/*******************************************************************************
Shadow Force (c)1993 Technos
Preliminary Driver by David Haywood
Based on the Various Other Technos Games
********************************************************************************
Stephh's notes :
- As for some other M68000 Technos games (or games running on similar hardware
such as 'mugsmash'), the Inputs and the Dip Switches are mangled, so you need
a specific read handler so end-uers can see them in a "standard" order.
01-Sept-2008 - Pierpaolo Prazzoli
- Added irqs ack
- Implemented raster irq
- Fixed coin2 and service input not working during the game
- Added watchdog
- Fixed visible area
- Added video enable and irqs enable flags
*******************************************************************************
Shadow Force
Technos 1993
PCB Layout
----------
TA-0032-P1-24
MADE IN JAPAN
|--------------------------------------------------------|
|LA4460 MB3615 YM3012 3.579545MHz 32J8-0.32 |
|VOL MB3615 YM2151 Z80 32J7-0.25 |
| M6295 32J6-0.24 |
| 32J9-0.76 32J10.42 32J5-0.13 |
| 6116 32J4-0.12 |
| |-------| |
| |TECHNOS| |
|J 62256 |TJ-005 | |
|A 62256 13.4952MHz | | |
|M 62256 28MHz |-------| |
|M 32J11-0.55 6116 |
|A |-------| |-------| 6116 |
| |TECHNOS| |TECHNOS| |
| |TJ-004 | |TJ-002 | 32J3-0.6 |
|DSW3 | | | | 32J2-0.5 |
|DSW2 |-------| |-------| 32J1-0.4 |
|DSW1 32A12-0.34 |
|CN2 32A14-0.33 |
| 62256 32A13-0.26 62256 A1010 |
| 68000 62256 32J15-0.14 62256 |
|--------------------------------------------------------|
Notes:
68000 - Clock 14.000MHz [28/2]
Z80 - Clock 3.579545MHz
YM2151 - Clock 3.579545MHz
YM3012 - Clock 1.7897725MHz [3.579545/2]
M6295 - Clock 1.6869MHz [13.4952/8]. Pin 7 HIGH (5.0V)
A1010 - Actel A1010A-1 FPGA labelled 'TJ32A 92.11.30' (PLCC68)
LA4460 - Audio Power Amp
CN2 - 9 pin connector for extra buttons
MB3615 - Fujitsu MB3615 Quad Operational Amplifier (like TL074 except pin 11 tied to GND, not -5V)
6116 - 2k x8 SRAM (DIP24)
62256 - 32k x8 SRAM (DIP28)
DSW1/2/3 - 8-position dip switches
ROMs
----
32J1 to 32J8 - 16M mask ROM (DIP42)
32A12/13/14/J15 - 27C2001 EPROM (DIP32)
32J9 - 4M mask ROM (DIP32)
32J10 - 27C512 EPROM (DIP28)
32J11 - 27C010 EPROM (DIP32)
Measurements
------------
X1 - 27.99987MHz
X2 - 3.57899MHz
X4 - 13.4894MHz
VSync - 57.4446Hz
HSync - 15.6248kHz
-- Read Me --
Shadow Force (c)1993 Technos
TA-0032-P1-23 (Japan version is TA-0032-P1-24)
CPU: TMP68HC000P-16
Sound: Z80, YM2151, YM3012, OKI6295, MB3615 (x2)
Custom: Actel A1010A-1 (TJ32A 92.11.30), TJ-002, TJ-004, TJ-005
X1: 28 MHz
X2: 3.579545 MHz
X4: 13.4952 MHz
ROMs:
Program:
32A12-01.34 = 27C2001
32A14-0.33 = 27C2001
32A13-01.26 = 27C2001
32A15-0.14 = 27C2001
Char:
32A11-0.55 = 27C010
Backgrounds:
32J1-0.4 = 8meg mask
32J2-0.5 = 8meg mask
32J3-0.6 = 8meg mask
Sprites:
32J4-0.12 = 16meg mask
32J5-0.13 = 16meg mask
32J6-0.24 = 16meg mask
32J7-0.25 = 16meg mask
32J8-0.32 = 16meg mask
Sound CPU:
32J10.42 = 27C512
Samples:
32J9-0.76 = 27C040
*******************************************************************************/
/*
68k interrupts
lev 1 : 0x64 : 0004 fd00 - raster irq
lev 2 : 0x68 : 0000 1f32 - inputs irq (reads inputs, ...)
lev 3 : 0x6c : 0000 10f4 - vblank irq
lev 4 : 0x70 : 0000 11d0 - just rte
lev 5 : 0x74 : 0000 11d0 - just rte
lev 6 : 0x78 : 0000 11d0 - just rte
lev 7 : 0x7c : 0000 11d0 - just rte
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
#include "sound/2151intf.h"
#include "sound/okim6295.h"
#include "includes/shadfrce.h"
#define MASTER_CLOCK XTAL_28MHz
#define CPU_CLOCK MASTER_CLOCK / 2
#define PIXEL_CLOCK MASTER_CLOCK / 4
static WRITE16_HANDLER( shadfrce_flip_screen )
{
flip_screen_set(space->machine(), data & 0x01);
}
/* Ports mapping :
$1d0020.w : 0123456789ABCDEF
x--------------- right (player 1)
-x-------------- left (player 1)
--x------------- up (player 1)
---x------------ down (player 1)
----x----------- button 1 (player 1)
-----x---------- button 2 (player 1)
------x--------- button 3 (player 1)
-------x-------- start (player 1)
--------x------- coin 1
---------x------ coin 2 *
----------x----- service 1 *
-----------x---- unused
------------x--- DIP2-7
-------------x-- DIP2-8
--------------x- unused
---------------x unused
$1d0022.w : 0123456789ABCDEF
x--------------- right (player 2)
-x-------------- left (player 2)
--x------------- up (player 2)
---x------------ down (player 2)
----x----------- button 1 (player 2)
-----x---------- button 2 (player 2)
------x--------- button 3 (player 2)
-------x-------- start (player 2)
--------x------- DIP2-1 ("Difficulty")
---------x------ DIP2-2 ("Difficulty")
----------x----- DIP2-3 ("Stage Clear Energy Regain")
-----------x---- DIP2-4 ("Stage Clear Energy Regain")
------------x--- DIP2-5
-------------x-- DIP2-6
--------------x- unused
---------------x unused
$1d0024.w : 0123456789ABCDEF
x--------------- button 4 (player 1)
-x-------------- button 5 (player 1)
--x------------- button 6 (player 1)
---x------------ button 4 (player 2)
----x----------- button 5 (player 2)
-----x---------- button 6 (player 2)
------x--------- unused
-------x-------- unused
--------x------- DIP1-1
---------x------ DIP1-2 ("Coin(s) for Credit(s)")
----------x----- DIP1-3 ("Coin(s) for Credit(s)")
-----------x---- DIP1-4 (DEF_STR( Continue_Price ))
------------x--- DIP1-5 ("Free Play")
-------------x-- DIP1-6 ("Flip Screen")
--------------x- unused
---------------x unused
$1d0026.w : 0123456789ABCDEF
x--------------- unused
-x-------------- unused
--x------------- unused
---x------------ unused
----x----------- unused
-----x---------- unused
------x--------- unused
-------x-------- unused
--------x------- DIP 1-7 ("Demo Sound")
---------x------ DIP 1-8 ("Test Mode")
----------x----- vblank?
-----------x---- unused
------------x--- unknown
-------------x-- unused
--------------x- unused
---------------x unused
* only available when you are in "test mode"
*/
static READ16_HANDLER( shadfrce_input_ports_r )
{
shadfrce_state *state = space->machine().driver_data<shadfrce_state>();
UINT16 data = 0xffff;
switch (offset)
{
case 0 :
data = (input_port_read(space->machine(), "P1") & 0xff) | ((input_port_read(space->machine(), "DSW2") & 0xc0) << 6) | ((input_port_read(space->machine(), "SYSTEM") & 0x0f) << 8);
break;
case 1 :
data = (input_port_read(space->machine(), "P2") & 0xff) | ((input_port_read(space->machine(), "DSW2") & 0x3f) << 8);
break;
case 2 :
data = (input_port_read(space->machine(), "EXTRA") & 0xff) | ((input_port_read(space->machine(), "DSW1") & 0x3f) << 8);
break;
case 3 :
data = (input_port_read(space->machine(), "OTHER") & 0xff) | ((input_port_read(space->machine(), "DSW1") & 0xc0) << 2) | ((input_port_read(space->machine(), "MISC") & 0x38) << 8) | (state->m_vblank << 8);
break;
}
return (data);
}
static WRITE16_HANDLER ( shadfrce_sound_brt_w )
{
if (ACCESSING_BITS_8_15)
{
soundlatch_w(space, 1, data >> 8);
cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE );
}
else
{
int i;
double brt = (data & 0xff) / 255.0;
for (i = 0; i < 0x4000; i++)
palette_set_pen_contrast(space->machine(), i, brt);
}
}
static WRITE16_HANDLER( shadfrce_irq_ack_w )
{
cputag_set_input_line(space->machine(), "maincpu", offset ^ 3, CLEAR_LINE);
}
static WRITE16_HANDLER( shadfrce_irq_w )
{
shadfrce_state *state = space->machine().driver_data<shadfrce_state>();
state->m_irqs_enable = data & 1; /* maybe, it's set/unset inside every trap instruction which is executed */
state->m_video_enable = data & 8; /* probably */
/* check if there's a high transition to enable the raster IRQ */
if((~state->m_prev_value & 4) && (data & 4))
{
state->m_raster_irq_enable = 1;
}
/* check if there's a low transition to disable the raster IRQ */
if((state->m_prev_value & 4) && (~data & 4))
{
state->m_raster_irq_enable = 0;
}
state->m_prev_value = data;
}
static WRITE16_HANDLER( shadfrce_scanline_w )
{
shadfrce_state *state = space->machine().driver_data<shadfrce_state>();
state->m_raster_scanline = data; /* guess, 0 is always written */
}
static TIMER_DEVICE_CALLBACK( shadfrce_scanline )
{
shadfrce_state *state = timer.machine().driver_data<shadfrce_state>();
int scanline = param;
/* Vblank is lowered on scanline 0 */
if (scanline == 0)
{
state->m_vblank = 0;
}
/* Hack */
else if (scanline == (248-1)) /* -1 is an hack needed to avoid deadlocks */
{
state->m_vblank = 4;
}
/* Raster interrupt - Perform raster effect on given scanline */
if (state->m_raster_irq_enable)
{
if (scanline == state->m_raster_scanline)
{
state->m_raster_scanline = (state->m_raster_scanline + 1) % 240;
if (state->m_raster_scanline > 0)
timer.machine().primary_screen->update_partial(state->m_raster_scanline - 1);
cputag_set_input_line(timer.machine(), "maincpu", 1, ASSERT_LINE);
}
}
/* An interrupt is generated every 16 scanlines */
if (state->m_irqs_enable)
{
if (scanline % 16 == 0)
{
if (scanline > 0)
timer.machine().primary_screen->update_partial(scanline - 1);
cputag_set_input_line(timer.machine(), "maincpu", 2, ASSERT_LINE);
}
}
/* Vblank is raised on scanline 248 */
if (state->m_irqs_enable)
{
if (scanline == 248)
{
timer.machine().primary_screen->update_partial(scanline - 1);
cputag_set_input_line(timer.machine(), "maincpu", 3, ASSERT_LINE);
}
}
}
/* Memory Maps */
static ADDRESS_MAP_START( shadfrce_map, AS_PROGRAM, 16 )
AM_RANGE(0x000000, 0x0fffff) AM_ROM
AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(shadfrce_bg0videoram_w) AM_BASE_MEMBER(shadfrce_state,m_bg0videoram) /* video */
AM_RANGE(0x101000, 0x101fff) AM_RAM
AM_RANGE(0x102000, 0x1027ff) AM_RAM_WRITE(shadfrce_bg1videoram_w) AM_BASE_MEMBER(shadfrce_state,m_bg1videoram) /* bg 2 */
AM_RANGE(0x102800, 0x103fff) AM_RAM
AM_RANGE(0x140000, 0x141fff) AM_RAM_WRITE(shadfrce_fgvideoram_w) AM_BASE_MEMBER(shadfrce_state,m_fgvideoram)
AM_RANGE(0x142000, 0x143fff) AM_RAM AM_BASE_MEMBER(shadfrce_state,m_spvideoram) AM_SIZE_MEMBER(shadfrce_state,m_spvideoram_size) /* sprites */
AM_RANGE(0x180000, 0x187fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)
AM_RANGE(0x1c0000, 0x1c0001) AM_WRITE(shadfrce_bg0scrollx_w) /* SCROLL X */
AM_RANGE(0x1c0002, 0x1c0003) AM_WRITE(shadfrce_bg0scrolly_w) /* SCROLL Y */
AM_RANGE(0x1c0004, 0x1c0005) AM_WRITE(shadfrce_bg1scrollx_w) /* SCROLL X */
AM_RANGE(0x1c0006, 0x1c0007) AM_WRITE(shadfrce_bg1scrolly_w) /* SCROLL Y */
AM_RANGE(0x1c0008, 0x1c0009) AM_WRITENOP /* ?? */
AM_RANGE(0x1c000a, 0x1c000b) AM_READNOP AM_WRITE(shadfrce_flip_screen)
AM_RANGE(0x1c000c, 0x1c000d) AM_WRITENOP /* ?? */
AM_RANGE(0x1d0000, 0x1d0005) AM_WRITE(shadfrce_irq_ack_w)
AM_RANGE(0x1d0006, 0x1d0007) AM_WRITE(shadfrce_irq_w)
AM_RANGE(0x1d0008, 0x1d0009) AM_WRITE(shadfrce_scanline_w)
AM_RANGE(0x1d000c, 0x1d000d) AM_READNOP AM_WRITE(shadfrce_sound_brt_w) /* sound command + screen brightness */
AM_RANGE(0x1d0010, 0x1d0011) AM_WRITENOP /* ?? */
AM_RANGE(0x1d0012, 0x1d0013) AM_WRITENOP /* ?? */
AM_RANGE(0x1d0014, 0x1d0015) AM_WRITENOP /* ?? */
AM_RANGE(0x1d0016, 0x1d0017) AM_WRITE(watchdog_reset16_w)
AM_RANGE(0x1d0020, 0x1d0027) AM_READ(shadfrce_input_ports_r)
AM_RANGE(0x1f0000, 0x1fffff) AM_RAM
ADDRESS_MAP_END
/* and the sound cpu */
static WRITE8_DEVICE_HANDLER( oki_bankswitch_w )
{
downcast<okim6295_device *>(device)->set_bank_base((data & 1) * 0x40000);
}
static ADDRESS_MAP_START( shadfrce_sound_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_ROM
AM_RANGE(0xc000, 0xc7ff) AM_RAM
AM_RANGE(0xc800, 0xc801) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
AM_RANGE(0xd800, 0xd800) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r)
AM_RANGE(0xe800, 0xe800) AM_DEVWRITE("oki", oki_bankswitch_w)
AM_RANGE(0xf000, 0xffff) AM_RAM
ADDRESS_MAP_END
/* Input Ports */
/* Similar to MUGSMASH_PLAYER_INPUT in drivers/mugsmash.c */
#define SHADFRCE_PLAYER_INPUT( player, start ) \
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) PORT_8WAY \
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) PORT_8WAY \
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(player) PORT_8WAY \
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) PORT_8WAY \
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(player) \
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(player) \
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(player) \
PORT_BIT( 0x0080, IP_ACTIVE_LOW, start )
static INPUT_PORTS_START( shadfrce )
PORT_START("P1") /* Fake IN0 (player 1 inputs) */
SHADFRCE_PLAYER_INPUT( 1, IPT_START1 )
PORT_START("P2") /* Fake IN1 (player 2 inputs) */
SHADFRCE_PLAYER_INPUT( 2, IPT_START2 )
PORT_START("EXTRA") /* Fake IN2 (players 1 & 2 extra inputs */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("OTHER") /* Fake IN3 (other extra inputs ?) */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SYSTEM") /* Fake IN4 (system inputs) */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) /* only in "test mode" ? */
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* only in "test mode" ? */
PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("MISC") /* Fake IN5 (misc) */
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL ) /* guess */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* must be ACTIVE_LOW or 'shadfrcj' jumps to the end (code at 0x04902e) */
PORT_BIT( 0xeb, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1") /* Fake IN6 (DIP1) */
PORT_DIPNAME( 0x01, 0x01, "Unused DIP 1-1" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x06, 0x06, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Continue_Price ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
PORT_START("DSW2") /* Fake IN7 (DIP2) */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x01, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) /* "Advanced" */
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* "Expert" */
PORT_DIPNAME( 0x0c, 0x0c, "Stage Clear Energy Regain" )
PORT_DIPSETTING( 0x04, "50%" )
PORT_DIPSETTING( 0x0c, "25%" )
PORT_DIPSETTING( 0x08, "10%" )
PORT_DIPSETTING( 0x00, "0%" )
PORT_DIPNAME( 0x10, 0x10, "Unused DIP 2-5" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Unused DIP 2-6" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Unused DIP 2-7" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "Unused DIP 2-8" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
/* Graphic Decoding */
static const gfx_layout fg8x8x4_layout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 2, 4, 6 },
{ 1, 0, 8*8+1, 8*8+0, 16*8+1, 16*8+0, 24*8+1, 24*8+0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
32*8
};
static const gfx_layout sp16x16x5_layout =
{
16,16,
RGN_FRAC(1,5),
5,
{ 0x800000*8, 0x600000*8, 0x400000*8, 0x200000*8, 0x000000*8 },
{ 0,1,2,3,4,5,6,7,16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
16*16
};
static const gfx_layout bg16x16x6_layout =
{
16,16,
RGN_FRAC(1,3),
6,
{ 0x000000*8+8, 0x000000*8+0, 0x100000*8+8, 0x100000*8+0, 0x200000*8+8, 0x200000*8+0 },
{ 0, 1, 2, 3, 4, 5, 6, 7,16*16+0,16*16+1,16*16+2,16*16+3,16*16+4,16*16+5,16*16+6,16*16+7 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 },
64*8
};
static GFXDECODE_START( shadfrce )
GFXDECODE_ENTRY( "gfx1", 0, fg8x8x4_layout, 0x0000, 256 )
GFXDECODE_ENTRY( "gfx2", 0, sp16x16x5_layout, 0x1000, 128 )
GFXDECODE_ENTRY( "gfx3", 0, bg16x16x6_layout, 0x2000, 128 )
GFXDECODE_END
/* Machine Driver Bits */
static void irq_handler(device_t *device, int irq)
{
cputag_set_input_line(device->machine(), "audiocpu", 0, irq ? ASSERT_LINE : CLEAR_LINE );
}
static const ym2151_interface ym2151_config =
{
irq_handler
};
static MACHINE_CONFIG_START( shadfrce, shadfrce_state )
MCFG_CPU_ADD("maincpu", M68000, CPU_CLOCK) /* verified on pcb */
MCFG_CPU_PROGRAM_MAP(shadfrce_map)
MCFG_TIMER_ADD_SCANLINE("scantimer", shadfrce_scanline, "screen", 0, 1)
MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */
MCFG_CPU_PROGRAM_MAP(shadfrce_sound_map)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, 432, 0, 320, 272, 8, 248) /* HTOTAL and VTOTAL are guessed */
MCFG_SCREEN_UPDATE(shadfrce)
MCFG_SCREEN_EOF(shadfrce)
MCFG_GFXDECODE(shadfrce)
MCFG_PALETTE_LENGTH(0x4000)
MCFG_VIDEO_START(shadfrce)
/* sound hardware */
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_3_579545MHz) /* verified on pcb */
MCFG_SOUND_CONFIG(ym2151_config)
MCFG_SOUND_ROUTE(0, "lspeaker", 0.50)
MCFG_SOUND_ROUTE(1, "rspeaker", 0.50)
MCFG_OKIM6295_ADD("oki", XTAL_13_4952MHz/8, OKIM6295_PIN7_HIGH) /* verified on pcb */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
MACHINE_CONFIG_END
/* Rom Defs. */
ROM_START( shadfrce )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "32a12-01.34", 0x00001, 0x40000, CRC(04501198) SHA1(50f981c13f9ed19d681d494376018ba86464ea13) ) /* US Version 2 */
ROM_LOAD16_BYTE( "32a13-01.26", 0x00000, 0x40000, CRC(b8f8a05c) SHA1(bd9d4218a7cf57b56aec1f7e710e02af8471f9d7) )
ROM_LOAD16_BYTE( "32a14-0.33", 0x80001, 0x40000, CRC(08279be9) SHA1(1833526b23feddb58b21874070ad2bf3b6be8dca) )
ROM_LOAD16_BYTE( "32a15-0.14", 0x80000, 0x40000, CRC(bfcadfea) SHA1(1caa9fc30d8622ce4c7221039c446e99cc8f5346) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) )
ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */
ROM_LOAD( "32a11-0.55", 0x00000, 0x20000, CRC(cfaf5e77) SHA1(eab76e085f695c74cc868aaf95f04ff2acf66ee9) )
ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */
ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) )
ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) )
ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) )
ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) )
ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) )
ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */
ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) )
ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) )
ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) )
ROM_REGION( 0x080000, "oki", 0 ) /* Samples */
ROM_LOAD( "32j9-0.76", 0x000000, 0x080000, CRC(16001e81) SHA1(67928d2024f963aee91f1498b6f4c76101d2f3b8) )
ROM_END
ROM_START( shadfrcej )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "32a12-011.34", 0x00001, 0x40000, CRC(0c041e08) SHA1(7b9d52cb1f6bc217c6e64287bd9630aa37243513) ) /* Japan Version 3 */
ROM_LOAD16_BYTE( "32a13-010.26", 0x00000, 0x40000, CRC(00985361) SHA1(e9da1b096b25a6ee46bab6230dda66dccdd4bed8) )
ROM_LOAD16_BYTE( "32a14-010.33", 0x80001, 0x40000, CRC(ea03ca25) SHA1(7af1ee7c36c70f80ba1e096473b5786b205ab00b) )
ROM_LOAD16_BYTE( "32j15-01.14", 0x80000, 0x40000, CRC(3dc3a84a) SHA1(166ad91b93192d94e3f6d2fe6dde02f59d334f75) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) )
ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */
ROM_LOAD( "32j11-0.55", 0x00000, 0x20000, CRC(7252d993) SHA1(43f7de381841039aa290486aafb98e2cf3b8579b) )
ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */
ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) )
ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) )
ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) )
ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) )
ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) )
ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */
ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) )
ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) )
ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) )
ROM_REGION( 0x080000, "oki", 0 ) /* Samples */
ROM_LOAD( "32j9-0.76", 0x000000, 0x080000, CRC(16001e81) SHA1(67928d2024f963aee91f1498b6f4c76101d2f3b8) )
ROM_END
ROM_START( shadfrcejv2 )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "32j12-01.34", 0x00001, 0x40000, CRC(38fdbe1d) SHA1(476d8ef2c0d2a8c568ce44631f93f8c730f91b08) ) /* Japan Version 2 */
ROM_LOAD16_BYTE( "32j13-01.26", 0x00000, 0x40000, CRC(6e1df6f1) SHA1(c165553fe967b437413dd7ddc87a267548dd0ca9) )
ROM_LOAD16_BYTE( "32j14-01.33", 0x80001, 0x40000, CRC(89e3fb60) SHA1(90de38558d63215a0079079030e8b1097599c9e5) )
ROM_LOAD16_BYTE( "32j15-01.14", 0x80000, 0x40000, CRC(3dc3a84a) SHA1(166ad91b93192d94e3f6d2fe6dde02f59d334f75) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) )
ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */
ROM_LOAD( "32j11-0.55", 0x00000, 0x20000, CRC(7252d993) SHA1(43f7de381841039aa290486aafb98e2cf3b8579b) )
ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */
ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) )
ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) )
ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) )
ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) )
ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) )
ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */
ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) )
ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) )
ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) )
ROM_REGION( 0x080000, "oki", 0 ) /* Samples */
ROM_LOAD( "32j9-0.76", 0x000000, 0x080000, CRC(16001e81) SHA1(67928d2024f963aee91f1498b6f4c76101d2f3b8) )
ROM_END
GAME( 1993, shadfrce, 0, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (US Version 2)", GAME_NO_COCKTAIL )
GAME( 1993, shadfrcej, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 3)", GAME_NO_COCKTAIL )
GAME( 1993, shadfrcejv2, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 2)", GAME_NO_COCKTAIL )