/*
Super Real Mahjong P6 (JPN Ver.)
(c)1996 Seta
WIP driver by Sebastien Volpe, Tomasz Slanina and David Haywood
Emulation Notes:
The graphics are compressed, using the same 8bpp RLE scheme as CPS3 uses
for the background on Sean's stage of Street Fighter III.
DMA Operations are not fully understood
according prg ROM (offset $0fff80):
S12 SYSTEM
SUPER REAL MAJAN P6
SETA CO.,LTD
19960410
V1.00
TODO:
- fix sound emulation
- fix DMA operations
- fix video emulation
Are there other games on this 'System S12' hardware ???
---------------- dump infos ----------------
[Jun/15/2000]
Super Real Mahjong P6 (JPN Ver.)
(c)1996 Seta
SX011
E47-REV01B
CPU: 68000-16
Sound: NiLe
OSC: 16.0000MHz
42.9545MHz
56.0000MHz
Chips: ST-0026 NiLe (video, sound)
ST-0017
SX011-01.22 chr, samples (?)
SX011-02.21
SX011-03.20
SX011-04.19
SX011-05.18
SX011-06.17
SX011-07.16
SX011-08.15
SX011-09.10 68000 data
SX011-10.4 68000 prg.
SX011-11.5
Dumped 06/15/2000
*/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "deprecat.h"
#include "sound/nile.h"
class srmp6_state : public driver_device
{
public:
srmp6_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
UINT16* m_tileram;
UINT16* m_dmaram;
UINT16 *m_sprram;
UINT16 *m_sprram_old;
int m_brightness;
UINT16 m_input_select;
UINT16 *m_video_regs;
unsigned short m_lastb;
unsigned short m_lastb2;
int m_destl;
};
#define VERBOSE 0
#define LOG(x) do { if (VERBOSE) logerror x; } while (0)
static const gfx_layout tiles8x8_layout =
{
8,8,
(0x100000*16)/0x40,
8,
{ 0,1,2,3,4,5,6,7 },
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
{ 0*64,1*64,2*64,3*64,4*64,5*64,6*64,7*64 },
8*64
};
static void update_palette(running_machine &machine)
{
srmp6_state *state = machine.driver_data<srmp6_state>();
INT8 r, g ,b;
int brg = state->m_brightness - 0x60;
int i;
for(i = 0; i < 0x800; i++)
{
r = machine.generic.paletteram.u16[i] >> 0 & 0x1F;
g = machine.generic.paletteram.u16[i] >> 5 & 0x1F;
b = machine.generic.paletteram.u16[i] >> 10 & 0x1F;
if(brg < 0) {
r += (r * brg) >> 5;
if(r < 0) r = 0;
g += (g * brg) >> 5;
if(g < 0) g = 0;
b += (b * brg) >> 5;
if(b < 0) b = 0;
}
else if(brg > 0) {
r += ((0x1F - r) * brg) >> 5;
if(r > 0x1F) r = 0x1F;
g += ((0x1F - g) * brg) >> 5;
if(g > 0x1F) g = 0x1F;
b += ((0x1F - b) * brg) >> 5;
if(b > 0x1F) b = 0x1F;
}
palette_set_color(machine, i, MAKE_RGB(r << 3, g << 3, b << 3));
}
}
static VIDEO_START(srmp6)
{
srmp6_state *state = machine.driver_data<srmp6_state>();
state->m_tileram = auto_alloc_array_clear(machine, UINT16, 0x100000*16/2);
state->m_dmaram = auto_alloc_array(machine, UINT16, 0x100/2);
state->m_sprram_old = auto_alloc_array_clear(machine, UINT16, 0x80000/2);
/* create the char set (gfx will then be updated dynamically from RAM) */
machine.gfx[0] = gfx_element_alloc(machine, &tiles8x8_layout, (UINT8*)state->m_tileram, machine.total_colors() / 256, 0);
machine.gfx[0]->color_granularity=256;
state->m_brightness = 0x60;
}
#if 0
static int xixi=0;
#endif
static SCREEN_UPDATE(srmp6)
{
srmp6_state *state = screen->machine().driver_data<srmp6_state>();
int alpha;
int x,y,tileno,height,width,xw,yw,sprite,xb,yb;
UINT16 *sprite_list = state->m_sprram_old;
UINT16 mainlist_offset = 0;
union
{
INT16 a;
UINT16 b;
} temp;
bitmap_fill(bitmap,cliprect,0);
#if 0
/* debug */
if(screen->machine().input().code_pressed_once(KEYCODE_Q))
{
++xixi;
printf("%x\n",xixi);
}
if(screen->machine().input().code_pressed_once(KEYCODE_W))
{
--xixi;
printf("%x\n",xixi);
}
#endif
/* Main spritelist is 0x0000 - 0x1fff in spriteram, sublists follow */
while (mainlist_offset<0x2000/2)
{
UINT16 *sprite_sublist = &state->m_sprram_old[sprite_list[mainlist_offset+1]<<3];
UINT16 sublist_length=sprite_list[mainlist_offset+0]&0x7fff; //+1 ?
INT16 global_x,global_y, flip_x, flip_y;
UINT16 global_pal;
/* end of list marker */
if (sprite_list[mainlist_offset+0] == 0x8000)
break;
if(sprite_list[mainlist_offset+0]!=0)
{
temp.b=sprite_list[mainlist_offset+2];
global_x=temp.a;
temp.b=sprite_list[mainlist_offset+3];
global_y=temp.a;
global_pal = sprite_list[mainlist_offset+4] & 0x7;
if((sprite_list[mainlist_offset+5] & 0x700) == 0x700)
{
alpha = (sprite_list[mainlist_offset+5] & 0x1F) << 3;
}
else
{
alpha = 255;
}
// printf("%x %x \n",sprite_list[mainlist_offset+1],sublist_length);
while(sublist_length)
{
sprite=sprite_sublist[0]&0x7fff;
flip_x=sprite_sublist[1]>>8&1;
flip_y=sprite_sublist[1]>>9&1;
temp.b=sprite_sublist[2];
x=temp.a;
temp.b=sprite_sublist[3];
y=temp.a;
//x+=global_x;
//y+=global_y;
width=((sprite_sublist[1])&0x3);
height=((sprite_sublist[1]>>2)&0x3);
height = 1 << height;
width = 1 << width;
y-=height*8;
tileno = sprite;
//tileno += (sprite_list[4]&0xf)*0x4000; // this makes things worse in places (title screen for example)
for(xw=0;xw<width;xw++)
{
for(yw=0;yw<height;yw++)
{
if(!flip_x)
xb=x+xw*8+global_x;
else
xb=x+(width-xw-1)*8+global_x;
if(!flip_y)
yb=y+yw*8+global_y;
else
yb=y+(height-yw-1)*8+global_y;
drawgfx_alpha(bitmap,cliprect,screen->machine().gfx[0],tileno,global_pal,flip_x,flip_y,xb,yb,0,alpha);
tileno++;
}
}
sprite_sublist+=8;
--sublist_length;
}
}
mainlist_offset+=8;
}
memcpy(state->m_sprram_old, state->m_sprram, 0x80000);
if(screen->machine().input().code_pressed_once(KEYCODE_Q))
{
FILE *p=fopen("tileram.bin","wb");
fwrite(state->m_tileram, 1, 0x100000*16, p);
fclose(p);
}
return 0;
}
/***************************************************************************
Main CPU memory handlers
***************************************************************************/
static WRITE16_HANDLER( srmp6_input_select_w )
{
srmp6_state *state = space->machine().driver_data<srmp6_state>();
state->m_input_select = data & 0x0f;
}
static READ16_HANDLER( srmp6_inputs_r )
{
srmp6_state *state = space->machine().driver_data<srmp6_state>();
if (offset == 0) // DSW
return input_port_read(space->machine(), "DSW");
switch (state->m_input_select) // inputs
{
case 1<<0: return input_port_read(space->machine(), "KEY0");
case 1<<1: return input_port_read(space->machine(), "KEY1");
case 1<<2: return input_port_read(space->machine(), "KEY2");
case 1<<3: return input_port_read(space->machine(), "KEY3");
}
return 0;
}
static WRITE16_HANDLER( video_regs_w )
{
srmp6_state *state = space->machine().driver_data<srmp6_state>();
switch(offset)
{
case 0x5e/2: // bank switch, used by ROM check
{
const UINT8 *rom = space->machine().region("nile")->base();
LOG(("%x\n",data));
memory_set_bankptr(space->machine(), "bank1",(UINT16 *)(rom + (data & 0x0f)*0x200000));
break;
}
// set by IT4
case 0x5c/2: // either 0x40 explicitely in many places, or according $2083b0 (IT4)
//Fade in/out (0x40(dark)-0x60(normal)-0x7e?(bright) reset by 0x00?
data = (!data)?0x60:(data == 0x5e)?0x60:data;
if (state->m_brightness != data) {
state->m_brightness = data;
update_palette(space->machine());
}
break;
/* unknown registers - there are others */
// set by IT4 (jsr $b3c), according flip screen dsw
case 0x48/2: // 0 / 0xb0 if flipscreen
case 0x52/2: // 0 / 0x2ef if flipscreen
case 0x54/2: // 0x152 / 0x15e if flipscreen
// set by IT4 ($82e-$846)
case 0x56/2: // written 8,9,8,9 successively
default:
logerror("video_regs_w (PC=%06X): %04x = %04x & %04x\n", cpu_get_previouspc(&space->device()), offset*2, data, mem_mask);
break;
}
COMBINE_DATA(&state->m_video_regs[offset]);
}
static READ16_HANDLER( video_regs_r )
{
srmp6_state *state = space->machine().driver_data<srmp6_state>();
logerror("video_regs_r (PC=%06X): %04x\n", cpu_get_previouspc(&space->device()), offset*2);
return state->m_video_regs[offset];
}
/* DMA RLE stuff - the same as CPS3 */
static UINT32 process(running_machine &machine,UINT8 b,UINT32 dst_offset)
{
srmp6_state *state = machine.driver_data<srmp6_state>();
int l=0;
UINT8 *tram=(UINT8*)state->m_tileram;
if (state->m_lastb == state->m_lastb2) //rle
{
int i;
int rle=(b+1)&0xff;
for(i=0;i<rle;++i)
{
tram[dst_offset + state->m_destl] = state->m_lastb;
gfx_element_mark_dirty(machine.gfx[0], (dst_offset + state->m_destl)/0x40);
dst_offset++;
++l;
}
state->m_lastb2 = 0xffff;
return l;
}
else
{
state->m_lastb2 = state->m_lastb;
state->m_lastb = b;
tram[dst_offset + state->m_destl] = b;
gfx_element_mark_dirty(machine.gfx[0], (dst_offset + state->m_destl)/0x40);
return 1;
}
}
static WRITE16_HANDLER(srmp6_dma_w)
{
srmp6_state *state = space->machine().driver_data<srmp6_state>();
UINT16* dmaram = state->m_dmaram;
COMBINE_DATA(&dmaram[offset]);
if (offset==13 && dmaram[offset]==0x40)
{
const UINT8 *rom = space->machine().region("nile")->base();
UINT32 srctab=2*((((UINT32)dmaram[5])<<16)|dmaram[4]);
UINT32 srcdata=2*((((UINT32)dmaram[11])<<16)|dmaram[10]);
UINT32 len=4*(((((UINT32)dmaram[7]&3)<<16)|dmaram[6])+1); //??? WRONG!
int tempidx=0;
/* show params */
LOG(("DMA! %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x %04x\n",
dmaram[0x00/2],
dmaram[0x02/2],
dmaram[0x04/2],
dmaram[0x06/2],
dmaram[0x08/2],
dmaram[0x0a/2],
dmaram[0x0c/2],
dmaram[0x0e/2],
dmaram[0x10/2],
dmaram[0x12/2],
dmaram[0x14/2],
dmaram[0x16/2],
dmaram[0x18/2],
dmaram[0x1a/2]));
state->m_destl = dmaram[9]*0x40000;
state->m_lastb = 0xfffe;
state->m_lastb2 = 0xffff;
while(1)
{
int i;
UINT8 ctrl=rom[srcdata];
++srcdata;
for(i=0;i<8;++i)
{
UINT8 p=rom[srcdata];
if(ctrl&0x80)
{
UINT8 real_byte;
real_byte = rom[srctab+p*2];
tempidx+=process(space->machine(),real_byte,tempidx);
real_byte = rom[srctab+p*2+1];//px[DMA_XOR((current_table_address+p*2+1))];
tempidx+=process(space->machine(),real_byte,tempidx);
}
else
{
tempidx+=process(space->machine(),p,tempidx);
}
ctrl<<=1;
++srcdata;
if(tempidx>=len)
{
LOG(("%x\n",srcdata));
return;
}
}
}
}
}
/* if tileram is actually bigger than the mapped area, how do we access the rest? */
static READ16_HANDLER(tileram_r)
{
//return state->m_tileram[offset];
return 0x0000;
}
static WRITE16_HANDLER(tileram_w)
{
//UINT16 tmp;
//COMBINE_DATA(&state->m_tileram[offset]);
/* are the DMA registers enabled some other way, or always mapped here, over RAM? */
if (offset >= 0xfff00/2 && offset <= 0xfff1a/2 )
{
offset &=0x1f;
srmp6_dma_w(space,offset,data,mem_mask);
}
}
static WRITE16_HANDLER(paletteram_w)
{
srmp6_state *state = space->machine().driver_data<srmp6_state>();
INT8 r, g, b;
int brg = state->m_brightness - 0x60;
paletteram16_xBBBBBGGGGGRRRRR_word_w(space, offset, data, mem_mask);
if(brg)
{
r = data >> 0 & 0x1F;
g = data >> 5 & 0x1F;
b = data >> 10 & 0x1F;
if(brg < 0) {
r += (r * brg) >> 5;
if(r < 0) r = 0;
g += (g * brg) >> 5;
if(g < 0) g = 0;
b += (b * brg) >> 5;
if(b < 0) b = 0;
}
else if(brg > 0) {
r += ((0x1F - r) * brg) >> 5;
if(r > 0x1F) r = 0x1F;
g += ((0x1F - g) * brg) >> 5;
if(g > 0x1F) g = 0x1F;
b += ((0x1F - b) * brg) >> 5;
if(b > 0x1F) b = 0x1F;
}
palette_set_color(space->machine(), offset, MAKE_RGB(r << 3, g << 3, b << 3));
}
}
static ADDRESS_MAP_START( srmp6, AS_PROGRAM, 16 )
AM_RANGE(0x000000, 0x0fffff) AM_ROM
AM_RANGE(0x200000, 0x23ffff) AM_RAM // work RAM
AM_RANGE(0x600000, 0x7fffff) AM_ROMBANK("bank1") // banked ROM (used by ROM check)
AM_RANGE(0x800000, 0x9fffff) AM_ROM AM_REGION("user1", 0)
AM_RANGE(0x300000, 0x300005) AM_READWRITE(srmp6_inputs_r, srmp6_input_select_w) // inputs
AM_RANGE(0x480000, 0x480fff) AM_RAM_WRITE(paletteram_w) AM_BASE_GENERIC(paletteram)
AM_RANGE(0x4d0000, 0x4d0001) AM_READWRITE(watchdog_reset16_r, watchdog_reset16_w) // watchdog
// OBJ RAM: checked [$400000-$47dfff]
AM_RANGE(0x400000, 0x47ffff) AM_RAM AM_BASE_MEMBER(srmp6_state,m_sprram)
// CHR RAM: checked [$500000-$5fffff]
AM_RANGE(0x500000, 0x5fffff) AM_READWRITE(tileram_r,tileram_w)//AM_RAM AM_BASE_MEMBER(srmp6_state,m_tileram)
//AM_RANGE(0x5fff00, 0x5fffff) AM_WRITE(dma_w) AM_BASE_MEMBER(srmp6_state,m_dmaram)
AM_RANGE(0x4c0000, 0x4c006f) AM_READWRITE(video_regs_r, video_regs_w) AM_BASE_MEMBER(srmp6_state,m_video_regs) // ? gfx regs ST-0026 NiLe
AM_RANGE(0x4e0000, 0x4e00ff) AM_DEVREADWRITE("nile", nile_snd_r, nile_snd_w)
AM_RANGE(0x4e0100, 0x4e0101) AM_DEVREADWRITE("nile", nile_sndctrl_r, nile_sndctrl_w)
//AM_RANGE(0x4e0110, 0x4e0111) AM_NOP // ? accessed once ($268dc, written $b.w)
//AM_RANGE(0x5fff00, 0x5fff1f) AM_RAM // ? see routine $5ca8, video_regs related ???
//AM_RANGE(0xf00004, 0xf00005) AM_RAM // ?
//AM_RANGE(0xf00006, 0xf00007) AM_RAM // ?
ADDRESS_MAP_END
/***************************************************************************
Port definitions
***************************************************************************/
static INPUT_PORTS_START( srmp6 )
PORT_START("KEY0")
PORT_BIT( 0xfe01, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_A )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_E )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_I )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_M )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_SERVICE_NO_TOGGLE( 0x0100, IP_ACTIVE_LOW )
PORT_START("KEY1")
PORT_BIT( 0xfe41, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_B )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_F )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_J )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_N )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
PORT_BIT( 0x0180, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("KEY2")
PORT_BIT( 0xfe41, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_C )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_G )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_K )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
PORT_BIT( 0x0180, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("KEY3")
PORT_BIT( 0xfe61, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_D )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_H )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_L )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
PORT_BIT( 0x0180, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW") /* 16-bit DSW1+DSW2 */
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) // DSW1
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0000, "Re-Clothe" )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, "Nudity" )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Difficulty ) ) // DSW2
PORT_DIPSETTING( 0x0000, "8" )
PORT_DIPSETTING( 0x0100, "7" )
PORT_DIPSETTING( 0x0200, "6" )
PORT_DIPSETTING( 0x0300, "5" )
PORT_DIPSETTING( 0x0400, "3" )
PORT_DIPSETTING( 0x0500, "2" )
PORT_DIPSETTING( 0x0600, "1" )
PORT_DIPSETTING( 0x0700, "4" )
PORT_DIPNAME( 0x0800, 0x0000, "Kuitan" )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Continues ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW )
INPUT_PORTS_END
/***************************************************************************
Machine driver
***************************************************************************/
static INTERRUPT_GEN(srmp6_interrupt)
{
if(!cpu_getiloops(device))
device_set_input_line(device,3,HOLD_LINE);
else
device_set_input_line(device,4,HOLD_LINE);
}
static MACHINE_CONFIG_START( srmp6, srmp6_state )
MCFG_CPU_ADD("maincpu", M68000, 16000000)
MCFG_CPU_PROGRAM_MAP(srmp6)
MCFG_CPU_VBLANK_INT_HACK(srmp6_interrupt,2)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32)
MCFG_SCREEN_SIZE(64*8, 64*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 42*8-1, 0*8, 30*8-1)
MCFG_SCREEN_UPDATE(srmp6)
MCFG_PALETTE_LENGTH(0x800)
MCFG_VIDEO_START(srmp6)
/* sound hardware */
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_SOUND_ADD("nile", NILE, 0)
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END
/***************************************************************************
ROM definition(s)
***************************************************************************/
ROM_START( srmp6 )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "sx011-10.4", 0x000001, 0x080000, CRC(8f4318a5) SHA1(44160968cca027b3d42805f2dd42662d11257ef6) )
ROM_LOAD16_BYTE( "sx011-11.5", 0x000000, 0x080000, CRC(7503d9cf) SHA1(03ab35f13b6166cb362aceeda18e6eda8d3abf50) )
ROM_REGION( 0x200000, "user1", 0 ) /* 68000 Data */
ROM_LOAD( "sx011-09.10", 0x000000, 0x200000, CRC(58f74438) SHA1(a256e39ca0406e513ab4dbd812fb0b559b4f61f2) )
/* these are accessed directly by the 68k, DMA device etc. NOT decoded */
ROM_REGION( 0x2000000, "nile", 0) /* Banked ROM */
ROM_LOAD16_WORD_SWAP( "sx011-08.15", 0x0000000, 0x0400000, CRC(01b3b1f0) SHA1(bbd60509c9ba78358edbcbb5953eafafd6e2eaf5) ) // CHR00
ROM_LOAD16_WORD_SWAP( "sx011-07.16", 0x0400000, 0x0400000, CRC(26e57dac) SHA1(91272268977c5fbff7e8fbe1147bf108bd2ed321) ) // CHR01
ROM_LOAD16_WORD_SWAP( "sx011-06.17", 0x0800000, 0x0400000, CRC(220ee32c) SHA1(77f39b54891c2381b967534b0f6d380962eadcae) ) // CHR02
ROM_LOAD16_WORD_SWAP( "sx011-05.18", 0x0c00000, 0x0400000, CRC(87e5fea9) SHA1(abd751b5744d6ac7e697774ea9a7f7455bf3ac7c) ) // CHR03
ROM_LOAD16_WORD_SWAP( "sx011-04.19", 0x1000000, 0x0400000, CRC(e90d331e) SHA1(d8afb1497cec8fe6de10d23d49427e11c4c57910) ) // CHR04
ROM_LOAD16_WORD_SWAP( "sx011-03.20", 0x1400000, 0x0400000, CRC(f1f24b35) SHA1(70d6848f77940331e1be8591a33d62ac22a3aee9) ) // CHR05
ROM_LOAD16_WORD_SWAP( "sx011-02.21", 0x1800000, 0x0400000, CRC(c56d7e50) SHA1(355c64b38e7b266f386b9c0b906c8581fc15374b) ) // CHR06
ROM_LOAD16_WORD_SWAP( "sx011-01.22", 0x1c00000, 0x0400000, CRC(785409d1) SHA1(3e31254452a30d929161a1ea3a3daa69de058364) ) // CHR07
ROM_END
/***************************************************************************
Game driver(s)
***************************************************************************/
/*GAME( YEAR,NAME,PARENT,MACHINE,INPUT,INIT,MONITOR,COMPANY,FULLNAME,FLAGS)*/
GAME( 1995, srmp6, 0, srmp6, srmp6, 0, ROT0, "Seta", "Super Real Mahjong P6 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND)