/****************************************************************************************
Super Wing - (c) 1985 Wing (UPL?)
driver by Tomasz Slanina
probably a sequel to flipjack
Hardware a bit (interrupts, sound) similar to mouser as well
TODO:
- unused rom 6.8s (located on the pcb near the gfx rom 7.8p, but contains
data (similar to the one in roms 4.5p and 5.5r).
There are two possibilities: its bad dump of gfx rom (two extra bit layers
of current gfx) or it's banked at 0x4000 - 0x7fff area.
- dump color prom
- some unknown DSW and inputs
- hopper
- unknown writes
- measure clocks
*****************************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#define MASTER_CLOCK XTAL_18_432MHz
class superwng_state : public driver_device
{
public:
superwng_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_videoram_bg(*this, "videorabg"),
m_videoram_fg(*this, "videorafg"),
m_colorram_bg(*this, "colorrabg"),
m_colorram_fg(*this, "colorrafg")
{ }
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_shared_ptr<UINT8> m_videoram_bg;
required_shared_ptr<UINT8> m_videoram_fg;
required_shared_ptr<UINT8> m_colorram_bg;
required_shared_ptr<UINT8> m_colorram_fg;
UINT8 m_tile_bank;
UINT8 m_sound_byte;
UINT8 m_nmi_enable;
tilemap_t * m_bg_tilemap;
tilemap_t * m_fg_tilemap;
DECLARE_WRITE8_MEMBER(superwng_nmi_enable_w);
DECLARE_WRITE8_MEMBER(superwng_sound_interrupt_w);
DECLARE_WRITE8_MEMBER(superwng_sound_nmi_clear_w);
DECLARE_WRITE8_MEMBER(superwng_bg_vram_w);
DECLARE_WRITE8_MEMBER(superwng_bg_cram_w);
DECLARE_WRITE8_MEMBER(superwng_fg_vram_w);
DECLARE_WRITE8_MEMBER(superwng_fg_cram_w);
DECLARE_WRITE8_MEMBER(superwng_tilebank_w);
DECLARE_WRITE8_MEMBER(superwng_flip_screen_w);
DECLARE_WRITE8_MEMBER(superwng_cointcnt1_w);
DECLARE_WRITE8_MEMBER(superwng_cointcnt2_w);
DECLARE_WRITE8_MEMBER(superwng_hopper_w);
DECLARE_READ8_MEMBER(superwng_sound_byte_r);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
virtual void palette_init();
UINT32 screen_update_superwng(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(superwng_nmi_interrupt);
INTERRUPT_GEN_MEMBER(superwng_sound_nmi_assert);
};
TILE_GET_INFO_MEMBER(superwng_state::get_bg_tile_info)
{
int code = m_videoram_bg[tile_index];
int attr = m_colorram_bg[tile_index];
code= (code&0x7f) | ((attr&0x40)<<1) | ((code&0x80)<<1);
code|=m_tile_bank?0x200:0;
int flipx=(attr&0x80) ? TILE_FLIPX : 0;
int flipy=(attr&0x80) ? TILE_FLIPY : 0;
SET_TILE_INFO_MEMBER(0, code, attr & 0xf, flipx|flipy);
}
TILE_GET_INFO_MEMBER(superwng_state::get_fg_tile_info)
{
int code = m_videoram_fg[tile_index];
int attr = m_colorram_fg[tile_index];
code= (code&0x7f) | ((attr&0x40)<<1) | ((code&0x80)<<1);
code|=m_tile_bank?0x200:0;
int flipx=(attr&0x80) ? TILE_FLIPX : 0;
int flipy=(attr&0x80) ? TILE_FLIPY : 0;
SET_TILE_INFO_MEMBER(0, code, attr & 0xf, flipx|flipy);
}
void superwng_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(superwng_state::get_bg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_fg_tilemap = &machine().tilemap().create(tilemap_get_info_delegate(FUNC(superwng_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_bg_tilemap->set_scrollx(0, 64);
}
UINT32 superwng_state::screen_update_superwng(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(bitmap, cliprect, 0, 0);
rectangle tmp = cliprect;
if (flip_screen())
{
tmp.min_x += 32;
m_fg_tilemap->draw(bitmap, tmp, 0, 0);
}
else
{
tmp.max_x -= 32;
m_fg_tilemap->draw(bitmap, tmp, 0, 0);
}
//sprites
for (int i = 0x3e; i >= 0; i -= 2)
{
/* 76543210
video0: xxxxxx code
x /flip
x enable?
video1: xxxxxxxx x
color0: xxxxxxxx y
color1: xxx unused?
x ?
xxxx color
*/
if (~m_videoram_bg[i] & 1)
continue;
int code = (m_videoram_bg[i] >> 2) | 0x40;
int flip = ~m_videoram_bg[i] >> 1 & 1;
int sx = 240 - m_videoram_bg[i + 1];
int sy = m_colorram_bg[i];
int color = m_colorram_bg[i + 1] & 0xf;
drawgfx_transpen(bitmap, cliprect,machine().gfx[1],
code,
color,
flip, flip,
sx, sy, 0);
}
return 0;
}
static const UINT8 superwng_colors[]= /* temporary */
{
0x00, 0xc4, 0xff, 0x87, 0x00, 0xb0, 0xff, 0x2f, 0x00, 0x07, 0xff, 0xe0, 0x00, 0x86, 0xff, 0xc6,
0x00, 0x07, 0x3f, 0xff, 0x00, 0xb0, 0x38, 0x27, 0x00, 0x20, 0xff, 0x27, 0x00, 0xa4, 0xff, 0x87,
0x00, 0x58, 0xa8, 0x27, 0x00, 0x38, 0x3f, 0x27, 0x00, 0x80, 0xe4, 0x38, 0x00, 0x87, 0xff, 0x07,
0x00, 0xc0, 0x07, 0x3f, 0x00, 0x1f, 0x3f, 0xff, 0x00, 0x86, 0x05, 0xff, 0x00, 0xc0, 0xe8, 0xff
};
void superwng_state::palette_init()
{
int i;
const UINT8 * ptr=superwng_colors;
for (i = 0; i < machine().total_colors(); i++)
{
int bit0, bit1, bit2, r, g, b;
bit0 = BIT(*ptr, 0);
bit1 = BIT(*ptr, 1);
bit2 = BIT(*ptr, 2);
r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = BIT(*ptr, 3);
bit1 = BIT(*ptr, 4);
bit2 = BIT(*ptr, 5);
g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = BIT(*ptr, 6);
bit1 = BIT(*ptr, 7);
b = 0x4f * bit0 + 0xa8 * bit1;
palette_set_color(machine(),i,MAKE_RGB(r,g,b));
++ptr;
}
}
WRITE8_MEMBER(superwng_state::superwng_nmi_enable_w)
{
m_nmi_enable = data;
}
INTERRUPT_GEN_MEMBER(superwng_state::superwng_nmi_interrupt)
{
if (BIT(m_nmi_enable, 0))
nmi_line_pulse(device);
}
WRITE8_MEMBER(superwng_state::superwng_sound_interrupt_w)
{
m_sound_byte = data;
m_audiocpu->set_input_line(0, ASSERT_LINE);
}
READ8_MEMBER(superwng_state::superwng_sound_byte_r)
{
m_audiocpu->set_input_line(0, CLEAR_LINE);
return m_sound_byte;
}
WRITE8_MEMBER(superwng_state::superwng_sound_nmi_clear_w)
{
m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}
INTERRUPT_GEN_MEMBER(superwng_state::superwng_sound_nmi_assert)
{
if (BIT(m_nmi_enable, 0))
device.execute().set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}
WRITE8_MEMBER(superwng_state::superwng_bg_vram_w)
{
m_videoram_bg[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(superwng_state::superwng_bg_cram_w)
{
m_colorram_bg[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(superwng_state::superwng_fg_vram_w)
{
m_videoram_fg[offset] = data;
m_fg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(superwng_state::superwng_fg_cram_w)
{
m_colorram_fg[offset] = data;
m_fg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(superwng_state::superwng_tilebank_w)
{
m_tile_bank = data;
m_bg_tilemap->mark_all_dirty();
m_fg_tilemap->mark_all_dirty();
}
WRITE8_MEMBER(superwng_state::superwng_flip_screen_w)
{
flip_screen_set(~data & 0x01);
m_bg_tilemap->mark_all_dirty();
m_fg_tilemap->mark_all_dirty();
}
WRITE8_MEMBER(superwng_state::superwng_cointcnt1_w)
{
coin_counter_w(machine(), 0, data);
}
WRITE8_MEMBER(superwng_state::superwng_cointcnt2_w)
{
coin_counter_w(machine(), 1, data);
}
WRITE8_MEMBER(superwng_state::superwng_hopper_w)
{
}
static ADDRESS_MAP_START( superwng_map, AS_PROGRAM, 8, superwng_state )
AM_RANGE(0x0000, 0x6fff) AM_ROM AM_WRITENOP
AM_RANGE(0x7000, 0x7fff) AM_RAM
AM_RANGE(0x8000, 0x83ff) AM_RAM_WRITE(superwng_bg_vram_w) AM_SHARE("videorabg")
AM_RANGE(0x8400, 0x87ff) AM_RAM_WRITE(superwng_fg_vram_w) AM_SHARE("videorafg")
AM_RANGE(0x8800, 0x8bff) AM_RAM_WRITE(superwng_bg_cram_w) AM_SHARE("colorrabg")
AM_RANGE(0x8c00, 0x8fff) AM_RAM_WRITE(superwng_fg_cram_w) AM_SHARE("colorrafg")
AM_RANGE(0x9800, 0x99ff) AM_RAM
AM_RANGE(0xa000, 0xa000) AM_READ_PORT("P1")
AM_RANGE(0xa000, 0xa000) AM_WRITE(superwng_hopper_w)
AM_RANGE(0xa080, 0xa080) AM_READ_PORT("P2")
AM_RANGE(0xa100, 0xa100) AM_READ_PORT("DSW1")
AM_RANGE(0xa100, 0xa100) AM_WRITE(superwng_sound_interrupt_w)
AM_RANGE(0xa180, 0xa180) AM_READ_PORT("DSW2")
AM_RANGE(0xa180, 0xa180) AM_WRITENOP // watchdog? int ack?
AM_RANGE(0xa181, 0xa181) AM_WRITE(superwng_nmi_enable_w)
AM_RANGE(0xa182, 0xa182) AM_WRITE(superwng_tilebank_w)
AM_RANGE(0xa183, 0xa183) AM_WRITE(superwng_flip_screen_w)
AM_RANGE(0xa184, 0xa184) AM_WRITE(superwng_cointcnt1_w)
AM_RANGE(0xa185, 0xa185) AM_WRITENOP // unknown, always(?) 0
AM_RANGE(0xa186, 0xa186) AM_WRITE(superwng_cointcnt2_w)
AM_RANGE(0xa187, 0xa187) AM_WRITENOP // unknown, always(?) 0
ADDRESS_MAP_END
static ADDRESS_MAP_START( superwng_sound_map, AS_PROGRAM, 8, superwng_state )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x2000, 0x23ff) AM_RAM
AM_RANGE(0x3000, 0x3000) AM_WRITE(superwng_sound_nmi_clear_w)
AM_RANGE(0x4000, 0x4000) AM_DEVREADWRITE_LEGACY("ay1", ay8910_r, ay8910_data_w)
AM_RANGE(0x5000, 0x5000) AM_DEVWRITE_LEGACY("ay1", ay8910_address_w)
AM_RANGE(0x6000, 0x6000) AM_DEVREADWRITE_LEGACY("ay2", ay8910_r, ay8910_data_w)
AM_RANGE(0x7000, 0x7000) AM_DEVWRITE_LEGACY("ay2", ay8910_address_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( superwng )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Shoot")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Right Flipper")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Left Flipper")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL PORT_NAME("P2 Tilt")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_NAME("P2 Shoot")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Right Flipper")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Left Flipper")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Tilt")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ))
PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ))
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x80, "3" )
PORT_DIPSETTING( 0x00, "5" )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ))
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown )) // hopper related, writes 0 to 0xa000 every frame if it is set
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown )) // hopper related, if 0x20 is set, and this is set, it will lock up with HOPPER EMPTY
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ))
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
2,
{ 0,4 },
{8*8+0,8*8+1,8*8+2,8*8+3,0,1,2,3},
{8*0, 8*1, 8*2, 8*3, 8*4, 8*5, 8*6, 8*7},
16*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,1),
2,
{ 0,4 },
{8*8+0,8*8+1,8*8+2,8*8+3,0,1,2,3,
16*8+8*8+0,16*8+8*8+1,16*8+8*8+2,16*8+8*8+3,16*8+0,16*8+1,16*8+2,16*8+3},
{8*0, 8*1, 8*2, 8*3, 8*4, 8*5, 8*6, 8*7,
16*8*2+8*0, 16*8*2+8*1, 16*8*2+8*2, 16*8*2+8*3, 16*8*2+8*4, 16*8*2+8*5, 16*8*2+8*6, 16*8*2+8*7,
},
16*8*4
};
static GFXDECODE_START( superwng )
GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 16 )
GFXDECODE_ENTRY( "gfx1", 0x0000, spritelayout, 0, 16 )
GFXDECODE_END
void superwng_state::machine_start()
{
save_item(NAME(m_tile_bank));
save_item(NAME(m_sound_byte));
save_item(NAME(m_nmi_enable));
}
void superwng_state::machine_reset()
{
m_sound_byte = 0;
m_nmi_enable = 0;
}
static const ay8910_interface ay8910_config_1 =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_DRIVER_MEMBER(superwng_state,superwng_sound_byte_r),
DEVCB_NULL,
DEVCB_NULL,
DEVCB_NULL
};
static const ay8910_interface ay8910_config_2 =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_NULL,
DEVCB_NULL,
DEVCB_NULL,
DEVCB_NULL
};
static MACHINE_CONFIG_START( superwng, superwng_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, MASTER_CLOCK/4)
MCFG_CPU_PROGRAM_MAP(superwng_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", superwng_state, superwng_nmi_interrupt)
MCFG_CPU_ADD("audiocpu", Z80, MASTER_CLOCK/4)
MCFG_CPU_PROGRAM_MAP(superwng_sound_map)
MCFG_CPU_PERIODIC_INT_DRIVER(superwng_state, superwng_sound_nmi_assert, 4*60)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_GFXDECODE(superwng)
MCFG_PALETTE_LENGTH(0x40)
MCFG_SCREEN_UPDATE_DRIVER(superwng_state, screen_update_superwng)
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ay1", AY8910, MASTER_CLOCK/12)
MCFG_SOUND_CONFIG(ay8910_config_1)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MCFG_SOUND_ADD("ay2", AY8910, MASTER_CLOCK/12)
MCFG_SOUND_CONFIG(ay8910_config_2)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
ROM_START( superwng )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD( "2.5l", 0x0000, 0x2000, CRC(8d102f8d) SHA1(ff6d994273a2e493a68637822cd0b1a2f69fd054) )
ROM_LOAD( "3.5m", 0x2000, 0x2000, CRC(3b08bd19) SHA1(2020e2835df86a6a279bbf9d013a489f0e32a4bd) )
ROM_LOAD( "4.5p", 0x4000, 0x2000, CRC(6a49746d) SHA1(f5cd5eb77f60972a3897243f9ee3d61aac0878fc) )
ROM_LOAD( "5.5r", 0x6000, 0x2000, CRC(ebd23487) SHA1(16e8faf989aa80dbf9934450ec4ba642a6f88c63) )
ROM_LOAD( "6.8s", 0x10000, 0x4000, CRC(774433e0) SHA1(82b10d797581c14914bcce320f2aa5d3fb1fba33) ) /* unknown */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "1.1a", 0x0000, 0x2000, CRC(a70aa39e) SHA1(b03de65d7bd020eb77495997128dce5ccbdbefac) )
ROM_REGION( 0x4000, "gfx1", 0 )
ROM_LOAD( "7.8p", 0x0000, 0x4000, CRC(b472603c) SHA1(96f477a47a5be3db1292fea4f5c91ab155013f74) )
ROM_REGION( 0x0040, "proms", 0 )
ROM_LOAD( "bprom.bin", 0x0000, 0x0040, NO_DUMP)
ROM_END
GAME( 1985, superwng, 0, superwng, superwng, driver_device, 0, ROT90, "Wing", "Super Wing", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )