/***************************************************************************
Tiger Road (C) 1987 Romstar/Capcom USA
Please contact Phil Stroffolino (phil@maya.com) if there are any questions
regarding this driver.
F1 Dream protection workaround by Eric Hustvedt
Memory Overview:
0xfe0800 sprites
0xfec000 text
0xfe4000 input ports,dip switches (read); sound out, video reg (write)
0xfe4002 protection (F1 Dream only)
0xfe8000 scroll registers
0xff8200 palette
0xffC000 working RAM
0xffEC70 high scores (not saved)
***************************************************************************/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "sound/2203intf.h"
#include "sound/msm5205.h"
#include "includes/tigeroad.h"
/*
F1 Dream protection code written by Eric Hustvedt (hustvedt@ma.ultranet.com).
The genuine F1 Dream game uses an 8751 microcontroller as a protection measure.
Since the microcontroller's ROM is unavailable all interactions with it are handled
via blackbox algorithm.
Some notes:
- The 8751 is triggered via location 0xfe4002, in place of the soundlatch normally
present. The main cpu writes 0 to the location when it wants the 8751 to perform some work.
- The 8751 has memory which shadows locations 0xffffe0-0xffffff of the main cpu's address space.
- The word at 0xffffe0 contains an 'opcode' which is written just before the write to 0xfe4002.
- Some of the writes to the soundlatch may not be handled. 0x27fc is the main sound routine, the
other locations are less frequently used.
*/
static const int f1dream_613ea_lookup[16] = {
0x0052, 0x0031, 0x00a7, 0x0043, 0x0007, 0x008a, 0x00b1, 0x0066, 0x009f, 0x00cc, 0x0009, 0x004d, 0x0033, 0x0028, 0x00d0, 0x0025};
static const int f1dream_613eb_lookup[256] = {
0x0001, 0x00b5, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b7, 0x0001, 0x00b8, 0x002f, 0x002f, 0x002f, 0x002f, 0x00b9,
0x00aa, 0x0031, 0x00ab, 0x00ab, 0x00ab, 0x00ac, 0x00ad, 0x00ad, 0x00ae, 0x00af, 0x00b0, 0x00b1, 0x00b2, 0x00b3, 0x00b4, 0x0091,
0x009c, 0x009d, 0x009e, 0x009f, 0x00a0, 0x00a1, 0x00a2, 0x00a3, 0x00a4, 0x00a5, 0x00a6, 0x00a7, 0x00a8, 0x00a9, 0x009b, 0x0091,
0x00bc, 0x0092, 0x000b, 0x0009, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0073, 0x0001, 0x0098, 0x0099, 0x009a, 0x009b, 0x0091,
0x00bc, 0x007b, 0x000b, 0x0008, 0x0087, 0x0088, 0x0089, 0x008a, 0x007f, 0x008b, 0x008c, 0x008d, 0x008e, 0x008f, 0x0090, 0x0091,
0x00bd, 0x007b, 0x000b, 0x0007, 0x007c, 0x007d, 0x007e, 0x0001, 0x007f, 0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086,
0x00bc, 0x0070, 0x000b, 0x0006, 0x0071, 0x0072, 0x0073, 0x0001, 0x0074, 0x000d, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007a,
0x00bc, 0x00ba, 0x000a, 0x0005, 0x0065, 0x0066, 0x0067, 0x0068, 0x0068, 0x0069, 0x006a, 0x006b, 0x006c, 0x006d, 0x006e, 0x006f,
0x00bc, 0x0059, 0x0001, 0x0004, 0x005a, 0x005b, 0x0001, 0x005c, 0x005d, 0x005e, 0x005f, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064,
0x0014, 0x004d, 0x0001, 0x0003, 0x004e, 0x004f, 0x0050, 0x0051, 0x0052, 0x0001, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058,
0x0014, 0x0043, 0x0001, 0x0002, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x00bb, 0x004a, 0x004b, 0x004c, 0x0001, 0x0001,
0x0014, 0x002b, 0x0001, 0x0038, 0x0039, 0x003a, 0x003b, 0x0031, 0x003c, 0x003d, 0x003e, 0x003f, 0x0040, 0x0041, 0x0042, 0x0001,
0x0014, 0x002d, 0x0001, 0x002e, 0x002f, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0001, 0x0014, 0x0037, 0x0001,
0x0014, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x0001, 0x0001, 0x0001, 0x002a, 0x002b, 0x002c,
0x0014, 0x0015, 0x0016, 0x0017, 0x0018, 0x0019, 0x001a, 0x001b, 0x001c, 0x001d, 0x001e, 0x001e, 0x001e, 0x001e, 0x001f, 0x0020,
0x000c, 0x000d, 0x000e, 0x0001, 0x000f, 0x0010, 0x0011, 0x0012, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x0013 };
static const int f1dream_17b74_lookup[128] = {
0x0003, 0x0040, 0x0005, 0x0080, 0x0003, 0x0080, 0x0005, 0x00a0, 0x0003, 0x0040, 0x0005, 0x00c0, 0x0003, 0x0080, 0x0005, 0x00e0,
0x0003, 0x0040, 0x0006, 0x0000, 0x0003, 0x0080, 0x0006, 0x0020, 0x0003, 0x0040, 0x0006, 0x0040, 0x0003, 0x0080, 0x0006, 0x0060,
0x0000, 0x00a0, 0x0009, 0x00e0, 0x0000, 0x00e0, 0x000a, 0x0000, 0x0000, 0x00a0, 0x000a, 0x0020, 0x0000, 0x00e0, 0x000a, 0x0040,
0x0000, 0x00a0, 0x000a, 0x0060, 0x0000, 0x00e0, 0x000a, 0x0080, 0x0000, 0x00a0, 0x000a, 0x00a0, 0x0000, 0x00e0, 0x000a, 0x00c0,
0x0003, 0x0040, 0x0005, 0x0080, 0x0003, 0x0080, 0x0005, 0x00a0, 0x0003, 0x0040, 0x0005, 0x00c0, 0x0003, 0x0080, 0x0005, 0x00e0,
0x0003, 0x0040, 0x0006, 0x0000, 0x0003, 0x0080, 0x0006, 0x0020, 0x0003, 0x0040, 0x0006, 0x0040, 0x0003, 0x0080, 0x0006, 0x0060,
0x0000, 0x00a0, 0x0009, 0x00e0, 0x0000, 0x00e0, 0x000a, 0x0000, 0x0000, 0x00a0, 0x000a, 0x0020, 0x0000, 0x00e0, 0x000a, 0x0040,
0x0000, 0x00a0, 0x000a, 0x0060, 0x0000, 0x00e0, 0x000a, 0x0080, 0x0000, 0x00a0, 0x000a, 0x00a0, 0x0000, 0x00e0, 0x000a, 0x00c0 };
static const int f1dream_2450_lookup[32] = {
0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0,
0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0 };
static void f1dream_protection_w(address_space &space)
{
tigeroad_state *state = space.machine().driver_data<tigeroad_state>();
int indx;
int value = 255;
int prevpc = space.device().safe_pcbase();
if (prevpc == 0x244c)
{
/* Called once, when a race is started.*/
indx = state->m_ram16[0x3ff0/2];
state->m_ram16[0x3fe6/2] = f1dream_2450_lookup[indx];
state->m_ram16[0x3fe8/2] = f1dream_2450_lookup[++indx];
state->m_ram16[0x3fea/2] = f1dream_2450_lookup[++indx];
state->m_ram16[0x3fec/2] = f1dream_2450_lookup[++indx];
}
else if (prevpc == 0x613a)
{
/* Called for every sprite on-screen.*/
if (state->m_ram16[0x3ff6/2] < 15)
{
indx = f1dream_613ea_lookup[state->m_ram16[0x3ff6/2]] - state->m_ram16[0x3ff4/2];
if (indx > 255)
{
indx <<= 4;
indx += state->m_ram16[0x3ff6/2] & 0x00ff;
value = f1dream_613eb_lookup[indx];
}
}
state->m_ram16[0x3ff2/2] = value;
}
else if (prevpc == 0x17b70)
{
/* Called only before a real race, not a time trial.*/
if (state->m_ram16[0x3ff0/2] >= 0x04) indx = 128;
else if (state->m_ram16[0x3ff0/2] > 0x02) indx = 96;
else if (state->m_ram16[0x3ff0/2] == 0x02) indx = 64;
else if (state->m_ram16[0x3ff0/2] == 0x01) indx = 32;
else indx = 0;
indx += state->m_ram16[0x3fee/2];
if (indx < 128)
{
state->m_ram16[0x3fe6/2] = f1dream_17b74_lookup[indx];
state->m_ram16[0x3fe8/2] = f1dream_17b74_lookup[++indx];
state->m_ram16[0x3fea/2] = f1dream_17b74_lookup[++indx];
state->m_ram16[0x3fec/2] = f1dream_17b74_lookup[++indx];
}
else
{
state->m_ram16[0x3fe6/2] = 0x00ff;
state->m_ram16[0x3fe8/2] = 0x00ff;
state->m_ram16[0x3fea/2] = 0x00ff;
state->m_ram16[0x3fec/2] = 0x00ff;
}
}
else if ((prevpc == 0x27f8) || (prevpc == 0x511a) || (prevpc == 0x5142) || (prevpc == 0x516a))
{
/* The main CPU stuffs the byte for the soundlatch into 0xfffffd.*/
state->soundlatch_byte_w(space,2,state->m_ram16[0x3ffc/2]);
}
}
WRITE16_MEMBER(tigeroad_state::f1dream_control_w)
{
logerror("protection write, PC: %04x FFE1 Value:%01x\n",space.device().safe_pc(), m_ram16[0x3fe0/2]);
f1dream_protection_w(space);
}
WRITE16_MEMBER(tigeroad_state::tigeroad_soundcmd_w)
{
if (ACCESSING_BITS_8_15)
soundlatch_byte_w(space,offset,data >> 8);
}
WRITE8_MEMBER(tigeroad_state::msm5205_w)
{
device_t *device = machine().device("msm");
msm5205_reset_w(device,(data>>7)&1);
msm5205_data_w(device,data);
msm5205_vclk_w(device,1);
msm5205_vclk_w(device,0);
}
/***************************************************************************/
static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16, tigeroad_state )
AM_RANGE(0x000000, 0x03ffff) AM_ROM
AM_RANGE(0xfe0800, 0xfe0cff) AM_RAM AM_SHARE("spriteram")
AM_RANGE(0xfe0d00, 0xfe1807) AM_RAM /* still part of OBJ RAM */
AM_RANGE(0xfe4000, 0xfe4001) AM_READ_PORT("P1_P2") AM_WRITE(tigeroad_videoctrl_w) /* char bank, coin counters, + ? */
AM_RANGE(0xfe4002, 0xfe4003) AM_READ_PORT("SYSTEM")
/* AM_RANGE(0xfe4002, 0xfe4003) AM_WRITE(tigeroad_soundcmd_w) added by init_tigeroad() */
AM_RANGE(0xfe4004, 0xfe4005) AM_READ_PORT("DSW")
AM_RANGE(0xfec000, 0xfec7ff) AM_RAM_WRITE(tigeroad_videoram_w) AM_SHARE("videoram")
AM_RANGE(0xfe8000, 0xfe8003) AM_WRITE(tigeroad_scroll_w)
AM_RANGE(0xfe800e, 0xfe800f) AM_WRITEONLY /* fe800e = watchdog or IRQ acknowledge */
AM_RANGE(0xff8200, 0xff867f) AM_RAM_WRITE(paletteram_xxxxRRRRGGGGBBBB_word_w) AM_SHARE("paletteram")
AM_RANGE(0xffc000, 0xffffff) AM_RAM AM_SHARE("ram16")
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, tigeroad_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x8001) AM_DEVREADWRITE_LEGACY("ym1", ym2203_r, ym2203_w)
AM_RANGE(0xa000, 0xa001) AM_DEVREADWRITE_LEGACY("ym2", ym2203_r, ym2203_w)
AM_RANGE(0xc000, 0xc7ff) AM_RAM
AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_byte_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_port_map, AS_IO, 8, tigeroad_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x7f, 0x7f) AM_WRITE(soundlatch2_byte_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sample_map, AS_PROGRAM, 8, tigeroad_state )
AM_RANGE(0x0000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sample_port_map, AS_IO, 8, tigeroad_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READ(soundlatch2_byte_r)
AM_RANGE(0x01, 0x01) AM_WRITE(msm5205_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( tigeroad )
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW")
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) )
PORT_SERVICE( 0x0040, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ))
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "4" )
PORT_DIPSETTING( 0x0100, "5" )
PORT_DIPSETTING( 0x0000, "7" )
PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ))
PORT_DIPSETTING( 0x0400, DEF_STR( Cocktail ))
PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x1800, "20000 70000 70000" )
PORT_DIPSETTING( 0x1000, "20000 80000 80000" )
PORT_DIPSETTING( 0x0800, "30000 80000 80000" )
PORT_DIPSETTING( 0x0000, "30000 90000 90000" )
PORT_DIPNAME( 0x6000, 0x6000, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Very_Easy) )
PORT_DIPSETTING( 0x4000, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x6000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Difficult ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( toramich )
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW")
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) )
PORT_SERVICE( 0x0040, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ))
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "4" )
PORT_DIPSETTING( 0x0100, "5" )
PORT_DIPSETTING( 0x0000, "7" )
PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ))
PORT_DIPSETTING( 0x0400, DEF_STR( Cocktail ))
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x0800, "20000 70000 70000" )
PORT_DIPSETTING( 0x0000, "20000 80000 80000" )
PORT_DIPNAME( 0x1000, 0x1000, "Allow Level Select" )
PORT_DIPSETTING( 0x1000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPNAME( 0x6000, 0x6000, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x6000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Very_Difficult ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( f1dream )
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW")
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) )
PORT_SERVICE( 0x0040, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ))
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "4" )
PORT_DIPSETTING( 0x0100, "5" )
PORT_DIPSETTING( 0x0000, "7" )
PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Upright ))
PORT_DIPSETTING( 0x0400, DEF_STR( Cocktail ))
PORT_DIPNAME( 0x1800, 0x1800, "F1 Up Point" )
PORT_DIPSETTING( 0x1800, "12" )
PORT_DIPSETTING( 0x1000, "16" )
PORT_DIPSETTING( 0x0800, "18" )
PORT_DIPSETTING( 0x0000, "20" )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Difficult ) )
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Version ) )
PORT_DIPSETTING( 0x0000, DEF_STR( World ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Japan ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Yes ) )
INPUT_PORTS_END
static const gfx_layout text_layout =
{
8,8,
RGN_FRAC(1,1),
2,
{ 4, 0 },
{ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
16*8
};
static const gfx_layout tile_layout =
{
32,32,
RGN_FRAC(1,2),
4,
{ RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
{
0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+8+0, 64*8+8+1, 64*8+8+2, 64*8+8+3,
2*64*8+0, 2*64*8+1, 2*64*8+2, 2*64*8+3, 2*64*8+8+0, 2*64*8+8+1, 2*64*8+8+2, 2*64*8+8+3,
3*64*8+0, 3*64*8+1, 3*64*8+2, 3*64*8+3, 3*64*8+8+0, 3*64*8+8+1, 3*64*8+8+2, 3*64*8+8+3,
},
{
0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16,
16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16,
24*16, 25*16, 26*16, 27*16, 28*16, 29*16, 30*16, 31*16
},
256*8
};
static const gfx_layout sprite_layout =
{
16,16,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) },
{ 0, 1, 2, 3, 4, 5, 6, 7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8
};
static GFXDECODE_START( tigeroad )
GFXDECODE_ENTRY( "text", 0, text_layout, 512, 16 ) /* colors 512-575 */
GFXDECODE_ENTRY( "tiles", 0, tile_layout, 0, 16 ) /* colors 0-255 */
GFXDECODE_ENTRY( "sprites", 0, sprite_layout, 256, 16 ) /* colors 256-511 */
GFXDECODE_END
/* handler called by the 2203 emulator when the internal timers cause an IRQ */
static void irqhandler(device_t *device, int irq)
{
device->machine().device("audiocpu")->execute().set_input_line(0, irq ? ASSERT_LINE : CLEAR_LINE);
}
static const ym2203_interface ym2203_config =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL,
},
DEVCB_LINE(irqhandler)
};
static const msm5205_interface msm5205_config =
{
0, /* interrupt function */
MSM5205_SEX_4B /* 4KHz playback ? */
};
static MACHINE_CONFIG_START( tigeroad, tigeroad_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_10MHz) /* verified on pcb */
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", tigeroad_state, irq2_line_hold)
MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_CPU_IO_MAP(sound_port_map)
/* IRQs are triggered by the YM2203 */
/* video hardware */
MCFG_BUFFERED_SPRITERAM16_ADD("spriteram")
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60.08) /* verified on pcb */
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(tigeroad_state, screen_update_tigeroad)
MCFG_SCREEN_VBLANK_DEVICE("spriteram", buffered_spriteram16_device, vblank_copy_rising)
MCFG_GFXDECODE(tigeroad)
MCFG_PALETTE_LENGTH(576)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, XTAL_3_579545MHz) /* verified on pcb */
MCFG_SOUND_CONFIG(ym2203_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MCFG_SOUND_ADD("ym2", YM2203, XTAL_3_579545MHz) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_CONFIG_END
/* same as above but with additional Z80 for samples playback */
static MACHINE_CONFIG_DERIVED( toramich, tigeroad )
/* basic machine hardware */
MCFG_CPU_ADD("sample", Z80, 3579545) /* ? */
MCFG_CPU_PROGRAM_MAP(sample_map)
MCFG_CPU_IO_MAP(sample_port_map)
MCFG_CPU_PERIODIC_INT_DRIVER(tigeroad_state, irq0_line_hold, 4000) /* ? */
/* sound hardware */
MCFG_SOUND_ADD("msm", MSM5205, 384000)
MCFG_SOUND_CONFIG(msm5205_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( tigeroad )
ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */
ROM_LOAD16_BYTE( "tru02.bin", 0x00000, 0x20000, CRC(8d283a95) SHA1(eb6c9225f79f62c22ae1e8980a557d896f598947) )
ROM_LOAD16_BYTE( "tru04.bin", 0x00001, 0x20000, CRC(72e2ef20) SHA1(57ab7df2050042690ccfb1f2d170840f926dcf46) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */
ROM_LOAD( "tru05.bin", 0x0000, 0x8000, CRC(f9a7c9bf) SHA1(4d37c71aa6523ac21c6e8b23f9957e75ec4304bf) )
/* no samples player in the English version */
ROM_REGION( 0x008000, "text", 0 )
ROM_LOAD( "tr01.bin", 0x00000, 0x08000, CRC(74a9f08c) SHA1(458958c8d9a2af5df88bb24c9c5bcbd37d6856bc) ) /* 8x8 text */
ROM_REGION( 0x100000, "tiles", 0 )
ROM_LOAD( "tr-01a.bin", 0x00000, 0x20000, CRC(a8aa2e59) SHA1(792f50d688a4ffb574e41257816bc304d41f0458) ) /* tiles */
ROM_LOAD( "tr-04a.bin", 0x20000, 0x20000, CRC(8863a63c) SHA1(11bfce5b09c5b8a781c658f035d5658c3710d189) )
ROM_LOAD( "tr-02a.bin", 0x40000, 0x20000, CRC(1a2c5f89) SHA1(2a2aa2f1e2a0cdd4bbdb25236e49c7cc573db9e9) )
ROM_LOAD( "tr05.bin", 0x60000, 0x20000, CRC(5bf453b3) SHA1(5eef151974c6b818a17756549d24a702e1f3a859) )
ROM_LOAD( "tr-03a.bin", 0x80000, 0x20000, CRC(1e0537ea) SHA1(bc65f7104d5f7728b68b3dcb45151c41fc30aa0d) )
ROM_LOAD( "tr-06a.bin", 0xa0000, 0x20000, CRC(b636c23a) SHA1(417e289745996bd00114df6ade591e702265d3a5) )
ROM_LOAD( "tr-07a.bin", 0xc0000, 0x20000, CRC(5f907d4d) SHA1(1820c5c6e0b078db9c64655c7983ea115ad81036) )
ROM_LOAD( "tr08.bin", 0xe0000, 0x20000, CRC(adee35e2) SHA1(6707cf43a697eb9465449a144ae4508afe2e6496) )
ROM_REGION( 0x080000, "sprites", 0 )
ROM_LOAD( "tr-09a.bin", 0x00000, 0x20000, CRC(3d98ad1e) SHA1(f12cdf50e1708ddae092b9784d4319a7d5f092bc) ) /* sprites */
ROM_LOAD( "tr-10a.bin", 0x20000, 0x20000, CRC(8f6f03d7) SHA1(08a02cfb373040ea5ffbf5604f68df92a1338bb0) )
ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) )
ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "trprom.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( toramich )
ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */
ROM_LOAD16_BYTE( "tr_02.bin", 0x00000, 0x20000, CRC(b54723b1) SHA1(dfad82e96dff072c967dd59e3db71fb3b43b6dcb) )
ROM_LOAD16_BYTE( "tr_04.bin", 0x00001, 0x20000, CRC(ab432479) SHA1(b8ec547f7bab67107a7c83931c7ed89142a7af69) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */
ROM_LOAD( "tr_05.bin", 0x0000, 0x8000, CRC(3ebe6e62) SHA1(6f5708b6ff8c91bc706f73300e0785f15999d570) )
ROM_REGION( 0x10000, "sample", 0 ) /* samples player */
ROM_LOAD( "tr_03.bin", 0x0000, 0x10000, CRC(ea1807ef) SHA1(f856e7b592c6df81586821284ea2220468c5ea9d) )
ROM_REGION( 0x008000, "text", 0 )
ROM_LOAD( "tr01.bin", 0x00000, 0x08000, CRC(74a9f08c) SHA1(458958c8d9a2af5df88bb24c9c5bcbd37d6856bc) ) /* 8x8 text */
ROM_REGION( 0x100000, "tiles", 0 )
ROM_LOAD( "tr-01a.bin", 0x00000, 0x20000, CRC(a8aa2e59) SHA1(792f50d688a4ffb574e41257816bc304d41f0458) ) /* tiles */
ROM_LOAD( "tr-04a.bin", 0x20000, 0x20000, CRC(8863a63c) SHA1(11bfce5b09c5b8a781c658f035d5658c3710d189) )
ROM_LOAD( "tr-02a.bin", 0x40000, 0x20000, CRC(1a2c5f89) SHA1(2a2aa2f1e2a0cdd4bbdb25236e49c7cc573db9e9) )
ROM_LOAD( "tr05.bin", 0x60000, 0x20000, CRC(5bf453b3) SHA1(5eef151974c6b818a17756549d24a702e1f3a859) )
ROM_LOAD( "tr-03a.bin", 0x80000, 0x20000, CRC(1e0537ea) SHA1(bc65f7104d5f7728b68b3dcb45151c41fc30aa0d) )
ROM_LOAD( "tr-06a.bin", 0xa0000, 0x20000, CRC(b636c23a) SHA1(417e289745996bd00114df6ade591e702265d3a5) )
ROM_LOAD( "tr-07a.bin", 0xc0000, 0x20000, CRC(5f907d4d) SHA1(1820c5c6e0b078db9c64655c7983ea115ad81036) )
ROM_LOAD( "tr08.bin", 0xe0000, 0x20000, CRC(adee35e2) SHA1(6707cf43a697eb9465449a144ae4508afe2e6496) )
ROM_REGION( 0x080000, "sprites", 0 )
ROM_LOAD( "tr-09a.bin", 0x00000, 0x20000, CRC(3d98ad1e) SHA1(f12cdf50e1708ddae092b9784d4319a7d5f092bc) ) /* sprites */
ROM_LOAD( "tr-10a.bin", 0x20000, 0x20000, CRC(8f6f03d7) SHA1(08a02cfb373040ea5ffbf5604f68df92a1338bb0) )
ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) )
ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "trprom.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( tigeroadb )
ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */
ROM_LOAD16_BYTE( "tgrroad.3", 0x00000, 0x10000, CRC(14c87e07) SHA1(31363b56dd9d387f3ebd7ca1c209148c389ec1aa) )
ROM_LOAD16_BYTE( "tgrroad.5", 0x00001, 0x10000, CRC(0904254c) SHA1(9ce7b8a699bc21618032db9b0c5494242ad77a6b) )
ROM_LOAD16_BYTE( "tgrroad.2", 0x20000, 0x10000, CRC(cedb1f46) SHA1(bc2d5730ff809fb0f38327d72485d472ab9da54d) )
ROM_LOAD16_BYTE( "tgrroad.4", 0x20001, 0x10000, CRC(e117f0b1) SHA1(ed0050247789bedaeb213c3d7c2d2cdb239bb4b4) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */
ROM_LOAD( "tru05.bin", 0x0000, 0x8000, CRC(f9a7c9bf) SHA1(4d37c71aa6523ac21c6e8b23f9957e75ec4304bf) )
/* no samples player in the English version */
ROM_REGION( 0x008000, "text", 0 )
ROM_LOAD( "tr01.bin", 0x00000, 0x08000, CRC(74a9f08c) SHA1(458958c8d9a2af5df88bb24c9c5bcbd37d6856bc) ) /* 8x8 text */
ROM_REGION( 0x100000, "tiles", 0 )
ROM_LOAD( "tr-01a.bin", 0x00000, 0x20000, CRC(a8aa2e59) SHA1(792f50d688a4ffb574e41257816bc304d41f0458) ) /* tiles */
ROM_LOAD( "tr-04a.bin", 0x20000, 0x20000, CRC(8863a63c) SHA1(11bfce5b09c5b8a781c658f035d5658c3710d189) )
ROM_LOAD( "tr-02a.bin", 0x40000, 0x20000, CRC(1a2c5f89) SHA1(2a2aa2f1e2a0cdd4bbdb25236e49c7cc573db9e9) )
ROM_LOAD( "tr05.bin", 0x60000, 0x20000, CRC(5bf453b3) SHA1(5eef151974c6b818a17756549d24a702e1f3a859) )
ROM_LOAD( "tr-03a.bin", 0x80000, 0x20000, CRC(1e0537ea) SHA1(bc65f7104d5f7728b68b3dcb45151c41fc30aa0d) )
ROM_LOAD( "tr-06a.bin", 0xa0000, 0x20000, CRC(b636c23a) SHA1(417e289745996bd00114df6ade591e702265d3a5) )
ROM_LOAD( "tr-07a.bin", 0xc0000, 0x20000, CRC(5f907d4d) SHA1(1820c5c6e0b078db9c64655c7983ea115ad81036) )
ROM_LOAD( "tgrroad.17", 0xe0000, 0x10000, CRC(3f7539cc) SHA1(ca3ef1fabcb0c7abd7bc211ba128d2433e3dbf26) )
ROM_LOAD( "tgrroad.18", 0xf0000, 0x10000, CRC(e2e053cb) SHA1(eb9432140fc167dec5d3273112933201be2be1b3) )
ROM_REGION( 0x080000, "sprites", 0 )
ROM_LOAD( "tr-09a.bin", 0x00000, 0x20000, CRC(3d98ad1e) SHA1(f12cdf50e1708ddae092b9784d4319a7d5f092bc) ) /* sprites */
ROM_LOAD( "tr-10a.bin", 0x20000, 0x20000, CRC(8f6f03d7) SHA1(08a02cfb373040ea5ffbf5604f68df92a1338bb0) )
ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) )
ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "trprom.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( f1dream )
ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */
ROM_LOAD16_BYTE( "06j_02.bin", 0x00000, 0x20000, CRC(3c2ec697) SHA1(bccb431ad92455484420f91770e91db6d69b09ec) )
ROM_LOAD16_BYTE( "06k_03.bin", 0x00001, 0x20000, CRC(85ebad91) SHA1(000f5c617417ff20ee9b378166776fecfacdff95) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */
ROM_LOAD( "12k_04.bin", 0x0000, 0x8000, CRC(4b9a7524) SHA1(19004958c19ac0af35f2c97790b0082ee2c15bc4) )
ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
ROM_LOAD( "c8751h-88", 0x0000, 0x1000, NO_DUMP )
ROM_REGION( 0x008000, "text", 0 )
ROM_LOAD( "10d_01.bin", 0x00000, 0x08000, CRC(361caf00) SHA1(8a109e4e116d0c5eea86f9c57c05359754daa5b9) ) /* 8x8 text */
ROM_REGION( 0x060000, "tiles", 0 )
ROM_LOAD( "03f_12.bin", 0x00000, 0x10000, CRC(bc13e43c) SHA1(f9528839858d7a45395062a43b71d80400c73173) ) /* tiles */
ROM_LOAD( "01f_10.bin", 0x10000, 0x10000, CRC(f7617ad9) SHA1(746a0ec433d5246ac4dbae17d6498e3d154e2df1) )
ROM_LOAD( "03h_14.bin", 0x20000, 0x10000, CRC(e33cd438) SHA1(89a6faea19e8a01b38ba45413609603e559877e9) )
ROM_LOAD( "02f_11.bin", 0x30000, 0x10000, CRC(4aa49cd7) SHA1(b7052d51a3cb570299f4db1492a1293c4d8b067f) )
ROM_LOAD( "17f_09.bin", 0x40000, 0x10000, CRC(ca622155) SHA1(00ae4a8e9cad2c42a10b410b594b0e414ada6cfe) )
ROM_LOAD( "02h_13.bin", 0x50000, 0x10000, CRC(2a63961e) SHA1(a35e9bf0408716f460487a8d2ae336572a98d2fb) )
ROM_REGION( 0x040000, "sprites", 0 )
ROM_LOAD( "03b_06.bin", 0x00000, 0x10000, CRC(5e54e391) SHA1(475c968bfeb41b0448e621f59724c7b70d184d36) ) /* sprites */
ROM_LOAD( "02b_05.bin", 0x10000, 0x10000, CRC(cdd119fd) SHA1(e279ada53f5a1e2ada0195b93399731af213f518) )
ROM_LOAD( "03d_08.bin", 0x20000, 0x10000, CRC(811f2e22) SHA1(cca7e8cc43408c2c3067a731a98a8a6418a000aa) )
ROM_LOAD( "02d_07.bin", 0x30000, 0x10000, CRC(aa9a1233) SHA1(c2079ad81d67b54483ea5f69ac2edf276ad58ca9) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "07l_15.bin", 0x0000, 0x8000, CRC(978758b7) SHA1(ebd415d70e2f1af3b1bd51f40e7d60f22369638c) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "09e_tr.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( f1dreamb )
ROM_REGION( 0x40000, "maincpu", 0 ) /* 256K for 68000 code */
ROM_LOAD16_BYTE( "f1d_04.bin", 0x00000, 0x10000, CRC(903febad) SHA1(73726b220ce45e1f13798e50fb6455671f1150f3) )
ROM_LOAD16_BYTE( "f1d_05.bin", 0x00001, 0x10000, CRC(666fa2a7) SHA1(f38e71293368ddc586f437c38ced1d8ce91527ea) )
ROM_LOAD16_BYTE( "f1d_02.bin", 0x20000, 0x10000, CRC(98973c4c) SHA1(a73d396a1c3e43e6250d9e0ab1902d6f754d1ed9) )
ROM_LOAD16_BYTE( "f1d_03.bin", 0x20001, 0x10000, CRC(3d21c78a) SHA1(edee180131a5b4d507ce0490fd3890bdd03ce62f) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */
ROM_LOAD( "12k_04.bin", 0x0000, 0x8000, CRC(4b9a7524) SHA1(19004958c19ac0af35f2c97790b0082ee2c15bc4) )
ROM_REGION( 0x008000, "text", 0 )
ROM_LOAD( "10d_01.bin", 0x00000, 0x08000, CRC(361caf00) SHA1(8a109e4e116d0c5eea86f9c57c05359754daa5b9) ) /* 8x8 text */
ROM_REGION( 0x060000, "tiles", 0 )
ROM_LOAD( "03f_12.bin", 0x00000, 0x10000, CRC(bc13e43c) SHA1(f9528839858d7a45395062a43b71d80400c73173) ) /* tiles */
ROM_LOAD( "01f_10.bin", 0x10000, 0x10000, CRC(f7617ad9) SHA1(746a0ec433d5246ac4dbae17d6498e3d154e2df1) )
ROM_LOAD( "03h_14.bin", 0x20000, 0x10000, CRC(e33cd438) SHA1(89a6faea19e8a01b38ba45413609603e559877e9) )
ROM_LOAD( "02f_11.bin", 0x30000, 0x10000, CRC(4aa49cd7) SHA1(b7052d51a3cb570299f4db1492a1293c4d8b067f) )
ROM_LOAD( "17f_09.bin", 0x40000, 0x10000, CRC(ca622155) SHA1(00ae4a8e9cad2c42a10b410b594b0e414ada6cfe) )
ROM_LOAD( "02h_13.bin", 0x50000, 0x10000, CRC(2a63961e) SHA1(a35e9bf0408716f460487a8d2ae336572a98d2fb) )
ROM_REGION( 0x040000, "sprites", 0 )
ROM_LOAD( "03b_06.bin", 0x00000, 0x10000, CRC(5e54e391) SHA1(475c968bfeb41b0448e621f59724c7b70d184d36) ) /* sprites */
ROM_LOAD( "02b_05.bin", 0x10000, 0x10000, CRC(cdd119fd) SHA1(e279ada53f5a1e2ada0195b93399731af213f518) )
ROM_LOAD( "03d_08.bin", 0x20000, 0x10000, CRC(811f2e22) SHA1(cca7e8cc43408c2c3067a731a98a8a6418a000aa) )
ROM_LOAD( "02d_07.bin", 0x30000, 0x10000, CRC(aa9a1233) SHA1(c2079ad81d67b54483ea5f69ac2edf276ad58ca9) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_LOAD( "07l_15.bin", 0x0000, 0x8000, CRC(978758b7) SHA1(ebd415d70e2f1af3b1bd51f40e7d60f22369638c) )
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "09e_tr.bin", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
DRIVER_INIT_MEMBER(tigeroad_state,tigeroad)
{
machine().device("maincpu")->memory().space(AS_PROGRAM).install_write_handler(0xfe4002, 0xfe4003, write16_delegate(FUNC(tigeroad_state::tigeroad_soundcmd_w),this));
}
DRIVER_INIT_MEMBER(tigeroad_state,f1dream)
{
machine().device("maincpu")->memory().space(AS_PROGRAM).install_write_handler(0xfe4002, 0xfe4003, write16_delegate(FUNC(tigeroad_state::f1dream_control_w),this));
}
GAME( 1987, tigeroad, 0, tigeroad, tigeroad, tigeroad_state, tigeroad, ROT0, "Capcom (Romstar license)", "Tiger Road (US)", 0 )
GAME( 1987, toramich, tigeroad, toramich, toramich, tigeroad_state, tigeroad, ROT0, "Capcom", "Tora e no Michi (Japan)", 0 )
GAME( 1987, tigeroadb,tigeroad, tigeroad, tigeroad, tigeroad_state, tigeroad, ROT0, "bootleg", "Tiger Road (US bootleg)", 0 )
/* F1 Dream has an Intel 8751 microcontroller for protection */
GAME( 1988, f1dream, 0, tigeroad, f1dream, tigeroad_state, f1dream, ROT0, "Capcom (Romstar license)", "F-1 Dream", 0 )
GAME( 1988, f1dreamb, f1dream, tigeroad, f1dream, tigeroad_state, tigeroad, ROT0, "bootleg", "F-1 Dream (bootleg)", 0 )