// license:BSD-3-Clause
// copyright-holders:hap
/***************************************************************************
Sega UFO Catcher, Z80 type hardware
The list underneath is not complete. A # before the name means it's not dumped yet.
1st gen
* ?
- # UFO Catcher (1985)
2nd gen:
* ?
- # UFO Catcher DX (1987)
- # UFO Catcher DX II (1987)
3rd gen - UFO brd
* Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C
- # Dream Town (1990)
- New UFO Catcher (1991) (2P) - probably the most popular cabinet of all UFO Catcher series
- UFO Catcher Mini (1991) (1P)
- # UFO Catcher Sega Sonic (1991)
- # School Kids (1993)
4th gen - EX brd
* Z80, 2 Sega 315-5296(I/O), 315-5338A, YM3438, NEC uPD71054C, optional NEC uPD7759C
- # Dream Palace (1992)
- # Dream Kitchen (1994)
- # UFO Catcher Excellent (1994)
- # UFO A La Carte (1996)
- UFO Catcher 21 (1996) (2P)
- UFO Catcher 800 (1998) (1P)
- # Baby UFO (1998)
- # Prize Sensor (1998)
More games were released after 2000, assumed to be on more modern hardware.
TODO:
- add dipswitches
- prize sensor for ufo21/ufo800
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/pit8253.h"
#include "machine/315_5296.h"
#include "machine/315_5338a.h"
#include "machine/timer.h"
#include "sound/2612intf.h"
#include "sound/upd7759.h"
#include "speaker.h"
// the layouts are very similar to eachother
#include "newufo.lh"
#include "ufomini.lh"
#include "ufo21.lh"
#include "ufo800.lh"
/* simulation parameters */
// x/y/z cabinet dimensions per player (motor range)
#define CABINET_WIDTH 400
#define CABINET_DEPTH 400
#define CABINET_HEIGHT 300
// x/y/z motor speed in hertz
#define MOTOR_SPEED 100
// crane size (stepper motor range)
// note: UFO board/EX board expects this to be around 350 steps per quarter rotation
#define CRANE_SIZE 350
class ufo_state : public driver_device
{
public:
ufo_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_io1(*this, "io1"),
m_io2(*this, "io2"),
m_upd(*this, "upd"),
m_counters(*this, "counter%u", 0U),
m_digits(*this, "digit%u", 0U),
m_lamp(*this, "lamp%u", 0U)
{ }
void ufomini(machine_config &config);
void ufo21(machine_config &config);
void newufo(machine_config &config);
void ufo800(machine_config &config);
protected:
void motor_tick(int p, int m);
DECLARE_WRITE_LINE_MEMBER(pit_out0);
DECLARE_WRITE_LINE_MEMBER(pit_out1);
DECLARE_WRITE_LINE_MEMBER(pit_out2);
DECLARE_READ8_MEMBER(crane_limits_r);
DECLARE_WRITE8_MEMBER(stepper_w);
DECLARE_WRITE8_MEMBER(cp_lamps_w);
DECLARE_WRITE8_MEMBER(cp_digits_w);
DECLARE_WRITE8_MEMBER(crane_xyz_w);
DECLARE_WRITE8_MEMBER(ufo_lamps_w);
DECLARE_READ8_MEMBER(ex_crane_limits_r);
DECLARE_READ8_MEMBER(ex_crane_open_r);
DECLARE_WRITE8_MEMBER(ex_stepper_w);
DECLARE_WRITE8_MEMBER(ex_cp_lamps_w);
DECLARE_WRITE8_MEMBER(ex_crane_xyz_w);
DECLARE_WRITE8_MEMBER(ex_ufo21_lamps1_w);
DECLARE_WRITE8_MEMBER(ex_ufo21_lamps2_w);
DECLARE_WRITE8_MEMBER(ex_ufo800_lamps_w);
DECLARE_READ8_MEMBER(ex_upd_busy_r);
DECLARE_WRITE8_MEMBER(ex_upd_start_w);
virtual void machine_reset() override;
virtual void machine_start() override;
TIMER_DEVICE_CALLBACK_MEMBER(simulate_xyz);
TIMER_DEVICE_CALLBACK_MEMBER(update_info);
void ufo_map(address_map &map);
void ufo_portmap(address_map &map);
void ex_ufo21_portmap(address_map &map);
void ex_ufo800_portmap(address_map &map);
private:
struct Player
{
struct Motor
{
uint8_t running;
uint8_t direction;
float position;
float speed;
} motor[4];
} m_player[2];
uint8_t m_stepper;
required_device<cpu_device> m_maincpu;
required_device<sega_315_5296_device> m_io1;
required_device<sega_315_5296_device> m_io2;
optional_device<upd7759_device> m_upd;
output_finder<2 * 4> m_counters;
output_finder<2> m_digits;
output_finder<28> m_lamp;
};
void ufo_state::motor_tick(int p, int m)
{
float delta = m_player[p].motor[m].speed;
if (m_player[p].motor[m].direction)
delta = -delta;
if (m_player[p].motor[m].running)
m_player[p].motor[m].position += delta;
if (m_player[p].motor[m].position < 0)
m_player[p].motor[m].position = 0;
if (m_player[p].motor[m].position > 1)
m_player[p].motor[m].position = 1;
}
TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::simulate_xyz)
{
for (int p = 0; p < 2; p++)
for (int m = 0; m < 3; m++)
motor_tick(p, m);
}
TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::update_info)
{
// output ufo motor positions
// 0 X: 000 = right, 100 = left (player 1)
// 1 Y: 000 = front, 100 = back
// 2 Z: 000 = up, 100 = down
// 3 C: 000 = closed, 100 = open
for (int p = 0; p < 2; p++)
for (int m = 0; m < 4; m++)
m_counters[(p << 2) | m] = uint8_t(m_player[p].motor[m].position * 100);
#if 0
char msg1[0x100] = {0};
char msg2[0x100] = {0};
for (int i = 0; i < 8; i++)
{
sprintf(msg2, "%02X ", m_io2->debug_peek_output(i));
strcat(msg1, msg2);
}
popmessage("%s", msg1);
#endif
}
/***************************************************************************
I/O
***************************************************************************/
WRITE_LINE_MEMBER(ufo_state::pit_out0)
{
// ?
}
WRITE_LINE_MEMBER(ufo_state::pit_out1)
{
// NMI?
if (state)
m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
}
WRITE_LINE_MEMBER(ufo_state::pit_out2)
{
// ?
}
/* generic / UFO board handlers */
/* io1 */
READ8_MEMBER(ufo_state::crane_limits_r)
{
int p = offset & 1;
uint8_t ret = 0x7f;
// d0: left limit sw (right for p2)
// d1: right limit sw (left for p2)
// d2: back limit sw
// d3: front limit sw
// d4: down limit sw
// d5: up limit sw
for (int m = 0; m < 3; m++)
{
ret ^= (m_player[p].motor[m].position >= 1) << (m*2 + 0);
ret ^= (m_player[p].motor[m].position <= 0) << (m*2 + 1);
}
// d6: crane open sensor (reflective sticker on the stepper motor rotation disc)
if (m_player[p].motor[3].position >= 0.97f)
ret ^= 0x40;
// d7: prize sensor (mirror?)
ret |= (ioport(p ? "IN2" : "IN1")->read() & 0x80);
return ret;
}
/* io2 */
WRITE8_MEMBER(ufo_state::stepper_w)
{
for (int p = 0; p < 2; p++)
{
// The crane stepper motor is set up as a rotating ellipse disc under the crane,
// controlled with 4 output bits connected to a Toshiba TB6560AHQ motor driver.
// I don't know which bits connect to which pins specifically.
// To run it, the game writes a continuous sequence of $5, $9, $a, $6, ..
static const uint8_t sequence[4] =
{ 0x5, 0x9, 0xa, 0x6 };
// d0-d3: p1, d4-d7: p2
uint8_t cur = data >> (p*4) & 0xf;
uint8_t prev = m_stepper >> (p*4) & 0xf;
for (int i = 0; i < 4; i++)
{
if (sequence[i] == prev && sequence[(i+1) & 3] == cur)
{
m_player[p].motor[3].running = 1;
motor_tick(p, 3);
// change direction after each quarter rotate
if (m_player[p].motor[3].position <= 0 || m_player[p].motor[3].position >= 1)
m_player[p].motor[3].direction ^= 1;
break;
}
}
}
m_stepper = data;
}
WRITE8_MEMBER(ufo_state::cp_lamps_w)
{
// d0-d3: p1/p2 button lamps
// other bits: ?
for (int i = 0; i < 4; i++)
m_lamp[i] = BIT(~data, i);
}
WRITE8_MEMBER(ufo_state::cp_digits_w)
{
static constexpr uint8_t lut_7448[0x10] =
{ 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x58,0x4c,0x62,0x69,0x78,0x00 };
// d0-d3: cpanel digit
// other bits: ?
m_digits[offset & 1] = lut_7448[data & 0xf];
}
WRITE8_MEMBER(ufo_state::crane_xyz_w)
{
int p = offset & 1;
// d0: x/z axis (0:x, 1:z + halt x/y)
// d1: x/z direction
// d2: y direction
// d3: x/z running
// d4: y running
// other bits: ?
m_player[p].motor[0].running = (data & 9) == 8;
m_player[p].motor[0].direction = data & 2;
m_player[p].motor[1].running = (data & 0x11) == 0x10;
m_player[p].motor[1].direction = data & 4;
m_player[p].motor[2].running = (data & 9) == 9;
m_player[p].motor[2].direction = data & 2;
}
WRITE8_MEMBER(ufo_state::ufo_lamps_w)
{
// d0-d3: ufo leds (2 bits per player)
// 3 sets of two red/green leds, each set is wired to the same control 2 bits
// 00 = off, off
// 11 = red, red
// 01 = green, red
// 10 = red, green
m_lamp[10] = data & 0x03;
m_lamp[11] = (data >> 2) & 0x03;
// d4,d5: ?
// d6,d7: coincounters
machine().bookkeeping().coin_counter_w(0, data & 0x40); // 100 Y
machine().bookkeeping().coin_counter_w(1, data & 0x80); // 500 Y
}
/* EX board specific handlers */
/* io1 */
READ8_MEMBER(ufo_state::ex_crane_limits_r)
{
int p = offset & 1;
uint8_t ret = 0xf0;
// d0: left limit sw (invert)
// d1: right limit sw (invert)
// d2: back limit sw (invert)
// d3: front limit sw (invert)
// d4: ?
// d5: down limit sw
// d6: up limit sw
// d7: ?
for (int m = 0; m < 3; m++)
{
int shift = (m*2) + (m == 2);
ret ^= (m_player[p].motor[m].position >= 1) << shift;
ret ^= (m_player[p].motor[m].position <= 0) << (shift+1);
}
return ret;
}
READ8_MEMBER(ufo_state::ex_crane_open_r)
{
// d0-d3: p1, d4-d7: p2
uint8_t ret = 0xff;
for (int p = 0; p < 2; p++)
{
// d0: crane open sensor
if (m_player[p].motor[3].position >= 0.97f)
ret ^= (1 << (p*4));
// d1: coincounter is plugged in (ufo800 gives error 14 otherwise)
// d2,d3: ?
}
return ret;
}
/* io2 */
WRITE8_MEMBER(ufo_state::ex_stepper_w)
{
// stepper motor sequence is: 6 c 9 3 6 c 9 3..
// which means d0 and d3 are swapped when compared with UFO board hardware
stepper_w(space, offset, bitswap<8>(data,4,6,5,7,0,2,1,3));
}
WRITE8_MEMBER(ufo_state::ex_cp_lamps_w)
{
// d0,d1,d4,d5: p1/p2 button lamps
for (int i = 0; i < 4; i++)
m_lamp[i] = BIT(~data, ((i&1) + (i&2) * 2));
// d2,d3,d6,d7: p1/p2 coincounters
for (int i = 0; i < 4; i++)
machine().bookkeeping().coin_counter_w(i, data >> (2 + (i&1) + (i&2) * 2) & 1);
}
WRITE8_MEMBER(ufo_state::ex_crane_xyz_w)
{
int p = offset & 1;
// more straightforward setup than on UFO board hardware
// d0: move left
// d1: move right
// d2: move back
// d3: move front
// d4: move down
// d5: move up
for (int m = 0; m < 3; m++)
{
int bits = data >> (m*2) & 3;
m_player[p].motor[m].running = (bits == 1 || bits == 2) ? 1 : 0;
m_player[p].motor[m].direction = bits & 2;
}
}
WRITE8_MEMBER(ufo_state::ex_ufo800_lamps_w)
{
// d0-d4: 5 red leds on ufo
// other bits: ?
for (int i = 0; i < 5; i++)
m_lamp[10 + i] = BIT(data, i);
}
/* 315-5338A */
WRITE8_MEMBER(ufo_state::ex_ufo21_lamps1_w)
{
// d0: ? (ufo21 reads from it too, but value is discarded)
// d1-d6 are the 6 red leds on each ufo
// d7: ?
for (int i = 1; i < 7; i++)
m_lamp[10 + i] = BIT(data, i);
}
WRITE8_MEMBER(ufo_state::ex_ufo21_lamps2_w)
{
for (int i = 1; i < 7; i++)
m_lamp[20 + i] = BIT(data, i);
}
WRITE8_MEMBER(ufo_state::ex_upd_start_w)
{
// d0: upd7759c start sample
// other bits: unused?
m_upd->start_w(~data & 1);
}
READ8_MEMBER(ufo_state::ex_upd_busy_r)
{
// d0: upd7759c busy
// other bits: unused?
int d0 = m_upd->busy_r() ? 1 : 0;
return 0xfe | d0;
}
/* Memory maps */
void ufo_state::ufo_map(address_map &map)
{
map(0x0000, 0xbfff).rom();
map(0xe000, 0xffff).ram();
}
void ufo_state::ufo_portmap(address_map &map)
{
map.unmap_value_high();
map.global_mask(0xff);
map(0x00, 0x03).rw("pit", FUNC(pit8254_device::read), FUNC(pit8254_device::write));
map(0x40, 0x43).rw("ym", FUNC(ym3438_device::read), FUNC(ym3438_device::write));
map(0x80, 0xbf).rw(m_io1, FUNC(sega_315_5296_device::read), FUNC(sega_315_5296_device::write));
map(0xc0, 0xff).rw(m_io2, FUNC(sega_315_5296_device::read), FUNC(sega_315_5296_device::write));
}
void ufo_state::ex_ufo21_portmap(address_map &map)
{
ufo_portmap(map);
map(0x20, 0x20).w(m_upd, FUNC(upd7759_device::port_w));
map(0x60, 0x6f).rw("io3", FUNC(sega_315_5338a_device::read), FUNC(sega_315_5338a_device::write));
}
void ufo_state::ex_ufo800_portmap(address_map &map)
{
ufo_portmap(map);
// AM_RANGE(0x60, 0x67) AM_NOP // unused?
// AM_RANGE(0x68, 0x68) AM_WRITENOP // ?
}
/***************************************************************************
Inputs
***************************************************************************/
static INPUT_PORTS_START( newufo )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1") // 100 Y
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2") // 500 Y
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("P1 Test")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("P1 Credit Clear")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Prize Sensor")
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1") // 100 Y
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("P2 Coin 2") // 500 Y
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Test") PORT_CODE(KEYCODE_F1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("P2 Service Coin")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("P2 Credit Clear")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Prize Sensor")
PORT_START("DSW1") // coinage
PORT_DIPNAME( 0x01, 0x01, "UNK1-01" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "UNK1-02" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "UNK1-04" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "UNK1-08" )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "UNK1-10" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "UNK1-20" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "UNK1-40" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "UNK1-80" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "UNK2-01 Demo Music Off" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "UNK2-02" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "UNK2-04 Initial Motor Test" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "UNK2-08" )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "UNK2-10 Disable Prize Sensor" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "UNK2-20" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "UNK2-40" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "UNK2-80" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( ufomini )
PORT_INCLUDE( newufo )
PORT_MODIFY("IN2")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( ufo21 )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Test Button")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("P2 Service Coin")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_PLAYER(2)
PORT_START("DSW1") // coinage
PORT_DIPNAME( 0x01, 0x01, "UNK1-01" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "UNK1-02" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "UNK1-04" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "UNK1-08" )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "UNK1-10" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "UNK1-20" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "UNK1-40" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "UNK1-80" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "UNK2-01" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "UNK2-02" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "UNK2-04" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "UNK2-08 Demo Music On" )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "UNK2-10" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "UNK2-20" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "UNK2-40" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "UNK2-80" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( ufo800 )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Test Button")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2")
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1") // coinage
PORT_DIPNAME( 0x01, 0x01, "UNK1-01" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "UNK1-02" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "UNK1-04" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "UNK1-08" )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "UNK1-10" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "UNK1-20" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "UNK1-40" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "UNK1-80" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "UNK2-01 BGM Select" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "UNK2-02 BGM Select" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "UNK2-04" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "UNK2-08" )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "UNK2-10" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "UNK2-20" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "UNK2-40" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "UNK2-80" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
/***************************************************************************
Machine Config
***************************************************************************/
void ufo_state::machine_reset()
{
}
void ufo_state::machine_start()
{
m_counters.resolve();
m_digits.resolve();
m_lamp.resolve();
// init/zerofill/register for savestates
static const float motor_speeds[4] =
{ 1.0f/CABINET_WIDTH, 1.0f/CABINET_DEPTH, 1.0f/CABINET_HEIGHT, 1.0f/CRANE_SIZE };
for (int m = 0; m < 4; m++)
{
for (auto & elem : m_player)
{
elem.motor[m].running = 0;
elem.motor[m].direction = 0;
elem.motor[m].position = 0.5;
elem.motor[m].speed = motor_speeds[m];
}
save_item(NAME(m_player[0].motor[m].running), m);
save_item(NAME(m_player[0].motor[m].direction), m);
save_item(NAME(m_player[0].motor[m].position), m);
save_item(NAME(m_player[1].motor[m].running), m);
save_item(NAME(m_player[1].motor[m].direction), m);
save_item(NAME(m_player[1].motor[m].position), m);
}
m_stepper = 0;
save_item(NAME(m_stepper));
}
MACHINE_CONFIG_START(ufo_state::newufo)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", Z80, XTAL(16'000'000)/2)
MCFG_DEVICE_PROGRAM_MAP(ufo_map)
MCFG_DEVICE_IO_MAP(ufo_portmap)
MCFG_TIMER_DRIVER_ADD_PERIODIC("motor_timer", ufo_state, simulate_xyz, attotime::from_hz(MOTOR_SPEED))
MCFG_TIMER_DRIVER_ADD_PERIODIC("update_timer", ufo_state, update_info, attotime::from_hz(60))
MCFG_DEVICE_ADD("io1", SEGA_315_5296, XTAL(16'000'000))
// all ports set to input
MCFG_315_5296_IN_PORTA_CB(READ8(*this, ufo_state, crane_limits_r))
MCFG_315_5296_IN_PORTB_CB(READ8(*this, ufo_state, crane_limits_r))
MCFG_315_5296_IN_PORTE_CB(IOPORT("IN1"))
MCFG_315_5296_IN_PORTF_CB(IOPORT("DSW1"))
MCFG_315_5296_IN_PORTG_CB(IOPORT("DSW2"))
MCFG_315_5296_IN_PORTH_CB(IOPORT("IN2"))
MCFG_DEVICE_ADD("io2", SEGA_315_5296, XTAL(16'000'000))
// all ports set to output
MCFG_315_5296_OUT_PORTA_CB(WRITE8(*this, ufo_state, stepper_w))
MCFG_315_5296_OUT_PORTB_CB(WRITE8(*this, ufo_state, cp_lamps_w))
MCFG_315_5296_OUT_PORTC_CB(WRITE8(*this, ufo_state, cp_digits_w))
MCFG_315_5296_OUT_PORTD_CB(WRITE8(*this, ufo_state, cp_digits_w))
MCFG_315_5296_OUT_PORTE_CB(WRITE8(*this, ufo_state, crane_xyz_w))
MCFG_315_5296_OUT_PORTF_CB(WRITE8(*this, ufo_state, crane_xyz_w))
MCFG_315_5296_OUT_PORTG_CB(WRITE8(*this, ufo_state, ufo_lamps_w))
MCFG_DEVICE_ADD("pit", PIT8254, XTAL(16'000'000)/2) // uPD71054C, configuration is unknown
MCFG_PIT8253_CLK0(XTAL(16'000'000)/2/256)
MCFG_PIT8253_OUT0_HANDLER(WRITELINE(*this, ufo_state, pit_out0))
MCFG_PIT8253_CLK1(XTAL(16'000'000)/2/256)
MCFG_PIT8253_OUT1_HANDLER(WRITELINE(*this, ufo_state, pit_out1))
MCFG_PIT8253_CLK2(XTAL(16'000'000)/2/256)
MCFG_PIT8253_OUT2_HANDLER(WRITELINE(*this, ufo_state, pit_out2))
/* no video! */
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("ym", YM3438, XTAL(16'000'000)/2)
MCFG_YM2612_IRQ_HANDLER(INPUTLINE("maincpu", 0))
MCFG_SOUND_ROUTE(0, "mono", 0.40)
MCFG_SOUND_ROUTE(1, "mono", 0.40)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(ufo_state::ufomini)
newufo(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("io1")
MCFG_315_5296_IN_PORTC_CB(IOPORT("IN1"))
MCFG_315_5296_IN_PORTE_CB(NOOP)
MCFG_315_5296_IN_PORTH_CB(NOOP)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(ufo_state::ufo21)
newufo(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_IO_MAP(ex_ufo21_portmap)
MCFG_DEVICE_MODIFY("io1")
MCFG_315_5296_IN_PORTA_CB(READ8(*this, ufo_state, ex_crane_limits_r))
MCFG_315_5296_IN_PORTB_CB(READ8(*this, ufo_state, ex_crane_limits_r))
MCFG_315_5296_IN_PORTC_CB(READ8(*this, ufo_state, ex_crane_open_r))
MCFG_DEVICE_MODIFY("io2")
MCFG_315_5296_OUT_PORTA_CB(WRITE8(*this, ufo_state, ex_stepper_w))
MCFG_315_5296_OUT_PORTB_CB(WRITE8(*this, ufo_state, ex_cp_lamps_w))
MCFG_315_5296_OUT_PORTE_CB(WRITE8(*this, ufo_state, ex_crane_xyz_w))
MCFG_315_5296_OUT_PORTF_CB(WRITE8(*this, ufo_state, ex_crane_xyz_w))
MCFG_315_5296_OUT_PORTG_CB(NOOP)
MCFG_DEVICE_ADD("io3", SEGA_315_5338A, 0)
MCFG_315_5338A_OUT_PA_CB(WRITE8(*this, ufo_state, ex_upd_start_w))
MCFG_315_5338A_IN_PB_CB(READ8(*this, ufo_state, ex_upd_busy_r))
MCFG_315_5338A_OUT_PE_CB(WRITE8(*this, ufo_state, ex_ufo21_lamps1_w))
MCFG_315_5338A_OUT_PF_CB(WRITE8(*this, ufo_state, ex_ufo21_lamps2_w))
/* sound hardware */
MCFG_DEVICE_ADD("upd", UPD7759)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(ufo_state::ufo800)
newufo(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_IO_MAP(ex_ufo800_portmap)
MCFG_DEVICE_MODIFY("io1")
MCFG_315_5296_IN_PORTA_CB(READ8(*this, ufo_state, ex_crane_limits_r))
MCFG_315_5296_IN_PORTB_CB(IOPORT("IN2"))
MCFG_315_5296_IN_PORTC_CB(READ8(*this, ufo_state, ex_crane_open_r))
MCFG_315_5296_IN_PORTD_CB(IOPORT("IN1"))
MCFG_315_5296_IN_PORTE_CB(NOOP)
MCFG_315_5296_IN_PORTH_CB(NOOP)
MCFG_DEVICE_MODIFY("io2")
MCFG_315_5296_OUT_PORTA_CB(WRITE8(*this, ufo_state, ex_stepper_w))
MCFG_315_5296_OUT_PORTB_CB(WRITE8(*this, ufo_state, ex_cp_lamps_w))
MCFG_315_5296_OUT_PORTE_CB(WRITE8(*this, ufo_state, ex_crane_xyz_w))
MCFG_315_5296_OUT_PORTF_CB(WRITE8(*this, ufo_state, ex_ufo800_lamps_w))
MCFG_315_5296_OUT_PORTG_CB(NOOP)
MACHINE_CONFIG_END
/***************************************************************************
Game drivers
***************************************************************************/
ROM_START( newufo )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-13896.bin", 0x000000, 0x010000, CRC(ca94be57) SHA1(acb6a22940c5e9ce639c7c30eb3948324b223090) )
ROM_END
ROM_START( newufo_sonic )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-14124.bin", 0x000000, 0x010000, CRC(2bdbad89) SHA1(10de4b266471a68083ec4bc439b301b6587ccfd6) )
ROM_END
ROM_START( newufo_nfl )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-15261.bin", 0x000000, 0x010000, CRC(338c00d3) SHA1(03152956c6f1e4d5a1a11ee49f94a8c5eb550815) )
ROM_END
ROM_START( newufo_xmas )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-15340.bin", 0x000000, 0x010000, CRC(6287c9ac) SHA1(bc6bc84bb432424e1d25e01113e8e331fa64f96f) )
ROM_END
ROM_START( ufomini )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-14355.bin", 0x000000, 0x010000, CRC(fbc969c5) SHA1(4a99dcd36bc48b6472988e0bc679fd61af17359c) )
ROM_END
ROM_START( ufo21 )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-19063a.bin", 0x000000, 0x010000, CRC(2e13e3e9) SHA1(6908f7db79c1a1da4ebc0456afc50ff18f2e8cf3) )
ROM_REGION( 0x40000, "upd", 0 )
ROM_LOAD( "epr-19064.bin", 0x000000, 0x040000, CRC(ab62c1f0) SHA1(8791a88546ae69e710e128ffc2ea6e9b464f0631) )
ROM_END
ROM_START( ufo800 )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "epr-20413a.bin", 0x000000, 0x010000, CRC(36e9da6d) SHA1(8e1dbf8b24bc31be7de28f4d562838c291af7c7b) )
ROM_END
GAMEL( 1991, newufo, 0, newufo, newufo, ufo_state, empty_init, ROT0, "Sega", "New UFO Catcher (standard)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
GAMEL( 1991, newufo_sonic, newufo, newufo, newufo, ufo_state, empty_init, ROT0, "Sega", "New UFO Catcher (Sonic The Hedgehog)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
GAMEL( 1991, newufo_nfl, newufo, newufo, newufo, ufo_state, empty_init, ROT0, "Sega", "New UFO Catcher (Team NFL)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
GAMEL( 1991, newufo_xmas, newufo, newufo, newufo, ufo_state, empty_init, ROT0, "Sega", "New UFO Catcher (Christmas season ROM kit)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
GAMEL( 1991, ufomini, 0, ufomini, ufomini, ufo_state, empty_init, ROT0, "Sega", "UFO Catcher Mini", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufomini )
GAMEL( 1996, ufo21, 0, ufo21, ufo21, ufo_state, empty_init, ROT0, "Sega", "UFO Catcher 21", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufo21 )
GAMEL( 1998, ufo800, 0, ufo800, ufo800, ufo_state, empty_init, ROT0, "Sega", "UFO Catcher 800", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufo800 )