/*
Super Draw Poker (c) Stern 1983
driver by Pierpaolo Prazzoli
A2-1C 8910
A2-1D Z80
A1-1E
A1-1H
A3-1J
A1-4K
A1-4L
A1-4N
A1-4P A1-9N (6301)
A1-9P
To do:
- finish and fix inputs
- colours ?
- proms ?
*/
#include "driver.h"
#include "sound/ay8910.h"
static tilemap *fg_tilemap;
static UINT8 *char_bank;
static WRITE8_HANDLER( supdrapo_videoram_w )
{
videoram[offset] = data;
tilemap_mark_tile_dirty(fg_tilemap, offset);
}
#ifdef UNUSED_FUNCTION
WRITE8_HANDLER( supdrapo_char_bank_w )
{
char_bank[offset] = data;
tilemap_mark_tile_dirty(fg_tilemap, offset);
}
#endif
static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x4fff) AM_READ(SMH_ROM)
AM_RANGE(0x5800, 0x5817) AM_READ(SMH_RAM)
AM_RANGE(0x6000, 0x67ff) AM_READ(SMH_RAM)
AM_RANGE(0x6c00, 0x6fff) AM_READ(SMH_RAM)
AM_RANGE(0x8000, 0x8000) AM_READ_PORT("IN4") //?
AM_RANGE(0x8001, 0x8001) AM_READ_PORT("IN0")
AM_RANGE(0x8002, 0x8002) AM_READ_PORT("IN1")
AM_RANGE(0x8003, 0x8003) AM_READ_PORT("IN2")
AM_RANGE(0x8004, 0x8004) AM_READ_PORT("IN3")
AM_RANGE(0x8005, 0x8005) AM_READ_PORT("IN6") //?
AM_RANGE(0x8006, 0x8006) AM_READ_PORT("IN5") //dips?
AM_RANGE(0x9000, 0x9097) AM_READ(SMH_RAM)
AM_RANGE(0x909d, 0x909d) AM_READ(SMH_RAM)
AM_RANGE(0x9400, 0x9400) AM_READ_PORT("IN7") //need check
ADDRESS_MAP_END
static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x4fff) AM_WRITE(SMH_ROM)
AM_RANGE(0x5000, 0x50ff) AM_WRITE(SMH_RAM)
AM_RANGE(0x5800, 0x5837) AM_WRITE(SMH_RAM) //every 2, starts 5801
AM_RANGE(0x583b, 0x583b) AM_WRITE(SMH_RAM)
AM_RANGE(0x6000, 0x67ff) AM_WRITE(SMH_RAM)
AM_RANGE(0x6800, 0x6bff) AM_WRITE(supdrapo_videoram_w) AM_BASE(&videoram)
AM_RANGE(0x6c00, 0x6fff) AM_WRITE(SMH_RAM) AM_BASE(&char_bank)
AM_RANGE(0x7000, 0x77ff) AM_WRITE(SMH_RAM)
AM_RANGE(0x7800, 0x7c00) AM_WRITE(SMH_RAM)
AM_RANGE(0x8000, 0x8000) AM_WRITE(SMH_RAM)
AM_RANGE(0x8003, 0x8003) AM_WRITE(SMH_RAM)
AM_RANGE(0x8004, 0x8004) AM_WRITE(SMH_RAM)
AM_RANGE(0x9000, 0x9097) AM_WRITE(SMH_RAM)
AM_RANGE(0x9081, 0x9081) AM_WRITE(SMH_RAM)
AM_RANGE(0x909d, 0x909d) AM_WRITE(SMH_RAM)
AM_RANGE(0x9800, 0x9800) AM_WRITE(ay8910_write_port_0_w)
AM_RANGE(0x9801, 0x9801) AM_WRITE(ay8910_control_port_0_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( supdrapo )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) //win
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) //cancel
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) //deal
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) //bet
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN4 ) //10 scores
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN3 ) // 5 scores
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) // 2 scores
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) // 1 score
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON10 ) PORT_PLAYER(1) //hold 5 p1
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON10 ) PORT_PLAYER(1) //hold 4 p1
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON10 ) PORT_PLAYER(1) //hold 3 p1
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_PLAYER(1) //hold 2 p1
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_PLAYER(1) //hold 1 p1
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_PLAYER(1) //black p1
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) //red p1
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(1) //double p1
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) //win
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) //cancel
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) //deal
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) //bet
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN4 ) //10 scores
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN3 ) // 5 scores
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) // 2 scores
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) // 1 score
PORT_START("IN3")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) //hold 5 p2
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) //hold 4 p2
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) //hold 3 p2
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) //hold 2 p2
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN4 ) // hold 1 p2
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN3 ) // black p2
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) // red p2
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) // double p2
PORT_START("IN4")
PORT_DIPNAME( 0x01, 0x00, "4-1" ) //select player 1
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "4-2" ) //select player 2
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "4-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "4-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "4-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "4-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_HIGH )
PORT_DIPNAME( 0x80, 0x00, "4-8" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("IN5")
PORT_DIPNAME( 0x01, 0x00, "5-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "5-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "5-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "5-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "5-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "5-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Language ) )
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x40, DEF_STR( French ) )
PORT_DIPNAME( 0x80, 0x00, "5-8" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("IN6")
PORT_DIPNAME( 0x01, 0x00, "6-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "6-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "6-3" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "6-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "6-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "6-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "6-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "6-8" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("IN7")
PORT_DIPNAME( 0x01, 0x00, "7-1" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "7-2" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "7-3" ) //reveal
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "7-4" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, "7-5" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "7-6" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "7-7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "7-8" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,4),
4,
{ 0, RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static GFXDECODE_START( supdrapo )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 )
GFXDECODE_END
static TILE_GET_INFO( get_tile_info )
{
int code = videoram[tile_index] + char_bank[tile_index] * 0x100;
SET_TILE_INFO( 0, code, 0, 0);
}
static VIDEO_START( supdrapo )
{
fg_tilemap = tilemap_create(get_tile_info,tilemap_scan_rows,8,8,32,32);
}
static VIDEO_UPDATE( supdrapo )
{
tilemap_draw(bitmap,cliprect,fg_tilemap,0,0);
return 0;
}
static MACHINE_DRIVER_START( supdrapo )
MDRV_CPU_ADD("main", Z80,8000000/2) /* ??? */
MDRV_CPU_PROGRAM_MAP(readmem,writemem)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
/* video hardware */
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(256, 256)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1)
MDRV_GFXDECODE(supdrapo)
MDRV_PALETTE_LENGTH(16)
MDRV_VIDEO_START(supdrapo)
MDRV_VIDEO_UPDATE(supdrapo)
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay", AY8910, 8000000/2)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_DRIVER_END
ROM_START( supdrapo )
ROM_REGION( 0x010000, "main", 0 )
ROM_LOAD( "a2-1c", 0x0000, 0x1000, CRC(b65af689) SHA1(b45cd15ca8f9c931d83a90f3cdbebf218070b195) )
ROM_LOAD( "a2-1d", 0x1000, 0x1000, CRC(9ccc4347) SHA1(ea8f4d17aaacc7091ca0a66247b55eb12155c9d7) )
ROM_LOAD( "a1-1e", 0x2000, 0x1000, CRC(44f2b75d) SHA1(615d0acd3f8a109334f415732b6b4fe7b810d91c) ) //a2-1e
ROM_LOAD( "a1-1h", 0x3000, 0x1000, CRC(9c1a10ff) SHA1(243dd64f0b29f9bed4cfa8ecb801ddd973d9e3c3) )
ROM_LOAD( "a3-1j", 0x4000, 0x1000, CRC(71c2bf1c) SHA1(cb98bbf88b8a410075a074ec8619c6e703c6c582) )
ROM_REGION( 0x04000, "gfx1", 0 )
ROM_LOAD( "a1-4p", 0x0000, 0x1000, CRC(5ac096cc) SHA1(60173a83d0e60fd4d0eb40b7b4e80a74ac5fb23d) )
ROM_LOAD( "a1-4n", 0x1000, 0x1000, CRC(6985fac9) SHA1(c6357fe0f042b67f8559ec9da03106d1ff08dc66) )
ROM_LOAD( "a1-4l", 0x2000, 0x1000, CRC(534f7b94) SHA1(44b83053827b27b9e45f6fc50d3878984ef5c5cc) )
ROM_LOAD( "a1-4k", 0x3000, 0x1000, CRC(3d881f5b) SHA1(53d8800a098e4393224de0b82f8e516f73fd6b62) )
ROM_REGION( 0x00100, "proms", 0 )
ROM_LOAD( "a1-9n", 0x0000, 0x0100, CRC(e62529e3) SHA1(176f2069b0c06c1d088909e81658652af06c8eec) )
ROM_LOAD( "a1-9p", 0x0000, 0x0100, CRC(a0547746) SHA1(747c8aef5afa26124fe0763e7f96c4ff6be31863) )
ROM_END
GAME( 1983, supdrapo, 0, supdrapo, supdrapo, 0, ROT90, "Stern", "Super Draw Poker", GAME_NOT_WORKING )