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/*
Sliver - Hollow Corp.1996
driver by Tomasz Slanina

Custom blitter + background framebuffer + oki for sound.

The background images on this hardware are in JPEG format, the Zoran chips are
hardware JPEG decompression chips.

TODO:
- verify OKI rom banking  (bank num inverted or not)
- DIPS
- fix transparency problems in some stages


PCB Layout
----------

WS16-AJ-940820
|---------|-----------|------------------------------------|
|   TL084 |   i8031   |   KA-1                             |
|         |-----------||--------|                          |
|  AD-65    KA-2       |ACTEL   |   KA-6  KA-7  KA-8  KA-9 |
|                      |A1020B  |                          |
|           KA-3       |PL84C   |                          |
|               PAL    |        |                          |
|                      |--------|                          |
|             AT76C176                62256        62256   |
|                                                          |
|J             KM75C02                62256        62256   |
|A                                                         |
|M                 PAL                62256        62256   |
|M                                                         |
|A                                    62256        62256   |
|                                                  HY534256|
|   DSW1           PAL                 |-------|   HY534256|
|          PAL     PAL                 |ZORAN  |   HY534256|
|                            |-------| |ZR36011|   HY534256|
|   DSW2   62256    62256    |ZORAN  | |-------|           |
|          KA-4     KA-5     |ZR36050|                     |
|                            |-------|        |-------|    |
|        |------------------|16MHz            |FUJI   |    |
|        |                  |                 |MD0204 |    |
|        |    MC68000P10    |                 |-------|    |
|        |                  |           KA-12  KA-11  KA-10|
|24MHz   |------------------|                              |
|----------------------------------------------------------|
Notes:
      i8031    - Intel 8031 CPU, clock 8.000MHz (DIP40)
      68000    - Motorola MC68000 CPU, clock 12.000MHz (DIP64)
      AT76C176 - Atmel AT76C176 1-Channel 6-Bit AD/DA Convertor with Clamp Circuit (DIP28).
                 When removed, text and _some_ graphics turn black (palette related use)
                 This chip is compatible to Fujitsu MB40176
      A1020B   - Actel A1020B FPGA (PLCC84)
      ZR36050  - Zoran ZR36050PQC-21 DF4B9423G (QFP100)
      ZR36011  - Zoran ZR36011PQC JAPAN 079414 (QFP100)
      MD0204   - Fuji MD0204 JAPAN F39D110 (QFP128) - Memory controller
      62256    - 32K x8 SRAM (DIP28)
      HY534256 - Hyundai 256K x4 (1MBit) DRAM (DIP20)
      KM75C02  - Samsung KM75C02 FIFO RAM (DIP28)
      AD-65    - Clone OKI M6295 (QFP44), clock 1.000MHz, sample rate = 1000000Hz / 132
      VSync    - 60Hz
*/

#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "sound/okim6295.h"
#include "cpu/mcs51/mcs51.h"
#include "video/ramdac.h"
#include "../../lib/libjpeg/jpeglib.h"


#define FIFO_SIZE 1024
#define IO_SIZE     0x100
#define COMMAND_SIZE 8
#define x_offset 0x45
#define y_offset 0xe

class sliver_state : public driver_device
{
public:
	sliver_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag),
		m_maincpu(*this, "maincpu"),
		m_colorram(*this, "colorram"){ }

	UINT16 m_io_offset;
	UINT16 m_io_reg[IO_SIZE];
	UINT16 m_fifo[FIFO_SIZE];
	UINT16 m_fptr;

	UINT16 m_jpeg1;
	UINT16 m_jpeg2;
	int m_jpeg_x;
	int m_jpeg_y;
	int m_tmp_counter;
	int m_clr_offset;

	required_device<cpu_device> m_maincpu;
	required_shared_ptr<UINT8> m_colorram;
	bitmap_rgb32 m_bitmap_fg;
	bitmap_rgb32 m_bitmap_bg;

	UINT16 m_tempbuf[8];

	DECLARE_WRITE16_MEMBER(fifo_data_w);
	DECLARE_WRITE16_MEMBER(fifo_clear_w);
	DECLARE_WRITE16_MEMBER(fifo_flush_w);
	DECLARE_WRITE16_MEMBER(jpeg1_w);
	DECLARE_WRITE16_MEMBER(jpeg2_w);
	DECLARE_WRITE16_MEMBER(io_offset_w);
	DECLARE_WRITE16_MEMBER(io_data_w);
	DECLARE_WRITE16_MEMBER(sound_w);
	DECLARE_WRITE8_MEMBER(oki_setbank);
	virtual void video_start();
	UINT32 screen_update_sliver(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
};

static void plot_pixel_rgb(sliver_state *state, int x, int y, UINT32 r, UINT32 g, UINT32 b)
{
//  printf("plot %d %d %d\n", r,g,b);

	if (y < 0 || x < 0 || x > 383 || y > 255)
		return;

	state->m_bitmap_bg.pix32(y, x) = r | (g<<8) | (b<<16);
}

static void plot_pixel_pal(running_machine &machine, int x, int y, int addr)
{
	sliver_state *state = machine.driver_data<sliver_state>();
	UINT32 r,g,b;

	if (y < 0 || x < 0 || x > 383 || y > 255)
		return;

	b=(state->m_colorram[addr] << 2) | (state->m_colorram[addr] & 0x3);
	g=(state->m_colorram[addr+0x100] << 2) | (state->m_colorram[addr+0x100] & 3);
	r=(state->m_colorram[addr+0x200] << 2) | (state->m_colorram[addr+0x200] & 3);

	state->m_bitmap_fg.pix32(y, x) = r | (g<<8) | (b<<16);
}

WRITE16_MEMBER(sliver_state::fifo_data_w)
{
	if (m_tmp_counter < 8)
	{
		COMBINE_DATA(&m_tempbuf[m_tmp_counter]);
		m_tmp_counter++;
		if (m_tmp_counter == 8) // copy 8 bytes to fifo,  every byte should be copied directly, but it's easier to copy whole commands
		{
			do
			{
				m_fifo[m_fptr++]=m_tempbuf[8-m_tmp_counter];
				if (m_fptr > (FIFO_SIZE - 1))
				{
					m_fptr=FIFO_SIZE-1;
				}
			}
			while (--m_tmp_counter > 0);
		}
	}
}

static void blit_gfx(running_machine &machine)
{
	sliver_state *state = machine.driver_data<sliver_state>();
	int tmpptr=0;
	const UINT8 *rom = state->memregion("user1")->base();

	while (tmpptr < state->m_fptr)
	{
		int x,y,romdata;
		int w,h;
		int romoffs=state->m_fifo[tmpptr+0]+(state->m_fifo[tmpptr+1] << 8)+(state->m_fifo[tmpptr+2] << 16);

		w=state->m_fifo[tmpptr+3]+1;
		h=state->m_fifo[tmpptr+4]+1;

		if (state->m_fifo[tmpptr+7] == 0)
		{
			for (y=0; y < h; y++)
			{
				for (x=0; x < w; x++)
				{
					romdata = rom[romoffs&0x1fffff];
					if (romdata)
					{
						plot_pixel_pal(machine, state->m_fifo[tmpptr+5]+state->m_fifo[tmpptr+3]-x, state->m_fifo[tmpptr+6]+state->m_fifo[tmpptr+4]-y, romdata);
					}
					romoffs++;
				}
			}
		}
		tmpptr+=COMMAND_SIZE;
	}
}

WRITE16_MEMBER(sliver_state::fifo_clear_w)
{
	m_bitmap_fg.fill(0);
	m_fptr=0;
	m_tmp_counter=0;
}

WRITE16_MEMBER(sliver_state::fifo_flush_w)
{
	blit_gfx(machine());
}


WRITE16_MEMBER(sliver_state::jpeg1_w)
{
	COMBINE_DATA(&m_jpeg1);
}

static void render_jpeg(running_machine &machine)
{
	sliver_state *state = machine.driver_data<sliver_state>();
	int x;
	int addr = (int)state->m_jpeg2 + (((int)state->m_jpeg1) << 16);

	state->m_bitmap_bg.fill(0);
	if (addr < 0)
	{
		return;
	}

	//printf("access address %04x\n", addr);

	/* Access libJPEG */
	{
		struct jpeg_decompress_struct cinfo;
		struct jpeg_error_mgr jerr;
		JSAMPARRAY buffer;

		cinfo.err = jpeg_std_error(&jerr);
		jpeg_create_decompress(&cinfo);

		jpeg_mem_src(&cinfo, machine.root_device().memregion("user2")->base()+addr, machine.root_device().memregion("user2")->bytes()-addr);

		jpeg_read_header(&cinfo, TRUE);
		jpeg_start_decompress(&cinfo);

		int row_stride = cinfo.output_width * cinfo.output_components;

		buffer = (*cinfo.mem->alloc_sarray)((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);

		while (cinfo.output_scanline < cinfo.output_height)
		{
			jpeg_read_scanlines(&cinfo, buffer, 1);
			int y = cinfo.output_scanline;

			for (x = 0; x < row_stride/3; x++)
			{
				UINT8 b = buffer[0][(x*3)];
				UINT8 g = buffer[0][(x*3)+1];
				UINT8 r = buffer[0][(x*3)+2];
				plot_pixel_rgb(state, x - x_offset + state->m_jpeg_x, y - y_offset - state->m_jpeg_y, r, g, b);

			}

		}

		jpeg_finish_decompress(&cinfo);
		jpeg_destroy_decompress(&cinfo);


	}

}

WRITE16_MEMBER(sliver_state::jpeg2_w)
{
	COMBINE_DATA(&m_jpeg2);

	render_jpeg(machine());

}

WRITE16_MEMBER(sliver_state::io_offset_w)
{
	COMBINE_DATA(&m_io_offset);
}

WRITE16_MEMBER(sliver_state::io_data_w)
{
	if (m_io_offset < IO_SIZE)
	{
		int tmpx, tmpy;
		COMBINE_DATA(&m_io_reg[m_io_offset]);

		tmpy = m_io_reg[0x1a] + (m_io_reg[0x1b] << 8) - m_io_reg[0x20]; //0x20  ???
		tmpx = m_io_reg[0x1e] + (m_io_reg[0x1f] << 8);

		if (tmpy != m_jpeg_y || tmpx != m_jpeg_x)
		{
			m_jpeg_x = tmpx;
			m_jpeg_y = tmpy;
			render_jpeg(machine());
		}
	}
	else
	{
		logerror("I/O access out of range: %x\n", m_io_offset);
	}
}

WRITE16_MEMBER(sliver_state::sound_w)
{
	soundlatch_byte_w(space, 0, data & 0xff);
	machine().device("audiocpu")->execute().set_input_line(MCS51_INT0_LINE, HOLD_LINE);
}

static ADDRESS_MAP_START( sliver_map, AS_PROGRAM, 16, sliver_state )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM

	AM_RANGE(0x100000, 0x100001) AM_DEVWRITE8("ramdac", ramdac_device, index_w, 0x00ff)
	AM_RANGE(0x100002, 0x100003) AM_DEVWRITE8("ramdac", ramdac_device, pal_w, 0x00ff)
	AM_RANGE(0x100004, 0x100005) AM_DEVWRITE8("ramdac", ramdac_device, mask_w, 0x00ff)

	AM_RANGE(0x300002, 0x300003) AM_NOP // bit 0 tested, writes 0xe0 and 0xc0 - both r and w at the end of interrupt code

	AM_RANGE(0x300004, 0x300005) AM_WRITE(io_offset_w) //unknown i/o device
	AM_RANGE(0x300006, 0x300007) AM_WRITE(io_data_w)

	AM_RANGE(0x400000, 0x400001) AM_READ_PORT("P1_P2")
	AM_RANGE(0x400002, 0x400003) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x400004, 0x400005) AM_READ_PORT("DSW")
	AM_RANGE(0x400006, 0x400007) AM_WRITE(fifo_data_w)
	AM_RANGE(0x400008, 0x400009) AM_WRITE(fifo_clear_w)
	AM_RANGE(0x40000a, 0x40000b) AM_WRITE(fifo_flush_w)
	AM_RANGE(0x40000c, 0x40000d) AM_WRITE(jpeg1_w)
	AM_RANGE(0x40000e, 0x40000f) AM_WRITE(jpeg2_w)

	AM_RANGE(0x400010, 0x400015) AM_WRITENOP //unknown
	AM_RANGE(0x400016, 0x400017) AM_WRITE(sound_w)
	AM_RANGE(0x400018, 0x400019) AM_WRITENOP //unknown

	AM_RANGE(0xff0000, 0xffffff) AM_RAM
ADDRESS_MAP_END

// Sound CPU

WRITE8_MEMBER(sliver_state::oki_setbank)
{
	UINT8 *sound = memregion("oki")->base();
	int bank=(data^0xff)&3; //xor or not ?
	memcpy(sound+0x20000, sound+0x100000+0x20000*bank, 0x20000);
}

static ADDRESS_MAP_START( soundmem_prg, AS_PROGRAM, 8, sliver_state )
	AM_RANGE(0x0000, 0xffff) AM_ROM
ADDRESS_MAP_END

static ADDRESS_MAP_START( soundmem_io, AS_IO, 8, sliver_state )
	AM_RANGE(0x0100, 0x0100) AM_DEVREADWRITE("oki", okim6295_device, read, write)
	AM_RANGE(0x0101, 0x0101) AM_READ(soundlatch_byte_r)
	/* ports */
	AM_RANGE(MCS51_PORT_P1, MCS51_PORT_P1) AM_WRITE(oki_setbank )
ADDRESS_MAP_END

void sliver_state::video_start()
{
	machine().primary_screen->register_screen_bitmap(m_bitmap_bg);
	machine().primary_screen->register_screen_bitmap(m_bitmap_fg);
}

UINT32 sliver_state::screen_update_sliver(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
	copybitmap      (bitmap, m_bitmap_bg, 0, 0, 0, 0, cliprect);
	copybitmap_trans(bitmap, m_bitmap_fg, 0, 0, 0, 0, cliprect, 0);
	return 0;
}

static INPUT_PORTS_START( sliver )
	PORT_START("P1_P2")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("SYSTEM")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) //jpeg ready flag
	PORT_BIT( 0xffa4, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW")
	PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coinage ) )  PORT_DIPLOCATION("SW1:1,2,3,4")
	PORT_DIPSETTING(      0x0004, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x000f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x000e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x000d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x000c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x000b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0x0030, 0x0020, DEF_STR( Lives ) )    PORT_DIPLOCATION("SW1:5,6")
	PORT_DIPSETTING(      0x0030, "2" )
	PORT_DIPSETTING(      0x0020, "3" )
	PORT_DIPSETTING(      0x0010, "4" )
	PORT_DIPSETTING(      0x0000, "5" )
	PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Game_Time ) )    PORT_DIPLOCATION("SW1:7,8")
	PORT_DIPSETTING(      0x0000, "Longer" )
	PORT_DIPSETTING(      0x0040, "Long" )
	PORT_DIPSETTING(      0x00c0, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0080, "Short" )
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )   PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(      0x0200, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0300, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x0400, 0x0400, "2 Player Mode" )     PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(      0x0400, DEF_STR( Yes ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) )  PORT_DIPLOCATION("SW2:4")
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, "Draw Insert" )       PORT_DIPLOCATION("SW2:5")
	PORT_DIPSETTING(      0x1000, DEF_STR( Yes ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( No ) )
	PORT_DIPNAME( 0x2000, 0x2000, "Joystick Input Mode" )   PORT_DIPLOCATION("SW2:6")
	PORT_DIPSETTING(      0x2000, "Step" )
	PORT_DIPSETTING(      0x0000, "Continuous" )
	PORT_DIPNAME( 0x4000, 0x4000, "Game Paused (Test)" )    PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPUNUSED_DIPLOC( 0x8000, 0x0000, "SW2:8" )    /* Listed as "UNUSED (MUST ON)" */
INPUT_PORTS_END

static ADDRESS_MAP_START( ramdac_map, AS_0, 8, sliver_state )
	AM_RANGE(0x000, 0x3ff) AM_RAM AM_SHARE("colorram")
ADDRESS_MAP_END

static RAMDAC_INTERFACE( ramdac_intf )
{
	0
};

static TIMER_DEVICE_CALLBACK ( obj_irq_cb )
{
	sliver_state *state = timer.machine().driver_data<sliver_state>();

	state->m_maincpu->set_input_line(3, HOLD_LINE);
}

static MACHINE_CONFIG_START( sliver, sliver_state )
	MCFG_CPU_ADD("maincpu", M68000, 12000000)
	MCFG_CPU_PROGRAM_MAP(sliver_map)
	MCFG_CPU_VBLANK_INT_DRIVER("screen", sliver_state, irq4_line_hold)
	MCFG_TIMER_ADD_PERIODIC("obj_actel", obj_irq_cb, attotime::from_hz(60)) /* unknown clock, causes "obj actel ready error" without this */
	// irq 2 valid but not used?

	MCFG_CPU_ADD("audiocpu", I8051, 8000000)
	MCFG_CPU_PROGRAM_MAP(soundmem_prg)
	MCFG_CPU_IO_MAP(soundmem_io)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 384-1-16, 0*8, 240-1)
	MCFG_SCREEN_UPDATE_DRIVER(sliver_state, screen_update_sliver)

	MCFG_RAMDAC_ADD("ramdac", ramdac_intf, ramdac_map)


	MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

	MCFG_OKIM6295_ADD("oki", 1000000, OKIM6295_PIN7_HIGH)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.6)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.6)
MACHINE_CONFIG_END

ROM_START( sliver )
	ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
	ROM_LOAD16_BYTE( "ka-4.bin", 0x00001, 0x20000, CRC(4906367f) SHA1(cc030930ffe7018ba6c362cab136798d027db7d8) )
	ROM_LOAD16_BYTE( "ka-5.bin", 0x00000, 0x20000, CRC(f260dabc) SHA1(3727cb8aa652809386075b39a1d85d5b20973702) )

	ROM_REGION( 0x10000, "audiocpu", 0 ) /* 8031 */
	ROM_LOAD( "ka-1.bin", 0x000000, 0x10000, CRC(56e616a2) SHA1(f8952aba62ae0410e300d99e95dc8b752543af1e) )

	ROM_REGION( 0x180000, "oki", 0 ) /* Samples */
	ROM_LOAD( "ka-2.bin", 0x000000, 0x20000, CRC(3df96eb0) SHA1(ec3dfc29da08f6525a1c708839f83094a6784f72) )
	ROM_LOAD( "ka-3.bin", 0x100000, 0x80000, CRC(33ee929c) SHA1(a652ad68c547248ef5fa1ed8006b7ac7aef76383) )

	ROM_REGION( 0x200000, "user1", 0 ) /* Graphics (not tiles) */
	ROM_LOAD16_BYTE( "ka-8.bin", 0x000000, 0x80000, CRC(dbfd7489) SHA1(4a7b07d041dce04a8d8d6688698164f988baefc9) )
	ROM_LOAD16_BYTE( "ka-6.bin", 0x000001, 0x80000, CRC(bd182316) SHA1(a22db9f73a2865f59630183c14201aeede821642) )
	ROM_LOAD16_BYTE( "ka-9.bin", 0x100000, 0x40000, CRC(71f044ba) SHA1(bd88bfaa0249de9fd8eb8bd25eae0126744a9046) )
	ROM_LOAD16_BYTE( "ka-7.bin", 0x100001, 0x40000, CRC(1c5d6fb9) SHA1(372533264eb41a5f57b2a59eb039adb6334f36c5) )

	ROM_REGION( 0x180000, "user2", 0 ) /* JPEG(!) compressed GFX */
	ROM_LOAD( "ka-10.bin", 0x000000, 0x80000, CRC(a6824271) SHA1(2eefa4e61491f7b72ccde744fa6f88a1a3c60c92) )
	ROM_LOAD( "ka-11.bin", 0x080000, 0x80000, CRC(4ae121ff) SHA1(ece7cc07483801a0d436def977d72dc7b1a07c8f) )
	ROM_LOAD( "ka-12.bin", 0x100000, 0x80000, CRC(0901e142) SHA1(68ebd38beeedf53414a831c01813881feee33446) )
ROM_END

GAME( 1996, sliver, 0,        sliver, sliver, driver_device, 0, ROT0,  "Hollow Corp", "Sliver", GAME_IMPERFECT_GRAPHICS )