/***************************************************************************
Super Poker (IGS)
Driver by Mirko Buffoni
TODO:
- Understand how to reset NVRAM
- Map DSW (Operator mode doesn't help)
- Map Leds and Coin counters
- 3super8 randomly crashes
- 3super8 doesn't have the 8x32 tilemap, change the video emulation accordingly
***************************************************************************/
#include "emu.h"
#include "cpu/z180/z180.h"
#include "cpu/z80/z80.h"
#include "sound/2413intf.h"
#include "sound/okim6295.h"
#include "machine/nvram.h"
/***************************************************************************
Video Hardware
***************************************************************************/
class spoker_state : public driver_device
{
public:
spoker_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
UINT8 *m_bg_tile_ram;
tilemap_t *m_bg_tilemap;
UINT8 *m_fg_tile_ram;
UINT8 *m_fg_color_ram;
tilemap_t *m_fg_tilemap;
int m_video_enable;
int m_nmi_ack;
int m_hopper;
UINT8 m_igs_magic[2];
UINT8 m_out[3];
};
static WRITE8_HANDLER( bg_tile_w )
{
spoker_state *state = space->machine().driver_data<spoker_state>();
state->m_bg_tile_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_bg_tilemap,offset);
}
static TILE_GET_INFO( get_bg_tile_info )
{
spoker_state *state = machine.driver_data<spoker_state>();
int code = state->m_bg_tile_ram[tile_index];
SET_TILE_INFO(1 + (tile_index & 3), code & 0xff, 0, 0);
}
static TILE_GET_INFO( get_fg_tile_info )
{
spoker_state *state = machine.driver_data<spoker_state>();
int code = state->m_fg_tile_ram[tile_index] | (state->m_fg_color_ram[tile_index] << 8);
SET_TILE_INFO(0, code, (4*(code >> 14)+3), 0);
}
static WRITE8_HANDLER( fg_tile_w )
{
spoker_state *state = space->machine().driver_data<spoker_state>();
state->m_fg_tile_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_fg_tilemap,offset);
}
static WRITE8_HANDLER( fg_color_w )
{
spoker_state *state = space->machine().driver_data<spoker_state>();
state->m_fg_color_ram[offset] = data;
tilemap_mark_tile_dirty(state->m_fg_tilemap,offset);
}
static VIDEO_START(spoker)
{
spoker_state *state = machine.driver_data<spoker_state>();
state->m_bg_tilemap = tilemap_create(machine, get_bg_tile_info, tilemap_scan_rows, 8, 32, 128, 8);
state->m_fg_tilemap = tilemap_create(machine, get_fg_tile_info, tilemap_scan_rows, 8, 8, 128, 32);
tilemap_set_transparent_pen(state->m_fg_tilemap, 0);
}
static SCREEN_UPDATE(spoker)
{
spoker_state *state = screen->machine().driver_data<spoker_state>();
bitmap_fill(bitmap, cliprect, get_black_pen(screen->machine()));
tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0);
tilemap_draw(bitmap, cliprect, state->m_fg_tilemap, 0, 0);
return 0;
}
/***************************************************************************
Memory Maps
***************************************************************************/
static CUSTOM_INPUT( hopper_r )
{
running_machine &machine = field.machine();
spoker_state *state = machine.driver_data<spoker_state>();
if (state->m_hopper) return !(machine.primary_screen->frame_number()%10);
return machine.input().code_pressed(KEYCODE_H);
}
static void show_out(UINT8 *out)
{
#ifdef MAME_DEBUG
popmessage("%02x %02x %02x", out[0], out[1], out[2]);
#endif
}
static WRITE8_HANDLER( spoker_nmi_and_coins_w )
{
spoker_state *state = space->machine().driver_data<spoker_state>();
if ((data) & (0x22))
{
logerror("PC %06X: nmi_and_coins = %02x\n",cpu_get_pc(&space->device()),data);
// popmessage("%02x",data);
}
coin_counter_w(space->machine(), 0, data & 0x01); // coin_a
coin_counter_w(space->machine(), 1, data & 0x04); // coin_c
coin_counter_w(space->machine(), 2, data & 0x08); // key in
coin_counter_w(space->machine(), 3, data & 0x10); // coin out mech
set_led_status(space->machine(), 6, data & 0x40); // led for coin out / hopper active
if(((state->m_nmi_ack & 0x80) == 0) && data & 0x80)
cputag_set_input_line(space->machine(), "maincpu", INPUT_LINE_NMI, CLEAR_LINE);
state->m_nmi_ack = data & 0x80; // nmi acknowledge, 0 -> 1
state->m_out[0] = data;
show_out(state->m_out);
}
static WRITE8_HANDLER( spoker_video_and_leds_w )
{
spoker_state *state = space->machine().driver_data<spoker_state>();
set_led_status(space->machine(), 4, data & 0x01); // start?
set_led_status(space->machine(), 5, data & 0x04); // l_bet?
state->m_video_enable = data & 0x40;
state->m_hopper = (~data)& 0x80;
state->m_out[1] = data;
show_out(state->m_out);
}
static WRITE8_HANDLER( spoker_leds_w )
{
spoker_state *state = space->machine().driver_data<spoker_state>();
set_led_status(space->machine(), 0, data & 0x01); // stop_1
set_led_status(space->machine(), 1, data & 0x02); // stop_2
set_led_status(space->machine(), 2, data & 0x04); // stop_3
set_led_status(space->machine(), 3, data & 0x08); // stop
// data & 0x10?
state->m_out[2] = data;
show_out(state->m_out);
}
static WRITE8_HANDLER( spoker_magic_w )
{
spoker_state *state = space->machine().driver_data<spoker_state>();
state->m_igs_magic[offset] = data;
if (offset == 0)
return;
switch(state->m_igs_magic[0])
{
case 0x01:
break;
default:
// popmessage("magic %x <- %04x",igs_magic[0],data);
logerror("%06x: warning, writing to igs_magic %02x = %02x\n", cpu_get_pc(&space->device()), state->m_igs_magic[0], data);
}
}
static READ8_HANDLER( spoker_magic_r )
{
spoker_state *state = space->machine().driver_data<spoker_state>();
switch(state->m_igs_magic[0])
{
case 0x00:
if ( !(state->m_igs_magic[1] & 0x01) ) return input_port_read(space->machine(), "DSW1");
if ( !(state->m_igs_magic[1] & 0x02) ) return input_port_read(space->machine(), "DSW2");
if ( !(state->m_igs_magic[1] & 0x04) ) return input_port_read(space->machine(), "DSW3");
if ( !(state->m_igs_magic[1] & 0x08) ) return input_port_read(space->machine(), "DSW4");
if ( !(state->m_igs_magic[1] & 0x10) ) return input_port_read(space->machine(), "DSW5");
logerror("%06x: warning, reading dsw with igs_magic[1] = %02x\n", cpu_get_pc(&space->device()), state->m_igs_magic[1]);
break;
default:
logerror("%06x: warning, reading with igs_magic = %02x\n", cpu_get_pc(&space->device()), state->m_igs_magic[0]);
}
return 0;
}
static ADDRESS_MAP_START( spoker_map, AS_PROGRAM, 8 )
AM_RANGE( 0x00000, 0x0f3ff ) AM_ROM
AM_RANGE( 0x0f400, 0x0ffff ) AM_RAM AM_SHARE("nvram")
ADDRESS_MAP_END
static ADDRESS_MAP_START( spoker_portmap, AS_IO, 8 )
AM_RANGE( 0x0000, 0x003f ) AM_RAM // Z180 internal regs
AM_RANGE( 0x2000, 0x23ff ) AM_RAM_WRITE( paletteram_xBBBBBGGGGGRRRRR_split1_w ) AM_BASE_GENERIC( paletteram )
AM_RANGE( 0x2400, 0x27ff ) AM_RAM_WRITE( paletteram_xBBBBBGGGGGRRRRR_split2_w ) AM_BASE_GENERIC( paletteram2 )
AM_RANGE( 0x3000, 0x33ff ) AM_RAM_WRITE( bg_tile_w ) AM_BASE_MEMBER( spoker_state,m_bg_tile_ram )
AM_RANGE( 0x5000, 0x5fff ) AM_RAM_WRITE( fg_tile_w ) AM_BASE_MEMBER( spoker_state,m_fg_tile_ram )
/* TODO: ppi #1 */
AM_RANGE( 0x6480, 0x6480 ) AM_WRITE( spoker_nmi_and_coins_w )
AM_RANGE( 0x6481, 0x6481 ) AM_READ_PORT( "SERVICE" )
AM_RANGE( 0x6482, 0x6482 ) AM_READ_PORT( "COINS" )
/* TODO: ppi #2 */
AM_RANGE( 0x6490, 0x6490 ) AM_READ_PORT( "BUTTONS1" )
AM_RANGE( 0x6491, 0x6491 ) AM_WRITE( spoker_video_and_leds_w )
AM_RANGE( 0x6492, 0x6492 ) AM_WRITE( spoker_leds_w )
AM_RANGE( 0x64a0, 0x64a0 ) AM_READ_PORT( "BUTTONS2" )
AM_RANGE( 0x64b0, 0x64b1 ) AM_DEVWRITE( "ymsnd", ym2413_w )
AM_RANGE( 0x64c0, 0x64c0 ) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
AM_RANGE( 0x64d0, 0x64d1 ) AM_READWRITE( spoker_magic_r, spoker_magic_w ) // DSW1-5
AM_RANGE( 0x7000, 0x7fff ) AM_RAM_WRITE( fg_color_w ) AM_BASE_MEMBER( spoker_state,m_fg_color_ram )
ADDRESS_MAP_END
static ADDRESS_MAP_START( 3super8_portmap, AS_IO, 8 )
// AM_RANGE( 0x1000, 0x1fff ) AM_WRITENOP
AM_RANGE( 0x2000, 0x27ff ) AM_RAM_WRITE( paletteram_xBBBBBGGGGGRRRRR_split1_w ) AM_BASE_GENERIC( paletteram )
AM_RANGE( 0x2800, 0x2fff ) AM_RAM_WRITE( paletteram_xBBBBBGGGGGRRRRR_split2_w ) AM_BASE_GENERIC( paletteram2 )
AM_RANGE( 0x3000, 0x33ff ) AM_RAM_WRITE( bg_tile_w ) AM_BASE_MEMBER( spoker_state,m_bg_tile_ram )
AM_RANGE( 0x4000, 0x4000 ) AM_READ_PORT( "DSW1" )
AM_RANGE( 0x4001, 0x4001 ) AM_READ_PORT( "DSW2" )
AM_RANGE( 0x4002, 0x4002 ) AM_READ_PORT( "DSW3" )
AM_RANGE( 0x4003, 0x4003 ) AM_READ_PORT( "DSW4" )
AM_RANGE( 0x4004, 0x4004 ) AM_READ_PORT( "DSW5" )
// AM_RANGE( 0x4000, 0x40ff ) AM_WRITENOP
AM_RANGE( 0x5000, 0x5fff ) AM_RAM_WRITE( fg_tile_w ) AM_BASE_MEMBER( spoker_state,m_fg_tile_ram )
AM_RANGE( 0x6480, 0x6480 ) AM_READ_PORT( "IN0" )
AM_RANGE( 0x6490, 0x6490 ) AM_READ_PORT( "IN1" )
AM_RANGE( 0x6491, 0x6491 ) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
AM_RANGE( 0x64a0, 0x64a0 ) AM_READ_PORT( "IN2" )
AM_RANGE( 0x64b0, 0x64b0 ) AM_WRITE( spoker_leds_w )
AM_RANGE( 0x64c0, 0x64c0 ) AM_READNOP //irq ack?
AM_RANGE( 0x64f0, 0x64f0 ) AM_WRITE(spoker_nmi_and_coins_w )
AM_RANGE( 0x7000, 0x7fff ) AM_RAM_WRITE( fg_color_w ) AM_BASE_MEMBER( spoker_state,m_fg_color_ram )
ADDRESS_MAP_END
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( spoker )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW2")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW3")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW4")
PORT_DIPUNKNOWN( 0xff, 0xff )
PORT_START("DSW5")
PORT_DIPUNKNOWN( 0xff, 0xff )
PORT_START("SERVICE")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Memory Clear") // stats, memory
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_CUSTOM( hopper_r, (void *)0 ) PORT_NAME("HPSW") // hopper sensor
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT )
PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Statistics")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("COINS")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("BUTTONS1")
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("BUTTONS2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / High / Low")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Bet")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Take")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / W-Up")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Red / Black")
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( 3super8 )
PORT_START("DSW1")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW2")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW3")
PORT_DIPUNKNOWN( 0x01, 0x01 )
PORT_DIPUNKNOWN( 0x02, 0x02 )
PORT_DIPUNKNOWN( 0x04, 0x04 )
PORT_DIPUNKNOWN( 0x08, 0x08 )
PORT_DIPUNKNOWN( 0x10, 0x10 )
PORT_DIPUNKNOWN( 0x20, 0x20 )
PORT_DIPUNKNOWN( 0x40, 0x40 )
PORT_DIPUNKNOWN( 0x80, 0x80 )
PORT_START("DSW4")
PORT_DIPUNKNOWN( 0xff, 0xff )
PORT_START("DSW5")
PORT_DIPUNKNOWN( 0xff, 0xff )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_CUSTOM( hopper_r, (void *)0 ) PORT_NAME("HPSW") // hopper sensor
PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Statistics")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT )
PORT_START("IN1")
PORT_DIPNAME( 0x01, 0x01, "IN1" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / High / Low")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Bet")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Take")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / W-Up")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Red / Black")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/***************************************************************************
Graphics Layout
***************************************************************************/
static const gfx_layout layout_8x8x6 =
{
8, 8,
RGN_FRAC(1, 3),
6,
{ RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0,
RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,
RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 },
{ STEP8(0,1) },
{ STEP8(0,2*8) },
8*8*2
};
static const gfx_layout layout_8x32x6 =
{
8, 32,
RGN_FRAC(1, 3),
6,
{ RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0,
RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0,
RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 },
{ STEP8(0,1) },
{ STEP32(0,2*8) },
8*32*2
};
static const gfx_layout layout3s8_8x8x6 =
{
8,8,
RGN_FRAC(1,3),
6,
{ RGN_FRAC(0,3)+2*8, RGN_FRAC(0,3)+0, RGN_FRAC(1,3)+2*8, RGN_FRAC(1,3)+0,RGN_FRAC(2,3)+2*8, RGN_FRAC(2,3)+0 },
{ 0, 1,2,3,4,5,6,7 },
{ 0*8, 1*8, 4*8, 5*8, 8*8, 9*8, 12*8, 13*8 },
16*8
};
static GFXDECODE_START( spoker )
GFXDECODE_ENTRY( "gfx1", 0x00000, layout_8x8x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0x04000, layout_8x32x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0x08000, layout_8x32x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0x0c000, layout_8x32x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0x00000, layout_8x32x6, 0, 16 )
GFXDECODE_END
static GFXDECODE_START( 3super8 )
GFXDECODE_ENTRY( "gfx1", 0x00000, layout3s8_8x8x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0x04000, layout_8x32x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0x08000, layout_8x32x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0x0c000, layout_8x32x6, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0x00000, layout_8x32x6, 0, 16 )
GFXDECODE_END
/***************************************************************************
Machine Drivers
***************************************************************************/
static MACHINE_RESET( spoker )
{
spoker_state *state = machine.driver_data<spoker_state>();
state->m_nmi_ack = 0;
state->m_hopper = 0;
state->m_video_enable = 1;
}
static INTERRUPT_GEN( spoker_interrupt )
{
// spoker_state *state = device->machine().driver_data<spoker_state>();
device_set_input_line(device, INPUT_LINE_NMI, ASSERT_LINE);
}
static MACHINE_CONFIG_START( spoker, spoker_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z180, XTAL_12MHz / 2) /* HD64180RP8, 8 MHz? */
MCFG_CPU_PROGRAM_MAP(spoker_map)
MCFG_CPU_IO_MAP(spoker_portmap)
MCFG_CPU_VBLANK_INT("screen",spoker_interrupt)
MCFG_MACHINE_RESET(spoker)
MCFG_NVRAM_ADD_0FILL("nvram")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(512, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-16-1)
MCFG_SCREEN_UPDATE(spoker)
MCFG_GFXDECODE(spoker)
MCFG_PALETTE_LENGTH(0x400)
MCFG_VIDEO_START(spoker)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_OKIM6295_ADD("oki", XTAL_12MHz / 12, OKIM6295_PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( 3super8, spoker )
MCFG_CPU_REPLACE("maincpu", Z80, XTAL_24MHz / 4) /* z840006, 24/4 MHz? */
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(spoker_map)
MCFG_CPU_IO_MAP(3super8_portmap)
MCFG_CPU_VBLANK_INT("screen",spoker_interrupt)
MCFG_CPU_PERIODIC_INT(irq0_line_hold,120) // this signal comes from the PIC
MCFG_GFXDECODE(3super8)
MCFG_DEVICE_REMOVE("ymsnd")
MACHINE_CONFIG_END
static DRIVER_INIT( spk116it )
{
int A;
UINT8 *rom = machine.region("maincpu")->base();
for (A = 0;A < 0x10000;A++)
{
rom[A] ^= 0x02;
if ((A & 0x0208) == 0x0208) rom[A] ^= 0x20;
if ((A & 0x0228) == 0x0008) rom[A] ^= 0x20;
if ((A & 0x04A0) == 0x04A0) rom[A] ^= 0x02;
if ((A & 0x1208) == 0x1208) rom[A] ^= 0x01;
}
}
ROM_START( spk116it )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "v.bin", 0x0000, 0x10000, CRC(e44e943a) SHA1(78e32d07e2be9a452be10735641cbcf269068c55) )
ROM_REGION( 0xc0000, "gfx1", 0 )
ROM_LOAD( "6.bin", 0x80000, 0x40000, CRC(55b54b11) SHA1(decf27d40ec842374af02c93d761375690be83a3) )
ROM_LOAD( "5.bin", 0x40000, 0x40000, CRC(163f5b64) SHA1(5d3a5c2a64691ee9e2bb3a7c283aa9efa53fb35e) )
ROM_LOAD( "4.bin", 0x00000, 0x40000, CRC(ec2c6ac3) SHA1(e0a38da26202d2b9a481060fe5b88a38e284201e) )
ROM_REGION( 0x30000, "gfx2", 0 )
ROM_LOAD( "3.bin", 0x20000, 0x10000, CRC(5f18b012) SHA1(c9a96237eaf3138f136bbaffb29dde0ef568ce73) )
ROM_LOAD( "2.bin", 0x10000, 0x10000, CRC(50fc3505) SHA1(ca1e4ee7e0bb59c3bd67727f65054a48000ae7fe) )
ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(28ce630a) SHA1(9b597073d33841e7db2c68bbe9f30b734d7f7b41) )
ROM_REGION( 0x40000, "oki", 0 ) /* expansion rom - contains backgrounds and pictures charmaps */
ROM_LOAD( "7.bin", 0x0000, 0x40000, CRC(67789f1c) SHA1(1bef621b4d6399f76020c6310e2e1c2f861679de) )
ROM_END
ROM_START( spk115it )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "v.bin", 0x0000, 0x10000, CRC(df52997b) SHA1(72a76e84aeedfdebd4c6cb47809117a28b5d3892) )
ROM_REGION( 0xc0000, "gfx1", 0 )
ROM_LOAD( "6.bin", 0x80000, 0x40000, CRC(f9b027f8) SHA1(c4686a4024062482f9864e0445087e32899fc775) )
ROM_LOAD( "5.bin", 0x40000, 0x40000, CRC(baca51b6) SHA1(c97322c814729332378b6304a79062fea385ca97) )
ROM_LOAD( "4.bin", 0x00000, 0x40000, CRC(1172c790) SHA1(43f1d019ecae5c605722e3fe77ae2f022b01260b) )
ROM_REGION( 0x30000, "gfx2", 0 )
ROM_LOAD( "3.bin", 0x20000, 0x10000, CRC(5f18b012) SHA1(c9a96237eaf3138f136bbaffb29dde0ef568ce73) )
ROM_LOAD( "2.bin", 0x10000, 0x10000, CRC(50fc3505) SHA1(ca1e4ee7e0bb59c3bd67727f65054a48000ae7fe) )
ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(28ce630a) SHA1(9b597073d33841e7db2c68bbe9f30b734d7f7b41) )
ROM_REGION( 0x40000, "oki", 0 ) /* expansion rom - contains backgrounds and pictures charmaps */
ROM_LOAD( "7.bin", 0x0000, 0x40000, CRC(67789f1c) SHA1(1bef621b4d6399f76020c6310e2e1c2f861679de) )
ROM_END
/*
Produttore ?Italy?
N.revisione
CPU
1x 24mhz osc
2x fpga
1x z840006
1x PIC16c65a-20/p
1x 6295 oki
ROMs
Note
4x 8 dipswitch
1x 4 dispwitch
*/
// all gfx / sound roms are bad. they're definitely meant to have different data
// in each half, and maybe even be twice the size.
// in all cases the first half is missing (the sample table in the samples rom for example)
//1.bin 1ST AND 2ND HALF IDENTICAL
//2.bin 1ST AND 2ND HALF IDENTICAL
//3.bin 1ST AND 2ND HALF IDENTICAL
//sound.bin 1ST AND 2ND HALF IDENTICAL
ROM_START( 3super8 )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD( "prgrom.bin", 0x00000, 0x20000, CRC(37c85dfe) SHA1(56bd2fb859b17dda1e675a385b6bcd6867ecceb0) )
ROM_REGION( 0x1000, "pic", 0 )
ROM_LOAD( "pic16c65a-20-p", 0x0000, 0x1000, NO_DUMP )
ROM_REGION( 0xc0000, "gfx1", 0 )
ROM_LOAD( "1.bin", 0x00000, 0x40000, BAD_DUMP CRC(d9d3e21e) SHA1(2f3f07ca427d9f56f0ff143d15d95cbf15255e33) )
ROM_LOAD( "2.bin", 0x40000, 0x40000, BAD_DUMP CRC(fbb50ab1) SHA1(50a7ef9219c38d59117c510fe6d53fb3ba1fa456) )
ROM_LOAD( "3.bin", 0x80000, 0x40000, BAD_DUMP CRC(545aa4e6) SHA1(3348d4b692900c9e9cd4a52b20922a84e596cd35) )
ROM_FILL( 0x00000 ,0x20000, 0x00 )
ROM_FILL( 0x40000 ,0x20000, 0x00 )
ROM_FILL( 0x80000 ,0x20000, 0x00 )
ROM_REGION( 0x30000, "gfx2", ROMREGION_ERASE00 )
ROM_REGION( 0xc0000, "rep_gfx", 0 ) //not real, taken from spk116it
ROM_LOAD( "4.bin", 0x00000, 0x40000, BAD_DUMP CRC(ec2c6ac3) SHA1(e0a38da26202d2b9a481060fe5b88a38e284201e) )
ROM_LOAD( "5.bin", 0x40000, 0x40000, BAD_DUMP CRC(163f5b64) SHA1(5d3a5c2a64691ee9e2bb3a7c283aa9efa53fb35e) )
ROM_LOAD( "6.bin", 0x80000, 0x40000, BAD_DUMP CRC(55b54b11) SHA1(decf27d40ec842374af02c93d761375690be83a3) )
ROM_REGION( 0x40000, "oki", 0 )
ROM_LOAD( "sound.bin", 0x00000, 0x40000, BAD_DUMP CRC(230b31c3) SHA1(38c107325d3a4e9781912078b1317dc9ba3e1ced) )
ROM_END
static DRIVER_INIT( 3super8 )
{
UINT8 *ROM = machine.region("maincpu")->base();
int i;
/* Decryption is probably done using one macrocell/output on an address decoding pal which we do not have a dump of */
/* The encryption is quite awful actually, especially since the program rom is entirely blank/0xFF but encrypted on its second half, exposing the entire function in plaintext */
/* Input: A6, A7, A8, A9, A11; Output: D5 XOR */
/* function: (A6&A8)&((!A7&A11)|(A9&!A11)); */
/* nor-reduced: !(!(!(!A6|!A8))|!(!(A7|!A11)|!(!A9|A11))); */
for(i=0;i<0x20000;i++)
{
UINT8 a6, a7, a8, a9, a11, d5 = 0;
a6 = BIT(i,6); a7 = BIT(i,7); a8 = BIT(i,8); a9 = BIT(i,9); a11 = BIT(i,11);
d5 = (a6&a8)&((!a7&a11)|(a9&!a11));
ROM[i] ^= d5*0x20;
}
/* cheesy hack: take gfx roms from spk116it and rearrange them for this game needs */
{
UINT8 *src = machine.region("rep_gfx")->base();
UINT8 *dst = machine.region("gfx1")->base();
UINT8 x;
for(x=0;x<3;x++)
{
for(i=0;i<0x20000;i+=4)
{
dst[i+0+x*0x40000] = src[i+0+x*0x40000];
dst[i+1+x*0x40000] = src[i+2+x*0x40000];
dst[i+2+x*0x40000] = src[i+1+x*0x40000];
dst[i+3+x*0x40000] = src[i+3+x*0x40000];
}
}
}
}
GAME( 1993?, spk116it, 0, spoker, spoker, spk116it, ROT0, "IGS", "Super Poker (v116IT)", 0 )
GAME( 1993?, spk115it, spk116it, spoker, spoker, spk116it, ROT0, "IGS", "Super Poker (v115IT)", 0 )
GAME( 1993?, 3super8, spk116it, 3super8,3super8, 3super8, ROT0, "<unknown>", "3 Super 8 (Italy)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) //roms are badly dumped