/***************************************************************************
Time Pilot 84 (c) 1984 Konami
driver by Marc Lafontaine
---- Master 6809 ------
Write
2000-27ff MAFR Watch dog ?
2800 COL0 a register that index the colors Proms
3000 reset IRQ
3001 OUT2 Coin Counter 2
3002 OUT1 Coin Counter 1
3003 MUT
3004 HREV Flip Screen X
3005 VREV Flip Screen Y
3006 -
3007 GMED
3800 SON Sound on
3A00 SDA Sound data
3C00 SHF0 SHF1 J2 J3 J4 J5 J6 J7 background Y position
3E00 L0 - L7 background X position
Read:
2800 in0 Buttons 1
2820 in1 Buttons 2
2840 in2 Buttons 3
2860 in3 Dip switches 1
3000 in4 Dip switches 2
3800 in5 Dip switches 3 (not used)
Read/Write
4000-47ff Char ram, 2 pages
4800-4fff Background character ram, 2 pages
5000-57ff Ram (Common for the Master and Slave 6809) 0x5000-0x517f sprites data
6000-ffff Rom (only from $8000 to $ffff is used in this game)
------ Slave 6809 --------
0000-1fff SAFR Watch dog ?
2000 beam position
4000 enable or reset IRQ
6000-67ff DRA
8000-87ff Ram (Common for the Master and Slave 6809)
E000-ffff Rom
------ Sound CPU (Z80) -----
There are 3 or 4 76489AN chips driven by the Z80
0000-1fff Rom program (A6)
2000-3fff Rom Program (A4) (not used or missing?)
4000-43ff Ram
6000-7fff Sound data in
8000-9fff Timer
A000-Bfff Filters
C000 Store Data that will go to one of the 76489AN
C001 76489 #1 trigger
C002 76489 #2 (optional) trigger
C003 76489 #3 trigger
C004 76489 #4 trigger
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "cpu/m6809/m6809.h"
#include "sound/sn76496.h"
#include "sound/flt_rc.h"
#include "includes/konamipt.h"
#include "includes/tp84.h"
static MACHINE_START( tp84 )
{
tp84_state *state = machine.driver_data<tp84_state>();
state->m_audiocpu = machine.device<cpu_device>("audiocpu");
}
static READ8_HANDLER( tp84_sh_timer_r )
{
tp84_state *state = space->machine().driver_data<tp84_state>();
/* main xtal 14.318MHz, divided by 4 to get the CPU clock, further */
/* divided by 2048 to get this timer */
/* (divide by (2048/2), and not 1024, because the CPU cycle counter is */
/* incremented every other state change of the clock) */
return (state->m_audiocpu->total_cycles() / (2048/2)) & 0x0f;
}
static WRITE8_HANDLER( tp84_filter_w )
{
int C;
/* 76489 #0 */
C = 0;
if (offset & 0x008) C += 47000; /* 47000pF = 0.047uF */
if (offset & 0x010) C += 470000; /* 470000pF = 0.47uF */
filter_rc_set_RC(space->machine().device("filter1"),FLT_RC_LOWPASS,1000,2200,1000,CAP_P(C));
/* 76489 #1 (optional) */
C = 0;
if (offset & 0x020) C += 47000; /* 47000pF = 0.047uF */
if (offset & 0x040) C += 470000; /* 470000pF = 0.47uF */
// filter_rc_set_RC(space->machine().device("filter2"),1000,2200,1000,C);
/* 76489 #2 */
C = 0;
if (offset & 0x080) C += 470000; /* 470000pF = 0.47uF */
filter_rc_set_RC(space->machine().device("filter2"),FLT_RC_LOWPASS,1000,2200,1000,CAP_P(C));
/* 76489 #3 */
C = 0;
if (offset & 0x100) C += 470000; /* 470000pF = 0.47uF */
filter_rc_set_RC(space->machine().device("filter3"),FLT_RC_LOWPASS,1000,2200,1000,CAP_P(C));
}
static WRITE8_HANDLER( tp84_sh_irqtrigger_w )
{
cputag_set_input_line_and_vector(space->machine(), "audiocpu",0,HOLD_LINE,0xff);
}
static ADDRESS_MAP_START( tp84_cpu1_map, AS_PROGRAM, 8 )
AM_RANGE(0x2000, 0x2000) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x2800, 0x2800) AM_READ_PORT("SYSTEM") AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_palette_bank)
AM_RANGE(0x2820, 0x2820) AM_READ_PORT("P1")
AM_RANGE(0x2840, 0x2840) AM_READ_PORT("P2")
AM_RANGE(0x2860, 0x2860) AM_READ_PORT("DSW1")
AM_RANGE(0x3000, 0x3000) AM_READ_PORT("DSW2") AM_WRITEONLY
AM_RANGE(0x3004, 0x3004) AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_flipscreen_x)
AM_RANGE(0x3005, 0x3005) AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_flipscreen_y)
AM_RANGE(0x3800, 0x3800) AM_WRITE(tp84_sh_irqtrigger_w)
AM_RANGE(0x3a00, 0x3a00) AM_WRITE(soundlatch_w)
AM_RANGE(0x3c00, 0x3c00) AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_scroll_x)
AM_RANGE(0x3e00, 0x3e00) AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_scroll_y)
AM_RANGE(0x4000, 0x43ff) AM_RAM AM_BASE_MEMBER(tp84_state, m_bg_videoram)
AM_RANGE(0x4400, 0x47ff) AM_RAM AM_BASE_MEMBER(tp84_state, m_fg_videoram)
AM_RANGE(0x4800, 0x4bff) AM_RAM AM_BASE_MEMBER(tp84_state, m_bg_colorram)
AM_RANGE(0x4c00, 0x4fff) AM_RAM AM_BASE_MEMBER(tp84_state, m_fg_colorram)
AM_RANGE(0x5000, 0x57ff) AM_RAM AM_SHARE("share1")
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( tp84b_cpu1_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x03ff) AM_RAM AM_BASE_MEMBER(tp84_state, m_bg_videoram)
AM_RANGE(0x0400, 0x07ff) AM_RAM AM_BASE_MEMBER(tp84_state, m_fg_videoram)
AM_RANGE(0x0800, 0x0bff) AM_RAM AM_BASE_MEMBER(tp84_state, m_bg_colorram)
AM_RANGE(0x0c00, 0x0fff) AM_RAM AM_BASE_MEMBER(tp84_state, m_fg_colorram)
AM_RANGE(0x1000, 0x17ff) AM_RAM AM_SHARE("share1")
AM_RANGE(0x1800, 0x1800) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x1a00, 0x1a00) AM_READ_PORT("SYSTEM") AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_palette_bank)
AM_RANGE(0x1a20, 0x1a20) AM_READ_PORT("P1")
AM_RANGE(0x1a40, 0x1a40) AM_READ_PORT("P2")
AM_RANGE(0x1a60, 0x1a60) AM_READ_PORT("DSW1")
AM_RANGE(0x1c00, 0x1c00) AM_READ_PORT("DSW2") AM_WRITENOP
AM_RANGE(0x1c04, 0x1c04) AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_flipscreen_x)
AM_RANGE(0x1c05, 0x1c05) AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_flipscreen_y)
AM_RANGE(0x1e00, 0x1e00) AM_WRITE(tp84_sh_irqtrigger_w)
AM_RANGE(0x1e80, 0x1e80) AM_WRITE(soundlatch_w)
AM_RANGE(0x1f00, 0x1f00) AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_scroll_x)
AM_RANGE(0x1f80, 0x1f80) AM_WRITEONLY AM_BASE_MEMBER(tp84_state, m_scroll_y)
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( cpu2_map, AS_PROGRAM, 8 )
// AM_RANGE(0x0000, 0x0000) AM_RAM /* Watch dog ?*/
AM_RANGE(0x2000, 0x2000) AM_READ(tp84_scanline_r) /* beam position */
AM_RANGE(0x4000, 0x4000) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x6000, 0x679f) AM_RAM
AM_RANGE(0x67a0, 0x67ff) AM_RAM_WRITE(tp84_spriteram_w) AM_BASE_MEMBER(tp84_state, m_spriteram)
AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("share1")
AM_RANGE(0xe000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( audio_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x4000, 0x43ff) AM_RAM
AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r)
AM_RANGE(0x8000, 0x8000) AM_READ(tp84_sh_timer_r)
AM_RANGE(0xa000, 0xa1ff) AM_WRITE(tp84_filter_w)
AM_RANGE(0xc000, 0xc000) AM_WRITENOP
AM_RANGE(0xc001, 0xc001) AM_DEVWRITE("sn1", sn76496_w)
AM_RANGE(0xc003, 0xc003) AM_DEVWRITE("sn2", sn76496_w)
AM_RANGE(0xc004, 0xc004) AM_DEVWRITE("sn3", sn76496_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( tp84 )
PORT_START("SYSTEM")
KONAMI8_SYSTEM_UNK
PORT_START("P1")
KONAMI8_MONO_B12_UNK
PORT_START("P2")
KONAMI8_COCKTAIL_B12_UNK
PORT_START("DSW1")
KONAMI_COINAGE(DEF_STR( Free_Play ), "Invalid")
/* "Invalid" = both coin slots disabled */
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x18, "10000 and every 50000" )
PORT_DIPSETTING( 0x10, "20000 and every 60000" )
PORT_DIPSETTING( 0x08, "30000 and every 70000" )
PORT_DIPSETTING( 0x00, "40000 and every 80000" )
PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( tp84a )
PORT_INCLUDE( tp84 )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
2,
{ 4, 0 },
{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,2),
4,
{ RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4 ,0 },
{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
64*8
};
static GFXDECODE_START( tp84 )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64*8 )
GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 64*4*8, 16*8 )
GFXDECODE_END
static MACHINE_CONFIG_START( tp84, tp84_state )
/* basic machine hardware */
MCFG_CPU_ADD("cpu1",M6809, XTAL_18_432MHz/12) /* verified on pcb */
MCFG_CPU_PROGRAM_MAP(tp84_cpu1_map)
MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
MCFG_CPU_ADD("sub", M6809, XTAL_18_432MHz/12) /* verified on pcb */
MCFG_CPU_PROGRAM_MAP(cpu2_map)
MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
MCFG_CPU_ADD("audiocpu", Z80,XTAL_14_31818MHz/4) /* verified on pcb */
MCFG_CPU_PROGRAM_MAP(audio_map)
MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* 100 CPU slices per frame - an high value to ensure proper */
/* synchronization of the CPUs */
MCFG_MACHINE_START(tp84)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(tp84)
MCFG_GFXDECODE(tp84)
MCFG_PALETTE_LENGTH(4096)
MCFG_PALETTE_INIT(tp84)
MCFG_VIDEO_START(tp84)
/* audio hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("sn1", SN76489A, XTAL_14_31818MHz/8) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "filter1", 0.75)
MCFG_SOUND_ADD("sn2", SN76489A, XTAL_14_31818MHz/8) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "filter2", 0.75)
MCFG_SOUND_ADD("sn3", SN76489A, XTAL_14_31818MHz/8) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "filter3", 0.75)
MCFG_SOUND_ADD("filter1", FILTER_RC, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SOUND_ADD("filter2", FILTER_RC, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SOUND_ADD("filter3", FILTER_RC, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( tp84b, tp84 )
MCFG_CPU_MODIFY("cpu1")
MCFG_CPU_PROGRAM_MAP(tp84b_cpu1_map)
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( tp84 )
ROM_REGION( 0x10000, "cpu1", 0 )
ROM_LOAD( "388_f04.7j", 0x8000, 0x2000, CRC(605f61c7) SHA1(6848ef35ec7f92cccefb0fb2de42c4b0e9ec476f) )
ROM_LOAD( "388_05.8j", 0xa000, 0x2000, CRC(4b4629a4) SHA1(f3bb1ee66c9e47d050370ac9ca74f3020cb9cfa3) )
ROM_LOAD( "388_f06.9j", 0xc000, 0x2000, CRC(dbd5333b) SHA1(65dee1fd4c940a5423d57cb55a7f2ad89c59c5c6) )
ROM_LOAD( "388_07.10j", 0xe000, 0x2000, CRC(a45237c4) SHA1(896e31c59aedf1c7e73e6f30fbe78cc020b457ab) )
ROM_REGION( 0x10000, "sub", 0 ) /* 64k for the second CPU */
ROM_LOAD( "388_f08.10d", 0xe000, 0x2000, CRC(36462ff1) SHA1(118a1b46ee01a583e6cf39af59b073321c76dbff) ) /* E08? */
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for code of sound cpu Z80 */
ROM_LOAD( "388j13.6a", 0x0000, 0x2000, CRC(c44414da) SHA1(981289f5bdf7dc1348f4ca547ac933ef503b6588) )
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "388_h02.2j", 0x0000, 0x2000, CRC(05c7508f) SHA1(1a3c7cd47ad34e37a7b0f3014e10c055cbb2b559) ) /* chars */
ROM_LOAD( "388_d01.1j", 0x2000, 0x2000, CRC(498d90b7) SHA1(6975f3a1603b14132aab58329195a4845a6e28bb) )
ROM_REGION( 0x8000, "gfx2", 0 )
ROM_LOAD( "388_e09.12a", 0x0000, 0x2000, CRC(cd682f30) SHA1(6f48d3efc53d63171ec655e64b225412de1374e4) ) /* sprites */
ROM_LOAD( "388_e10.13a", 0x2000, 0x2000, CRC(888d4bd6) SHA1(7e2dde080bb614709561431a81b0490b2aaa42a9) )
ROM_LOAD( "388_e11.14a", 0x4000, 0x2000, CRC(9a220b39) SHA1(792aaa4daedc8eb807d5a66d87da4641739b1660) )
ROM_LOAD( "388_e12.15a", 0x6000, 0x2000, CRC(fac98397) SHA1(d90f99b19ab3cddfdfd37a273fb437be098088bc) )
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "388d14.2c", 0x0000, 0x0100, CRC(d737eaba) SHA1(e39026f87f5b995cf4a38b5d3d3fee7561762ae6) ) /* palette red component */
ROM_LOAD( "388d15.2d", 0x0100, 0x0100, CRC(2f6a9a2a) SHA1(f09d8b92c7f9bf046cdd815c5282d0510e61b6e0) ) /* palette green component */
ROM_LOAD( "388d16.1e", 0x0200, 0x0100, CRC(2e21329b) SHA1(9ba8af294dbd6f3a5d039c74a56e0605a913c037) ) /* palette blue component */
ROM_LOAD( "388d18.1f", 0x0300, 0x0100, CRC(61d2d398) SHA1(3f74ad733b07b6a31cf9d4956d171eb9253dd6bf) ) /* char lookup table */
ROM_LOAD( "388j17.16c", 0x0400, 0x0100, CRC(13c4e198) SHA1(42ab23206be99e840bd9c52cefa175c12fac8e5b) ) /* sprite lookup table */
ROM_END
ROM_START( tp84a )
ROM_REGION( 0x10000, "cpu1", 0 )
ROM_LOAD( "388_f04.7j", 0x8000, 0x2000, CRC(605f61c7) SHA1(6848ef35ec7f92cccefb0fb2de42c4b0e9ec476f) )
ROM_LOAD( "388_f05.8j", 0xa000, 0x2000, CRC(e97d5093) SHA1(c76c119574d19d2ac10e6987150744542803ef5b) )
ROM_LOAD( "388_f06.9j", 0xc000, 0x2000, CRC(dbd5333b) SHA1(65dee1fd4c940a5423d57cb55a7f2ad89c59c5c6) )
ROM_LOAD( "388_f07.10j", 0xe000, 0x2000, CRC(8fbdb4ef) SHA1(e615c4d9964ab00f6776147c54925b4b6100b360) )
ROM_REGION( 0x10000, "sub", 0 ) /* 64k for the second CPU */
ROM_LOAD( "388_f08.10d", 0xe000, 0x2000, CRC(36462ff1) SHA1(118a1b46ee01a583e6cf39af59b073321c76dbff) ) /* E08? */
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for code of sound cpu Z80 */
ROM_LOAD( "388j13.6a", 0x0000, 0x2000, CRC(c44414da) SHA1(981289f5bdf7dc1348f4ca547ac933ef503b6588) )
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "388_h02.2j", 0x0000, 0x2000, CRC(05c7508f) SHA1(1a3c7cd47ad34e37a7b0f3014e10c055cbb2b559) ) /* chars */
ROM_LOAD( "388_d01.1j", 0x2000, 0x2000, CRC(498d90b7) SHA1(6975f3a1603b14132aab58329195a4845a6e28bb) )
ROM_REGION( 0x8000, "gfx2", 0 )
ROM_LOAD( "388_e09.12a", 0x0000, 0x2000, CRC(cd682f30) SHA1(6f48d3efc53d63171ec655e64b225412de1374e4) ) /* sprites */
ROM_LOAD( "388_e10.13a", 0x2000, 0x2000, CRC(888d4bd6) SHA1(7e2dde080bb614709561431a81b0490b2aaa42a9) )
ROM_LOAD( "388_e11.14a", 0x4000, 0x2000, CRC(9a220b39) SHA1(792aaa4daedc8eb807d5a66d87da4641739b1660) )
ROM_LOAD( "388_e12.15a", 0x6000, 0x2000, CRC(fac98397) SHA1(d90f99b19ab3cddfdfd37a273fb437be098088bc) )
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "388d14.2c", 0x0000, 0x0100, CRC(d737eaba) SHA1(e39026f87f5b995cf4a38b5d3d3fee7561762ae6) ) /* palette red component */
ROM_LOAD( "388d15.2d", 0x0100, 0x0100, CRC(2f6a9a2a) SHA1(f09d8b92c7f9bf046cdd815c5282d0510e61b6e0) ) /* palette green component */
ROM_LOAD( "388d16.1e", 0x0200, 0x0100, CRC(2e21329b) SHA1(9ba8af294dbd6f3a5d039c74a56e0605a913c037) ) /* palette blue component */
ROM_LOAD( "388d18.1f", 0x0300, 0x0100, CRC(61d2d398) SHA1(3f74ad733b07b6a31cf9d4956d171eb9253dd6bf) ) /* char lookup table */
ROM_LOAD( "388d17.16c", 0x0400, 0x0100, CRC(af8f839c) SHA1(b469785a4153a221403fcf72c65c9c35ae75df5d) ) /* sprite lookup table (dump miss?)*/
ROM_END
ROM_START( tp84b )
ROM_REGION( 0x10000, "cpu1", 0 )
/* 0x6000 - 0x7fff space for diagnostic rom */
ROM_LOAD( "388j05.8j", 0x8000, 0x4000, CRC(a59e2fda) SHA1(7d776d5d3fcfbe81d42580cfe93614dc4618a440) )
ROM_LOAD( "388j07.10j", 0xc000, 0x4000, CRC(d25d18e6) SHA1(043f515cc66f6af004be81d6a6b5a92b553107ff) )
ROM_REGION( 0x10000, "sub", 0 ) /* 64k for the second CPU */
ROM_LOAD( "388j08.10d", 0xe000, 0x2000, CRC(2aea6b42) SHA1(58c3b4852f22a766f440b98904b73c00a31eae01) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for code of sound cpu Z80 */
ROM_LOAD( "388j13.6a", 0x0000, 0x2000, CRC(c44414da) SHA1(981289f5bdf7dc1348f4ca547ac933ef503b6588) )
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "388j02.2j", 0x0000, 0x4000, CRC(e1225f53) SHA1(59d07dc4faafc82999e9716f0bba1cb7350c03e3) ) /* chars */
ROM_REGION( 0x8000, "gfx2", 0 )
ROM_LOAD( "388j09.12a", 0x0000, 0x4000, CRC(aec90936) SHA1(3420c24bbedb140cb20fdaf51acbe9493830b64a) ) /* sprites */
ROM_LOAD( "388j11.14a", 0x4000, 0x4000, CRC(29257f03) SHA1(ebbb980bd226e8ada7e517e92487a32bfbc82f91) )
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "388j14.2c", 0x0000, 0x0100, CRC(d737eaba) SHA1(e39026f87f5b995cf4a38b5d3d3fee7561762ae6) ) /* palette red component */
ROM_LOAD( "388j15.2d", 0x0100, 0x0100, CRC(2f6a9a2a) SHA1(f09d8b92c7f9bf046cdd815c5282d0510e61b6e0) ) /* palette green component */
ROM_LOAD( "388j16.1e", 0x0200, 0x0100, CRC(2e21329b) SHA1(9ba8af294dbd6f3a5d039c74a56e0605a913c037) ) /* palette blue component */
ROM_LOAD( "388j18.1f", 0x0300, 0x0100, CRC(61d2d398) SHA1(3f74ad733b07b6a31cf9d4956d171eb9253dd6bf) ) /* char lookup table */
ROM_LOAD( "388j17.16c", 0x0400, 0x0100, CRC(13c4e198) SHA1(42ab23206be99e840bd9c52cefa175c12fac8e5b) ) /* sprite lookup table */
ROM_END
GAME( 1984, tp84, 0, tp84, tp84, 0, ROT90, "Konami", "Time Pilot '84 (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1984, tp84a, tp84, tp84, tp84a,0, ROT90, "Konami", "Time Pilot '84 (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1984, tp84b, tp84, tp84b, tp84, 0, ROT90, "Konami", "Time Pilot '84 (set 3)", GAME_SUPPORTS_SAVE )