// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
Rabbit Punch / Rabio Lepus
driver by Aaron Giles
****************************************************************************
Memory map
****************************************************************************
========================================================================
MAIN CPU
========================================================================
000000-03FFFF R xxxxxxxx xxxxxxxx Program ROM
040000-04FFFF R/W xxxxxxxx xxxxxxxx Bitmap RAM (512x256 pixels)
R/W xxxx---- -------- (leftmost pixel)
R/W ----xxxx -------- (2nd pixel)
R/W -------- xxxx---- (3rd pixel)
R/W -------- ----xxxx (rightmost pixel)
060000-060FFF R/W xxxxxxxx xxxxxxxx Sprite RAM (512 entries x 4 words)
R/W -------x xxxxxxxx (0: horizontal position)
R/W xxx----- -------- (1: color index)
R/W ---x---- -------- (1: horizontal flip)
R/W -----xxx xxxxxxxx (1: image number)
R/W -------x xxxxxxxx (2: Y position)
R/W -------- -------- (3: not used)
080000-081FFF R/W xxxxxxxx xxxxxxxx Background 1 RAM (64x64 tiles)
R/W xxx----- -------- (color index)
R/W ---xxxxx xxxxxxxx (image number)
082000-083FFF R/W xxxxxxxx xxxxxxxx Background 2 RAM (64x64 tiles)
R/W xxx----- -------- (color index)
R/W ---xxxxx xxxxxxxx (image number)
0A0000-0A01FF R/W -xxxxxxx xxxxxxxx Background 1 palette RAM (256 entries)
R/W -xxxxx-- -------- (red component)
R/W ------xx xxx----- (green component)
R/W -------- ---xxxxx (blue component)
0A0200-0A03FF R/W -xxxxxxx xxxxxxxx Background 2 palette RAM (256 entries)
0A0400-0A05FF R/W -xxxxxxx xxxxxxxx Bitmap palette RAM (256 entries)
0A0600-0A07FF R/W -xxxxxxx xxxxxxxx Sprite palette RAM (256 entries)
0C0000 W -------x xxxxxxxx Background 1 vertical scroll
0C0002 W -------x xxxxxxxx Background 1 horizontal scroll
0C0004 W -------x xxxxxxxx Background 2 vertical scroll
0C0006 W -------x xxxxxxxx Background 2 horizontal scroll
0C0008 W -------- ???????? Video controller data (CRTC)
0C000C W ---xxx-- -xxxxxxx Video flags
W ---x---- -------- (flip screen)
W ----x--- -------- (background 2 image bank)
W -----x-- -------- (background 1 image bank)
W -------- -x------ (sprite palette bank)
W -------- --x----- (background 2 palette bank)
W -------- ---x---- (background 1 palette bank)
W -------- ----xxxx (bitmap palette bank)
0C000E W -------- xxxxxxxx Sound communications
0C0010 W -------- --xxxxxx Sprite bias (???)
0C0012 W -------- --xxxxxx Bitmap bias (???)
0C0018 R -xxxx-xx --xxxxxx Player 1 input port
R -x------ -------- (2 player start)
R --x----- -------- (1 player start)
R ---x---- -------- (coin 1)
R ----x--- -------- (coin 2)
R ------x- -------- (test switch)
R -------x -------- (service coin)
R -------- --x----- (punch button)
R -------- ---x---- (missile button)
R -------- ----xxxx (joystick right/left/down/up)
0C001A R -xxxx-xx --xxxxxx Player 2 input port
0C001C R xxxxxxxx xxxxxxxx DIP switches
R x------- -------- (flip screen)
R -x------ -------- (continues allowed)
R --x----- -------- (demo sounds)
R ---x---- -------- (extended play)
R ----x--- -------- (laser control)
R -----x-- -------- (number of lives)
R ------xx -------- (difficulty)
R -------- xxxx---- (coinage 2)
R -------- ----xxxx (coinage 1)
0C001E R -------- -------x Sound busy flag
0C0028 W -------- ???????? Video controller register select (CRTC)
0FC000-0FFFFF R/W xxxxxxxx xxxxxxxx Program RAM
========================================================================
Interrupts:
IRQ1 = VBLANK
========================================================================
========================================================================
SOUND CPU
========================================================================
0000-EFFF R xxxxxxxx Program ROM
F000-F001 R/W xxxxxxxx YM2151 communications
F200 R xxxxxxxx Sound command input
F400 W x------x UPD7759 control
W x------- (/RESET line)
W -------x (ROM bank select)
F600 W xxxxxxxx UPD7759 data/trigger
F800-FFFF R/W xxxxxxxx Program RAM
========================================================================
Interrupts:
IRQ = YM2151 IRQ or'ed with the sound command latch flag
========================================================================
***************************************************************************/
#include "emu.h"
#include "includes/rpunch.h"
#include "cpu/m68000/m68000.h"
#include "cpu/m6809/m6809.h"
#include "cpu/z80/z80.h"
#include "machine/input_merger.h"
#include "sound/ym2151.h"
#include "speaker.h"
#define MASTER_CLOCK XTAL(16'000'000)
#define VIDEO_CLOCK XTAL(13'333'000)
/*************************************
*
* Machine initialization
*
*************************************/
void rpunch_state::machine_start()
{
save_item(NAME(m_upd_rom_bank));
save_item(NAME(m_sprite_xoffs));
save_item(NAME(m_videoflags));
save_item(NAME(m_bins));
save_item(NAME(m_gins));
}
void rpunch_state::machine_reset()
{
uint8_t *snd = memregion("upd")->base();
memcpy(snd, snd + 0x20000, 0x20000);
}
/*************************************
*
* Input ports
*
*************************************/
CUSTOM_INPUT_MEMBER(rpunch_state::hi_bits_r)
{
return ioport("SERVICE")->read();
}
/*************************************
*
* Sound I/O
*
*************************************/
READ16_MEMBER(rpunch_state::sound_busy_r)
{
return m_soundlatch->pending_r();
}
/*************************************
*
* UPD7759 controller
*
*************************************/
WRITE8_MEMBER(rpunch_state::upd_control_w)
{
if ((data & 1) != m_upd_rom_bank)
{
uint8_t *snd = memregion("upd")->base();
m_upd_rom_bank = data & 1;
memcpy(snd, snd + 0x20000 * (m_upd_rom_bank + 1), 0x20000);
}
m_upd7759->reset_w(data >> 7);
}
WRITE8_MEMBER(rpunch_state::upd_data_w)
{
m_upd7759->port_w(space, 0, data);
m_upd7759->start_w(0);
m_upd7759->start_w(1);
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
void rpunch_state::main_map(address_map &map)
{
map.global_mask(0xfffff);
map(0x000000, 0x03ffff).rom();
map(0x040000, 0x04ffff).ram().share("bitmapram");
map(0x060000, 0x060fff).ram().share("spriteram");
map(0x080000, 0x083fff).ram().w(this, FUNC(rpunch_state::rpunch_videoram_w)).share("videoram");
map(0x0a0000, 0x0a07ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
map(0x0c0000, 0x0c0007).w(this, FUNC(rpunch_state::rpunch_scrollreg_w));
map(0x0c0009, 0x0c0009).select(0x20).w(this, FUNC(rpunch_state::rpunch_gga_w));
map(0x0c000c, 0x0c000d).w(this, FUNC(rpunch_state::rpunch_videoreg_w));
map(0x0c000f, 0x0c000f).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0x0c0010, 0x0c0013).w(this, FUNC(rpunch_state::rpunch_ins_w));
map(0x0c0018, 0x0c0019).portr("P1");
map(0x0c001a, 0x0c001b).portr("P2");
map(0x0c001c, 0x0c001d).portr("DSW");
map(0x0c001e, 0x0c001f).r(this, FUNC(rpunch_state::sound_busy_r));
map(0x0fc000, 0x0fffff).ram();
}
/*************************************
*
* Sound CPU memory handlers
*
*************************************/
void rpunch_state::sound_map(address_map &map)
{
map(0x0000, 0xefff).rom();
map(0xf000, 0xf001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
map(0xf200, 0xf200).r(m_soundlatch, FUNC(generic_latch_8_device::read));
map(0xf400, 0xf400).w(this, FUNC(rpunch_state::upd_control_w));
map(0xf600, 0xf600).w(this, FUNC(rpunch_state::upd_data_w));
map(0xf800, 0xffff).ram();
}
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( rpunch )
PORT_START("P1") /* c0018 lower 8 bits */
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, rpunch_state,hi_bits_r, nullptr)
PORT_START("P2") /* c001a lower 8 bits */
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, rpunch_state,hi_bits_r, nullptr)
PORT_START("SERVICE") /* c0018/c001a upper 8 bits */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) /* Hold F2 at bootup */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) /* Freeze game */
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW") /* c001c DIP switches */
PORT_DIPNAME( 0x000f, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:1,2,3,4")
PORT_DIPSETTING( 0x000d, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0005, "6 Coins/4 Credits")
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0003, "5 Coins/6 Credits" )
PORT_DIPSETTING( 0x0002, DEF_STR( 4C_5C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0009, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x000a, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x00f0, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:5,6,7,8")
PORT_DIPSETTING( 0x00d0, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0050, "6 Coins/4 Credits")
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0030, "5 Coins/6 Credits" )
PORT_DIPSETTING( 0x0020, DEF_STR( 4C_5C ) )
PORT_DIPSETTING( 0x0060, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0090, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x00b0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0040, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3")
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x0400, "3" )
PORT_DIPNAME( 0x0800, 0x0000, "Laser" ) PORT_DIPLOCATION("SWB:4")
PORT_DIPSETTING( 0x0000, "Manual" )
PORT_DIPSETTING( 0x0800, "Semi-Automatic" )
PORT_DIPNAME( 0x1000, 0x0000, "Extended Play" ) PORT_DIPLOCATION("SWB:5")
PORT_DIPSETTING( 0x0000, "500000 points" )
PORT_DIPSETTING( 0x1000, DEF_STR( None ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Continues ) ) PORT_DIPLOCATION("SWB:7")
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( rabiolep )
PORT_INCLUDE( rpunch )
PORT_MODIFY("DSW")
PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3")
PORT_DIPSETTING( 0x0000, "3" )
PORT_DIPSETTING( 0x0400, "2" )
PORT_DIPNAME( 0x0800, 0x0000, "Laser" ) PORT_DIPLOCATION("SWB:4")
PORT_DIPSETTING( 0x0000, "Semi-Automatic" )
PORT_DIPSETTING( 0x0800, "Manual" )
PORT_DIPNAME( 0x1000, 0x0000, "Extended Play" ) PORT_DIPLOCATION("SWB:5")
PORT_DIPSETTING( 0x0000, "500000 points" )
PORT_DIPSETTING( 0x1000, "300000 points" )
PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:6")
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( svolley )
PORT_INCLUDE( rpunch )
PORT_MODIFY("SERVICE")
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_MODIFY("DSW")
PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SWB:1")
PORT_DIPSETTING( 0x0100, "2 min/1 min" )
PORT_DIPSETTING( 0x0000, "3 min/1.5 min" )
PORT_DIPNAME( 0x0600, 0x0000, "2P Starting Score" ) PORT_DIPLOCATION("SWB:2,3")
PORT_DIPSETTING( 0x0600, "0-0" )
PORT_DIPSETTING( 0x0400, "5-5" )
PORT_DIPSETTING( 0x0000, "7-7" )
PORT_DIPSETTING( 0x0200, "9-9" )
PORT_DIPNAME( 0x1800, 0x0000, "1P Starting Score" ) PORT_DIPLOCATION("SWB:4,5")
PORT_DIPSETTING( 0x1000, "9-11" )
PORT_DIPSETTING( 0x1800, "10-10" )
PORT_DIPSETTING( 0x0800, "10-11" )
PORT_DIPSETTING( 0x0000, "11-11" )
PORT_SERVICE_DIPLOC( 0x2000, IP_ACTIVE_HIGH, "SWB:6" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:7")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout bglayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 4, 0, 12, 8, 20, 16, 28, 24 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
8*32
};
static const gfx_layout splayout =
{
16,32,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ 12, 8, 4, 0, 28, 24, 20, 16, 44, 40, 36, 32, 60, 56, 52, 48 },
{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64,
16*64, 17*64, 18*64, 19*64, 20*64, 21*64, 22*64, 23*64,
24*64, 25*64, 26*64, 27*64, 28*64, 29*64, 30*64, 31*64 },
8*256
};
static GFXDECODE_START( gfx_rpunch )
GFXDECODE_ENTRY( "gfx1", 0, bglayout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, bglayout, 256, 16 )
GFXDECODE_ENTRY( "sprites", 0, splayout, 0, 16*4 )
GFXDECODE_END
static const gfx_layout bootleg_tile_layout =
{
8,8,
RGN_FRAC(1,1),
4,
{ STEP4(0,8) },
{ STEP8(0,1) },
{ STEP8(0,32) },
8*32,
};
static const gfx_layout bootleg_sprite_layout =
{
16,32,
RGN_FRAC(1,1),
4,
{ STEP4(0,8) },
{ STEP8(0,1), STEP8(1024,1) },
{ STEP32(0,32) },
32*32*2,
};
static GFXDECODE_START( gfx_svolleybl )
GFXDECODE_ENTRY( "gfx1", 0, bootleg_tile_layout, 0, 16 )
GFXDECODE_ENTRY( "gfx2", 0, bootleg_tile_layout, 256, 16 )
GFXDECODE_ENTRY( "sprites", 0, bootleg_sprite_layout, 0, 16*4 )
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
MACHINE_CONFIG_START(rpunch_state::rpunch)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, MASTER_CLOCK/2)
MCFG_DEVICE_PROGRAM_MAP(main_map)
MCFG_DEVICE_ADD("audiocpu", Z80, MASTER_CLOCK/4)
MCFG_DEVICE_PROGRAM_MAP(sound_map)
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_GENERIC_LATCH_DATA_PENDING_CB(WRITELINE("soundirq", input_merger_device, in_w<0>))
MCFG_INPUT_MERGER_ANY_HIGH("soundirq")
MCFG_INPUT_MERGER_OUTPUT_HANDLER(INPUTLINE("audiocpu", 0))
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_SIZE(304, 224)
MCFG_SCREEN_VISIBLE_AREA(8, 303-8, 0, 223-8)
MCFG_SCREEN_UPDATE_DRIVER(rpunch_state, screen_update_rpunch)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_rpunch)
MCFG_PALETTE_ADD("palette", 1024)
MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB)
MCFG_DEVICE_ADD("gga", VSYSTEM_GGA, VIDEO_CLOCK/2) // verified from rpunch schematics
MCFG_VSYSTEM_GGA_REGISTER_WRITE_CB(WRITE8(*this, rpunch_state, rpunch_gga_data_w))
MCFG_VIDEO_START_OVERRIDE(rpunch_state,rpunch)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("ymsnd", YM2151, MASTER_CLOCK/4)
MCFG_YM2151_IRQ_HANDLER(WRITELINE("soundirq", input_merger_device, in_w<1>))
MCFG_SOUND_ROUTE(0, "mono", 0.50)
MCFG_SOUND_ROUTE(1, "mono", 0.50)
MCFG_DEVICE_ADD("upd", UPD7759)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(rpunch_state::svolley)
rpunch(config);
MCFG_VIDEO_START_OVERRIDE(rpunch_state,svolley)
MACHINE_CONFIG_END
// c+p of above for now, bootleg hw, things need verifying
MACHINE_CONFIG_START(rpunch_state::svolleybl)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", M68000, MASTER_CLOCK/2)
MCFG_DEVICE_PROGRAM_MAP(main_map)
MCFG_DEVICE_ADD("audiocpu", Z80, MASTER_CLOCK/4)
MCFG_DEVICE_PROGRAM_MAP(sound_map)
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_GENERIC_LATCH_DATA_PENDING_CB(WRITELINE("soundirq", input_merger_device, in_w<0>))
MCFG_INPUT_MERGER_ANY_HIGH("soundirq")
MCFG_INPUT_MERGER_OUTPUT_HANDLER(INPUTLINE("audiocpu", 0))
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_SIZE(304, 224)
MCFG_SCREEN_VISIBLE_AREA(8, 303-8, 0, 223-8)
MCFG_SCREEN_UPDATE_DRIVER(rpunch_state, screen_update_rpunch)
MCFG_SCREEN_PALETTE("palette")
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_svolleybl)
MCFG_PALETTE_ADD("palette", 1024)
MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB)
MCFG_DEVICE_ADD("gga", VSYSTEM_GGA, VIDEO_CLOCK/2)
MCFG_VSYSTEM_GGA_REGISTER_WRITE_CB(WRITE8(*this, rpunch_state, rpunch_gga_data_w))
MCFG_VIDEO_START_OVERRIDE(rpunch_state,rpunch)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_DEVICE_ADD("ymsnd", YM2151, MASTER_CLOCK/4)
MCFG_YM2151_IRQ_HANDLER(WRITELINE("soundirq", input_merger_device, in_w<1>))
MCFG_SOUND_ROUTE(0, "mono", 0.50)
MCFG_SOUND_ROUTE(1, "mono", 0.50)
MCFG_DEVICE_ADD("upd", UPD7759)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
/*************************************
*
* ROM definitions
*
*************************************/
ROM_START( rpunch )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "rpunch.20", 0x00000, 0x08000, CRC(a2028d59) SHA1(d304811853ad68b3977edb90b94f3e2c7507be82) )
ROM_LOAD16_BYTE( "rpunch.21", 0x00001, 0x08000, CRC(1cdb13d3) SHA1(a51b2bbbd7b4553500b65aa6a20fabe03432e6ca) )
ROM_LOAD16_BYTE( "rpunch.2", 0x10000, 0x08000, CRC(9b9729bb) SHA1(3fcf8df9787137d331c062bc4ee97d865af29c78) )
ROM_LOAD16_BYTE( "rpunch.3", 0x10001, 0x08000, CRC(5704a688) SHA1(3c447cd98ecd25798dbeea328e3ccbaad384c8b1) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "rpunch.92", 0x00000, 0x10000, CRC(5e1870e3) SHA1(0ab33f39144ed72d805341d869f61764610d3df6) )
ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF )
ROM_LOAD( "rl_c13.bin", 0x00000, 0x40000, CRC(7c8403b0) SHA1(2fb92860a41f3331076c73b2b010e175cb4929ca) )
ROM_LOAD( "rl_c10.bin", 0x40000, 0x08000, CRC(312eb260) SHA1(31faa90fde54fbc6c110bee7b4690a30beaec469) )
ROM_LOAD( "rl_c12.bin", 0x48000, 0x08000, CRC(bea85219) SHA1(4036bdad921dd3555a2dc6bb12e9ffa615de70ca) )
ROM_FILL( 0x50000, 0x10000, 0xff )
ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF )
ROM_LOAD( "rl_a10.bin", 0x00000, 0x40000, CRC(c2a77619) SHA1(9b1e85fb18833c3b96a6c58b8714984f60a90afc) )
ROM_LOAD( "rl_a13.bin", 0x40000, 0x08000, CRC(a39c2c16) SHA1(d8d55eb58d3fc79f982f535ec85f69593fe9d883) )
ROM_LOAD( "rpunch.54", 0x48000, 0x08000, CRC(e2969747) SHA1(8da996fc2e2e3d281f293d0ccaf35ebdb9379d48) )
ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "rl_4g.bin", 0x00000, 0x20000, CRC(c5cb4b7a) SHA1(2b6be85800ab62b000a0b01cff8af689b25c4c65) )
ROM_LOAD16_BYTE( "rl_4h.bin", 0x00001, 0x20000, CRC(8a4d3c99) SHA1(29fca0ea60ac040fc0b0f65b9d2069fcffe039bd) )
ROM_LOAD16_BYTE( "rl_1g.bin", 0x40000, 0x08000, CRC(74d41b2e) SHA1(cd690df46242dd54061bf5f6464203e1f29ce6d8) )
ROM_LOAD16_BYTE( "rl_1h.bin", 0x40001, 0x08000, CRC(7dcb32bb) SHA1(3401464494447b681456d81199e8e74837419a39) )
ROM_LOAD16_BYTE( "rpunch.85", 0x50000, 0x08000, CRC(60b88a2c) SHA1(b10aba06a5d88d0f27041f9e356aebf9f8a230df) )
ROM_LOAD16_BYTE( "rpunch.86", 0x50001, 0x08000, CRC(91d204f6) SHA1(68b5fb29ea5404597adada1a197ad853e79ada1c) )
ROM_REGION( 0x60000, "upd", 0 )
ROM_LOAD( "rl_f18.bin", 0x20000, 0x20000, CRC(47840673) SHA1(ffe20f8772a987f5dd06a3f348a1e3cfed26e19e) )
// ROM_LOAD( "rpunch.91", 0x00000, 0x0f000, CRC(7512cc59) )
ROM_END
ROM_START( rabiolep )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "rl_e2.bin", 0x00000, 0x08000, CRC(7d936a12) SHA1(4f472ccbceb13b4d0b14c686d151faa8d4c466c7) )
ROM_LOAD16_BYTE( "rl_d2.bin", 0x00001, 0x08000, CRC(d8d85429) SHA1(dc52c30c18026300a4625bddc987a00396bcd079) )
ROM_LOAD16_BYTE( "rl_e4.bin", 0x10000, 0x08000, CRC(5bfaee12) SHA1(c918b1843ad96410f41915574cf12949658c6e90) )
ROM_LOAD16_BYTE( "rl_d4.bin", 0x10001, 0x08000, CRC(e64216bf) SHA1(851ebab8d7cddb60ab0a8a290df151b35d605e3e) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "rl_f20.bin", 0x00000, 0x10000, CRC(a6f50351) SHA1(3152d4ed100b0dfaf0da4ee79cd9e0f1692335e0) )
ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF )
ROM_LOAD( "rl_c13.bin", 0x00000, 0x40000, CRC(7c8403b0) SHA1(2fb92860a41f3331076c73b2b010e175cb4929ca) )
ROM_LOAD( "rl_c10.bin", 0x40000, 0x08000, CRC(312eb260) SHA1(31faa90fde54fbc6c110bee7b4690a30beaec469) )
ROM_LOAD( "rl_c12.bin", 0x48000, 0x08000, CRC(bea85219) SHA1(4036bdad921dd3555a2dc6bb12e9ffa615de70ca) )
ROM_FILL( 0x50000, 0x10000, 0xff )
ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF )
ROM_LOAD( "rl_a10.bin", 0x00000, 0x40000, CRC(c2a77619) SHA1(9b1e85fb18833c3b96a6c58b8714984f60a90afc) )
ROM_LOAD( "rl_a13.bin", 0x40000, 0x08000, CRC(a39c2c16) SHA1(d8d55eb58d3fc79f982f535ec85f69593fe9d883) )
ROM_LOAD( "rl_a12.bin", 0x48000, 0x08000, CRC(970b0e32) SHA1(a1d4025ee4470a41aa047c6f06ca7aa98a1f7ffd) )
ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "rl_4g.bin", 0x00000, 0x20000, CRC(c5cb4b7a) SHA1(2b6be85800ab62b000a0b01cff8af689b25c4c65) )
ROM_LOAD16_BYTE( "rl_4h.bin", 0x00001, 0x20000, CRC(8a4d3c99) SHA1(29fca0ea60ac040fc0b0f65b9d2069fcffe039bd) )
ROM_LOAD16_BYTE( "rl_1g.bin", 0x40000, 0x08000, CRC(74d41b2e) SHA1(cd690df46242dd54061bf5f6464203e1f29ce6d8) )
ROM_LOAD16_BYTE( "rl_1h.bin", 0x40001, 0x08000, CRC(7dcb32bb) SHA1(3401464494447b681456d81199e8e74837419a39) )
ROM_LOAD16_BYTE( "rl_2g.bin", 0x50000, 0x08000, CRC(744903b4) SHA1(ba931a7f6bea8cebab8314551ed34896316b6661) )
ROM_LOAD16_BYTE( "rl_2h.bin", 0x50001, 0x08000, CRC(09649e75) SHA1(a650561a11970fbcbc4610fc67cb9f54fa3145a6) )
ROM_REGION( 0x60000, "upd", 0 )
ROM_LOAD( "rl_f18.bin", 0x20000, 0x20000, CRC(47840673) SHA1(ffe20f8772a987f5dd06a3f348a1e3cfed26e19e) )
ROM_END
ROM_START( svolley )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "sps_13.bin", 0x00000, 0x10000, CRC(2fbc5dcf) SHA1(fba4d353948f29b75b4db464509f7e606703f9dc) )
ROM_LOAD16_BYTE( "sps_11.bin", 0x00001, 0x10000, CRC(51b025c9) SHA1(4eae91ee9fe893083d0ff5fed28d847dba49b244) )
ROM_LOAD16_BYTE( "sps_14.bin", 0x20000, 0x08000, CRC(e7630122) SHA1(d200afe5134030be615f112af0ab54ac3b349eca) )
ROM_LOAD16_BYTE( "sps_12.bin", 0x20001, 0x08000, CRC(b6b24910) SHA1(2e4cf80a8eb1fcd9448405ff881bb99ae4ce8909) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) )
ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF )
ROM_LOAD( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) )
ROM_LOAD( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) )
ROM_LOAD( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) )
ROM_LOAD( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) )
ROM_LOAD( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) )
ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF )
ROM_LOAD( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) )
ROM_LOAD( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) )
ROM_LOAD( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) )
ROM_LOAD( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) )
ROM_LOAD( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) )
ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) )
ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) )
ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) )
ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) )
ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) )
ROM_RELOAD(0x60000, 0x8000) // these mirrors are needed for the player hints to display
ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) )
ROM_RELOAD(0x60001, 0x8000)
ROM_REGION( 0x60000, "upd", 0 )
ROM_LOAD( "sps_16.bin", 0x20000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) )
ROM_LOAD( "sps_15.bin", 0x40000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) )
ROM_END
ROM_START( svolleyk )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "a14.bin", 0x00000, 0x10000, CRC(dbab3bf9) SHA1(b329245666fb5082871d661714332b10cf49fe41) )
ROM_LOAD16_BYTE( "a11.bin", 0x00001, 0x10000, CRC(92afd56f) SHA1(6edb421af6051de640c3ed9bb75bd9e7f609ce14) )
ROM_LOAD16_BYTE( "a15.bin", 0x20000, 0x08000, CRC(d8f89c4a) SHA1(454b42277457d3ebdefb04fc91f6bdc1e0d28439) )
ROM_LOAD16_BYTE( "a12.bin", 0x20001, 0x08000, CRC(de3dd5cb) SHA1(ea997b91ff45513e69fe76d71da40c8f9dc112f7) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) )
ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF )
ROM_LOAD( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) )
ROM_LOAD( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) )
ROM_LOAD( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) )
ROM_LOAD( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) )
ROM_LOAD( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) )
ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF )
ROM_LOAD( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) )
ROM_LOAD( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) )
ROM_LOAD( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) )
ROM_LOAD( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) )
ROM_LOAD( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) )
ROM_LOAD( "a09.bin", 0x50000, 0x08000, CRC(dd92dfe1) SHA1(08c956e11d567a215ec3cdaf6ef75fa9a886513a) ) // contains Korea, GB and Spain flags
ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) )
ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) )
ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) )
ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) )
ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) )
ROM_RELOAD(0x60000, 0x8000)
ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) )
ROM_RELOAD(0x60001, 0x8000)
ROM_REGION( 0x60000, "upd", 0 )
ROM_LOAD( "sps_16.bin", 0x20000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) )
ROM_LOAD( "sps_15.bin", 0x40000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) )
ROM_END
ROM_START( svolleyu )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "svb-du8.137", 0x00000, 0x10000, CRC(ffd5d261) SHA1(cf1a6897b88481d6dc7ffca647f85b91b04c2242) )
ROM_LOAD16_BYTE( "svb-du5.136", 0x00001, 0x10000, CRC(c1e943f5) SHA1(dda0db7dcf61038fd14d1717ee036e0e5b92253d) )
ROM_LOAD16_BYTE( "svb-du9.127", 0x20000, 0x08000, CRC(70e04a2e) SHA1(0dec1e21a7bf611caf3487a31965654ce1fe2989) )
ROM_LOAD16_BYTE( "svb-du6.126", 0x20001, 0x08000, CRC(acb3872b) SHA1(a720efe3f248c6a8c8f95c5c90bfe7f1e8537911) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) )
ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF )
ROM_LOAD( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) )
ROM_LOAD( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) )
ROM_LOAD( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) )
ROM_LOAD( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) )
ROM_LOAD( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) )
ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF )
ROM_LOAD( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) )
ROM_LOAD( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) )
ROM_LOAD( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) )
ROM_LOAD( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) )
ROM_LOAD( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) )
// ROM_LOAD( "a09.bin", 0x50000, 0x08000, CRC(dd92dfe1) SHA1(08c956e11d567a215ec3cdaf6ef75fa9a886513a) ) // not on this set?
ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) )
ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) )
ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) )
ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) )
ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) )
ROM_RELOAD(0x60000, 0x8000)
ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) )
ROM_RELOAD(0x60001, 0x8000)
ROM_REGION( 0x60000, "upd", 0 )
ROM_LOAD( "sps_16.bin", 0x20000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) )
ROM_LOAD( "sps_15.bin", 0x40000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) )
ROM_END
ROM_START( svolleybl )
ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_BYTE( "4-prg.bin", 0x00001, 0x10000, CRC(eefaa208) SHA1(2a0417e170de3212f45be64719bb1eb0c6d33c59) )
ROM_LOAD16_BYTE( "6-prg.bin", 0x00000, 0x10000, CRC(da7d2e81) SHA1(ca78a661876ddbcb0e7599edcc819558afb76930) )
ROM_LOAD16_BYTE( "5-prg.bin", 0x20000, 0x08000, CRC(e7630122) SHA1(d200afe5134030be615f112af0ab54ac3b349eca) ) // these 2 match program ROMs from svolley
ROM_LOAD16_BYTE( "3-prg.bin", 0x20001, 0x08000, CRC(b6b24910) SHA1(2e4cf80a8eb1fcd9448405ff881bb99ae4ce8909) )
ROM_REGION( 0x080000, "gfx1", 0 )
ROM_LOAD32_BYTE( "7.bin", 0x000000, 0x010000, CRC(9596a4c0) SHA1(1f233bb2fa662fb8cd9c0db478e392ca26d9484b) )
ROM_LOAD32_BYTE( "10.bin", 0x000001, 0x010000, CRC(a05249e6) SHA1(8671e0c980ba87ea14895176fb5c8a48bb4c932e) )
ROM_LOAD32_BYTE( "13.bin", 0x000002, 0x010000, CRC(429159f3) SHA1(4395413c4ab4a1fd322a1af6f2b93bb62b044223) )
ROM_LOAD32_BYTE( "16.bin", 0x000003, 0x010000, CRC(f5436c8d) SHA1(d29508cc5ee43d7b072112c6d95c36ee0328e5fb) )
ROM_REGION( 0x080000, "gfx2", 0 )
ROM_LOAD32_BYTE( "8.bin", 0x000000, 0x010000, CRC(451ebd75) SHA1(67d5a9fadf3c8a39d59e7b21cb8633dd19886f76) )
ROM_LOAD32_BYTE( "11.bin", 0x000001, 0x010000, CRC(0983987a) SHA1(c334276774ffdee0023ea6287e98e0e6e372fb80) )
ROM_LOAD32_BYTE( "14.bin", 0x000002, 0x010000, CRC(4babf749) SHA1(1d5055e825b9efc17a200f4e04e6fa326397f7cc) )
ROM_LOAD32_BYTE( "17.bin", 0x000003, 0x010000, CRC(f82f9664) SHA1(678fd8f3abc39ccb4ef32e9d6ef481d7d751aecb) )
ROM_LOAD32_BYTE( "9.bin", 0x040000, 0x008000, CRC(3291e3e0) SHA1(dcc358bf66e4c65992d4376c203b811928068cf3) )
ROM_LOAD32_BYTE( "12.bin", 0x040001, 0x008000, CRC(40aedad9) SHA1(cbf50eae4ccbc06213a5c227409e1dade7180572) )
ROM_LOAD32_BYTE( "15.bin", 0x040002, 0x008000, CRC(911104d7) SHA1(66b48c34da2cc17faeffa1d36f5b6b7e15c2033b) )
ROM_LOAD32_BYTE( "18.bin", 0x040003, 0x008000, CRC(07265de1) SHA1(bad7f1b168640a7d90b0d4d9c255ba98fa4c6fa8) )
ROM_REGION( 0x080000, "sprites", ROMREGION_INVERT )
ROM_LOAD32_BYTE( "19.bin", 0x000000, 0x010000, CRC(12a67e3f) SHA1(c77b264eae0f55af36728b6e5e5e1fec3d366eb1) )
ROM_LOAD32_BYTE( "20.bin", 0x000001, 0x010000, CRC(31828996) SHA1(b324902b9fff0bab1daa3af5136b96d50d12956f) )
ROM_LOAD32_BYTE( "21.bin", 0x000002, 0x010000, CRC(51cbe0d6) SHA1(d60b2a297d7e994c60db28e8ba60b0664e01f61d) )
ROM_LOAD32_BYTE( "22.bin", 0x000003, 0x010000, CRC(c289bfc0) SHA1(4a8929c5f304a1d203cad04c72fc6e96764dc858) )
ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Sound CPU */
ROM_LOAD( "2-snd.bin", 0x00000, 0x10000, CRC(e3065b1d) SHA1(c4a3a95ba7f43cdf1b0c574f41de06d007ad2bd8) ) // matches 1.ic140 from pspikes91
ROM_LOAD( "1-snd.bin", 0x10000, 0x08000, CRC(009d7157) SHA1(2cdda7094c7476289d75a78ee25b34fa3b3225c0) )
ROM_REGION( 0x60000, "upd", ROMREGION_ERASEFF )
ROM_END
/*************************************
*
* Driver initialization
*
*************************************/
void rpunch_state::init_rabiolep()
{
m_sprite_palette = 0x300;
}
void rpunch_state::init_svolley()
{
/* the main differences between Super Volleyball and Rabbit Punch are */
/* the lack of direct-mapped bitmap and a different palette base for sprites */
m_sprite_palette = 0x080;
m_bitmapram.set_target(nullptr, 0);
}
/*************************************
*
* Game drivers
*
*************************************/
GAME( 1987, rabiolep, 0, rpunch, rabiolep, rpunch_state, init_rabiolep, ROT0, "V-System Co.", "Rabio Lepus (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
GAME( 1987, rpunch, rabiolep, rpunch, rpunch, rpunch_state, init_rabiolep, ROT0, "V-System Co. (Bally/Midway/Sente license)", "Rabbit Punch (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
GAME( 1989, svolley, 0, svolley, svolley, rpunch_state, init_svolley, ROT0, "V-System Co.", "Super Volleyball (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
GAME( 1989, svolleyk, svolley, svolley, svolley, rpunch_state, init_svolley, ROT0, "V-System Co.", "Super Volleyball (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
GAME( 1989, svolleyu, svolley, svolley, svolley, rpunch_state, init_svolley, ROT0, "V-System Co. (Data East license)", "Super Volleyball (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
// video registers are changed, and there's some kind of RAM at 090xxx, possible a different sprite scheme for the bootleg (even if the original is intact)
// the sound system seems to be ripped from the later Power Spikes (see aerofgt.c)
GAME( 1991, svolleybl, svolley, svolleybl, svolley, rpunch_state, init_svolley, ROT0, "bootleg", "Super Volleyball (bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL ) // aka 1991 Spikes?