/***************************************************************************
Ramtek Star Cruiser Driver
(no known issues)
Frank Palazzolo
palazzol@home.com
***************************************************************************/
#include "driver.h"
#include "cpu/i8085/i8085.h"
#include "sound/samples.h"
/* included from video/starcrus.c */
WRITE8_HANDLER( starcrus_s1_x_w );
WRITE8_HANDLER( starcrus_s1_y_w );
WRITE8_HANDLER( starcrus_s2_x_w );
WRITE8_HANDLER( starcrus_s2_y_w );
WRITE8_HANDLER( starcrus_p1_x_w );
WRITE8_HANDLER( starcrus_p1_y_w );
WRITE8_HANDLER( starcrus_p2_x_w );
WRITE8_HANDLER( starcrus_p2_y_w );
WRITE8_HANDLER( starcrus_ship_parm_1_w );
WRITE8_HANDLER( starcrus_ship_parm_2_w );
WRITE8_HANDLER( starcrus_proj_parm_1_w );
WRITE8_HANDLER( starcrus_proj_parm_2_w );
READ8_HANDLER( starcrus_coll_det_r );
extern VIDEO_START( starcrus );
extern VIDEO_UPDATE( starcrus );
extern int p1_sprite;
extern int p2_sprite;
extern int s1_sprite;
extern int s2_sprite;
static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_ROM) /* Program ROM */
AM_RANGE(0x1000, 0x10ff) AM_READ(MRA8_RAM) /* RAM */
ADDRESS_MAP_END
static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_ROM) /* Program ROM */
AM_RANGE(0x1000, 0x10ff) AM_WRITE(MWA8_RAM) /* RAM */
ADDRESS_MAP_END
static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 )
AM_RANGE(0x00, 0x00) AM_READ(input_port_0_r)
AM_RANGE(0x01, 0x01) AM_READ(input_port_1_r)
AM_RANGE(0x02, 0x02) AM_READ(starcrus_coll_det_r)
AM_RANGE(0x03, 0x03) AM_READ(input_port_2_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( writeport, ADDRESS_SPACE_IO, 8 )
AM_RANGE(0x00, 0x00) AM_WRITE(starcrus_s1_x_w)
AM_RANGE(0x01, 0x01) AM_WRITE(starcrus_s1_y_w)
AM_RANGE(0x02, 0x02) AM_WRITE(starcrus_s2_x_w)
AM_RANGE(0x03, 0x03) AM_WRITE(starcrus_s2_y_w)
AM_RANGE(0x04, 0x04) AM_WRITE(starcrus_p1_x_w)
AM_RANGE(0x05, 0x05) AM_WRITE(starcrus_p1_y_w)
AM_RANGE(0x06, 0x06) AM_WRITE(starcrus_p2_x_w)
AM_RANGE(0x07, 0x07) AM_WRITE(starcrus_p2_y_w)
AM_RANGE(0x08, 0x08) AM_WRITE(starcrus_ship_parm_1_w)
AM_RANGE(0x09, 0x09) AM_WRITE(starcrus_ship_parm_2_w)
AM_RANGE(0x0a, 0x0a) AM_WRITE(starcrus_proj_parm_1_w)
AM_RANGE(0x0b, 0x0b) AM_WRITE(starcrus_proj_parm_2_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( starcrus )
PORT_START /* player 1 */
PORT_BIT (0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY /* ccw */
PORT_BIT (0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* engine */
PORT_BIT (0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY /* cw */
PORT_BIT (0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT (0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* torpedo */
PORT_BIT (0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT (0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* phaser */
PORT_BIT (0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* player 2 */
PORT_BIT (0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2) /* ccw */
PORT_BIT (0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* engine */
PORT_BIT (0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2) /* cw */
PORT_BIT (0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT (0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) /* torpedo */
PORT_BIT (0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT (0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* phaser */
PORT_BIT (0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START
PORT_DIPNAME ( 0x03, 0x02, DEF_STR( Game_Time ) )
PORT_DIPSETTING ( 0x03, "60 secs" )
PORT_DIPSETTING ( 0x02, "90 secs" )
PORT_DIPSETTING ( 0x01, "120 secs" )
PORT_DIPSETTING ( 0x00, "150 secs" )
PORT_DIPNAME ( 0x04, 0x00, DEF_STR( Coinage ))
PORT_DIPSETTING ( 0x04, DEF_STR( 2C_1C ))
PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ))
PORT_BIT (0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT (0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_DIPNAME ( 0x20, 0x20, "Mode" )
PORT_DIPSETTING ( 0x20, DEF_STR( Standard ) )
PORT_DIPSETTING ( 0x00, DEF_STR( Alternate ) )
PORT_BIT (0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT (0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static const gfx_layout spritelayout1 =
{
16,16, /* 16x16 sprites */
4, /* 4 sprites */
1, /* 1 bits per pixel */
{ 0 }, /* 1 chip */
{ 0*8+4, 0*8+4, 1*8+4, 1*8+4, 2*8+4, 2*8+4, 3*8+4, 3*8+4,
4*8+4, 4*8+4, 5*8+4, 5*8+4, 6*8+4, 6*8+4, 7*8+4, 7*8+4 },
{ 0, 0, 1*64, 1*64, 2*64, 2*64, 3*64, 3*64,
4*64, 4*64, 5*64, 5*64, 6*64, 6*64, 7*64, 7*64 },
1 /* every sprite takes 1 consecutive bit */
};
static const gfx_layout spritelayout2 =
{
16,16, /* 16x16 sprites */
4, /* 4 sprites */
1, /* 1 bits per pixel */
{ 0 }, /* 1 chip */
{ 0*8+4, 1*8+4, 2*8+4, 3*8+4, 4*8+4, 5*8+4, 6*8+4, 7*8+4,
8*8+4, 9*8+4, 10*8+4, 11*8+4, 12*8+4, 13*8+4, 14*8+4, 15*8+4 },
{ 0, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128,
8*128, 9*128, 10*128, 11*128, 12*128, 13*128, 14*128, 15*128 },
1 /* every sprite takes 1 consecutive bytes */
};
static GFXDECODE_START( starcrus )
GFXDECODE_ENTRY( REGION_GFX1, 0x0000, spritelayout1, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX1, 0x0040, spritelayout1, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX1, 0x0080, spritelayout1, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX1, 0x00c0, spritelayout1, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX2, 0x0000, spritelayout1, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX2, 0x0040, spritelayout1, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX2, 0x0080, spritelayout1, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX2, 0x00c0, spritelayout1, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX3, 0x0000, spritelayout2, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX3, 0x0100, spritelayout2, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX3, 0x0200, spritelayout2, 0, 1 )
GFXDECODE_ENTRY( REGION_GFX3, 0x0300, spritelayout2, 0, 1 )
GFXDECODE_END
static UINT16 colortable_source[] =
{
0x00, 0x01, /* White on Black */
};
static PALETTE_INIT( starcrus )
{
palette_set_color(machine,0,MAKE_RGB(0x00,0x00,0x00)); /* Black */
palette_set_color(machine,1,MAKE_RGB(0xff,0xff,0xff)); /* White */
memcpy(colortable,colortable_source,sizeof(colortable_source));
}
static const char *starcrus_sample_names[] =
{
"*starcrus",
"engine.wav", /* engine sound, channel 0 */
"explos1.wav", /* explosion sound, first part, channel 1 */
"explos2.wav", /* explosion sound, second part, channel 1 */
"launch.wav", /* launch sound, channels 2 and 3 */
0
};
static struct Samplesinterface samples_interface =
{
4, /* 4 channels */
starcrus_sample_names
};
static MACHINE_DRIVER_START( starcrus )
/* basic machine hardware */
MDRV_CPU_ADD(8080,9750000/9) /* 8224 chip is a divide by 9 */
MDRV_CPU_PROGRAM_MAP(readmem,writemem)
MDRV_CPU_IO_MAP(readport,writeport)
MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
MDRV_SCREEN_REFRESH_RATE(57)
MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1)
MDRV_GFXDECODE(starcrus)
MDRV_PALETTE_LENGTH(2)
MDRV_COLORTABLE_LENGTH(sizeof(colortable_source) / sizeof(colortable_source[0]))
MDRV_PALETTE_INIT(starcrus)
MDRV_VIDEO_START(starcrus)
MDRV_VIDEO_UPDATE(starcrus)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD(SAMPLES, 0)
MDRV_SOUND_CONFIG(samples_interface)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
/***************************************************************************
Game ROMs
***************************************************************************/
ROM_START( starcrus )
ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* code */
ROM_LOAD( "starcrus.j1", 0x0000, 0x0200, CRC(0ee60a50) SHA1(7419e7cb4c589da53d4a10ad129373502682464e) )
ROM_LOAD( "starcrus.k1", 0x0200, 0x0200, CRC(a7bc3bc4) SHA1(0e38076e921856608b1dd712687bef1c2522b4b8) )
ROM_LOAD( "starcrus.l1", 0x0400, 0x0200, CRC(10d233ec) SHA1(8933cf9fc51716a9e8f75a4444e7d7070cf5834d) )
ROM_LOAD( "starcrus.m1", 0x0600, 0x0200, CRC(2facbfee) SHA1(d78fb38de49da938fce2b55c8decc244efee6f94) )
ROM_LOAD( "starcrus.n1", 0x0800, 0x0200, CRC(42083247) SHA1(b32d67c914833f18e9955cd1c3cb1d948be0a7d5) )
ROM_LOAD( "starcrus.p1", 0x0a00, 0x0200, CRC(61dfe581) SHA1(e1802fedf94541e9ccd9786b60e90890485f422f) )
ROM_LOAD( "starcrus.r1", 0x0c00, 0x0200, CRC(010cdcfe) SHA1(ae76f1739b468e2987ce949470b36f1a873e061d) )
ROM_LOAD( "starcrus.s1", 0x0e00, 0x0200, CRC(da4e276b) SHA1(3298f7cb259803f118a47292cbb413df253ef74d) )
ROM_REGION( 0x0200, REGION_GFX1, ROMREGION_DISPOSE )
ROM_LOAD( "starcrus.e6", 0x0000, 0x0200, CRC(54887a25) SHA1(562bf85cd063c2cc0a2f803095aaa6138dfb5bff) )
ROM_REGION( 0x0200, REGION_GFX2, ROMREGION_DISPOSE )
ROM_LOAD( "starcrus.l2", 0x0000, 0x0200, CRC(54887a25) SHA1(562bf85cd063c2cc0a2f803095aaa6138dfb5bff) )
ROM_REGION( 0x0400, REGION_GFX3, ROMREGION_DISPOSE )
ROM_LOAD( "starcrus.j4", 0x0000, 0x0200, CRC(25f15ae1) SHA1(7528edaa01ad5a167191c7e72394cb6009db1b27) )
ROM_LOAD( "starcrus.g5", 0x0200, 0x0200, CRC(73b27f6e) SHA1(4a6cf9244556a2c2647d594c7a19fe1a374a57e6) )
ROM_END
GAME( 1977, starcrus, 0, starcrus, starcrus, 0, ROT0, "RamTek", "Star Cruiser", 0 )