/***************************************************************************
Shanghai
driver by Nicola Salmoria
The HD63484 emulation is incomplete, it implements the bare minimum required
to run these games.
The end of round animation in Shanghai is wrong; change the opcode at 0xfb1f2
to a NOP to jump to it immediately at the beginning of a round.
I'm not sure about the refresh rate, 60Hz makes time match the dip switch
settings, but music runs too fast.
* kothello
Notes: If you use the key labeled as 'Service Coin' you can start the game
with a single 'coin' no matter the Coingae Setting, but the credit is not
displayed.
***************************************************************************/
#include "emu.h"
#include "cpu/nec/nec.h"
#include "audio/seibu.h"
#include "video/hd63484.h"
class shanghai_state : public driver_device
{
public:
shanghai_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag) { }
};
static PALETTE_INIT( shanghai )
{
int i;
for (i = 0;i < machine.total_colors();i++)
{
int bit0,bit1,bit2,r,g,b;
/* red component */
bit0 = (i >> 2) & 0x01;
bit1 = (i >> 3) & 0x01;
bit2 = (i >> 4) & 0x01;
r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
/* green component */
bit0 = (i >> 5) & 0x01;
bit1 = (i >> 6) & 0x01;
bit2 = (i >> 7) & 0x01;
g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
/* blue component */
bit0 = 0;
bit1 = (i >> 0) & 0x01;
bit2 = (i >> 1) & 0x01;
b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette_set_color(machine,i,MAKE_RGB(r,g,b));
}
}
static VIDEO_START( shanghai )
{
}
static SCREEN_UPDATE( shanghai )
{
device_t *hd63484 = screen->machine().device("hd63484");
int x, y, b, src;
b = ((hd63484_regs_r(hd63484, 0xcc/2, 0xffff) & 0x000f) << 16) + hd63484_regs_r(hd63484, 0xce/2, 0xffff);
for (y = 0; y < 280; y++)
{
for (x = 0 ; x < (hd63484_regs_r(hd63484, 0xca/2, 0xffff) & 0x0fff) * 2 ; x += 2)
{
b &= (HD63484_RAM_SIZE - 1);
src = hd63484_ram_r(hd63484, b, 0xffff);
*BITMAP_ADDR16(bitmap, y, x) = src & 0x00ff;
*BITMAP_ADDR16(bitmap, y, x + 1) = (src & 0xff00) >> 8;
b++;
}
}
if ((hd63484_regs_r(hd63484, 0x06/2, 0xffff) & 0x0300) == 0x0300)
{
int sy = (hd63484_regs_r(hd63484, 0x94/2, 0xffff) & 0x0fff) - (hd63484_regs_r(hd63484, 0x88/2, 0xffff) >> 8);
int h = hd63484_regs_r(hd63484, 0x96/2, 0xffff) & 0x0fff;
int sx = ((hd63484_regs_r(hd63484, 0x92/2, 0xffff) >> 8) - (hd63484_regs_r(hd63484, 0x84/2, 0xffff) >> 8)) * 4;
int w = (hd63484_regs_r(hd63484, 0x92/2, 0xffff) & 0xff) * 4;
if (sx < 0) sx = 0; // not sure about this (shangha2 title screen)
b = (((hd63484_regs_r(hd63484, 0xdc/2, 0xffff) & 0x000f) << 16) + hd63484_regs_r(hd63484, 0xde/2, 0xffff));
for (y = sy ; y <= sy + h && y < 280 ; y++)
{
for (x = 0 ; x < (hd63484_regs_r(hd63484, 0xca/2, 0xffff) & 0x0fff) * 2 ; x += 2)
{
b &= (HD63484_RAM_SIZE - 1);
src = hd63484_ram_r(hd63484, b, 0xffff);
if (x <= w && x + sx >= 0 && x + sx < (hd63484_regs_r(hd63484, 0xca/2, 0xffff) & 0x0fff) * 2)
{
*BITMAP_ADDR16(bitmap, y, x + sx) = src & 0x00ff;
*BITMAP_ADDR16(bitmap, y, x + sx + 1) = (src & 0xff00) >> 8;
}
b++;
}
}
}
return 0;
}
static INTERRUPT_GEN( shanghai_interrupt )
{
device_set_input_line_and_vector(device,0,HOLD_LINE,0x80);
}
static WRITE16_HANDLER( shanghai_coin_w )
{
if (ACCESSING_BITS_0_7)
{
coin_counter_w(space->machine(), 0,data & 1);
coin_counter_w(space->machine(), 1,data & 2);
}
}
static ADDRESS_MAP_START( shanghai_map, AS_PROGRAM, 16 )
AM_RANGE(0x00000, 0x03fff) AM_RAM
AM_RANGE(0x80000, 0xfffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( shangha2_map, AS_PROGRAM, 16 )
AM_RANGE(0x00000, 0x03fff) AM_RAM
AM_RANGE(0x04000, 0x041ff) AM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE_GENERIC(paletteram)
AM_RANGE(0x80000, 0xfffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( shanghai_portmap, AS_IO, 16 )
AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("hd63484", hd63484_status_r, hd63484_address_w)
AM_RANGE(0x02, 0x03) AM_DEVREADWRITE("hd63484", hd63484_data_r, hd63484_data_w)
AM_RANGE(0x20, 0x23) AM_DEVREADWRITE8("ymsnd", ym2203_r, ym2203_w, 0x00ff)
AM_RANGE(0x40, 0x41) AM_READ_PORT("P1")
AM_RANGE(0x44, 0x45) AM_READ_PORT("P2")
AM_RANGE(0x48, 0x49) AM_READ_PORT("SYSTEM")
AM_RANGE(0x4c, 0x4d) AM_WRITE(shanghai_coin_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( shangha2_portmap, AS_IO, 16 )
AM_RANGE(0x00, 0x01) AM_READ_PORT("P1")
AM_RANGE(0x10, 0x11) AM_READ_PORT("P2")
AM_RANGE(0x20, 0x21) AM_READ_PORT("SYSTEM")
AM_RANGE(0x30, 0x31) AM_DEVREADWRITE("hd63484", hd63484_status_r, hd63484_address_w)
AM_RANGE(0x32, 0x33) AM_DEVREADWRITE("hd63484", hd63484_data_r, hd63484_data_w)
AM_RANGE(0x40, 0x43) AM_DEVREADWRITE8("ymsnd", ym2203_r, ym2203_w, 0x00ff)
AM_RANGE(0x50, 0x51) AM_WRITE(shanghai_coin_w)
ADDRESS_MAP_END
static READ16_HANDLER( kothello_hd63484_status_r )
{
return 0xff22; /* write FIFO ready + command end + read FIFO ready */
}
static ADDRESS_MAP_START( kothello_map, AS_PROGRAM, 16 )
AM_RANGE(0x00000, 0x07fff) AM_RAM
AM_RANGE(0x08010, 0x08011) AM_READ(kothello_hd63484_status_r) AM_DEVWRITE("hd63484", hd63484_address_w)
AM_RANGE(0x08012, 0x08013) AM_DEVREADWRITE("hd63484", hd63484_data_r, hd63484_data_w)
AM_RANGE(0x09010, 0x09011) AM_READ_PORT("P1")
AM_RANGE(0x09012, 0x09013) AM_READ_PORT("P2")
AM_RANGE(0x09014, 0x09015) AM_READ_PORT("SYSTEM")
AM_RANGE(0x09016, 0x0901f) AM_WRITENOP // 0x9016 is set to 0 at the boot
AM_RANGE(0x0a000, 0x0a1ff) AM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE_GENERIC(paletteram)
AM_RANGE(0x0b010, 0x0b01f) AM_READWRITE(seibu_main_word_r, seibu_main_word_w)
AM_RANGE(0x80000, 0xfffff) AM_ROM
ADDRESS_MAP_END
static INPUT_PORTS_START( kothello )
SEIBU_COIN_INPUTS /* coin inputs read through sound cpu */
PORT_START("P1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( shanghai )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "Confirmation" )
PORT_DIPSETTING( 0x01, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x02, 0x02, "Help" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x0c, 0x08, "2 Players Move Time" )
PORT_DIPSETTING( 0x0c, "8" )
PORT_DIPSETTING( 0x08, "10" )
PORT_DIPSETTING( 0x04, "12" )
PORT_DIPSETTING( 0x00, "14" )
PORT_DIPNAME( 0x30, 0x20, "Bonus Time for Making Pair" )
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_DIPNAME( 0xc0, 0x40, "Start Time" )
PORT_DIPSETTING( 0xc0, "30" )
PORT_DIPSETTING( 0x80, "60" )
PORT_DIPSETTING( 0x40, "90" )
PORT_DIPSETTING( 0x00, "120" )
INPUT_PORTS_END
static INPUT_PORTS_START( shangha2 )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x06, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x04, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x08, 0x00, "2 Players Move Time" )
PORT_DIPSETTING( 0x08, "8" )
PORT_DIPSETTING( 0x00, "10" )
PORT_DIPNAME( 0x30, 0x20, "Bonus Time for Making Pair" )
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x00, "6" )
PORT_DIPNAME( 0xc0, 0x40, "Start Time" )
PORT_DIPSETTING( 0xc0, "30" )
PORT_DIPSETTING( 0x80, "60" )
PORT_DIPSETTING( 0x40, "90" )
PORT_DIPSETTING( 0x00, "120" )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, "Mystery Tiles" )
PORT_DIPSETTING( 0x03, "0" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "6" )
PORT_DIPSETTING( 0x00, "8" )
PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
INPUT_PORTS_END
static const ym2203_interface sh_ym2203_interface =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_INPUT_PORT("DSW1"),
DEVCB_INPUT_PORT("DSW2"),
DEVCB_NULL,
DEVCB_NULL
},
NULL
};
static const ym2203_interface kothello_ym2203_interface =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_INPUT_PORT("DSW"),
DEVCB_NULL, DEVCB_NULL, DEVCB_NULL
},
seibu_ym2203_irqhandler
};
static const hd63484_interface shanghai_hd63484_intf = { 0 };
static MACHINE_CONFIG_START( shanghai, shanghai_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", V30,16000000/2) /* ? */
MCFG_CPU_PROGRAM_MAP(shanghai_map)
MCFG_CPU_IO_MAP(shanghai_portmap)
MCFG_CPU_VBLANK_INT("screen", shanghai_interrupt)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(30)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(384, 280)
MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0, 280-1) // Base Screen is 384 pixel
MCFG_SCREEN_UPDATE(shanghai)
MCFG_PALETTE_LENGTH(256)
MCFG_PALETTE_INIT(shanghai)
MCFG_VIDEO_START(shanghai)
MCFG_HD63484_ADD("hd63484", shanghai_hd63484_intf)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ymsnd", YM2203, 16000000/4)
MCFG_SOUND_CONFIG(sh_ym2203_interface)
MCFG_SOUND_ROUTE(0, "mono", 0.15)
MCFG_SOUND_ROUTE(1, "mono", 0.15)
MCFG_SOUND_ROUTE(2, "mono", 0.15)
MCFG_SOUND_ROUTE(3, "mono", 0.80)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( shangha2, shanghai_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", V30,16000000/2) /* ? */
MCFG_CPU_PROGRAM_MAP(shangha2_map)
MCFG_CPU_IO_MAP(shangha2_portmap)
MCFG_CPU_VBLANK_INT("screen", shanghai_interrupt)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(30)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(384, 280)
MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0, 280-1) // Base Screen is 384 pixel
MCFG_SCREEN_UPDATE(shanghai)
MCFG_PALETTE_LENGTH(256)
MCFG_VIDEO_START(shanghai)
MCFG_HD63484_ADD("hd63484", shanghai_hd63484_intf)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ymsnd", YM2203, 16000000/4)
MCFG_SOUND_CONFIG(sh_ym2203_interface)
MCFG_SOUND_ROUTE(0, "mono", 0.15)
MCFG_SOUND_ROUTE(1, "mono", 0.15)
MCFG_SOUND_ROUTE(2, "mono", 0.15)
MCFG_SOUND_ROUTE(3, "mono", 0.80)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( kothello, shanghai_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", V30,16000000/2) /* ? */
MCFG_CPU_PROGRAM_MAP(kothello_map)
MCFG_CPU_VBLANK_INT("screen", shanghai_interrupt)
SEIBU3A_SOUND_SYSTEM_CPU(14318180/4)
MCFG_QUANTUM_TIME(attotime::from_hz(12000))
MCFG_MACHINE_RESET(seibu_sound)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(30)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(384, 280)
MCFG_SCREEN_VISIBLE_AREA(8, 384-1, 0, 250-1) // Base Screen is 376 pixel
MCFG_SCREEN_UPDATE(shanghai)
MCFG_PALETTE_LENGTH(256)
MCFG_VIDEO_START(shanghai)
MCFG_HD63484_ADD("hd63484", shanghai_hd63484_intf)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
/* same as standard seibu ym2203, but "ym1" also reads "DSW" */
MCFG_SOUND_ADD("ym1", YM2203, 14318180/4)
MCFG_SOUND_CONFIG(kothello_ym2203_interface)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MCFG_SOUND_ADD("ym2", YM2203, 14318180/4)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
SEIBU_SOUND_SYSTEM_ADPCM_INTERFACE
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( shanghai )
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD16_BYTE( "shg-22a.rom", 0xa0001, 0x10000, CRC(e0a085be) SHA1(e281043f97c4cd34a33eb1ec7154abbe67a9aa03) )
ROM_LOAD16_BYTE( "shg-21a.rom", 0xa0000, 0x10000, CRC(4ab06d32) SHA1(02667d1270b101386b947d5b9bfe64052e498041) )
ROM_LOAD16_BYTE( "shg-28a.rom", 0xc0001, 0x10000, CRC(983ec112) SHA1(110e120e35815d055d6108a7603e83d2d990c666) )
ROM_LOAD16_BYTE( "shg-27a.rom", 0xc0000, 0x10000, CRC(41af0945) SHA1(dfc4638a17f716ccc8e59f275571d6dc1093a745) )
ROM_LOAD16_BYTE( "shg-37b.rom", 0xe0001, 0x10000, CRC(3f192da0) SHA1(e70d5da5d702e9bf9ac6b77df62bcf51894aadcf) )
ROM_LOAD16_BYTE( "shg-36b.rom", 0xe0000, 0x10000, CRC(a1d6af96) SHA1(01c4c22bf03b3d260fffcbc6dfc5f2dd2bcba14a) )
ROM_END
ROM_START( shangha2 )
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD16_BYTE( "sht-27j", 0x80001, 0x20000, CRC(969cbf00) SHA1(350025f4e39c7d89cb72e46b52fb467e3e9056f4) )
ROM_LOAD16_BYTE( "sht-26j", 0x80000, 0x20000, CRC(4bf01ab4) SHA1(6928374db080212a371991ee98cd563e158907f0) )
ROM_LOAD16_BYTE( "sht-31j", 0xc0001, 0x20000, CRC(312e3b9d) SHA1(f15f76a087d4972aa72145eced8d1fb15329b359) )
ROM_LOAD16_BYTE( "sht-30j", 0xc0000, 0x20000, CRC(2861a894) SHA1(6da99d15f41e900735f8943f2710487817f98579) )
ROM_END
/*
Kyuukyoku no Othello
Success Corp. 1990
PCB Layout
SSS8906
|------------------------------------------|
| YM3014 DSW2 DSW1 4464 4464 |
| 4464 4464 |
| YM2203 4464 4464 |
|J M5205 Z80 4464 4464 |
|A 6116 4464 4464 |
|M PAL 4464 4464 |
|M 4464 4464 |
|A ROM6 4464 4464 |
| ROM5 HD63484 |
| YM3931 898-3 |
| SIS6091 |
| |
| |
| PAL |
| PAL ROM3 ROM4 |
| PAL |
| ROM2 ROM1 |
| CXQ70116 |
| D71011 6264 6264 |
|16MHz PAL 6264 6264 |
|------------------------------------------|
Notes:
Z80 clock : 4.000MHz
CXQ70116 clock: 16.000MHz
YM3931 clock : 4.000MHz
YM2203 clock : 4.000MHz
M5205 clock : 444598Hz; sample rate = M5205 clock / 48
HD63484 clock : pin50- 4.000MHz, pin52- 2.000MHz
VSync : 57Hz
HD63484 : CRT Controller
CXQ70116 : Compatible with NEC V30 (DIP40)
D71011 : ? (DIP18) 710xx is series of common NEC ICs; timers, counters, parallel interface, interrupt controllers etc
898-3 : BI 898-3-R 22 8920 (?, DIP16, tied to hd63484)
YM3931 : Also printed 'SEI0100BU' (SDIP64)
SIS6091 : Custom QFP80 (Graphics controller?)
4464 : 64K x4 DRAM
6264 8K x8 SRAM
6116 : 2K x8 SRAM
*/
ROM_START( kothello )
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD16_BYTE( "rom1.3e", 0x80001, 0x20000, CRC(8601dcfa) SHA1(e7ffc6da0bfb5cec5a543a2a5223b235c3428eb3) )
ROM_LOAD16_BYTE( "rom2.5e", 0x80000, 0x20000, CRC(68f6b7a3) SHA1(9f7e217e07bc79b1e95551cd0fe107294bf5889f) )
ROM_LOAD16_BYTE( "rom3.3f", 0xc0001, 0x20000, CRC(2f3dacd1) SHA1(35bfdc1f377b87a80c3abbb48f9f0b52108fbfc0) )
ROM_LOAD16_BYTE( "rom4.5f", 0xc0000, 0x20000, CRC(ee8bbea7) SHA1(35dfa7aa89cecba6482b18a5233511bacc4bf331) )
ROM_REGION( 0x20000, "audiocpu", 0 )
ROM_LOAD( "rom5.5l", 0x00000, 0x02000, CRC(7eb6e697) SHA1(4476e13f9a9e04472581f2c069760f53b33d5672))
ROM_CONTINUE( 0x10000, 0x0e000 )
ROM_REGION( 0x10000, "adpcm1", 0 )
ROM_LOAD( "rom6.7m", 0x00000, 0x10000, CRC(4ab1335d) SHA1(3a803e8a7e9b0c2a26ee23e7ac9c89c70cf2504b))
ROM_REGION( 0x10000, "adpcm2", ROMREGION_ERASE00 )
ROM_END
GAME( 1988, shanghai, 0, shanghai, shanghai, 0, ROT0, "Sunsoft", "Shanghai (Japan)", GAME_IMPERFECT_GRAPHICS )
GAME( 1989, shangha2, 0, shangha2, shangha2, 0, ROT0, "Sunsoft", "Shanghai II (Japan)", 0 )
GAME( 1990, kothello, 0, kothello, kothello, 0, ROT0, "Success", "Kyuukyoku no Othello", GAME_IMPERFECT_GRAPHICS )