x8000);
}
GAME( 1983, trackfld, 0, trackfld, trackfld, trackfld, ROT0, "Konami", "Track & Field", GAME_SUPPORTS_SAVE )
GAME( 1983, trackfldc, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami (Centuri license)", "Track & Field (Centuri)", GAME_SUPPORTS_SAVE )
GAME( 1983, hyprolym, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami", "Hyper Olympic", GAME_SUPPORTS_SAVE )
GAME( 1983, hyprolymb, trackfld, hyprolyb, trackfld, trackfld, ROT0, "bootleg", "Hyper Olympic (bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1996, atlantol, trackfld, atlantol, atlantol, atlantol, ROT0, "bootleg", "Atlant Olimpic", GAME_SUPPORTS_SAVE )
GAME( 1988, mastkin, 0, mastkin, mastkin, mastkin, ROT0, "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1982, trackfldnz,trackfld, trackfld, trackfld, trackfld, ROT0, "bootleg? (Goldberg Enterprizes Inc.)", "Track & Field (NZ bootleg?)", GAME_NOT_WORKING)
GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec-Zenitone (Konami license)", "Wizz Quiz (Konami version)", GAME_SUPPORTS_SAVE )
GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec-Zenitone", "Wizz Quiz (version 4)", GAME_SUPPORTS_SAVE )
GAME( 1987, reaktor, 0, reaktor, reaktor, 0, ROT90, "Zilec", "Reaktor (Track & Field conversion)", GAME_SUPPORTS_SAVE )
GAME( 1985, yieartf, yiear, yieartf, yieartf, 0, ROT0, "Konami", "Yie Ar Kung-Fu (GX361 conversion)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // the conversion looks of bootleg quality, but the code is clearly a very different revision to either original hardware set...