// license:BSD-3-Clause
// copyright-holders:Tomasz Slanina,Tatsuyuki Satoh
/*
Parallel Turn
(c) Jaleco, 1984
driver by Tomasz Slanina and Tatsuyuki Satoh
Custom Jaleco chip is some kind of state machine
used for calculate jump offsets.
Top PCB
-------
PCB No. PT-8418
CPU: Z80A
SND: AY-3-8010 x 2, Z80A
DIPS: 8 position x 2
RAM: 2114 x 2, MSM2128 x 1 (equivalent to 6116)
Other: Reset Switch near edge connector
Custom JALECO chip (24 pin DIP) near RAM MSM2128, verified to be NOT 2128 ram.
Pinouts are :
Pin 1 hooked to pin 3 of ROM 7
Pin 2 hooked to pin 4 of ROM 7
Pin 3 hooked to pin 5 of ROM 7
Pin 4 hooked to pin 6 of ROM 7
Pin 5 hooked to pin 7 of ROM 7
Pin 6 hooked to pin 8 of ROM 7
Pin 7 hooked to pin 9 of ROM 7
Pin 8 hooked to pin 10 of ROM 7
Pin 9 hooked to pin 11 of ROM 7
Pin 10 hooked to pin 12 of ROM 7
Pin 11 hooked to pin 13 of ROM 7
Pin 12 GND
Pin 13 hooked to pin 13 of 2128 and pin 15 of ROM 7
Pin 14 hooked to pin 14 of 2128 and pin 16 of ROM 7
Pin 15 hooked to pin 17 of ROM 7
Pin 16 hooked to pin 18 of ROM 7
Pin 17 hooked to pin 19 of ROM 7
Pin 18 NC
Pin 19 NC
Pin 20 hooked to pin 11 of 74LS32 at 4F
Pin 21 hooked to pin 8 of 74LS32 at 4F
Pin 22 hooked to pin 24 of ROM 7
Pin 23 hooked to pin 25 of ROM 7
Pin 24 +5
NOTE: The archive contains a different ROM7 that was in another archive.
(I merged all archives since they are identical other than ROM 7 in one archive named 7.BIN)
Perhaps this is from a bootleg PCB with a workaround for the custom JALECO chip?
ROMS: All ROM labels say only "PROM" and a number.
1, 2, 3 and 9 near Z80 at 5K, all 2732's
4, 5, 6 & 7 near custom JALECO chip and Z80 at 3D, all 2764's
prom_red.3p type TBP24S10
prom_grn.4p type N82S129
prom_blu.4r type TBP24S10
LOWER PCB
---------
PCB: PT-8419
XTAL: ? Stamped KSS5, connected to pins 8 & 13 of 74LS37 at 9P
Also connected to 2 x 330 Ohm resistors which are in turn connected to pins
9 & 11 of 9P. Pins 9 & 11 of 9P are joined with a 101 ceramic capacitor.
UPDATE! When I substitute various speed xtals, a 8.000MHz xtal allows the PCB to work fine.
RAM: AM93422DC x 2, MB7063 x 1, 2114 x 4
ROMS: All ROM labels say only "PROM" and a number.
10, 14, 15 & 16 type 2764
11, 12, 13 type 2732
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/74259.h"
#include "machine/gen_latch.h"
#include "sound/ay8910.h"
#include "screen.h"
#include "speaker.h"
class pturn_state : public driver_device
{
public:
pturn_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch"),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram") { }
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_spriteram;
tilemap_t *m_fgmap;
tilemap_t *m_bgmap;
int m_bgbank;
int m_fgbank;
int m_bgpalette;
int m_fgpalette;
int m_bgcolor;
bool m_nmi_main;
bool m_nmi_sub;
DECLARE_WRITE8_MEMBER(videoram_w);
DECLARE_WRITE_LINE_MEMBER(nmi_main_enable_w);
DECLARE_WRITE8_MEMBER(nmi_sub_enable_w);
DECLARE_WRITE_LINE_MEMBER(coin_counter_1_w);
DECLARE_WRITE_LINE_MEMBER(coin_counter_2_w);
DECLARE_WRITE8_MEMBER(bgcolor_w);
DECLARE_WRITE8_MEMBER(bg_scrollx_w);
DECLARE_WRITE8_MEMBER(fgpalette_w);
DECLARE_WRITE8_MEMBER(bg_scrolly_w);
DECLARE_WRITE_LINE_MEMBER(fgbank_w);
DECLARE_WRITE_LINE_MEMBER(bgbank_w);
DECLARE_WRITE_LINE_MEMBER(flip_w);
DECLARE_READ8_MEMBER(custom_r);
TILE_GET_INFO_MEMBER(get_tile_info);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
void init_pturn();
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(sub_intgen);
INTERRUPT_GEN_MEMBER(main_intgen);
void pturn(machine_config &config);
void main_map(address_map &map);
void sub_map(address_map &map);
};
static const uint8_t tile_lookup[0x10]=
{
0x00, 0x10, 0x40, 0x50,
0x20, 0x30, 0x60, 0x70,
0x80, 0x90, 0xc0, 0xd0,
0xa0, 0xb0, 0xe0, 0xf0
};
TILE_GET_INFO_MEMBER(pturn_state::get_tile_info)
{
int tileno = m_videoram[tile_index];
tileno=tile_lookup[tileno>>4]|(tileno&0xf)|(m_fgbank<<8);
SET_TILE_INFO_MEMBER(0,tileno,m_fgpalette,0);
}
TILE_GET_INFO_MEMBER(pturn_state::get_bg_tile_info)
{
int tileno = memregion("user1")->base()[tile_index];
int palno=m_bgpalette;
if(palno==1)
{
palno=25;
}
SET_TILE_INFO_MEMBER(1,tileno+m_bgbank*256,palno,0);
}
void pturn_state::video_start()
{
m_fgmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(pturn_state::get_tile_info),this),TILEMAP_SCAN_ROWS,8, 8,32,32);
m_fgmap->set_transparent_pen(0);
m_bgmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(pturn_state::get_bg_tile_info),this),TILEMAP_SCAN_ROWS,8, 8,32,32*8);
m_bgmap->set_transparent_pen(0);
save_item(NAME(m_bgbank));
save_item(NAME(m_fgbank));
save_item(NAME(m_bgpalette));
save_item(NAME(m_fgpalette));
save_item(NAME(m_bgcolor));
}
uint32_t pturn_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(m_bgcolor, cliprect);
m_bgmap->draw(screen, bitmap, cliprect, 0,0);
for (int offs = 0x80-4 ; offs >=0 ; offs -= 4)
{
int sy=256-m_spriteram[offs]-16 ;
int sx=m_spriteram[offs+3]-16 ;
int flipx=m_spriteram[offs+1]&0x40;
int flipy=m_spriteram[offs+1]&0x80;
if (flip_screen_x())
{
sx = 224 - sx;
flipx ^= 0x40;
}
if (flip_screen_y())
{
flipy ^= 0x80;
sy = 224 - sy;
}
if(sx|sy)
{
m_gfxdecode->gfx(2)->transpen(bitmap,cliprect,
m_spriteram[offs+1] & 0x3f ,
(m_spriteram[offs+2] & 0x1f),
flipx, flipy,
sx,sy,0);
}
}
m_fgmap->draw(screen, bitmap, cliprect, 0,0);
return 0;
}
#ifdef UNUSED_FUNCTION
READ8_MEMBER(pturn_state::protection_r)
{
return 0x66;
}
READ8_MEMBER(pturn_state::protection2_r)
{
return 0xfe;
}
#endif
WRITE8_MEMBER(pturn_state::videoram_w)
{
m_videoram[offset]=data;
m_fgmap->mark_tile_dirty(offset);
}
WRITE_LINE_MEMBER(pturn_state::nmi_main_enable_w)
{
m_nmi_main = state;
if (!m_nmi_main)
m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}
WRITE8_MEMBER(pturn_state::nmi_sub_enable_w)
{
m_nmi_sub = BIT(data, 0);
if (!m_nmi_sub)
m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
}
WRITE_LINE_MEMBER(pturn_state::coin_counter_1_w)
{
machine().bookkeeping().coin_counter_w(0, state);
}
WRITE_LINE_MEMBER(pturn_state::coin_counter_2_w)
{
machine().bookkeeping().coin_counter_w(1, state);
}
WRITE8_MEMBER(pturn_state::bgcolor_w)
{
m_bgcolor=data;
}
WRITE8_MEMBER(pturn_state::bg_scrollx_w)
{
m_bgmap->set_scrolly(0, (data>>5)*32*8);
m_bgpalette=data&0x1f;
m_bgmap->mark_all_dirty();
}
WRITE8_MEMBER(pturn_state::fgpalette_w)
{
m_fgpalette=data&0x1f;
m_fgmap->mark_all_dirty();
}
WRITE8_MEMBER(pturn_state::bg_scrolly_w)
{
m_bgmap->set_scrollx(0, data);
}
WRITE_LINE_MEMBER(pturn_state::fgbank_w)
{
m_fgbank = state;
m_fgmap->mark_all_dirty();
}
WRITE_LINE_MEMBER(pturn_state::bgbank_w)
{
m_bgbank = state;
m_bgmap->mark_all_dirty();
}
WRITE_LINE_MEMBER(pturn_state::flip_w)
{
flip_screen_set(state);
}
READ8_MEMBER(pturn_state::custom_r)
{
int addr = (int)offset + 0xc800;
switch(addr)
{
case 0xc803:
// pc=4a4,4a7 : dummy read?
return 0x00;
case 0xCA73:
// pc=0x0123 , bit6 must be 0
// pc=0x0545 , +40 must be 0xfe (check at 0577)
return 0xbe;
//case 0xca00:
// return 0x00; // pc=0x0131 for protect reset?
case 0xca74:
// pc=0x04db ,must be 66 (check at 016A)
return 0x66;
}
return 0x00;
}
void pturn_state::main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0xc000, 0xc7ff).ram();
map(0xc800, 0xcfff).nopw().r(this, FUNC(pturn_state::custom_r));
map(0xdfe0, 0xdfe0).noprw();
map(0xe000, 0xe3ff).ram().w(this, FUNC(pturn_state::videoram_w)).share("videoram");
map(0xe400, 0xe400).w(this, FUNC(pturn_state::fgpalette_w));
map(0xe800, 0xe800).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0xf000, 0xf0ff).ram().share("spriteram");
map(0xf400, 0xf400).w(this, FUNC(pturn_state::bg_scrollx_w));
map(0xf800, 0xf800).portr("P1").nopw();
map(0xf801, 0xf801).portr("P2").w(this, FUNC(pturn_state::bgcolor_w));
map(0xf802, 0xf802).portr("SYSTEM");
map(0xf803, 0xf803).w(this, FUNC(pturn_state::bg_scrolly_w));
map(0xf804, 0xf804).portr("DSW2");
map(0xf805, 0xf805).portr("DSW1");
map(0xf806, 0xf806).nopr(); /* Protection related, ((val&3)==2) -> jump to 0 */
map(0xfc00, 0xfc07).w("mainlatch", FUNC(ls259_device::write_d0));
}
void pturn_state::sub_map(address_map &map)
{
map(0x0000, 0x0fff).rom();
map(0x2000, 0x23ff).ram();
map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read)).w(this, FUNC(pturn_state::nmi_sub_enable_w));
map(0x4000, 0x4000).ram();
map(0x5000, 0x5001).w("ay1", FUNC(ay8910_device::address_data_w));
map(0x6000, 0x6001).w("ay2", FUNC(ay8910_device::address_data_w));
}
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
{ 0,1,2,3, 4,5,6,7 },
{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
8*8
};
static const gfx_layout spritelayout =
{
32,32,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(0,3),RGN_FRAC(1,3),RGN_FRAC(2,3) },
{ 0, 1, 2, 3, 4, 5, 6, 7,
8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
24*8+0, 24*8+1, 24*8+2, 24*8+3, 24*8+4, 24*8+5, 24*8+6, 24*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8,
64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8,
96*8, 97*8, 98*8, 99*8, 100*8, 101*8, 102*8, 103*8 },
128*8
};
static GFXDECODE_START( gfx_pturn )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 32 )
GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0x000, 32 )
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x000, 32 )
GFXDECODE_END
static INPUT_PORTS_START( pturn )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) /* service coin */
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0xc8, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x02, "7" )
PORT_DIPSETTING( 0x03, "Infinite (Cheat)")
PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x0c, "100000" )
PORT_DIPSETTING( 0x08, "50000" )
PORT_DIPSETTING( 0x04, "20000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
PORT_BIT( 0xb0, IP_ACTIVE_HIGH, IPT_UNUSED ) /* marked as "NOT USED" in doc */
PORT_START("DSW2")
PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x07, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x38, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x28, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x40, 0x00, "Freeze" )
PORT_DIPSETTING( 0x00, "Normal Display" )
PORT_DIPSETTING( 0x40, "Stop Motion" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) /* marked as "NOT USED" in doc */
PORT_DIPSETTING( 0x00, DEF_STR( English ) )
PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) )
INPUT_PORTS_END
INTERRUPT_GEN_MEMBER(pturn_state::sub_intgen)
{
if (m_nmi_sub)
device.execute().set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}
INTERRUPT_GEN_MEMBER(pturn_state::main_intgen)
{
if (m_nmi_main)
device.execute().set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
}
void pturn_state::machine_start()
{
save_item(NAME(m_nmi_main));
save_item(NAME(m_nmi_sub));
}
void pturn_state::machine_reset()
{
address_space &space = m_maincpu->space(AS_PROGRAM);
m_soundlatch->clear_w(space,0,0);
m_nmi_sub = false;
}
MACHINE_CONFIG_START(pturn_state::pturn)
MCFG_DEVICE_ADD("maincpu", Z80, 12000000/3)
MCFG_DEVICE_PROGRAM_MAP(main_map)
MCFG_DEVICE_VBLANK_INT_DRIVER("screen", pturn_state, main_intgen)
MCFG_DEVICE_ADD("audiocpu", Z80, 12000000/3)
MCFG_DEVICE_PROGRAM_MAP(sub_map)
MCFG_DEVICE_PERIODIC_INT_DRIVER(pturn_state, sub_intgen, 3*60)
MCFG_DEVICE_ADD("mainlatch", LS259, 0)
MCFG_ADDRESSABLE_LATCH_Q0_OUT_CB(WRITELINE(*this, pturn_state, flip_w))
MCFG_ADDRESSABLE_LATCH_Q1_OUT_CB(WRITELINE(*this, pturn_state, nmi_main_enable_w))
MCFG_ADDRESSABLE_LATCH_Q2_OUT_CB(WRITELINE(*this, pturn_state, coin_counter_1_w))
MCFG_ADDRESSABLE_LATCH_Q3_OUT_CB(WRITELINE(*this, pturn_state, coin_counter_2_w))
MCFG_ADDRESSABLE_LATCH_Q4_OUT_CB(WRITELINE(*this, pturn_state, bgbank_w))
MCFG_ADDRESSABLE_LATCH_Q5_OUT_CB(WRITELINE(*this, pturn_state, fgbank_w))
MCFG_ADDRESSABLE_LATCH_Q6_OUT_CB(NOOP) // toggles frequently during gameplay
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(pturn_state, screen_update)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD_RRRRGGGGBBBB_PROMS("palette", "proms", 0x100)
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_pturn)
/* sound hardware */
SPEAKER(config, "mono").front_center();
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
MCFG_DEVICE_ADD("ay1", AY8910, 2000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MCFG_DEVICE_ADD("ay2", AY8910, 2000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_CONFIG_END
ROM_START( pturn )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "prom4.8d", 0x00000,0x2000, CRC(d3ae0840) SHA1(5ac5f2626de7865cdf379cf15ae3872e798b7e25))
ROM_LOAD( "prom6.8b", 0x02000,0x2000, CRC(65f09c56) SHA1(c0a7a1bfaacfc4af14d8485e2b5f2c604937a1e4))
ROM_LOAD( "prom5.7d", 0x04000,0x2000, CRC(de48afb4) SHA1(9412288b63cf3ae8c9522b1fcacc4aa36ac7a23c))
ROM_LOAD( "prom7.7b", 0x06000,0x2000, CRC(bfaeff9f) SHA1(63972c311f28971e121fbccd4c0d78edbdb6bdb4))
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "prom9.5n", 0x00000,0x1000, CRC(8b4d944e) SHA1(6f956d972c2c2ef875378910b80ca59701710957))
ROM_REGION( 0x3000, "gfx1", 0 )
ROM_LOAD( "prom1.8k", 0x00000,0x1000, CRC(10aba36d) SHA1(5f9ce00365b3be91f0942b282b3cfc0c791baf98))
ROM_LOAD( "prom2.7k", 0x01000,0x1000, CRC(b8a4d94e) SHA1(78f9db58ceb4a87ab2744529b0e7ad3eb826e627))
ROM_LOAD( "prom3.6k", 0x02000,0x1000, CRC(9f51185b) SHA1(84690556da013567133b7d8fcda25b9fb831e4b0))
ROM_REGION( 0x3000, "gfx2", 0 )
ROM_LOAD( "prom11.16f", 0x000000, 0x01000, CRC(129122c6) SHA1(feb6d9abddb4d888b49861a32a063d009ca994aa) )
ROM_LOAD( "prom12.16h", 0x001000, 0x01000, CRC(69b09323) SHA1(726749b625052984e1d8c71eb69511c35ca75f9c) )
ROM_LOAD( "prom13.16k", 0x002000, 0x01000, CRC(e9f67599) SHA1(b2eb144c8ce9ff57bd66ba57705d5e242115ef41) )
ROM_REGION( 0x6000, "gfx3", 0 )
ROM_LOAD( "prom14.16l", 0x000000, 0x02000, CRC(ffaa0b8a) SHA1(20b1acc2562e493539fe34d056e6254e4b2458be) )
ROM_LOAD( "prom15.16m", 0x002000, 0x02000, CRC(41445155) SHA1(36d81b411729447ca7ff712ac27d8a0f2015bcac) )
ROM_LOAD( "prom16.16p", 0x004000, 0x02000, CRC(94814c5d) SHA1(e4ab6c0ae94184d5270cadb887f56e3550b6d9f2) )
ROM_REGION( 0x0300, "proms", 0 )
ROM_LOAD( "prom_red.3p", 0x0000, 0x0100, CRC(505fd8c2) SHA1(f2660fe512c76412a7b9f4be21fe549dd59fbda0) )
ROM_LOAD( "prom_grn.4p", 0x0100, 0x0100, CRC(6a00199d) SHA1(ff0ac7ae83d970778a756f7445afed3785fc1150) )
ROM_LOAD( "prom_blu.4r", 0x0200, 0x0100, CRC(7b4c5788) SHA1(ca02b12c19be7981daa070533455bd4d227d56cd) )
ROM_REGION( 0x2000, "user1", 0 )
ROM_LOAD( "prom10.16d", 0x0000,0x2000, CRC(a96e3c95) SHA1(a3b1c1723fcda80c11d9858819659e5e9dfe5dd3))
ROM_END
void pturn_state::init_pturn()
{
/*
m_maincpu->space(AS_PROGRAM).install_read_handler(0xc0dd, 0xc0dd, read8_delegate(FUNC(pturn_state::protection_r), this));
m_maincpu->space(AS_PROGRAM).install_read_handler(0xc0db, 0xc0db, read8_delegate(FUNC(pturn_state::protection2_r), this));
*/
}
GAME( 1984, pturn, 0, pturn, pturn, pturn_state, init_pturn, ROT90, "Jaleco", "Parallel Turn", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )