/***************************************************************************
Stadium Hero (Japan) (c) 1988 Data East Corporation
Emulation by Bryan McPhail, mish@tendril.co.uk
***************************************************************************/
#include "driver.h"
#include "cpu/m68000/m68000.h"
#include "cpu/m6502/m6502.h"
#include "sound/2203intf.h"
#include "sound/3812intf.h"
#include "sound/okim6295.h"
/* Video emulation definitions */
VIDEO_START( stadhero );
VIDEO_UPDATE( stadhero );
extern UINT16 *stadhero_pf1_data;
extern UINT16 *stadhero_pf2_control_0;
extern UINT16 *stadhero_pf2_control_1;
WRITE16_HANDLER( stadhero_pf1_data_w );
READ16_HANDLER( stadhero_pf2_data_r );
WRITE16_HANDLER( stadhero_pf2_data_w );
/******************************************************************************/
static READ16_HANDLER( stadhero_control_r )
{
switch (offset<<1)
{
case 0:
return input_port_read(space->machine, "INPUTS");
case 2:
return input_port_read(space->machine, "COIN");
case 4:
return input_port_read(space->machine, "DSW");
}
logerror("CPU #0 PC %06x: warning - read unmapped memory address %06x\n",cpu_get_pc(space->cpu),0x30c000+offset);
return ~0;
}
static WRITE16_HANDLER( stadhero_control_w )
{
switch (offset<<1)
{
case 4: /* Interrupt ack (VBL - IRQ 5) */
break;
case 6: /* 6502 sound cpu */
soundlatch_w(space,0,data & 0xff);
cpu_set_input_line(space->machine->cpu[1],INPUT_LINE_NMI,PULSE_LINE);
break;
default:
logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",cpu_get_pc(space->cpu),data,0x30c010+offset);
break;
}
}
/******************************************************************************/
static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x01ffff) AM_ROM
AM_RANGE(0x200000, 0x2007ff) AM_RAM_WRITE(stadhero_pf1_data_w) AM_BASE(&stadhero_pf1_data)
AM_RANGE(0x240000, 0x240007) AM_RAM_WRITE(SMH_RAM) AM_BASE(&stadhero_pf2_control_0)
AM_RANGE(0x240010, 0x240017) AM_WRITE(SMH_RAM) AM_BASE(&stadhero_pf2_control_1)
AM_RANGE(0x260000, 0x261fff) AM_READWRITE(stadhero_pf2_data_r, stadhero_pf2_data_w)
AM_RANGE(0x30c000, 0x30c00b) AM_READWRITE(stadhero_control_r, stadhero_control_w)
AM_RANGE(0x310000, 0x3107ff) AM_RAM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE(&paletteram16)
AM_RANGE(0xff8000, 0xffbfff) AM_RAM /* Main ram */
AM_RANGE(0xffc000, 0xffc7ff) AM_MIRROR(0x000800) AM_RAM AM_BASE(&spriteram16)
ADDRESS_MAP_END
/******************************************************************************/
static ADDRESS_MAP_START( audio_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x05ff) AM_RAM
AM_RANGE(0x0800, 0x0801) AM_DEVWRITE("ym1", ym2203_w)
AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ym2", ym3812_w)
AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r)
AM_RANGE(0x3800, 0x3800) AM_DEVREADWRITE("oki", okim6295_r, okim6295_w)
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
/******************************************************************************/
static INPUT_PORTS_START( stadhero )
PORT_START("INPUTS") /* 0x30c000 - 0x30c001 */
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
PORT_START("DSW") /* 0x30c004 - 0x30c005 */
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
PORT_DIPUNUSED( 0x0010, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED( 0x0080, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0300, 0x0300, "Time (1P Vs CPU)" ) /* Table at 0x0014f6 */
PORT_DIPSETTING( 0x0200, "600" )
PORT_DIPSETTING( 0x0300, "500" )
PORT_DIPSETTING( 0x0100, "450" )
PORT_DIPSETTING( 0x0000, "400" )
PORT_DIPNAME( 0x0c00, 0x0c00, "Time (1P Vs 2P)" ) /* Table at 0x0014fe */
PORT_DIPSETTING( 0x0800, "270" )
PORT_DIPSETTING( 0x0c00, "210" )
PORT_DIPSETTING( 0x0400, "180" )
PORT_DIPSETTING( 0x0000, "120" )
PORT_DIPNAME( 0x3000, 0x3000, "Final Set" ) /* Table at 0x00078c */
PORT_DIPSETTING( 0x2000, "3 Credits" )
PORT_DIPSETTING( 0x3000, "4 Credits" )
PORT_DIPSETTING( 0x1000, "5 Credits" )
PORT_DIPSETTING( 0x0000, "6 Credits" )
PORT_DIPUNUSED( 0x4000, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x8000, IP_ACTIVE_LOW )
PORT_START("COIN") /* 0x30c002 & 0x30c003 */
PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(custom_port_read, "FAKE")
PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(custom_port_read, "FAKE")
PORT_START("FAKE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* related to music/sound */
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* related to music/sound */
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* related to music/sound */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* related to music/sound */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
INPUT_PORTS_END
/******************************************************************************/
static const gfx_layout charlayout =
{
8,8, /* 8*8 chars */
4096,
3, /* 4 bits per pixel */
{ 0x00000*8,0x8000*8,0x10000*8 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout tile_3bpp =
{
16,16,
2048,
3,
{ 0x20000*8, 0x10000*8, 0x00000*8 },
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
16*16
};
static const gfx_layout spritelayout =
{
16,16,
4096,
4,
{ 0x60000*8,0x40000*8,0x20000*8,0x00000*8 },
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
16*16
};
static GFXDECODE_START( stadhero )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */
GFXDECODE_ENTRY( "gfx2", 0, tile_3bpp, 512, 16 ) /* Tiles 16x16 */
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 256, 16 ) /* Sprites 16x16 */
GFXDECODE_END
/******************************************************************************/
static void irqhandler(const device_config *device, int linestate)
{
cpu_set_input_line(device->machine->cpu[1],0,linestate);
}
static const ym3812_interface ym3812_config =
{
irqhandler
};
/******************************************************************************/
static MACHINE_DRIVER_START( stadhero )
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M68000, 10000000)
MDRV_CPU_PROGRAM_MAP(main_map,0)
MDRV_CPU_VBLANK_INT("screen", irq5_line_hold)/* VBL */
MDRV_CPU_ADD("audiocpu", M6502, 1500000)
MDRV_CPU_PROGRAM_MAP(audio_map,0)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(58)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
MDRV_GFXDECODE(stadhero)
MDRV_PALETTE_LENGTH(1024)
MDRV_VIDEO_START(stadhero)
MDRV_VIDEO_UPDATE(stadhero)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym1", YM2203, 1500000)
MDRV_SOUND_ROUTE(0, "mono", 0.95)
MDRV_SOUND_ROUTE(1, "mono", 0.95)
MDRV_SOUND_ROUTE(2, "mono", 0.95)
MDRV_SOUND_ROUTE(3, "mono", 0.40)
MDRV_SOUND_ADD("ym2", YM3812, 3000000)
MDRV_SOUND_CONFIG(ym3812_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MDRV_SOUND_ADD("oki", OKIM6295, 1023924)
MDRV_SOUND_CONFIG(okim6295_interface_pin7high) // clock frequency & pin 7 not verified
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_DRIVER_END
/******************************************************************************/
ROM_START( stadhero )
ROM_REGION( 0x20000, "maincpu", 0 ) /* 6*64k for 68000 code */
ROM_LOAD16_BYTE( "ef15.bin", 0x00000, 0x10000, CRC(bbba364e) SHA1(552096102f402085596635f02096462c6b8e13a7) )
ROM_LOAD16_BYTE( "ef13.bin", 0x00001, 0x10000, CRC(97c6717a) SHA1(6c81260f49a59f70c71f520e51330a6833828684) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */
ROM_LOAD( "ef18.bin", 0x8000, 0x8000, CRC(20fd9668) SHA1(058e34a0ebfc372aaa9230c2bc9164ee2e85e217) )
ROM_REGION( 0x18000, "gfx1", ROMREGION_DISPOSE )
ROM_LOAD( "ef08.bin", 0x000000, 0x10000, CRC(e84752fe) SHA1(9af2140ddbb44be793ab5b39787bac27f5b1c1f2) ) /* chars */
ROM_LOAD( "ef09.bin", 0x010000, 0x08000, CRC(2ade874d) SHA1(5c884535214438a4ea79fd262700a346bc12ad81) )
ROM_REGION( 0x30000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "ef10.bin", 0x000000, 0x10000, CRC(dca3d599) SHA1(2b97a70065f3065e7fbb54fb53cb120d9e5013b3) ) /* tiles */
ROM_LOAD( "ef11.bin", 0x010000, 0x10000, CRC(af563e96) SHA1(c88eaff4a1ea133d708f4511bb1dbc99ef066eed) )
ROM_LOAD( "ef12.bin", 0x020000, 0x10000, CRC(9a1bf51c) SHA1(e733c193b305496878551fc6eefc21587ba75c82) )
ROM_REGION( 0x80000, "gfx3", ROMREGION_DISPOSE )
ROM_LOAD( "ef00.bin", 0x000000, 0x10000, CRC(94ed257c) SHA1(caa4a4c8bf3b34d2288e117cfc704cca4c6f913b) ) /* sprites */
ROM_LOAD( "ef01.bin", 0x010000, 0x10000, CRC(6eb9a721) SHA1(0f9dce614e67e57612e3a4ce187f0f9c12b78281) )
ROM_LOAD( "ef02.bin", 0x020000, 0x10000, CRC(850cb771) SHA1(ccb54036191674d76965270a5831fba3e62f47c0) )
ROM_LOAD( "ef03.bin", 0x030000, 0x10000, CRC(24338b96) SHA1(7730486bd0b84ba0a69b5547e348ee0058d4e7f1) )
ROM_LOAD( "ef04.bin", 0x040000, 0x10000, CRC(9e3d97a7) SHA1(d02722376721caa5d8498f15f16959f42b75e7c1) )
ROM_LOAD( "ef05.bin", 0x050000, 0x10000, CRC(88631005) SHA1(3c1787fb3aabdd9fecf679b2f4a9f833bf660885) )
ROM_LOAD( "ef06.bin", 0x060000, 0x10000, CRC(9f47848f) SHA1(e23337684c8999483cbd11d3d953b06c34f13069) )
ROM_LOAD( "ef07.bin", 0x070000, 0x10000, CRC(8859f655) SHA1(b3d69c5808b3ba7347ddb7f9693499903e9bfe6b) )
ROM_REGION( 0x10000, "oki", 0 ) /* ADPCM samples */
ROM_LOAD( "ef17.bin", 0x0000, 0x10000, CRC(07c78358) SHA1(ce82b429eec0193fd9665b717336756a514db144) )
ROM_END
/******************************************************************************/
GAME( 1988, stadhero, 0, stadhero, stadhero, 0, ROT0, "Data East Corporation", "Stadium Hero (Japan)", 0 )