/***************************************************************************
Atari Star Wars hardware
driver by Steve Baines (sulaco@ntlworld.com) and Frank Palazzolo
This file is Copyright Steve Baines.
Modified by Frank Palazzolo for sound support
Games supported:
* Star Wars
* The Empire Strikes Back
* TomCat prototype on Star Wars hardware
Known bugs:
* the monitor "overdrive" effect is not simulated when you
get hit by enemy fire
****************************************************************************
Memory map (TBA)
***************************************************************************/
#include "emu.h"
#include "cpu/m6809/m6809.h"
#include "video/vector.h"
#include "video/avgdvg.h"
#include "sound/tms5220.h"
#include "sound/pokey.h"
#include "machine/x2212.h"
#include "includes/starwars.h"
#include "includes/slapstic.h"
#define MASTER_CLOCK (12096000)
#define CLOCK_3KHZ (MASTER_CLOCK / 4096)
/*************************************
*
* Machine init
*
*************************************/
static MACHINE_RESET( starwars )
{
starwars_state *state = machine.driver_data<starwars_state>();
/* ESB-specific */
if (state->m_is_esb)
{
address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
/* reset the slapstic */
slapstic_reset();
state->m_slapstic_current_bank = slapstic_bank();
memcpy(state->m_slapstic_base, &state->m_slapstic_source[state->m_slapstic_current_bank * 0x2000], 0x2000);
/* reset all the banks */
starwars_out_w(space, 4, 0);
}
/* reset the matrix processor */
starwars_mproc_reset(machine);
}
/*************************************
*
* Interrupt generation
*
*************************************/
static WRITE8_HANDLER( irq_ack_w )
{
cputag_set_input_line(space->machine(), "maincpu", M6809_IRQ_LINE, CLEAR_LINE);
}
/*************************************
*
* ESB Slapstic handler
*
*************************************/
static void esb_slapstic_tweak(address_space *space, offs_t offset)
{
starwars_state *state = space->machine().driver_data<starwars_state>();
int new_bank = slapstic_tweak(space, offset);
/* update for the new bank */
if (new_bank != state->m_slapstic_current_bank)
{
state->m_slapstic_current_bank = new_bank;
memcpy(state->m_slapstic_base, &state->m_slapstic_source[state->m_slapstic_current_bank * 0x2000], 0x2000);
}
}
static READ8_HANDLER( esb_slapstic_r )
{
starwars_state *state = space->machine().driver_data<starwars_state>();
int result = state->m_slapstic_base[offset];
esb_slapstic_tweak(space, offset);
return result;
}
static WRITE8_HANDLER( esb_slapstic_w )
{
esb_slapstic_tweak(space, offset);
}
/*************************************
*
* ESB Opcode base handler
*
*************************************/
DIRECT_UPDATE_HANDLER( esb_setdirect )
{
starwars_state *state = machine.driver_data<starwars_state>();
/* if we are in the slapstic region, process it */
if ((address & 0xe000) == 0x8000)
{
offs_t pc = cpu_get_pc(&direct.space().device());
/* filter out duplicates; we get these because the handler gets called for
multiple reasons:
1. Because we have read/write handlers backing the current address
2. Because the CPU core executed a jump to a new address
*/
if (pc != state->m_slapstic_last_pc || address != state->m_slapstic_last_address)
{
state->m_slapstic_last_pc = pc;
state->m_slapstic_last_address = address;
esb_slapstic_tweak(&direct.space(), address & 0x1fff);
}
return ~0;
}
return address;
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x2fff) AM_RAM AM_BASE(&avgdvg_vectorram) AM_SIZE(&avgdvg_vectorram_size) AM_REGION("maincpu", 0)
AM_RANGE(0x3000, 0x3fff) AM_ROM /* vector_rom */
AM_RANGE(0x4300, 0x431f) AM_READ_PORT("IN0")
AM_RANGE(0x4320, 0x433f) AM_READ_PORT("IN1")
AM_RANGE(0x4340, 0x435f) AM_READ_PORT("DSW0")
AM_RANGE(0x4360, 0x437f) AM_READ_PORT("DSW1")
AM_RANGE(0x4380, 0x439f) AM_READ(starwars_adc_r) /* a-d control result */
AM_RANGE(0x4400, 0x4400) AM_READWRITE(starwars_main_read_r, starwars_main_wr_w)
AM_RANGE(0x4401, 0x4401) AM_READ(starwars_main_ready_flag_r)
AM_RANGE(0x4500, 0x45ff) AM_DEVREADWRITE_MODERN("x2212", x2212_device, read, write)
AM_RANGE(0x4600, 0x461f) AM_WRITE(avgdvg_go_w)
AM_RANGE(0x4620, 0x463f) AM_WRITE(avgdvg_reset_w)
AM_RANGE(0x4640, 0x465f) AM_WRITE(watchdog_reset_w)
AM_RANGE(0x4660, 0x467f) AM_WRITE(irq_ack_w)
AM_RANGE(0x4680, 0x469f) AM_READNOP AM_WRITE(starwars_out_w)
AM_RANGE(0x46a0, 0x46bf) AM_WRITE(starwars_nstore_w)
AM_RANGE(0x46c0, 0x46c2) AM_WRITE(starwars_adc_select_w)
AM_RANGE(0x46e0, 0x46e0) AM_WRITE(starwars_soundrst_w)
AM_RANGE(0x4700, 0x4707) AM_WRITE(starwars_math_w)
AM_RANGE(0x4700, 0x4700) AM_READ(starwars_div_reh_r)
AM_RANGE(0x4701, 0x4701) AM_READ(starwars_div_rel_r)
AM_RANGE(0x4703, 0x4703) AM_READ(starwars_prng_r) /* pseudo random number generator */
AM_RANGE(0x4800, 0x4fff) AM_RAM /* CPU and Math RAM */
AM_RANGE(0x5000, 0x5fff) AM_RAM AM_BASE_MEMBER(starwars_state, m_mathram) /* CPU and Math RAM */
AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank1") /* banked ROM */
AM_RANGE(0x8000, 0xffff) AM_ROM /* rest of main_rom */
ADDRESS_MAP_END
/*************************************
*
* Sound CPU memory handlers
*
*************************************/
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x07ff) AM_WRITE(starwars_sout_w)
AM_RANGE(0x0800, 0x0fff) AM_READ(starwars_sin_r) /* SIN Read */
AM_RANGE(0x1000, 0x107f) AM_RAM /* 6532 ram */
AM_RANGE(0x1080, 0x109f) AM_DEVREADWRITE("riot", riot6532_r, riot6532_w)
AM_RANGE(0x1800, 0x183f) AM_WRITE(quad_pokey_w)
AM_RANGE(0x2000, 0x27ff) AM_RAM /* program RAM */
AM_RANGE(0x4000, 0x7fff) AM_ROM /* sound roms */
AM_RANGE(0xb000, 0xffff) AM_ROM /* more sound roms */
ADDRESS_MAP_END
/*************************************
*
* Port definitions
*
* Dips Manual Verified and Defaults
* set for starwars and esb - 06/2009
*
*************************************/
static INPUT_PORTS_START( starwars )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT )
PORT_SERVICE( 0x10, IP_ACTIVE_LOW )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Diagnostic Step") PORT_CODE(KEYCODE_F1)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
/* Bit 6 is VG_HALT */
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(avgdvg_done_r, NULL)
/* Bit 7 is MATH_RUN - see machine/starwars.c */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(matrix_flag_r, NULL)
PORT_START("DSW0")
PORT_DIPNAME( 0x03, 0x02, "Starting Shields" ) PORT_DIPLOCATION("10D:1,2")
PORT_DIPSETTING( 0x00, "6" )
PORT_DIPSETTING( 0x01, "7" )
PORT_DIPSETTING( 0x02, "8" )
PORT_DIPSETTING( 0x03, "9" )
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("10D:3,4")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x04, "Moderate" )
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0c, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x30, 0x10, "Bonus Shields" ) PORT_DIPLOCATION("10D:5,6")
PORT_DIPSETTING( 0x00, "0" )
PORT_DIPSETTING( 0x10, "1" )
PORT_DIPSETTING( 0x20, "2" )
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("10D:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPLOCATION("10D:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("10EF:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
/* Manual shows Coin_B (Right) as Bit 4,5 - actually Bit 3,4 */
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("10EF:3,4")
PORT_DIPSETTING( 0x00, "*1" )
PORT_DIPSETTING( 0x04, "*4" )
PORT_DIPSETTING( 0x08, "*5" )
PORT_DIPSETTING( 0x0c, "*6" )
/* Manual shows Coin_A (Left) as Bit 3 - actually Bit 5 */
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("10EF:5")
PORT_DIPSETTING( 0x00, "*1" )
PORT_DIPSETTING( 0x10, "*2" )
PORT_DIPNAME( 0xe0, 0x00, "Bonus Coin Adder" ) PORT_DIPLOCATION("10EF:6,7,8")
PORT_DIPSETTING( 0x20, "2 gives 1" )
PORT_DIPSETTING( 0x60, "4 gives 2" )
PORT_DIPSETTING( 0xa0, "3 gives 1" )
PORT_DIPSETTING( 0x40, "4 gives 1" )
PORT_DIPSETTING( 0x80, "5 gives 1" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
/* 0xc0 and 0xe0 None */
PORT_START("STICKY")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_SENSITIVITY(70) PORT_KEYDELTA(30)
PORT_START("STICKX")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(50) PORT_KEYDELTA(30)
INPUT_PORTS_END
static INPUT_PORTS_START( esb )
PORT_INCLUDE( starwars )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x03, 0x03, "Starting Shields" ) PORT_DIPLOCATION("10D:1,2")
PORT_DIPSETTING( 0x01, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x03, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPNAME( 0x30, 0x30, "Jedi-Letter Mode" ) PORT_DIPLOCATION("10D:5,6")
PORT_DIPSETTING( 0x00, "Level Only" )
PORT_DIPSETTING( 0x10, "Level" )
PORT_DIPSETTING( 0x20, "Increment Only" )
PORT_DIPSETTING( 0x30, "Increment" )
INPUT_PORTS_END
/*************************************
*
* Machine driver
*
*************************************/
static MACHINE_CONFIG_START( starwars, starwars_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK / 8)
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_PERIODIC_INT(irq0_line_assert, (double)MASTER_CLOCK / 4096 / 12)
MCFG_WATCHDOG_TIME_INIT(attotime::from_hz(CLOCK_3KHZ / 128))
MCFG_CPU_ADD("audiocpu", M6809, MASTER_CLOCK / 8)
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_MACHINE_RESET(starwars)
MCFG_RIOT6532_ADD("riot", MASTER_CLOCK / 8, starwars_riot6532_intf)
MCFG_X2212_ADD_AUTOSAVE("x2212") /* nvram */
/* video hardware */
MCFG_SCREEN_ADD("screen", VECTOR)
MCFG_SCREEN_REFRESH_RATE(40)
MCFG_SCREEN_SIZE(400, 300)
MCFG_SCREEN_VISIBLE_AREA(0, 250, 0, 280)
MCFG_SCREEN_UPDATE(vector)
MCFG_VIDEO_START(avg_starwars)
/* sound hardware */
MCFG_SOUND_START(starwars)
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("pokey1", POKEY, MASTER_CLOCK / 8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
MCFG_SOUND_ADD("pokey2", POKEY, MASTER_CLOCK / 8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
MCFG_SOUND_ADD("pokey3", POKEY, MASTER_CLOCK / 8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
MCFG_SOUND_ADD("pokey4", POKEY, MASTER_CLOCK / 8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
MCFG_SOUND_ADD("tms", TMS5220, MASTER_CLOCK/2/9)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( starwars1 )
ROM_REGION( 0x12000, "maincpu", 0 ) /* 2 64k ROM spaces */
ROM_LOAD( "136021.105", 0x3000, 0x1000, CRC(538e7d2f) SHA1(032c933fd94a6b0b294beee29159a24494ae969b) ) /* 3000-3fff is 4k vector rom */
ROM_LOAD( "136021.114", 0x6000, 0x2000, CRC(e75ff867) SHA1(3a40de920c31ffa3c3e67f3edf653b79fcc5ddd7) ) /* ROM 0 bank pages 0 and 1 */
ROM_CONTINUE( 0x10000, 0x2000 )
ROM_LOAD( "136021.102", 0x8000, 0x2000, CRC(f725e344) SHA1(f8943b67f2ea032ab9538084756ba86f892be5ca) ) /* 8k ROM 1 bank */
ROM_LOAD( "136021.203", 0xa000, 0x2000, CRC(f6da0a00) SHA1(dd53b643be856787bbc4da63e5eb132f98f623c3) ) /* 8k ROM 2 bank */
ROM_LOAD( "136021.104", 0xc000, 0x2000, CRC(7e406703) SHA1(981b505d6e06d7149f8bcb3e81e4d0c790f2fc86) ) /* 8k ROM 3 bank */
ROM_LOAD( "136021.206", 0xe000, 0x2000, CRC(c7e51237) SHA1(4960f4446271316e3f730eeb2531dbc702947395) ) /* 8k ROM 4 bank */
/* Sound ROMS */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "136021.107", 0x4000, 0x2000, CRC(dbf3aea2) SHA1(c38661b2b846fe93487eef09ca3cda19c44f08a0) ) /* Sound ROM 0 */
ROM_RELOAD( 0xc000, 0x2000 )
ROM_LOAD( "136021.208", 0x6000, 0x2000, CRC(e38070a8) SHA1(c858ae1702efdd48615453ab46e488848891d139) ) /* Sound ROM 0 */
ROM_RELOAD( 0xe000, 0x2000 )
ROM_REGION( 0x100, "user1", 0)
ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */
/* Mathbox PROMs */
ROM_REGION( 0x1000, "user2", 0)
ROM_LOAD( "136021.110", 0x0000, 0x0400, CRC(01061762) SHA1(199549ead9ff9a5d5db75a2d15aef0240feb1aca) ) /* PROM 0 */
ROM_LOAD( "136021.111", 0x0400, 0x0400, CRC(2e619b70) SHA1(f76132b884ffdf3a4fe58637238c5235aab50408) ) /* PROM 1 */
ROM_LOAD( "136021.112", 0x0800, 0x0400, CRC(6cfa3544) SHA1(be059bfffe6b5bfcb4af78e9e7a98870ccf21985) ) /* PROM 2 */
ROM_LOAD( "136021.113", 0x0c00, 0x0400, CRC(03f6acb2) SHA1(1bad540950575581067b97e3a1cadd479c68adf1) ) /* PROM 3 */
ROM_END
ROM_START( starwars )
ROM_REGION( 0x12000, "maincpu", 0 ) /* 2 64k ROM spaces */
ROM_LOAD( "136021.105", 0x3000, 0x1000, CRC(538e7d2f) SHA1(032c933fd94a6b0b294beee29159a24494ae969b) ) /* 3000-3fff is 4k vector rom */
ROM_LOAD( "136021.214", 0x6000, 0x2000, CRC(04f1876e) SHA1(c1d3637cb31ece0890c25f6122d6bcd27e6ffe0c) ) /* ROM 0 bank pages 0 and 1 */
ROM_CONTINUE( 0x10000, 0x2000 )
ROM_LOAD( "136021.102", 0x8000, 0x2000, CRC(f725e344) SHA1(f8943b67f2ea032ab9538084756ba86f892be5ca) ) /* 8k ROM 1 bank */
ROM_LOAD( "136021.203", 0xa000, 0x2000, CRC(f6da0a00) SHA1(dd53b643be856787bbc4da63e5eb132f98f623c3) ) /* 8k ROM 2 bank */
ROM_LOAD( "136021.104", 0xc000, 0x2000, CRC(7e406703) SHA1(981b505d6e06d7149f8bcb3e81e4d0c790f2fc86) ) /* 8k ROM 3 bank */
ROM_LOAD( "136021.206", 0xe000, 0x2000, CRC(c7e51237) SHA1(4960f4446271316e3f730eeb2531dbc702947395) ) /* 8k ROM 4 bank */
/* Sound ROMS */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "136021.107", 0x4000, 0x2000, CRC(dbf3aea2) SHA1(c38661b2b846fe93487eef09ca3cda19c44f08a0) ) /* Sound ROM 0 */
ROM_RELOAD( 0xc000, 0x2000 )
ROM_LOAD( "136021.208", 0x6000, 0x2000, CRC(e38070a8) SHA1(c858ae1702efdd48615453ab46e488848891d139) ) /* Sound ROM 0 */
ROM_RELOAD( 0xe000, 0x2000 )
ROM_REGION( 0x100, "user1", 0)
ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */
/* Mathbox PROMs */
ROM_REGION( 0x1000, "user2", 0 )
ROM_LOAD( "136021.110", 0x0000, 0x0400, CRC(01061762) SHA1(199549ead9ff9a5d5db75a2d15aef0240feb1aca) ) /* PROM 0 */
ROM_LOAD( "136021.111", 0x0400, 0x0400, CRC(2e619b70) SHA1(f76132b884ffdf3a4fe58637238c5235aab50408) ) /* PROM 1 */
ROM_LOAD( "136021.112", 0x0800, 0x0400, CRC(6cfa3544) SHA1(be059bfffe6b5bfcb4af78e9e7a98870ccf21985) ) /* PROM 2 */
ROM_LOAD( "136021.113", 0x0c00, 0x0400, CRC(03f6acb2) SHA1(1bad540950575581067b97e3a1cadd479c68adf1) ) /* PROM 3 */
ROM_END
ROM_START( tomcatsw )
ROM_REGION( 0x12000, "maincpu", 0 )
ROM_LOAD( "tcavg3.1l", 0x3000, 0x1000, CRC(27188aa9) SHA1(5d9a978a7ac1913b57586e81045a1b955db27b48) )
ROM_LOAD( "tc6.1f", 0x6000, 0x2000, CRC(56e284ff) SHA1(a5fda9db0f6b8f7d28a4a607976fe978e62158cf) )
ROM_LOAD( "tc8.1hj", 0x8000, 0x2000, CRC(7b7575e3) SHA1(bdb838603ffb12195966d0ce454900253bc0f43f) )
ROM_LOAD( "tca.1jk", 0xa000, 0x2000, CRC(a1020331) SHA1(128745a2ec771ac818a8fbba59a08f0cf5f28e8f) )
ROM_LOAD( "tce.1m", 0xe000, 0x2000, CRC(4a3de8a3) SHA1(e48fc17201326358317f6b428e583ecaa3ecb881) )
/* Sound ROMS */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "136021.107", 0x4000, 0x2000, NO_DUMP ) /* Sound ROM 0 */
ROM_RELOAD( 0xc000, 0x2000 )
ROM_LOAD( "136021.208", 0x6000, 0x2000, NO_DUMP ) /* Sound ROM 0 */
ROM_RELOAD( 0xe000, 0x2000 )
ROM_REGION( 0x100, "user1", 0)
ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */
/* Mathbox PROMs */
ROM_REGION( 0x1000, "user2", 0 )
ROM_LOAD( "136021.110", 0x0000, 0x0400, CRC(01061762) SHA1(199549ead9ff9a5d5db75a2d15aef0240feb1aca) ) /* PROM 0 */
ROM_LOAD( "136021.111", 0x0400, 0x0400, CRC(2e619b70) SHA1(f76132b884ffdf3a4fe58637238c5235aab50408) ) /* PROM 1 */
ROM_LOAD( "136021.112", 0x0800, 0x0400, CRC(6cfa3544) SHA1(be059bfffe6b5bfcb4af78e9e7a98870ccf21985) ) /* PROM 2 */
ROM_LOAD( "136021.113", 0x0c00, 0x0400, CRC(03f6acb2) SHA1(1bad540950575581067b97e3a1cadd479c68adf1) ) /* PROM 3 */
ROM_END
ROM_START( esb )
ROM_REGION( 0x22000, "maincpu", 0 ) /* 64k for code and a buttload for the banked ROMs */
ROM_LOAD( "136031.111", 0x03000, 0x1000, CRC(b1f9bd12) SHA1(76f15395c9fdcd80dd241307a377031a1f44e150) ) /* 3000-3fff is 4k vector rom */
ROM_LOAD( "136031.101", 0x06000, 0x2000, CRC(ef1e3ae5) SHA1(d228ff076faa7f9605badeee3b827adb62593e0a) )
ROM_CONTINUE( 0x10000, 0x2000 )
/* $8000 - $9fff : slapstic page */
ROM_LOAD( "136031.102", 0x0a000, 0x2000, CRC(62ce5c12) SHA1(976256acf4499dc396542a117910009a8808f448) )
ROM_CONTINUE( 0x1c000, 0x2000 )
ROM_LOAD( "136031.203", 0x0c000, 0x2000, CRC(27b0889b) SHA1(a13074e83f0f57d65096d7f49ae78f33ab00c479) )
ROM_CONTINUE( 0x1e000, 0x2000 )
ROM_LOAD( "136031.104", 0x0e000, 0x2000, CRC(fd5c725e) SHA1(541cfd004b1736b6cec13836dfa813f00eedeed0) )
ROM_CONTINUE( 0x20000, 0x2000 )
ROM_LOAD( "136031.105", 0x14000, 0x4000, CRC(ea9e4dce) SHA1(9363fd5b1fce62c2306b448a7766eaf7ec97cdf5) ) /* slapstic 0, 1 */
ROM_LOAD( "136031.106", 0x18000, 0x4000, CRC(76d07f59) SHA1(44dd018b406f95e1512ce92923c2c87f1458844f) ) /* slapstic 2, 3 */
/* Sound ROMS */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "136031.113", 0x4000, 0x2000, CRC(24ae3815) SHA1(b1a93af76de79b902317eebbc50b400b1f8c1e3c) ) /* Sound ROM 0 */
ROM_CONTINUE( 0xc000, 0x2000 )
ROM_LOAD( "136031.112", 0x6000, 0x2000, CRC(ca72d341) SHA1(52de5b82bb85d7c9caad2047e540d0748aa93ba5) ) /* Sound ROM 1 */
ROM_CONTINUE( 0xe000, 0x2000 )
ROM_REGION( 0x100, "user1", 0)
ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */
/* Mathbox PROMs */
ROM_REGION( 0x1000, "user2", 0 )
ROM_LOAD( "136031.110", 0x0000, 0x0400, CRC(b8d0f69d) SHA1(c196f1a592bd1ac482a81e23efa224d9dfaefc0a) ) /* PROM 0 */
ROM_LOAD( "136031.109", 0x0400, 0x0400, CRC(6a2a4d98) SHA1(cefca71f025f92a193c5a7d8b5ab8be10db2fd44) ) /* PROM 1 */
ROM_LOAD( "136031.108", 0x0800, 0x0400, CRC(6a76138f) SHA1(9ef7af898a3e29d03f35045901023615a6a55205) ) /* PROM 2 */
ROM_LOAD( "136031.107", 0x0c00, 0x0400, CRC(afbf6e01) SHA1(0a6438e6c106d98e5d67a019751e1584324f5e5c) ) /* PROM 3 */
ROM_END
/*************************************
*
* Driver init
*
*************************************/
static DRIVER_INIT( starwars )
{
starwars_state *state = machine.driver_data<starwars_state>();
/* prepare the mathbox */
state->m_is_esb = 0;
starwars_mproc_init(machine);
/* initialize banking */
memory_configure_bank(machine, "bank1", 0, 2, machine.region("maincpu")->base() + 0x6000, 0x10000 - 0x6000);
memory_set_bank(machine, "bank1", 0);
}
static DRIVER_INIT( esb )
{
starwars_state *state = machine.driver_data<starwars_state>();
UINT8 *rom = machine.region("maincpu")->base();
/* init the slapstic */
slapstic_init(machine, 101);
state->m_slapstic_source = &rom[0x14000];
state->m_slapstic_base = &rom[0x08000];
/* install an opcode base handler */
address_space *space = machine.device<m6809_device>("maincpu")->space(AS_PROGRAM);
space->set_direct_update_handler(direct_update_delegate(FUNC(esb_setdirect), &machine));
/* install read/write handlers for it */
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_readwrite_handler(0x8000, 0x9fff, FUNC(esb_slapstic_r), FUNC(esb_slapstic_w));
/* install additional banking */
machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_bank(0xa000, 0xffff, "bank2");
/* prepare the matrix processor */
state->m_is_esb = 1;
starwars_mproc_init(machine);
/* initialize banking */
memory_configure_bank(machine, "bank1", 0, 2, rom + 0x6000, 0x10000 - 0x6000);
memory_set_bank(machine, "bank1", 0);
memory_configure_bank(machine, "bank2", 0, 2, rom + 0xa000, 0x1c000 - 0xa000);
memory_set_bank(machine, "bank2", 0);
/* additional globals for state saving */
state->save_item(NAME(state->m_slapstic_current_bank));
state->save_item(NAME(state->m_slapstic_last_pc));
state->save_item(NAME(state->m_slapstic_last_address));
}
/*************************************
*
* Game drivers
*
*************************************/
GAME( 1983, starwars, 0, starwars, starwars, starwars, ROT0, "Atari", "Star Wars (rev 2)", 0 )
GAME( 1983, starwars1,starwars, starwars, starwars, starwars, ROT0, "Atari", "Star Wars (rev 1)", 0 )
GAME( 1983, tomcatsw, tomcat, starwars, starwars, starwars, ROT0, "Atari", "TomCat (Star Wars hardware, prototype)", GAME_NO_SOUND )
GAME( 1985, esb, 0, starwars, esb, esb, ROT0, "Atari Games", "The Empire Strikes Back", 0 )