/***************************************************************************
Raster Elite Tickee Tickats hardware
+ variations
driver by Aaron Giles
Games supported:
* Tickee Tickats
* Ghost Hunter
* Tuts Tomb
* Mouse Attack
* Rapid Fire
* Mallet Madness
Known bugs:
* (Tickee) gun sometimes misfires
* Mouse Attack dips and inputs need fixing
* Mallet Madness ticket dispenser isn't working
***************************************************************************/
#include "emu.h"
#include "cpu/tms34010/tms34010.h"
#include "machine/ticket.h"
#include "video/tlc34076.h"
#include "sound/ay8910.h"
#include "sound/okim6295.h"
#include "machine/nvram.h"
class tickee_state : public driver_device
{
public:
tickee_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
UINT16 *m_control;
UINT16 *m_vram;
emu_timer *m_setup_gun_timer;
int m_beamxadd;
int m_beamyadd;
int m_palette_bank;
UINT8 m_gunx[2];
};
#define CPU_CLOCK XTAL_40MHz
#define VIDEO_CLOCK XTAL_14_31818MHz
#define OKI_CLOCK XTAL_1MHz
/*************************************
*
* Compute X/Y coordinates
*
*************************************/
INLINE void get_crosshair_xy(running_machine &machine, int player, int *x, int *y)
{
const rectangle &visarea = machine.primary_screen->visible_area();
*x = (((input_port_read(machine, player ? "GUNX2" : "GUNX1") & 0xff) * (visarea.max_x - visarea.min_x)) >> 8) + visarea.min_x;
*y = (((input_port_read(machine, player ? "GUNY2" : "GUNY1") & 0xff) * (visarea.max_y - visarea.min_y)) >> 8) + visarea.min_y;
}
/*************************************
*
* Light gun interrupts
*
*************************************/
static TIMER_CALLBACK( trigger_gun_interrupt )
{
tickee_state *state = machine.driver_data<tickee_state>();
int which = param & 1;
int beamx = (machine.primary_screen->hpos()/2)-58;
/* once we're ready to fire, set the X coordinate and assert the line */
state->m_gunx[which] = beamx;
/* fire the IRQ at the correct moment */
cputag_set_input_line(machine, "maincpu", param, ASSERT_LINE);
}
static TIMER_CALLBACK( clear_gun_interrupt )
{
/* clear the IRQ on the next scanline? */
cputag_set_input_line(machine, "maincpu", param, CLEAR_LINE);
}
static TIMER_CALLBACK( setup_gun_interrupts )
{
tickee_state *state = machine.driver_data<tickee_state>();
int beamx, beamy;
/* set a timer to do this again next frame */
state->m_setup_gun_timer->adjust(machine.primary_screen->time_until_pos(0));
/* only do work if the palette is flashed */
if (state->m_control)
if (!state->m_control[2])
return;
/* generate interrupts for player 1's gun */
get_crosshair_xy(machine, 0, &beamx, &beamy);
machine.scheduler().timer_set(machine.primary_screen->time_until_pos(beamy + state->m_beamyadd, beamx + state->m_beamxadd), FUNC(trigger_gun_interrupt), 0);
machine.scheduler().timer_set(machine.primary_screen->time_until_pos(beamy + state->m_beamyadd + 1, beamx + state->m_beamxadd), FUNC(clear_gun_interrupt), 0);
/* generate interrupts for player 2's gun */
get_crosshair_xy(machine, 1, &beamx, &beamy);
machine.scheduler().timer_set(machine.primary_screen->time_until_pos(beamy + state->m_beamyadd, beamx + state->m_beamxadd), FUNC(trigger_gun_interrupt), 1);
machine.scheduler().timer_set(machine.primary_screen->time_until_pos(beamy + state->m_beamyadd + 1, beamx + state->m_beamxadd), FUNC(clear_gun_interrupt), 1);
}
/*************************************
*
* Video startup
*
*************************************/
static VIDEO_START( tickee )
{
tickee_state *state = machine.driver_data<tickee_state>();
/* start a timer going on the first scanline of every frame */
state->m_setup_gun_timer = machine.scheduler().timer_alloc(FUNC(setup_gun_interrupts));
state->m_setup_gun_timer->adjust(machine.primary_screen->time_until_pos(0));
}
/*************************************
*
* Video update
*
*************************************/
static void scanline_update(screen_device &screen, bitmap_t *bitmap, int scanline, const tms34010_display_params *params)
{
tickee_state *state = screen.machine().driver_data<tickee_state>();
UINT16 *src = &state->m_vram[(params->rowaddr << 8) & 0x3ff00];
UINT32 *dest = BITMAP_ADDR32(bitmap, scanline, 0);
const rgb_t *pens = tlc34076_get_pens(screen.machine().device("tlc34076"));
int coladdr = params->coladdr << 1;
int x;
/* blank palette: fill with pen 255 */
if (state->m_control[2])
{
for (x = params->heblnk; x < params->hsblnk; x++)
dest[x] = pens[0xff];
}
else
/* copy the non-blanked portions of this scanline */
for (x = params->heblnk; x < params->hsblnk; x += 2)
{
UINT16 pixels = src[coladdr++ & 0xff];
dest[x + 0] = pens[pixels & 0xff];
dest[x + 1] = pens[pixels >> 8];
}
}
static void rapidfir_scanline_update(screen_device &screen, bitmap_t *bitmap, int scanline, const tms34010_display_params *params)
{
tickee_state *state = screen.machine().driver_data<tickee_state>();
UINT16 *src = &state->m_vram[(params->rowaddr << 8) & 0x3ff00];
UINT32 *dest = BITMAP_ADDR32(bitmap, scanline, 0);
const rgb_t *pens = tlc34076_get_pens(screen.machine().device("tlc34076"));
int coladdr = params->coladdr << 1;
int x;
if (state->m_palette_bank)
{
/* blank palette: fill with pen 255 */
for (x = params->heblnk; x < params->hsblnk; x += 2)
{
dest[x + 0] = pens[0xff];
dest[x + 1] = pens[0xff];
}
}
else
{
/* copy the non-blanked portions of this scanline */
for (x = params->heblnk; x < params->hsblnk; x += 2)
{
UINT16 pixels = src[coladdr++ & 0xff];
dest[x + 0] = pens[pixels & 0xff];
dest[x + 1] = pens[pixels >> 8];
}
}
}
/*************************************
*
* Machine init
*
*************************************/
static MACHINE_RESET( tickee )
{
tickee_state *state = machine.driver_data<tickee_state>();
state->m_beamxadd = 50;
state->m_beamyadd = 0;
}
static MACHINE_RESET( rapidfir )
{
tickee_state *state = machine.driver_data<tickee_state>();
state->m_beamxadd = 0;
state->m_beamyadd = -5;
}
/*************************************
*
* Video related
*
*************************************/
static WRITE16_HANDLER( rapidfir_transparent_w )
{
tickee_state *state = space->machine().driver_data<tickee_state>();
if (!(data & 0xff00)) mem_mask &= 0x00ff;
if (!(data & 0x00ff)) mem_mask &= 0xff00;
COMBINE_DATA(&state->m_vram[offset]);
}
static READ16_HANDLER( rapidfir_transparent_r )
{
tickee_state *state = space->machine().driver_data<tickee_state>();
return state->m_vram[offset];
}
static void rapidfir_to_shiftreg(address_space *space, UINT32 address, UINT16 *shiftreg)
{
tickee_state *state = space->machine().driver_data<tickee_state>();
if (address < 0x800000)
memcpy(shiftreg, &state->m_vram[TOWORD(address)], TOBYTE(0x2000));
}
static void rapidfir_from_shiftreg(address_space *space, UINT32 address, UINT16 *shiftreg)
{
tickee_state *state = space->machine().driver_data<tickee_state>();
if (address < 0x800000)
memcpy(&state->m_vram[TOWORD(address)], shiftreg, TOBYTE(0x2000));
}
/*************************************
*
* Miscellaneous control bits
*
*************************************/
static WRITE16_HANDLER( tickee_control_w )
{
tickee_state *state = space->machine().driver_data<tickee_state>();
UINT16 olddata = state->m_control[offset];
/* offsets:
2 = palette flash (0 normally, 1 when trigger is pressed)
3 = ticket motor (bit 3 = 0 for left motor, bit 2 = 0 for right motor)
6 = lamps? (changing all the time)
*/
COMBINE_DATA(&state->m_control[offset]);
if (offset == 3)
{
ticket_dispenser_w(space->machine().device("ticket1"), 0, (data & 8) << 4);
ticket_dispenser_w(space->machine().device("ticket2"), 0, (data & 4) << 5);
}
if (olddata != state->m_control[offset])
logerror("%08X:tickee_control_w(%d) = %04X (was %04X)\n", cpu_get_pc(&space->device()), offset, state->m_control[offset], olddata);
}
/*************************************
*
* Unknowns
*
*************************************/
static READ16_HANDLER( ffff_r )
{
return 0xffff;
}
static READ16_HANDLER( rapidfir_gun1_r )
{
tickee_state *state = space->machine().driver_data<tickee_state>();
return state->m_gunx[0];
}
static READ16_HANDLER( rapidfir_gun2_r )
{
tickee_state *state = space->machine().driver_data<tickee_state>();
return state->m_gunx[1];
}
static READ16_HANDLER( ff7f_r )
{
/* Ticket dispenser status? */
return 0xff7f;
}
static WRITE16_HANDLER( ff7f_w )
{
/* Ticket dispenser output? */
}
static WRITE16_HANDLER( rapidfir_control_w )
{
tickee_state *state = space->machine().driver_data<tickee_state>();
/* other bits like control on tickee? */
if (ACCESSING_BITS_0_7)
state->m_palette_bank = data & 1;
}
/*************************************
*
* Sound
*
*************************************/
static WRITE16_DEVICE_HANDLER( sound_bank_w )
{
switch (data & 0xff)
{
case 0x2c:
downcast<okim6295_device *>(device)->set_bank_base(0x00000);
break;
case 0x2d:
downcast<okim6295_device *>(device)->set_bank_base(0x40000);
break;
case 0x1c:
downcast<okim6295_device *>(device)->set_bank_base(0x80000);
break;
case 0x1d:
downcast<okim6295_device *>(device)->set_bank_base(0xc0000);
break;
default:
logerror("sound_bank_w %04X %04X\n", data, mem_mask);
break;
}
}
/*************************************
*
* Memory maps
*
*************************************/
static ADDRESS_MAP_START( tickee_map, AS_PROGRAM, 16 )
AM_RANGE(0x00000000, 0x003fffff) AM_RAM AM_BASE_MEMBER(tickee_state, m_vram)
AM_RANGE(0x02000000, 0x02ffffff) AM_ROM AM_REGION("user1", 0)
AM_RANGE(0x04000000, 0x04003fff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x04100000, 0x041000ff) AM_DEVREADWRITE8("tlc34076", tlc34076_r, tlc34076_w, 0x00ff)
AM_RANGE(0x04200000, 0x0420000f) AM_DEVREAD8("ym1", ay8910_r, 0x00ff)
AM_RANGE(0x04200000, 0x0420001f) AM_DEVWRITE8("ym1", ay8910_address_data_w, 0x00ff)
AM_RANGE(0x04200100, 0x0420010f) AM_DEVREAD8("ym2", ay8910_r, 0x00ff)
AM_RANGE(0x04200100, 0x0420011f) AM_DEVWRITE8("ym2", ay8910_address_data_w, 0x00ff)
AM_RANGE(0x04400000, 0x0440007f) AM_WRITE(tickee_control_w) AM_BASE_MEMBER(tickee_state, m_control)
AM_RANGE(0x04400040, 0x0440004f) AM_READ_PORT("IN2")
AM_RANGE(0xc0000000, 0xc00001ff) AM_READWRITE(tms34010_io_register_r, tms34010_io_register_w)
AM_RANGE(0xc0000240, 0xc000025f) AM_WRITENOP /* seems to be a bug in their code */
AM_RANGE(0xff000000, 0xffffffff) AM_ROM AM_REGION("user1", 0)
ADDRESS_MAP_END
/* addreses in the 04x range shifted slightly...*/
static ADDRESS_MAP_START( ghoshunt_map, AS_PROGRAM, 16 )
AM_RANGE(0x00000000, 0x003fffff) AM_RAM AM_BASE_MEMBER(tickee_state, m_vram)
AM_RANGE(0x02000000, 0x02ffffff) AM_ROM AM_REGION("user1", 0)
AM_RANGE(0x04100000, 0x04103fff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x04200000, 0x042000ff) AM_DEVREADWRITE8("tlc34076", tlc34076_r, tlc34076_w, 0x00ff)
AM_RANGE(0x04300000, 0x0430000f) AM_DEVREAD8("ym1", ay8910_r, 0x00ff)
AM_RANGE(0x04300000, 0x0430001f) AM_DEVWRITE8("ym1", ay8910_address_data_w, 0x00ff)
AM_RANGE(0x04300100, 0x0430010f) AM_DEVREAD8("ym2", ay8910_r, 0x00ff)
AM_RANGE(0x04300100, 0x0430011f) AM_DEVWRITE8("ym2", ay8910_address_data_w, 0x00ff)
AM_RANGE(0x04500000, 0x0450007f) AM_WRITE(tickee_control_w) AM_BASE_MEMBER(tickee_state, m_control)
AM_RANGE(0xc0000000, 0xc00001ff) AM_READWRITE(tms34010_io_register_r, tms34010_io_register_w)
AM_RANGE(0xc0000240, 0xc000025f) AM_WRITENOP /* seems to be a bug in their code */
AM_RANGE(0xff000000, 0xffffffff) AM_ROM AM_REGION("user1", 0)
ADDRESS_MAP_END
static ADDRESS_MAP_START( mouseatk_map, AS_PROGRAM, 16 )
AM_RANGE(0x00000000, 0x003fffff) AM_RAM AM_BASE_MEMBER(tickee_state, m_vram)
AM_RANGE(0x02000000, 0x02ffffff) AM_ROM AM_REGION("user1", 0)
AM_RANGE(0x04000000, 0x04003fff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x04100000, 0x041000ff) AM_DEVREADWRITE8("tlc34076", tlc34076_r, tlc34076_w, 0x00ff)
AM_RANGE(0x04200000, 0x0420000f) AM_DEVREAD8("ym", ay8910_r, 0x00ff)
AM_RANGE(0x04200000, 0x0420000f) AM_DEVWRITE8("ym", ay8910_address_data_w, 0x00ff)
AM_RANGE(0x04200100, 0x0420010f) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff)
AM_RANGE(0x04400000, 0x0440007f) AM_WRITE(tickee_control_w) AM_BASE_MEMBER(tickee_state, m_control)
AM_RANGE(0x04400040, 0x0440004f) AM_READ_PORT("IN2") // ?
AM_RANGE(0xc0000000, 0xc00001ff) AM_READWRITE(tms34010_io_register_r, tms34010_io_register_w)
AM_RANGE(0xc0000240, 0xc000025f) AM_WRITENOP /* seems to be a bug in their code */
AM_RANGE(0xff000000, 0xffffffff) AM_ROM AM_REGION("user1", 0)
ADDRESS_MAP_END
/* newer hardware */
static ADDRESS_MAP_START( rapidfir_map, AS_PROGRAM, 16 )
AM_RANGE(0x00000000, 0x007fffff) AM_RAM AM_BASE_MEMBER(tickee_state, m_vram)
AM_RANGE(0x02000000, 0x027fffff) AM_READWRITE(rapidfir_transparent_r, rapidfir_transparent_w)
AM_RANGE(0xc0000000, 0xc00001ff) AM_READWRITE(tms34010_io_register_r, tms34010_io_register_w)
AM_RANGE(0xfc000000, 0xfc00000f) AM_READ(rapidfir_gun1_r)
AM_RANGE(0xfc000100, 0xfc00010f) AM_READ(rapidfir_gun2_r)
AM_RANGE(0xfc000400, 0xfc00040f) AM_READ(ffff_r)
AM_RANGE(0xfc000500, 0xfc00050f) AM_NOP
AM_RANGE(0xfc000600, 0xfc00060f) AM_WRITE(rapidfir_control_w)
AM_RANGE(0xfc000700, 0xfc00070f) AM_DEVWRITE("oki", sound_bank_w)
AM_RANGE(0xfc000800, 0xfc00080f) AM_READ_PORT("IN0")
AM_RANGE(0xfc000900, 0xfc00090f) AM_READ_PORT("IN1")
AM_RANGE(0xfc000a00, 0xfc000a0f) AM_READ_PORT("IN2")
AM_RANGE(0xfc000b00, 0xfc000b0f) AM_READ_PORT("DSW0")
AM_RANGE(0xfc000c00, 0xfc000c1f) AM_READ_PORT("DSW1")
AM_RANGE(0xfc000e00, 0xfc000e1f) AM_READ(watchdog_reset16_r)
AM_RANGE(0xfc100000, 0xfc1000ff) AM_MIRROR(0x80000) AM_DEVREADWRITE8("tlc34076", tlc34076_r, tlc34076_w, 0x00ff)
AM_RANGE(0xfc200000, 0xfc207fff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0xfc300000, 0xfc30000f) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff)
AM_RANGE(0xfc400010, 0xfc40001f) AM_READWRITE(ff7f_r, ff7f_w)
AM_RANGE(0xfe000000, 0xffffffff) AM_ROM AM_REGION("user1", 0)
ADDRESS_MAP_END
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( tickee )
PORT_START("DSW")
PORT_DIPNAME( 0x03, 0x01, "Game Time/Diff" )
PORT_DIPSETTING( 0x03, "Very Fast/Very Easy" )
PORT_DIPSETTING( 0x02, "Fast/Easy" )
PORT_DIPSETTING( 0x01, "Average/Hard" )
PORT_DIPSETTING( 0x00, "Slow/Very Hard" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x04, DEF_STR( Off ))
PORT_DIPSETTING( 0x00, DEF_STR( On ))
PORT_DIPNAME( 0x08, 0x00, "Last Box Tickets" )
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x08, "25" )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x30, "0" )
PORT_DIPSETTING( 0x20, "1" )
PORT_DIPSETTING( 0x10, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ))
PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ))
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ))
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ))
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ))
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("ticket2", ticket_dispenser_line_r) /* right ticket status */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("ticket1", ticket_dispenser_line_r) /* left ticket status */
PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2")
PORT_SERVICE( 0x0001, IP_ACTIVE_LOW )
PORT_BIT( 0xfffe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("GUNX1") /* fake analog X */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10)
PORT_START("GUNY1") /* fake analog Y */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10)
PORT_START("GUNX2") /* fake analog X */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2)
PORT_START("GUNY2") /* fake analog Y */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(2)
INPUT_PORTS_END
static INPUT_PORTS_START( ghoshunt )
PORT_START("DSW")
PORT_DIPNAME( 0x01, 0x01, "Messages in Play")
PORT_DIPSETTING( 0x01, DEF_STR( Off ))
PORT_DIPSETTING( 0x00, DEF_STR( On ))
PORT_DIPNAME( 0x02, 0x02, "Fixed Ticketing")
PORT_DIPSETTING( 0x00, DEF_STR( Off ))
PORT_DIPSETTING( 0x02, DEF_STR( On ))
PORT_DIPNAME( 0x04, 0x04, "Setting")
PORT_DIPSETTING( 0x04, "Custom")
PORT_DIPSETTING( 0x00, DEF_STR( Standard ))
PORT_DIPNAME( 0x08, 0x08, "Messages")
PORT_DIPSETTING( 0x08, DEF_STR( Off ))
PORT_DIPSETTING( 0x00, DEF_STR( On ))
PORT_DIPNAME( 0x30, 0x00, "Tickets")
PORT_DIPSETTING( 0x30, "5")
PORT_DIPSETTING( 0x20, "10")
PORT_DIPSETTING( 0x10, "15")
PORT_DIPSETTING( 0x00, "20")
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ))
PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ))
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ))
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ))
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ))
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("ticket2", ticket_dispenser_line_r) /* right ticket status */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("ticket1", ticket_dispenser_line_r) /* left ticket status */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0xd8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("ticket2", ticket_dispenser_line_r) /* right ticket status */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("ticket1", ticket_dispenser_line_r) /* left ticket status */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0xd8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("GUNX1") /* fake analog X */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10)
PORT_START("GUNY1") /* fake analog Y */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10)
PORT_START("GUNX2") /* fake analog X */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2)
PORT_START("GUNY2") /* fake analog Y */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(2)
INPUT_PORTS_END
static INPUT_PORTS_START( mouseatk )
PORT_START("DSW")
PORT_DIPNAME( 0x03, 0x01, "Game Time/Diff" )
PORT_DIPSETTING( 0x03, "Very Fast/Very Easy" )
PORT_DIPSETTING( 0x02, "Fast/Easy" )
PORT_DIPSETTING( 0x01, "Average/Hard" )
PORT_DIPSETTING( 0x00, "Slow/Very Hard" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x04, DEF_STR( Off ))
PORT_DIPSETTING( 0x00, DEF_STR( On ))
PORT_DIPNAME( 0x08, 0x00, "Last Box Tickets" )
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x08, "25" )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x30, "0" )
PORT_DIPSETTING( 0x20, "1" )
PORT_DIPSETTING( 0x10, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ))
PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ))
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ))
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ))
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ))
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("ticket2", ticket_dispenser_line_r) /* right ticket status */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE("ticket1", ticket_dispenser_line_r) /* left ticket status */
PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2")
PORT_SERVICE( 0x0001, IP_ACTIVE_LOW )
PORT_BIT( 0xfffe, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( rapidfir )
PORT_START("IN0")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE )
PORT_SERVICE_NO_TOGGLE( 0x0020, IP_ACTIVE_LOW )
PORT_BIT( 0xffc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN1")
PORT_BIT( 0x000f, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0xffe0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2")
PORT_BIT( 0x000f, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0xffe0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW0")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
PORT_DIPSETTING( 0x0001, DEF_STR( On ))
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
PORT_DIPSETTING( 0x0002, DEF_STR( On ))
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
PORT_DIPSETTING( 0x0004, DEF_STR( On ))
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
PORT_DIPSETTING( 0x0008, DEF_STR( On ))
PORT_BIT( 0x0070, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x0000, DEF_STR( Off ))
PORT_DIPSETTING( 0x0080, DEF_STR( On ))
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
PORT_BIT( 0x003f, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x0040, 0x0000, "Reset NVRAM" )
PORT_DIPSETTING( 0x0000, DEF_STR( No ))
PORT_DIPSETTING( 0x0040, DEF_STR( Yes ))
PORT_BIT( 0xff80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("GUNX1") /* fake analog X */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10)
PORT_START("GUNY1") /* fake analog Y */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10)
PORT_START("GUNX2") /* fake analog X */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2)
PORT_START("GUNY2") /* fake analog Y */
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(2)
INPUT_PORTS_END
/*************************************
*
* Sound interfaces
*
*************************************/
static const ay8910_interface ay8910_interface_1 =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_INPUT_PORT("DSW"),
DEVCB_INPUT_PORT("IN1"),
DEVCB_NULL,
DEVCB_NULL
};
static const ay8910_interface ay8910_interface_2 =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_INPUT_PORT("IN0"),
DEVCB_INPUT_PORT("IN2"),
DEVCB_NULL,
DEVCB_NULL
};
/*************************************
*
* 34010 configuration
*
*************************************/
static const tms34010_config tms_config =
{
FALSE, /* halt on reset */
"screen", /* the screen operated on */
VIDEO_CLOCK/2, /* pixel clock */
1, /* pixels per clock */
scanline_update, /* scanline callback */
NULL, /* generate interrupt */
NULL, /* write to shiftreg function */
NULL /* read from shiftreg function */
};
static const tms34010_config rapidfir_tms_config =
{
FALSE, /* halt on reset */
"screen", /* the screen operated on */
VIDEO_CLOCK/2, /* pixel clock */
1, /* pixels per clock */
rapidfir_scanline_update, /* scanline callback */
NULL, /* generate interrupt */
rapidfir_to_shiftreg, /* write to shiftreg function */
rapidfir_from_shiftreg /* read from shiftreg function */
};
/*************************************
*
* Machine drivers
*
*************************************/
static MACHINE_CONFIG_START( tickee, tickee_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", TMS34010, XTAL_40MHz)
MCFG_CPU_CONFIG(tms_config)
MCFG_CPU_PROGRAM_MAP(tickee_map)
MCFG_MACHINE_RESET(tickee)
MCFG_NVRAM_ADD_1FILL("nvram")
MCFG_TICKET_DISPENSER_ADD("ticket1", 100, TICKET_MOTOR_ACTIVE_LOW, TICKET_STATUS_ACTIVE_HIGH)
MCFG_TICKET_DISPENSER_ADD("ticket2", 100, TICKET_MOTOR_ACTIVE_LOW, TICKET_STATUS_ACTIVE_HIGH)
/* video hardware */
MCFG_TLC34076_ADD("tlc34076", TLC34076_6_BIT)
MCFG_VIDEO_START(tickee)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MCFG_SCREEN_RAW_PARAMS(VIDEO_CLOCK/2, 444, 0, 320, 233, 0, 200)
MCFG_SCREEN_UPDATE(tms340x0)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2149, VIDEO_CLOCK/8)
MCFG_SOUND_CONFIG(ay8910_interface_1)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MCFG_SOUND_ADD("ym2", YM2149, VIDEO_CLOCK/8)
MCFG_SOUND_CONFIG(ay8910_interface_2)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( ghoshunt, tickee )
/* basic machine hardware */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(ghoshunt_map)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( rapidfir, tickee_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", TMS34010, XTAL_50MHz)
MCFG_CPU_CONFIG(rapidfir_tms_config)
MCFG_CPU_PROGRAM_MAP(rapidfir_map)
MCFG_MACHINE_RESET(rapidfir)
MCFG_NVRAM_ADD_1FILL("nvram")
/* video hardware */
MCFG_TLC34076_ADD("tlc34076", TLC34076_6_BIT)
MCFG_VIDEO_START(tickee)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MCFG_SCREEN_RAW_PARAMS(VIDEO_CLOCK/2, 444, 0, 320, 233, 0, 200)
MCFG_SCREEN_UPDATE(tms340x0)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( mouseatk, tickee_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", TMS34010, XTAL_40MHz)
MCFG_CPU_CONFIG(tms_config)
MCFG_CPU_PROGRAM_MAP(mouseatk_map)
MCFG_MACHINE_RESET(tickee)
MCFG_NVRAM_ADD_1FILL("nvram")
MCFG_TICKET_DISPENSER_ADD("ticket1", 100, TICKET_MOTOR_ACTIVE_LOW, TICKET_STATUS_ACTIVE_HIGH)
MCFG_TICKET_DISPENSER_ADD("ticket2", 100, TICKET_MOTOR_ACTIVE_LOW, TICKET_STATUS_ACTIVE_HIGH)
/* video hardware */
MCFG_TLC34076_ADD("tlc34076", TLC34076_6_BIT)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MCFG_SCREEN_RAW_PARAMS(VIDEO_CLOCK/2, 444, 0, 320, 233, 0, 200)
MCFG_SCREEN_UPDATE(tms340x0)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym", YM2149, OKI_CLOCK)
MCFG_SOUND_CONFIG(ay8910_interface_1)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
MACHINE_CONFIG_END
/*************************************
*
* ROM definitions
*
*************************************/
/*
Tickee Tickats
Raster Elite, 1994
This is a gun shooting game similar to Point Blank, with ticket redemption on game completion.
The PCB is around 6" square and contains only a few conponents.
CPU : TMS34010FNL-40
SOUND: AY-3-8910 (x2)
OSC : 40.000MHz, 14.31818MHz
RAM : TOSHIBA TC524258BZ-80 (x4)
DIPSW: 8 position (x1)
PROMs: None
PALs : None
OTHER: ADV476KN50E (DIP28)
MACH110 (CPLD, PLCC44)
DALLAS DS1220Y-150 (NVRAM)
4-pin header for standard light gun (x2)
ROMS :
-----------------------------------------
ds1220y.ic1 NVRAM located near ic2
1.ic2 27C040 \
2.ic3 27C040 |
3.ic4 27C040 | main program
4.ic5 27C040 /
*/
ROM_START( tickee )
ROM_REGION16_LE( 0x200000, "user1", 0 ) /* 34010 code */
ROM_LOAD16_BYTE( "3.ic4", 0x000000, 0x80000, CRC(5b1e399c) SHA1(681608f06bbaf3d258e9f4768a8a6c5047ad08ec) )
ROM_LOAD16_BYTE( "2.ic3", 0x000001, 0x80000, CRC(1b26d4bb) SHA1(40266ec0fe5897eba85072e5bb39973d34f97546) )
ROM_LOAD16_BYTE( "1.ic2", 0x100000, 0x80000, CRC(f7f0309e) SHA1(4a93e0e203f5a340a56b770a40b9ab00e131644d) )
ROM_LOAD16_BYTE( "4.ic5", 0x100001, 0x80000, CRC(ceb0f559) SHA1(61923fe09e1dfde1eaae297ccbc672bc74a70397) )
ROM_END
/*
Ghost Hunter
Hanaho Games, 1996
and
Tut's Tomb
Island Design Inc., 1996
PCB Layout
----------
|-----------------------------------------------|
|VOL CN106 CN103 |
| NTE1423 ADV476KN50E 74LS175 |
| |
| YM2149 V52C4258Z80 74LS138 |
| |
| YM2149 V52C4258Z80 74LS373 |
| |
| DIPSW(8) V52C4258Z80 74LS373 |
|J |
|A 74LS161 V52C4258Z80 GHOSTHUN.7K|
|M 74LS74 |
|M 74LS273 |------| GHOSTHUN.7J|
|A |TMS | |
| 74LS74 |34010 | GHOSTHUN.7H|
| |------| |
| 74LS14 GHOSTHUN.7G|
| ULN2803 |---| |
| TIP122 TIP122 |110| DS1220Y |
| TIP122 TIP122 |---| 40MHz 14.31818MHz|
| TIP122 TIP122 74LS273 |
| 74LS245 74LS374 |
|-------------------------------------|--CN2--|-|
(All IC's shown) |-------|
Notes:
34010 clocks - INCLK: 40.000MHz, VCLK: 7.15909MHz, HSYNC: 16.1kHz, VSYNC: 69Hz, BLANK: 69Hz
YM2149 clock - 1.7897725MHz [14.31818/8]
VSync - 69Hz
HSync - 15.78kHz
110 - AMD MACH110 High Density Electrically-Erasable CMOS Programmable Logic (PLCC44)
ADV476KN50E - Analog Devices ADV476KN50E CMOS Monolithic 256x18 Color Palette RAM-DAC (DIP28)
DS1220Y - Dallas Semiconductor DS1220Y 16K Nonvolatile SRAM (DIP24)
V52C4258Z80 - Vitelic V52C4258Z80 ?? possibly 256K x8 SRAM (ZIP28)
NTE1423 - NTE1423 5.7W Power Amplifier (SIP8)
CN2 - DB25 connector
CN103/106 - 4-pin connector for gun hookup
ULN2803 - Motorola ULN2803 Octal High Voltage, High Current Darlington Transistor Arrays (DIP18)
TIP122 - Motorola TIP122 General-Purpose NPN Darlington Transistor (TO-220)
*/
ROM_START( ghoshunt )
ROM_REGION16_LE( 0x200000, "user1", 0 ) /* 34010 code */
ROM_LOAD16_BYTE( "ghosthun.7g", 0x000001, 0x80000, CRC(d59716c2) SHA1(717a1a1c5c559569f9e7bc4ae4356d112f0cf4eb) )
ROM_LOAD16_BYTE( "ghosthun.7h", 0x000000, 0x80000, CRC(ef38bfc8) SHA1(12b8f29f4da120f14126cbcdf4019bedd97063c3) )
ROM_LOAD16_BYTE( "ghosthun.7j", 0x100001, 0x80000, CRC(763d7c79) SHA1(f0dec99feeeefeddda6a88276dc306a30a58f4e4) )
ROM_LOAD16_BYTE( "ghosthun.7k", 0x100000, 0x80000, CRC(71e6099e) SHA1(2af6f1aa304eed849c90d95d17643cb12b05baab) )
ROM_END
ROM_START( tutstomb )
ROM_REGION16_LE( 0x200000, "user1", 0 ) /* 34010 code */
ROM_LOAD16_BYTE( "tutstomb.7g", 0x000001, 0x80000, CRC(b74d3cf2) SHA1(2221b565362183a97a959389e8a0a026ca89e0ce) )
ROM_LOAD16_BYTE( "tutstomb.7h", 0x000000, 0x80000, CRC(177f3afb) SHA1(845f982a66a8b69b0ea0045399102e8bb33f7fbf) )
ROM_LOAD16_BYTE( "tutstomb.7j", 0x100001, 0x80000, CRC(69094f31) SHA1(eadae8847d0ff1568e63f71bf09a84dc443fdc1c))
ROM_LOAD16_BYTE( "tutstomb.7k", 0x100000, 0x80000, CRC(bc362df8) SHA1(7b15c646e99c916d850629e4e758b1dbb329639a) )
ROM_END
/*
Mouse Attack
ICE, 1996
MA Video Board C ICE Inc. 1996
+--------------------------------------+
| VOL |
| U202 |
| M6295 ADV476 |
| 1MHz RAM |
|J RAM |
|A YM2149 RAM U10 |
|M RAM U9 |
|M DSW8 U8 |
|A TMS34010-50 U7 |
| |
| MACH110 40MHz |
| +--------+ +------+ |
| | DB25 | | DB15 | 14.31818MHz|
+---+--------+-+------+----------------+
DB25 and DB15 are not populated.
*/
ROM_START( mouseatk )
ROM_REGION16_LE( 0x200000, "user1", 0 ) /* 34010 code */
ROM_LOAD16_BYTE( "ms-attk2-rev.a1.u8", 0x000000, 0x80000, CRC(a150525c) SHA1(a6be8524ae435502eeeeeaafa856dc812121d4e3) )
ROM_LOAD16_BYTE( "ms-attk3-rev.a1.u9", 0x000001, 0x80000, CRC(f060091d) SHA1(b3a2099d5ca5a658a7a87bb11a20c27a6a2f11f2) )
ROM_LOAD16_BYTE( "ms-attk4-rev.a1.u10", 0x100000, 0x80000, CRC(19806349) SHA1(3431dc70897f50e1be7578dd4ef99fa9be4450cf) )
ROM_LOAD16_BYTE( "ms-attk1-rev.a1.u7", 0x100001, 0x80000, CRC(b936194b) SHA1(33a2038a56fb4a4301ee04ca7a32a70ab5870fad) )
ROM_REGION( 0x100000, "oki", 0 )
ROM_LOAD( "ms-snd-rev.a.u202", 0x000000, 0x80000, CRC(ce4af0f2) SHA1(f054ac27faf52ae5ec6910ecfca164a21eefe4ca) )
ROM_END
/*
Rapid Fire (v1.1)
Hanaho Games, 1998
BE 1V-0 VER3
+-----------------------------------------------+
| U510 U507 M6295 MACH210 |
| VOL DS1232 RAM RAM |
| MACH210 |
|GUN1 YM3012 18MHz RAM RAM |
|GUN2 |
+-+ YM2151 8MHz TMS34010 |
| 3.5795MHz |
+-+ MACH110 |
| ADV476 |
|J DSW2 50MHz |
|A DSW1 |
|M U3 U5 U7 U9 |
|M |
|A +------------+ DS1220 U2 U4 U6 U8 |
| | CN110 DB25 | |
+------+------------+---------------------------+
PCB No: BE 1V-0 VER3: 7/30/98 (Sticker says PVG/SEMCO)
CPU : TMS34010FNL-50
SND : BS901 + CA5102 (YM2151 + YM3012), AD-65 (OKI M6295)
OSC : 50.000MHz, 3.5795MHz, 8.000MHz, 18.000MHz
RAM : Toshiba TC528267J-70 (x 4, surface mounted)
DIPs : 8 position (x2)
OTHER : MACH110 (x1, CPLD)
MACH210 (x2, CPLD)
DS1232 (Dallas Semi, MicroMonitor Chip / Watchdog timer)
ADV476KN50 (28 Pin DIP, Analog Devices CMOS Monolithic 256x18 color palette RAM-DAC @ 50MHz)
DALLAS DS1220Y-200 (NONVOLATILE SRAM)
There is also a standard DB25 female connector (looks like a Parallel connector)
ROMs : RF11.U2 27C040 \
RF11.U3 " |
RF10.U4 " |
RF10.U5 " |
RF10.U6 " | Grouped together, PRG/GFX
RF10.U7 " |
RF11.U8 " |
RF11.U9 " |
DS1220Y.U504 *1 /
RF11.U507 27C040 \
RF11.U510 " / Grouped together, SND/OKI SAMPLES
*1: Contents of Dallas DS1220 NVRAM (2K)
*/
ROM_START( rapidfir ) /* Version 1.1, test menu shows "Build 239" */
ROM_REGION16_LE( 0x400000, "user1", 0 ) /* 34010 code */
ROM_LOAD16_BYTE( "rf11.u8", 0x000000, 0x80000, CRC(f7d8df33) SHA1(0abd54bbccfa90d830cbbdbcf2058197af980981) )
ROM_LOAD16_BYTE( "rf11.u9", 0x000001, 0x80000, CRC(a72af935) SHA1(ed0deb6f51681f70e07ad7c05a92f6a0f2063f7a) )
ROM_LOAD16_BYTE( "rf10.u6", 0x100000, 0x80000, CRC(e8d2e5d2) SHA1(db93014598f7b76785e0fd5c0ac8808a3be06435) )
ROM_LOAD16_BYTE( "rf10.u7", 0x100001, 0x80000, CRC(0e33f2ed) SHA1(9b2533e001b94ccc97b95e31762186f59d5a3b9c) )
ROM_LOAD16_BYTE( "rf10.u4", 0x200000, 0x80000, CRC(8a088468) SHA1(f94dc78158e5656657d3b26c5b0ca88f39eb5ff4) )
ROM_LOAD16_BYTE( "rf10.u5", 0x200001, 0x80000, CRC(593b3df2) SHA1(301fa06031eff54fb2d9e08f80fc3c26e5c51da9) )
ROM_LOAD16_BYTE( "rf11.u2", 0x300000, 0x80000, CRC(ffa0c695) SHA1(bccdefe7cee15999c416fdcb16a65b1bc6e12d13) )
ROM_LOAD16_BYTE( "rf11.u3", 0x300001, 0x80000, CRC(ac63b863) SHA1(c9160aec6179d1f550279b80fd4c2a14ce94fdab) )
ROM_REGION( 0x100000, "oki", 0 )
ROM_LOAD( "rf11.u507", 0x000000, 0x80000, CRC(899d1e15) SHA1(ca22b4ad714a5212bc9347eb3a5b660c02bad7e5) )
ROM_LOAD( "rf11.u510", 0x080000, 0x80000, CRC(6209c8fe) SHA1(bfbd63445b4ac2d4253c4b5354e1058070290084) )
ROM_END
ROM_START( rapidfire ) /* Version 1.0, test menu shows "Build 236" */
ROM_REGION16_LE( 0x400000, "user1", 0 ) /* 34010 code */
ROM_LOAD16_BYTE( "rf10.u8", 0x000000, 0x80000, CRC(71d42125) SHA1(e34bdb08aa1b85ba4dd219b7f6de6f99a1ed8758) )
ROM_LOAD16_BYTE( "rf10.u9", 0x000001, 0x80000, CRC(d70e67c2) SHA1(e0876027f58584dae949a4f3c9391bd013912ee8) )
ROM_LOAD16_BYTE( "rf10.u6", 0x100000, 0x80000, CRC(e8d2e5d2) SHA1(db93014598f7b76785e0fd5c0ac8808a3be06435) )
ROM_LOAD16_BYTE( "rf10.u7", 0x100001, 0x80000, CRC(0e33f2ed) SHA1(9b2533e001b94ccc97b95e31762186f59d5a3b9c) )
ROM_LOAD16_BYTE( "rf10.u4", 0x200000, 0x80000, CRC(8a088468) SHA1(f94dc78158e5656657d3b26c5b0ca88f39eb5ff4) )
ROM_LOAD16_BYTE( "rf10.u5", 0x200001, 0x80000, CRC(593b3df2) SHA1(301fa06031eff54fb2d9e08f80fc3c26e5c51da9) )
ROM_LOAD16_BYTE( "rf10.u2", 0x300000, 0x80000, CRC(5ef404dd) SHA1(cf060567822c4c02baf4b1948d6e50b480bfb7da) )
ROM_LOAD16_BYTE( "rf10.u3", 0x300001, 0x80000, CRC(d8d664db) SHA1(cd63fdc6fe4beb68ced57a2547f8302c1d2544dc) )
ROM_REGION( 0x100000, "oki", 0 )
ROM_LOAD( "rf10.u507", 0x000000, 0x80000, CRC(7eab2af4) SHA1(bbb4b2b9f96add56c26f334a7242cdc81a64ce2d) )
ROM_LOAD( "rf10.u510", 0x080000, 0x80000, CRC(ecd70be6) SHA1(5a26703e822776fecb3f6d729bf91e76db7a7141) )
ROM_END
/*
Mallet Madness (v2.1)
Hanaho Games, 1999 licensed to Capcom
Same exact PCB as Rapid Fire
*/
ROM_START( maletmad ) /* Version 2.1 */
ROM_REGION16_LE( 0x400000, "user1", 0 ) /* 34010 code */
/* U8 & U9 not populated */
ROM_LOAD16_BYTE( "malletmadness_v2.1.u6", 0x100000, 0x80000, CRC(83309174) SHA1(d387c8bc4d3c640f16525241892cc8d5d5da7f60) )
ROM_LOAD16_BYTE( "malletmadness_v2.1.u7", 0x100001, 0x80000, CRC(4642587e) SHA1(076eda538d570074028e9b4394f1a8a459678137) )
ROM_LOAD16_BYTE( "malletmadness_v2.1.u4", 0x200000, 0x80000, CRC(70ca968c) SHA1(74c66a67568b428ae5e20377038c7ea0cd33b25e) )
ROM_LOAD16_BYTE( "malletmadness_v2.1.u5", 0x200001, 0x80000, CRC(c771418a) SHA1(cab360103a4d4195f5a9920746ae5df2866e24dc) )
ROM_LOAD16_BYTE( "malletmadness_v2.1.u2", 0x300000, 0x80000, CRC(08825aee) SHA1(d7c2098ce5d73e0ca4b02a654d5c958d999337e3) )
ROM_LOAD16_BYTE( "malletmadness_v2.1.u3", 0x300001, 0x80000, CRC(49a6bd62) SHA1(40d67fd7a3dded708366246d897682ffee88a2e1) )
ROM_REGION( 0x100000, "oki", 0 )
ROM_LOAD( "malletmadness_v2.1.u507", 0x000000, 0x80000, CRC(6a2c9021) SHA1(bff61ef696a2104a32aab6fdc51f504385d0c769) )
/* U510 not populated */
ROM_END
/*************************************
*
* Game drivers
*
*************************************/
GAME( 1994, tickee, 0, tickee, tickee, 0, ROT0, "Raster Elite", "Tickee Tickats", 0 )
GAME( 1996, ghoshunt, 0, ghoshunt, ghoshunt, 0, ROT0, "Hanaho Games", "Ghost Hunter", 0 )
GAME( 1996, tutstomb, 0, ghoshunt, ghoshunt, 0, ROT0, "Island Design", "Tut's Tomb", 0 )
GAME( 1996, mouseatk, 0, mouseatk, mouseatk, 0, ROT0, "ICE", "Mouse Attack", 0 )
GAME( 1998, rapidfir, 0, rapidfir, rapidfir, 0, ROT0, "Hanaho Games", "Rapid Fire v1.1", 0 )
GAME( 1998, rapidfire, rapidfir, rapidfir, rapidfir, 0, ROT0, "Hanaho Games", "Rapid Fire v1.0", 0 )
GAME( 1999, maletmad, 0, rapidfir, rapidfir, 0, ROT0, "Hanaho Games", "Mallet Madness v2.1", 0 )