/*----------------------------------------------------------------
Psikyo PS4 SH-2 Based Systems
driver by David Haywood (+ Paul Priest)
------------------------------------------------------------------
This driver is for the dual-screen PS4 boards using an SH-2 processor
Board PS4 (Custom Chip PS6807)
------------------------------
Taisen Hot Gimmick (c)1997
Taisen Hot Gimmick Kairakuten (c)1998
Taisen Hot Gimmick 3 Digital Surfing (c)1999
Taisen Hot Gimmick 4 Ever (c)2000
Taisen Hot Gimmick Integral (c)2001
Lode Runner - The Dig Fight (c)2000
Quiz de Idol! Hot Debut (c)2000
The PS4 board appears to be a cheaper board than PS3/5/5v2, with only simple sprites, no bgs,
smaller palette etc, only 8bpp sprites too.
Supports dual-screen though.
All the boards have
YMF278B-F (80 pin PQFP) & YAC513 (16 pin SOIC)
( YMF278B-F is OPL4 == OPL3 plus a sample playback engine. )
93C56 EEPROM
( 93c56 is a 93c46 with double the address space. )
To Do:
Sprite List format not 100% understood.
The sound rom banking is wrong, at least for the ROM tests (see hotgm4ev), all the roms
are good, but it tests sound rom 0 twice due to the banking issues.
*-----------------------------------*
| Tips and Tricks |
*-----------------------------------*
Hold Button during booting to test roms (Checksum 16-bit) for:
Lode Runner - The Dig Fight: PL1 Start (passes gfx, sample result:05A5, expects:0BB0 [both sets]) (banking?)
Quiz de Idol! Hot Debut: PL1 Start (passes)
--- Lode Runner: The Dig Fight ---
5-0-8-2-0 Maintenance Mode
--- Quiz de Idol! Hot Debut ---
9-2-3-0-1 Maintenance Mode
NOTE: The version number (A/B) on Lode Runner: The Dig Fight is ONLY displayed when the game is set
to Japanese. The same is true for Space Bomber in psikyosh.c
Psikyo PS4V3 Hardware Overview
Psikyo, 1997-2001
PCB Layout
----------
PS4V3 MADE IN JAPAN
|--------------------------------------------------------------------|
| SND0.U10 SND1.U19 HA13118 HA13118 |
| JRC4741 |
| 8L.U112 8H.U113 YAC516 VOL VOL |-|
| 74ACT153 74ACT153 |
| |-|
| 7L.U9 7H.U18 74HCT273 74HCT273 74ACT138 74HCT273 |
| 74HC244 74HC244 M|
| 74ACT244 CN8 A|
| 6L.U8 6H.U17 74ACT138 93LC56 H|
| JP4 74ACT244 J|
| |---------| O|
| 5L.U7 5H.U16 | | 74ACT244 CN7 N|
| | PSIKYO | 74HC14 G|
| | PS6807 | 74ACT244 TD62064 |
| 4L.U6 4H.U15 | | |-|
| |---------| 74ACT244 |
| TD62003 |-|
| 3L.U5 3H.U14 57.2727MHz 74ACT244 |
| 74ACT138 TD62003 |
| 3771 J|
| 2L.U4 2H.U13 814260 74AC08 74ACT04 74HC245 74HC244 A|
| M|
| 814260 |--------| M|
| 1L.U3 1H.U12 | | A|
| | SH-2 | |
| | | 74HC244 |-|
| 0L.U2 0H.U11 1.U23 |--------| |
| 74HC244 |-|
| PROG.U1 2.U22 74ACT139 |
|--------------------------------------------------------------------|
(All IC's listed)
Notes:
SH-2 - Hitachi HD6417604F28 SH-2 CPU, clock input 28.63635 [57.2727/2] (QFP144)
YMF278 - Yamaha YMF278B OPL4 sound chip, clock input 28.63635MHz [57.2727/2] (QFP80)
YAC516 - Yamaha YAC516 Delta Sigma Modulation D/A Converter with 8 Times Over-sampling
Filter. Clock input 14.318175MHz [57.2727/4]
814260 - Fujitsu 814260-70 256k x16 (4MBit) DRAM (SOJ40)
3771 - Fujitsu MB3771 Watchdog Reset IC (SOIC8)
93LC56 - 256x8(2k) Serial CMOS EEPROM (SOIC8)
JRC4741 - Japan Radio Co. JRC4741 Quad OP AMP (SOIC14)
HA13118 - 18W Bridge Tied Load (BTL) Mono Audio Amplifier Module (in 15-pin SP-15TA package)
JP4 - Hardwired jumper bank (x4) for region selection.
All jumpers shorted = Japan region (default)
CN7/CN8 - Extra connector for 2nd screen output and additional player inputs. JAMMA/MAHJONG
connectors not used together. Either one or the other is used depending on the game.
Game will operate fine with 1 screen output. CN7/CN8 connection is optional.
TD62064 - Toshiba TD62064 4 Channel High-Current Darlington Sink Driver (SOP18)
TD62003 - Toshiba TD62003 7 Channel High-Current Darlington Sink Driver (SOP16)
VSync - 60Hz
HSync - 15.68kHz
ROMs -
1.U23 - Main Program, ST 27C4002 EPROM (DIP40)
2.U22 /
The remaining ROMs are surface mounted TSOP48 Type II MASKROMs,
either OKI MSM27C3252 (32MBit) or OKI MSM27C1652 (16MBit).
These MASKROMs are non-standard are require a custom adapter
to read them. Not all positions are populated for each game. See
the source below for specifics.
----------------------------------------------------------------*/
#include "driver.h"
#include "cpu/sh2/sh2.h"
#include "machine/eeprom.h"
#include "sound/ymf278b.h"
#include "rendlay.h"
#define ROMTEST 1 /* Does necessary stuff to perform rom test, uses RAM as it doesn't dispose of GFX after decoding */
UINT32 *psikyo4_vidregs;
static UINT32 *ps4_ram, *ps4_io_select;
static UINT32 *bgpen_1, *bgpen_2;
#define MASTER_CLOCK 57272700 // main oscillator frequency
/* defined in video/psikyo4.c */
VIDEO_START( psikyo4 );
VIDEO_UPDATE( psikyo4 );
static const gfx_layout layout_16x16x8 =
{
16,16,
RGN_FRAC(1,1),
8,
{STEP8(0,1)},
{STEP16(0,8)},
{STEP16(0,16*8)},
16*16*8
};
static GFXDECODE_START( ps4 )
GFXDECODE_ENTRY( REGION_GFX1, 0, layout_16x16x8, 0x000, 0x80 ) // 8bpp tiles
GFXDECODE_END
static struct EEPROM_interface eeprom_interface_93C56 =
{
8, // address bits 8
8, // data bits 8
"*110x", // read 110x aaaaaaaa
"*101x", // write 101x aaaaaaaa dddddddd
"*111x", // erase 111x aaaaaaaa
"*10000xxxxxxx",// lock 100x 00xxxx
"*10011xxxxxxx",// unlock 100x 11xxxx
// "*10001xxxx", // write all 1 00 01xxxx dddddddddddddddd
// "*10010xxxx" // erase all 1 00 10xxxx
};
static NVRAM_HANDLER(93C56)
{
if (read_or_write)
{
EEPROM_save(file);
}
else
{
EEPROM_init(&eeprom_interface_93C56);
if (file)
{
EEPROM_load(file);
}
else // these games want the eeprom all zeros by default
{
int length;
UINT8 *dat;
dat = EEPROM_get_data_pointer(&length);
memset(dat, 0, length);
}
}
}
static WRITE32_HANDLER( ps4_eeprom_w )
{
if (ACCESSING_MSW32)
{
EEPROM_write_bit((data & 0x00200000) ? 1 : 0);
EEPROM_set_cs_line((data & 0x00800000) ? CLEAR_LINE : ASSERT_LINE);
EEPROM_set_clock_line((data & 0x00400000) ? ASSERT_LINE : CLEAR_LINE);
return;
}
logerror("Unk EEPROM write %x mask %x\n", data, mem_mask);
}
static READ32_HANDLER( ps4_eeprom_r )
{
if (ACCESSING_MSW32)
{
return ((EEPROM_read_bit() << 20)); /* EEPROM */
}
// logerror("Unk EEPROM read mask %x\n", mem_mask);
return readinputportbytag("JP4")<<16;
}
static INTERRUPT_GEN(psikyosh_interrupt)
{
cpunum_set_input_line(0, 4, HOLD_LINE);
}
static READ32_HANDLER(hotgmck_io32_r) /* used by hotgmck/hgkairak */
{
int ret = 0xff;
int sel = (ps4_io_select[0] & 0x0000ff00) >> 8;
if (sel & 1) ret &= readinputport(0+4*offset);
if (sel & 2) ret &= readinputport(1+4*offset);
if (sel & 4) ret &= readinputport(2+4*offset);
if (sel & 8) ret &= readinputport(3+4*offset);
return ret<<24 | readinputport(8);
}
static READ32_HANDLER(ps4_io32_r) /* used by loderndf/hotdebut */
{
return ((readinputport(0+4*offset) << 24) | (readinputport(1+4*offset) << 16) | (readinputport(2+4*offset) << 8) | (readinputport(3+4*offset) << 0));
}
static WRITE32_HANDLER( ps4_paletteram32_RRRRRRRRGGGGGGGGBBBBBBBBxxxxxxxx_dword_w )
{
int r,g,b;
COMBINE_DATA(&paletteram32[offset]);
b = ((paletteram32[offset] & 0x0000ff00) >>8);
g = ((paletteram32[offset] & 0x00ff0000) >>16);
r = ((paletteram32[offset] & 0xff000000) >>24);
palette_set_color(Machine,offset,MAKE_RGB(r,g,b));
palette_set_color(Machine,offset+0x800,MAKE_RGB(r,g,b)); // For screen 2
}
static WRITE32_HANDLER( ps4_bgpen_1_dword_w )
{
int r,g,b;
COMBINE_DATA(&bgpen_1[0]);
b = ((bgpen_1[0] & 0x0000ff00) >>8);
g = ((bgpen_1[0] & 0x00ff0000) >>16);
r = ((bgpen_1[0] & 0xff000000) >>24);
palette_set_color(Machine,0x1000,MAKE_RGB(r,g,b)); // Clear colour for screen 1
}
static WRITE32_HANDLER( ps4_bgpen_2_dword_w )
{
int r,g,b;
COMBINE_DATA(&bgpen_2[0]);
b = ((bgpen_2[0] & 0x0000ff00) >>8);
g = ((bgpen_2[0] & 0x00ff0000) >>16);
r = ((bgpen_2[0] & 0xff000000) >>24);
palette_set_color(Machine,0x1001,MAKE_RGB(r,g,b)); // Clear colour for screen 2
}
static WRITE32_HANDLER( ps4_screen1_brt_w )
{
if(ACCESSING_LSB32) {
/* Need seperate brightness for both screens if displaying together */
double brt1 = data & 0xff;
static double oldbrt1;
if (brt1>0x7f) brt1 = 0x7f; /* I reckon values must be clamped to 0x7f */
brt1 = (0x7f - brt1) / 127.0;
if (oldbrt1 != brt1)
{
int i;
for (i = 0; i < 0x800; i++)
palette_set_brightness(Machine,i,brt1);
oldbrt1 = brt1;
}
} else {
/* I believe this to be seperate rgb brightness due to strings in hotdebut, unused in 4 dumped games */
if((data & ~mem_mask) != 0)
logerror("Unk Scr 1 rgb? brt write %08x mask %08x\n", data, mem_mask);
}
}
static WRITE32_HANDLER( ps4_screen2_brt_w )
{
if(ACCESSING_LSB32) {
/* Need seperate brightness for both screens if displaying together */
double brt2 = data & 0xff;
static double oldbrt2;
if (brt2>0x7f) brt2 = 0x7f; /* I reckon values must be clamped to 0x7f */
brt2 = (0x7f - brt2) / 127.0;
if (oldbrt2 != brt2)
{
int i;
for (i = 0x800; i < 0x1000; i++)
palette_set_brightness(Machine,i,brt2);
oldbrt2 = brt2;
}
} else {
/* I believe this to be seperate rgb brightness due to strings in hotdebut, unused in 4 dumped games */
if((data & ~mem_mask) != 0)
logerror("Unk Scr 2 rgb? brt write %08x mask %08x\n", data, mem_mask);
}
}
static WRITE32_HANDLER( ps4_vidregs_w )
{
COMBINE_DATA(&psikyo4_vidregs[offset]);
#if ROMTEST
if(offset==2) /* Configure bank for gfx test */
{
if (!(mem_mask & 0x000000ff) || !(mem_mask & 0x0000ff00)) // Bank
{
UINT8 *ROM = memory_region(REGION_GFX1);
memory_set_bankptr(2,&ROM[0x2000 * (psikyo4_vidregs[offset]&0x1fff)]); /* Bank comes from vidregs */
}
}
#endif
}
#if ROMTEST
static UINT32 sample_offs = 0;
static READ32_HANDLER( ps4_sample_r ) /* Send sample data for test */
{
UINT8 *ROM = memory_region(REGION_SOUND1);
return ROM[sample_offs++]<<16;
}
#endif
static READ32_HANDLER( psh_ymf_fm_r )
{
return YMF278B_status_port_0_r(0)<<24; /* Also, bit 0 being high indicates not ready to send sample data for test */
}
static WRITE32_HANDLER( psh_ymf_fm_w )
{
if (!(mem_mask & 0xff000000)) // FM bank 1 address (OPL2/OPL3 compatible)
{
YMF278B_control_port_0_A_w(0, data>>24);
}
if (!(mem_mask & 0x00ff0000)) // FM bank 1 data
{
YMF278B_data_port_0_A_w(0, data>>16);
}
if (!(mem_mask & 0x0000ff00)) // FM bank 2 address (OPL3/YMF 262 extended)
{
YMF278B_control_port_0_B_w(0, data>>8);
}
if (!(mem_mask & 0x000000ff)) // FM bank 2 data
{
YMF278B_data_port_0_B_w(0, data);
}
}
static WRITE32_HANDLER( psh_ymf_pcm_w )
{
if (!(mem_mask & 0xff000000)) // PCM address (OPL4/YMF 278B extended)
{
YMF278B_control_port_0_C_w(0, data>>24);
#if ROMTEST
if (data>>24 == 0x06) // Reset Sample reading (They always write this code immediately before reading data)
{
sample_offs = 0;
}
#endif
}
if (!(mem_mask & 0x00ff0000)) // PCM data
{
YMF278B_data_port_0_C_w(0, data>>16);
}
}
#define PCM_BANK_NO(n) ((ps4_io_select[0] >> (n * 4 + 24)) & 0x07)
static void set_hotgmck_pcm_bank(int n)
{
UINT8 *ymf_pcmbank = memory_region(REGION_SOUND1) + 0x200000;
UINT8 *pcm_rom = memory_region(REGION_SOUND2);
memcpy(ymf_pcmbank + n * 0x100000, pcm_rom + PCM_BANK_NO(n) * 0x100000, 0x100000);
}
static WRITE32_HANDLER( hotgmck_pcm_bank_w )
{
int old_bank0 = PCM_BANK_NO(0);
int old_bank1 = PCM_BANK_NO(1);
int new_bank0, new_bank1;
COMBINE_DATA(&ps4_io_select[0]);
new_bank0 = PCM_BANK_NO(0);
new_bank1 = PCM_BANK_NO(1);
if (old_bank0 != new_bank0)
set_hotgmck_pcm_bank(0);
if (old_bank1 != new_bank1)
set_hotgmck_pcm_bank(1);
}
static ADDRESS_MAP_START( ps4_readmem, ADDRESS_SPACE_PROGRAM, 32 )
AM_RANGE(0x00000000, 0x000fffff) AM_READ(MRA32_ROM) // program ROM (1 meg)
AM_RANGE(0x02000000, 0x021fffff) AM_READ(MRA32_BANK1) // data ROM
AM_RANGE(0x03000000, 0x030037ff) AM_READ(MRA32_RAM)
AM_RANGE(0x03003fe0, 0x03003fe3) AM_READ(ps4_eeprom_r)
AM_RANGE(0x03003fe4, 0x03003fe7) AM_READ(MRA32_NOP) // also writes to this address - might be vblank?
// AM_RANGE(0x03003fe8, 0x03003fef) AM_READ(MRA32_RAM) // vid regs?
AM_RANGE(0x03004000, 0x03005fff) AM_READ(MRA32_RAM)
AM_RANGE(0x05000000, 0x05000003) AM_READ(psh_ymf_fm_r) // read YMF status
AM_RANGE(0x05800000, 0x05800007) AM_READ(ps4_io32_r) // Screen 1+2's Controls
AM_RANGE(0x06000000, 0x060fffff) AM_READ(MRA32_RAM) // main RAM (1 meg)
#if ROMTEST
AM_RANGE(0x05000004, 0x05000007) AM_READ(ps4_sample_r) // data for rom tests (Used to verify Sample rom)
AM_RANGE(0x03006000, 0x03007fff) AM_READ(MRA32_BANK2) // data for rom tests (gfx), data is controlled by vidreg
#endif
ADDRESS_MAP_END
static ADDRESS_MAP_START( ps4_writemem, ADDRESS_SPACE_PROGRAM, 32 )
AM_RANGE(0x00000000, 0x000fffff) AM_WRITE(MWA32_ROM) // program ROM (1 meg)
AM_RANGE(0x03000000, 0x030037ff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32) AM_SIZE(&spriteram_size)
AM_RANGE(0x03003fe0, 0x03003fe3) AM_WRITE(ps4_eeprom_w)
// AM_RANGE(0x03003fe4, 0x03003fe7) AM_WRITE(MWA32_NOP) // might be vblank?
AM_RANGE(0x03003fe4, 0x03003fef) AM_WRITE(ps4_vidregs_w) AM_BASE(&psikyo4_vidregs) // vid regs?
AM_RANGE(0x03003ff0, 0x03003ff3) AM_WRITE(ps4_screen1_brt_w) // screen 1 brightness
AM_RANGE(0x03003ff4, 0x03003ff7) AM_WRITE(ps4_bgpen_1_dword_w) AM_BASE(&bgpen_1) // screen 1 clear colour
AM_RANGE(0x03003ff8, 0x03003ffb) AM_WRITE(ps4_screen2_brt_w) // screen 2 brightness
AM_RANGE(0x03003ffc, 0x03003fff) AM_WRITE(ps4_bgpen_2_dword_w) AM_BASE(&bgpen_2) // screen 2 clear colour
AM_RANGE(0x03004000, 0x03005fff) AM_WRITE(ps4_paletteram32_RRRRRRRRGGGGGGGGBBBBBBBBxxxxxxxx_dword_w) AM_BASE(&paletteram32) // palette
AM_RANGE(0x05000000, 0x05000003) AM_WRITE(psh_ymf_fm_w) // first 2 OPL4 register banks
AM_RANGE(0x05000004, 0x05000007) AM_WRITE(psh_ymf_pcm_w) // third OPL4 register bank
AM_RANGE(0x05800008, 0x0580000b) AM_WRITE(MWA32_RAM) AM_BASE(&ps4_io_select) // Used by Mahjong games to choose input (also maps normal loderndf inputs to offsets)
AM_RANGE(0x06000000, 0x060fffff) AM_WRITE(MWA32_RAM) AM_BASE(&ps4_ram) // work RAM
ADDRESS_MAP_END
static void irqhandler(int linestate)
{
if (linestate)
cpunum_set_input_line(0, 12, ASSERT_LINE);
else
cpunum_set_input_line(0, 12, CLEAR_LINE);
}
static struct YMF278B_interface ymf278b_interface =
{
REGION_SOUND1,
irqhandler
};
static MACHINE_DRIVER_START( ps4big )
/* basic machine hardware */
MDRV_CPU_ADD_TAG("main", SH2, MASTER_CLOCK/2)
MDRV_CPU_PROGRAM_MAP(ps4_readmem,ps4_writemem)
MDRV_CPU_VBLANK_INT(psikyosh_interrupt,1)
MDRV_NVRAM_HANDLER(93C56)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
MDRV_GFXDECODE(ps4)
MDRV_PALETTE_LENGTH((0x2000/4)*2 + 2) /* 0x2000/4 for each screen. 1 for each screen clear colour */
MDRV_DEFAULT_LAYOUT(layout_dualhsxs)
MDRV_SCREEN_ADD("left", 0x000)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
MDRV_SCREEN_SIZE(40*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
MDRV_SCREEN_ADD("right", 0x000)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
MDRV_SCREEN_SIZE(40*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
MDRV_VIDEO_START(psikyo4)
MDRV_VIDEO_UPDATE(psikyo4)
/* sound hardware */
MDRV_SPEAKER_STANDARD_STEREO("left", "right")
MDRV_SOUND_ADD(YMF278B, MASTER_CLOCK/2)
MDRV_SOUND_CONFIG(ymf278b_interface)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( ps4small )
/* basic machine hardware */
MDRV_IMPORT_FROM(ps4big)
MDRV_SCREEN_MODIFY("left")
MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1)
MDRV_SCREEN_MODIFY("right")
MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1)
MACHINE_DRIVER_END
#define UNUSED_PORT \
/* not read? */ \
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
static INPUT_PORTS_START( hotgmck )
PORT_START_TAG("IN0") /* fake player 1 controls 1st bank */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START_TAG("IN1") /* fake player 1 controls 2nd bank */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START_TAG("IN2") /* fake player 1 controls 3rd bank */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START_TAG("IN3") /* fake player 1 controls 4th bank */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START_TAG("IN4") /* fake player 2 controls 1st bank */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START_TAG("IN5") /* fake player 2 controls 2nd bank */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START_TAG("IN6") /* fake player 2 controls 3rd bank */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START_TAG("IN7") /* fake player 2 controls 4th bank */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START_TAG("IN8") /* system inputs */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // Screen 1
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) // Screen 2
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Screen 1
PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW)
#if ROMTEST
PORT_DIPNAME( 0x40, 0x40, "Debug" ) /* Unknown effects */
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
#else
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
#endif
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Screen 2
PORT_START_TAG("JP4")/* jumper pads 'JP4' on the PCB */
UNUSED_PORT
INPUT_PORTS_END
static INPUT_PORTS_START( loderndf )
PORT_START_TAG("IN0") /* player 1 controls */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) // Can be used as Retry button
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START_TAG("IN1") /* player 2 controls */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) // Can be used as Retry button
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_START_TAG("IN2")
UNUSED_PORT /* unused? */
PORT_START_TAG("IN3") /* system inputs */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // Screen 1
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // Screen 1 - 2nd slot
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // Screen 2
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) // Screen 2 - 2nd slot
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Screen 1
PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW)
#if ROMTEST
PORT_DIPNAME( 0x40, 0x40, "Debug" ) /* Must be high for rom test, unknown other side-effects */
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
#else
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
#endif
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Screen 2
PORT_START_TAG("IN4") /* player 1 controls on second screen */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) // Can be used as Retry button
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
PORT_START_TAG("IN5") /* player 2 controls on second screen */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) // Can be used as Retry button
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
PORT_START_TAG("IN6")
UNUSED_PORT
PORT_START_TAG("IN7")
UNUSED_PORT
PORT_START_TAG("JP4")/* jumper pads 'JP4' on the PCB */
// 1-ON,2-ON,3-ON,4-ON --> Japanese
// 1-ON,2-ON,3-ON,4-OFF --> English
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Region ) )
PORT_DIPSETTING( 0x00, "Japan (Shows Version Number)" )
PORT_DIPSETTING( 0x01, "World (Does Not Show Version Number)" )
INPUT_PORTS_END
/* unused inputs also act as duplicate buttons */
static INPUT_PORTS_START( hotdebut )
PORT_START_TAG("IN0") /* player 1 controls */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START_TAG("IN1") /* player 2 controls */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_START_TAG("IN2")
UNUSED_PORT
PORT_START_TAG("IN3") /* system inputs */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // Screen 1
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // Screen 1 - 2nd slot
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // Screen 2
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) // Screen 2 - 2nd slot
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Screen 1
PORT_SERVICE_NO_TOGGLE(0x20, IP_ACTIVE_LOW)
#if ROMTEST
PORT_DIPNAME( 0x40, 0x40, "Debug" ) /* Must be high for rom test, unknown other side-effects */
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
#else
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
#endif
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Screen 2
PORT_START_TAG("IN4") /* player 1 controls on second screen */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
PORT_START_TAG("IN5") /* player 2 controls on second screen */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
PORT_START_TAG("IN6")
UNUSED_PORT
PORT_START_TAG("IN7")
UNUSED_PORT
PORT_START_TAG("JP4")/* jumper pads 'JP4' on the PCB */
UNUSED_PORT
INPUT_PORTS_END
#if ROMTEST
#define ROMTEST_GFX 0
#else
#define ROMTEST_GFX ROMREGION_DISPOSE
#endif
ROM_START( hotgmck )
/* main program */
ROM_REGION( 0x300000, REGION_CPU1, 0)
ROM_LOAD32_WORD_SWAP( "2-u23.bin", 0x000002, 0x080000, CRC(23ed4aa5) SHA1(bb4f57a6adffc6336fc572a4ff1f5dfc284ee4fb) )
ROM_LOAD32_WORD_SWAP( "1-u22.bin", 0x000000, 0x080000, CRC(5db3649f) SHA1(6ea7bd18bcf6224ed9b0480bb59c684f13b71d8a) )
ROM_LOAD16_WORD_SWAP( "prog.bin", 0x100000, 0x200000, CRC(500f6b1b) SHA1(4ce454e44da08e351a81ca4b670ff3e080dcb330) )
ROM_REGION( 0x2000000, REGION_GFX1, ROMTEST_GFX )
ROM_LOAD32_WORD( "0l.bin", 0x0000000, 0x400000, CRC(91f9ba60) SHA1(968de0cd275784cf082df172b7f205861a8fbae4) )
ROM_LOAD32_WORD( "0h.bin", 0x0000002, 0x400000, CRC(bfa800b7) SHA1(8e4a026f20b7ba035eb78713d64bfcb611c90640) )
ROM_LOAD32_WORD( "1l.bin", 0x0800000, 0x400000, CRC(4b670809) SHA1(c0fe45d7618653b089ec293e7661da682b77534d) )
ROM_LOAD32_WORD( "1h.bin", 0x0800002, 0x400000, CRC(ab513a4d) SHA1(4d589545765f55aaddb05f484fbf6248af3e237b) )
ROM_LOAD32_WORD( "2l.bin", 0x1000000, 0x400000, CRC(1a7d51e9) SHA1(0722d89865cc2c9acda899bacb2787481c16c01a) )
ROM_LOAD32_WORD( "2h.bin", 0x1000002, 0x400000, CRC(bf866222) SHA1(c70f4b0ff3997bf94a89cd613a2877f062014393) )
ROM_LOAD32_WORD( "3l.bin", 0x1800000, 0x400000, CRC(a8a646f7) SHA1(be96626f3a4c8eb81f0bb7d8ac1c4e6619be50c8) )
ROM_LOAD32_WORD( "3h.bin", 0x1800002, 0x400000, CRC(8c32becd) SHA1(9a8ddda4c6c007bb5cd4abb11859a4b7f1b1d578) )
ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_ERASE00 )
ROM_REGION( 0x800000, REGION_SOUND2, 0 )
ROM_LOAD( "snd0.bin", 0x000000, 0x400000, CRC(c090d51a) SHA1(d229753b536209fe0da1985ca694fd1a73bc0f39) )
ROM_LOAD( "snd1.bin", 0x400000, 0x400000, CRC(c24243b5) SHA1(2100d5d7d2e4b9ed90bde38cb61a5da09f00ce21) )
ROM_END
ROM_START( hgkairak )
ROM_REGION( 0x300000, REGION_CPU1, 0)
ROM_LOAD32_WORD_SWAP( "2.u23", 0x000002, 0x080000, CRC(1c1a034d) SHA1(1be7793b1f9a0a738519b4b4f663b247011870db) )
ROM_LOAD32_WORD_SWAP( "1.u22", 0x000000, 0x080000, CRC(24b04aa2) SHA1(b63d02fc15f03b93a74f5549fad236939905e382) )
ROM_LOAD16_WORD_SWAP( "prog.u1", 0x100000, 0x100000, CRC(83cff542) SHA1(0ea5717e0b9e6c27aaf61f7e4909ed9a353b4d3b) )
ROM_REGION( 0x3000000, REGION_GFX1, ROMTEST_GFX ) /* Sprites */
ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x400000, CRC(f7472212) SHA1(6f6c1a75615f6a1df4d9bc97225b8e1422eb114a) )
ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x400000, CRC(30019d0f) SHA1(1b6690ead9941171086afc89d95292c40348a15b) )
ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x400000, CRC(f46d5002) SHA1(0ce47b1c6da1a8ec3fd341d903d6a3e0447529e2) )
ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x400000, CRC(210592b6) SHA1(d98c3df589f5a707043979ede44c397705c13d11) )
ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x400000, CRC(b98adf21) SHA1(592b609f665a8a6af169611d6dbe7580df22e0c8) )
ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x400000, CRC(8e3da1e1) SHA1(9001d7484ad85d1febf9c1b925445246dfd66419) )
ROM_LOAD32_WORD( "3l.u5", 0x1800000, 0x400000, CRC(fa7ba4ed) SHA1(cfe7651a48549a15f3fa81c744cf9204cd4f6f9a) )
ROM_LOAD32_WORD( "3h.u14", 0x1800002, 0x400000, CRC(a5d400ea) SHA1(a550b30fa854bab11389a81fb73479bec0f4a5ff) )
ROM_LOAD32_WORD( "4l.u6", 0x2000000, 0x400000, CRC(76c10026) SHA1(9cb2f29d123065d62a42743307db3f949432e2d5) )
ROM_LOAD32_WORD( "4h.u15", 0x2000002, 0x400000, CRC(799f0889) SHA1(8495a15a2b2bd5d7324264b388f3b7e5a7d36cd6) )
ROM_LOAD32_WORD( "5l.u7", 0x2800000, 0x400000, CRC(4639ef36) SHA1(324ffcfa1b1b9def00c15f628c59cea1d09b031d) )
ROM_LOAD32_WORD( "5h.u16", 0x2800002, 0x400000, CRC(549e9e9e) SHA1(90c1695c89c059852f8b4f714b3dfee006839b44) )
ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_ERASE00 )
ROM_REGION( 0x800000, REGION_SOUND2, 0 )
ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(0e8e5fdf) SHA1(041e3118f7a838dcc9fb99a1028fb48a452ba1d9) )
ROM_LOAD( "snd1.u19", 0x400000, 0x400000, CRC(d8057d2f) SHA1(51d96cc4e9da81cbd1e815c652707407e6c7c3ae) )
ROM_END
ROM_START( hotgmck3 )
/* main program */
ROM_REGION( 0x300000, REGION_CPU1, 0)
ROM_LOAD32_WORD_SWAP( "2.u22", 0x000000, 0x080000, CRC(3b06a4a3) SHA1(7363c2867367ca92a20fcb5ee1a5f1afbd785c63) )
ROM_LOAD32_WORD_SWAP( "1.u23", 0x000002, 0x080000, CRC(7aad6b24) SHA1(160dfac94002766709369aad66d3b1b11d35ee63) )
ROM_LOAD16_WORD_SWAP( "prog.u1", 0x100000, 0x100000, CRC(316c3356) SHA1(4664465c3f88d655379235881f1142a7954c80fc) )
ROM_REGION( 0x4000000, REGION_GFX1, ROMTEST_GFX ) /* Sprites */
ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x400000, CRC(d4bbd035) SHA1(525739eafa4574541b217707514b256af588a996) )
ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x400000, CRC(e8832b0b) SHA1(aa13c264964b1c48094a303b18407a7873c60267) )
ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x400000, CRC(08426cb2) SHA1(a66463a93580fa7b730df7d0b72176daf6d0a6f2) )
ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x400000, CRC(112c6eea) SHA1(45d00427cec4f8ba98dc2f5b1e0d13d0f7ef56d1) )
ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x400000, CRC(0f197cd4) SHA1(ea1f20260470a5bee1076c3c243d7f57aabdaaba) )
ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x400000, CRC(fc37808c) SHA1(c35c666aad123ea1a37a5b4d6d51e55204c18e02) )
ROM_LOAD32_WORD( "3l.u5", 0x1800000, 0x400000, CRC(c4d094dc) SHA1(bce585e41c9892be84a9fbdbb6d0f6b9baecaccf) )
ROM_LOAD32_WORD( "3h.u14", 0x1800002, 0x400000, CRC(ef0dad0a) SHA1(f98032a8b7c3e17b52761ba98e46bdc5e0fa032a) )
ROM_LOAD32_WORD( "4l.u6", 0x2000000, 0x400000, CRC(5186790f) SHA1(e2e2beb0dee856ec089c6a380442b4a1f40901d9) )
ROM_LOAD32_WORD( "4h.u15", 0x2000002, 0x400000, CRC(187a6f43) SHA1(eedcc58ba59ffb0ccd7925edeb4532f8de357ec1) )
ROM_LOAD32_WORD( "5l.u7", 0x2800000, 0x400000, CRC(ecf151f3) SHA1(56277c5d675e579e2148961aadc06019a64f3367) )
ROM_LOAD32_WORD( "5h.u16", 0x2800002, 0x400000, CRC(720bf4ec) SHA1(214fb544ddc229485ae2a5ec34f95af9fa423a80) )
ROM_LOAD32_WORD( "6l.u8", 0x3000000, 0x400000, CRC(e490404d) SHA1(dc3429ed248e7954c27eb6f29b392a35131592ba) )
ROM_LOAD32_WORD( "6h.u17", 0x3000002, 0x400000, CRC(7e8a141a) SHA1(3f53e422a3ad2f2a02d17b2368b2d455c614bc04) )
ROM_LOAD32_WORD( "7l.u9", 0x3800000, 0x400000, CRC(2ec78fb2) SHA1(194e9833ab7057c2f83c581e722b41631d99fccc) )
ROM_LOAD32_WORD( "7h.u18", 0x3800002, 0x400000, CRC(c1735612) SHA1(84e32d3249d57cdc8ea91780801eaa196c439895) )
ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_ERASE00 )
ROM_REGION( 0x800000, REGION_SOUND2, 0 )
ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(d62a0dba) SHA1(d81e2e1251b62eca8cd4d8eec2515b2cf7d7ff0a) )
ROM_LOAD( "snd1.u19", 0x400000, 0x400000, CRC(1df91fb4) SHA1(f0f2d2d717fbd16a67da9f0e21f288ceedef839f) )
ROM_END
ROM_START( hotgm4ev )
/* main program */
ROM_REGION( 0x500000, REGION_CPU1, 0)
ROM_LOAD32_WORD_SWAP( "2.u22", 0x000000, 0x080000, CRC(3334c21e) SHA1(8d825448e40bc50d670ab8587a40df6b27ac918e) )
ROM_LOAD32_WORD_SWAP( "1.u23", 0x000002, 0x080000, CRC(b1a1c643) SHA1(1912a2d231e97ffbe9b668ca7f25cf406664f3ba) )
ROM_LOAD16_WORD_SWAP( "prog.u1", 0x100000, 0x400000, CRC(ad556d8e) SHA1(d3dc3c5cbe939b6fc28f861e4132c5485ba89f50) ) // no test
ROM_REGION( 0x8000000, REGION_GFX1, ROMTEST_GFX ) /* Sprites */
ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x400000, CRC(f65986f7) SHA1(3824a7ea7f14ef3f319b07bd1224847131f6cac0) ) // ok
ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x400000, CRC(51fd07a9) SHA1(527097a376fc0ecb23aa8707eb5e029ec1126873) ) // ok
ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x400000, CRC(f59d21d7) SHA1(05a1b93f2926b419ff5e031a25fd227706d66050) ) // ok
ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x400000, CRC(60ea4797) SHA1(5da4a26496ac986ba0bdefde63040634775132dc) ) // ok
ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x400000, CRC(fbaf05e3) SHA1(ce929f1e87b05324e5e863bdb8baafef3d73f781) ) // ok
ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x400000, CRC(61281612) SHA1(88af33aa9348044c3620dd7a89e992f3812f45a8) ) // ok
ROM_LOAD32_WORD( "3l.u5", 0x1800000, 0x400000, CRC(e2e1bd9f) SHA1(8078bbffd6bf3abae6a3b36ae26628eb53ee5dc2) ) // ok
ROM_LOAD32_WORD( "3h.u14", 0x1800002, 0x400000, CRC(c4426542) SHA1(660e0fc3f641034cc0b2a8398951de0579b35d77) ) // ok
ROM_LOAD32_WORD( "4l.u6", 0x2000000, 0x400000, CRC(7298a242) SHA1(f1987a466bc1cb569d1b5f918ef6690b24479b3b) ) // ok
ROM_LOAD32_WORD( "4h.u15", 0x2000002, 0x400000, CRC(fe91b459) SHA1(18d0dc1c9f9103d505110dbc1a44f805597037d9) ) // ok
ROM_LOAD32_WORD( "5l.u7", 0x2800000, 0x400000, CRC(cc714a7d) SHA1(933c08fb34b138279d5ee7783d1b4865b2d4520a) ) // ok
ROM_LOAD32_WORD( "5h.u16", 0x2800002, 0x400000, CRC(2f149cf9) SHA1(598c3e606e3cd87938ccfc3c5e08d88c6044b393) ) // ok
ROM_LOAD32_WORD( "6l.u8", 0x3000000, 0x400000, CRC(bfe97dfe) SHA1(f249258a620188d0d7c3858cfb36af5d67ba94b2) ) // ok
ROM_LOAD32_WORD( "6h.u17", 0x3000002, 0x400000, CRC(3473052a) SHA1(897987422885a19a53a02257a9dde6348ec42f9f) ) // ok
ROM_LOAD32_WORD( "7l.u9", 0x3800000, 0x400000, CRC(022a8a31) SHA1(a21dbf36f56e144f9817c7255866546367dda2f6) ) // ok
ROM_LOAD32_WORD( "7h.u18", 0x3800002, 0x400000, CRC(77e47409) SHA1(0e1deb01dd1250c90fc3eed776becd51899f0b5f) ) // ok
ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_ERASE00 )
ROM_REGION( 0x800000, REGION_SOUND2, 0 )
ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(051e2fed) SHA1(ee8073332801982549b3c142fba114e27733a756) ) // ok
ROM_LOAD( "snd1.u19", 0x400000, 0x400000, CRC(0de0232d) SHA1(c600fe1d3c6c05e451ae7ef249bb92e8fc9cec3a) ) // ok (but fails rom test due to banking error in emulation)
ROM_END
ROM_START( hotgmcki )
ROM_REGION( 0x500000, REGION_CPU1, 0)
ROM_LOAD32_WORD_SWAP( "2.u22", 0x000000, 0x080000, CRC(abc192dd) SHA1(674c2b8814319605c1b6221bbe18588a98dda093) )
ROM_LOAD32_WORD_SWAP( "1.u23", 0x000002, 0x080000, CRC(8be896d0) SHA1(5d677dede4ec18cbfc54acae95fe0f10bfc4d566) )
ROM_LOAD16_WORD_SWAP( "prog.u1", 0x100000, 0x200000, CRC(9017ae8e) SHA1(0879198606095a2d209df059538ce1c73460b30e) ) // no test
ROM_RELOAD(0x300000,0x200000)
/* Roms have to be mirrored with ROM_RELOAD for rom tests to pass */
ROM_REGION( 0x4000000, REGION_GFX1, ROMREGION_ERASEFF | ROMTEST_GFX ) /* Sprites */
ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x200000, CRC(58ae45eb) SHA1(76a23e79f2c772c5e85b8c15cf79f56b6f71fbc6) ) // ok
ROM_RELOAD( 0x0400000, 0x200000 )
ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x200000, CRC(d7bbb929) SHA1(c505ad04cdafb84800099bbbb67c5f6b52212124) ) // ok
ROM_RELOAD( 0x0400002, 0x200000 )
ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x200000, CRC(27576360) SHA1(ed9d6f5b9934e8ddae3f3ca146e99f42dbd495de) ) // ok
ROM_RELOAD( 0x0c00000, 0x200000 )
ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x200000, CRC(7439a63f) SHA1(c9a74e5e81a2c94ce7a9b3b487f54ac5b3635744) ) // ok
ROM_RELOAD( 0x0c00002, 0x200000 )
ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x200000, CRC(fda64e24) SHA1(e8788b5f0e8b0f90c9942f9f4cbcee02be8afd09) ) // ok
ROM_RELOAD( 0x1400000, 0x200000 )
ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x200000, CRC(8be54ea6) SHA1(311812e9d7815e80db05d9a94c277b2b37e7a589) ) // ok
ROM_RELOAD( 0x1400002, 0x200000 )
ROM_LOAD32_WORD( "3l.u5", 0x1800000, 0x200000, CRC(92507b3f) SHA1(15f0432a8061e886be6171ee90581ad8fe3d44ba) ) // ok
ROM_RELOAD( 0x1c00000, 0x200000 )
ROM_LOAD32_WORD( "3h.u14", 0x1800002, 0x200000, CRC(042bef5e) SHA1(b57ffa744a17be21681db3d5246025ea27067ae7) ) // ok
ROM_RELOAD( 0x1c00002, 0x200000 )
ROM_LOAD32_WORD( "4l.u6", 0x2000000, 0x200000, CRC(023b6d70) SHA1(7932d8648d1c2e90539955a6474d9755f02b4350) ) // ok
ROM_RELOAD( 0x2400000, 0x200000 )
ROM_LOAD32_WORD( "4h.u15", 0x2000002, 0x200000, CRC(9be7e8b1) SHA1(2200bb86b0a7b05a9387da14d8bdc571d0570d11) ) // ok
ROM_RELOAD( 0x2400002, 0x200000 )
ROM_LOAD32_WORD( "5l.u7", 0x2800000, 0x200000, CRC(7aa54306) SHA1(ec9ecc8dbe81679e0e7544cf5f331ca3eeee700a) ) // ok
ROM_RELOAD( 0x2c00000, 0x200000 )
ROM_LOAD32_WORD( "5h.u16", 0x2800002, 0x200000, CRC(e6b48e52) SHA1(1deb84fe96fe31ba33ddf833967ef332570b8fe5) ) // ok
ROM_RELOAD( 0x2c00002, 0x200000 )
ROM_LOAD32_WORD( "6l.u8", 0x3000000, 0x200000, CRC(dfe675e9) SHA1(a4ff934c4b0501be490a2ba3a0ef1d46bc1d68e7) ) // ok
ROM_RELOAD( 0x3400000, 0x200000 )
ROM_LOAD32_WORD( "6h.u17", 0x3000002, 0x200000, CRC(45919576) SHA1(63c509f8786ebd43ec24664bb2b829f4bf8acf5d) ) // ok
ROM_RELOAD( 0x3400002, 0x200000 )
ROM_LOAD32_WORD( "7l.u9", 0x3800000, 0x200000, CRC(cd3af598) SHA1(57c8048802264a4699e0e95b8deb25689afff237) ) // ok
ROM_RELOAD( 0x3c00000, 0x200000 )
ROM_LOAD32_WORD( "7h.u18", 0x3800002, 0x200000, CRC(a3fd4ae5) SHA1(31056e5f645984b85e9bc3767016a856ac0175f9) ) // ok
ROM_RELOAD( 0x3c00002, 0x200000 )
ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_ERASE00 )
ROM_REGION( 0x800000, REGION_SOUND2, 0 )
ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(5f275f35) SHA1(c5952a16e9f0cee6fc990c234ccaa7ca577741bd) ) // ok
ROM_LOAD( "snd1.u19", 0x400000, 0x400000, CRC(98608779) SHA1(a73c21f0f66c2af903e44a0a6a9f821b00615e7b) ) // ok (but fails rom test due to bad banking in service mode)
ROM_END
ROM_START( loderndf )
ROM_REGION( 0x100000, REGION_CPU1, 0)
ROM_LOAD32_WORD_SWAP( "1b.u23", 0x000002, 0x080000, CRC(fae92286) SHA1(c3d3a50514fb9c0bbd3ffb5c4bfcc853dc1893d2) )
ROM_LOAD32_WORD_SWAP( "2b.u22", 0x000000, 0x080000, CRC(fe2424c0) SHA1(48a329cfdf98da1a8701b430c159d470c0f5eca1) )
ROM_REGION( 0x2000000, REGION_GFX1, ROMTEST_GFX )
ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x800000, CRC(ccae855d) SHA1(1fc44e2a9d2ce2bca0a57e96140fbc80a0943141) )
ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x800000, CRC(7a146c59) SHA1(e4b30b5a826b8772d144d503e591d1d32783c016) )
ROM_LOAD32_WORD( "1l.u3", 0x1000000, 0x800000, CRC(7a9cd21e) SHA1(dfb36625c2aae3e774ec2451051b7038e0767b6d) )
ROM_LOAD32_WORD( "1h.u12", 0x1000002, 0x800000, CRC(78f40d0d) SHA1(243acb73a183a41a3e35a2c746ad31dd6fcd3ef4) )
ROM_REGION( 0x800000, REGION_SOUND1, ROMREGION_ERASE00 )
ROM_LOAD( "snd0.u10", 0x000000, 0x800000, CRC(2da3788f) SHA1(199d4d750a107cbdf8c16cd5b097171743769d9c) ) // Fails hidden rom test (banking problem?)
ROM_END
ROM_START( loderdfa )
ROM_REGION( 0x100000, REGION_CPU1, 0)
ROM_LOAD32_WORD_SWAP( "12.u23", 0x000002, 0x080000, CRC(661d372e) SHA1(c509c3ad9ca01e0f58bfc319b2738ecc36865ffd) )
ROM_LOAD32_WORD_SWAP( "3.u22", 0x000000, 0x080000, CRC(0a63529f) SHA1(05dd7877041b69d46e41c5bddb877c083620294b) )
ROM_REGION( 0x2000000, REGION_GFX1, ROMTEST_GFX )
ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x800000, CRC(ccae855d) SHA1(1fc44e2a9d2ce2bca0a57e96140fbc80a0943141) )
ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x800000, CRC(7a146c59) SHA1(e4b30b5a826b8772d144d503e591d1d32783c016) )
ROM_LOAD32_WORD( "1l.u3", 0x1000000, 0x800000, CRC(7a9cd21e) SHA1(dfb36625c2aae3e774ec2451051b7038e0767b6d) )
ROM_LOAD32_WORD( "1h.u12", 0x1000002, 0x800000, CRC(78f40d0d) SHA1(243acb73a183a41a3e35a2c746ad31dd6fcd3ef4) )
ROM_REGION( 0x800000, REGION_SOUND1, ROMREGION_ERASE00 )
ROM_LOAD( "snd0.u10", 0x000000, 0x800000, CRC(2da3788f) SHA1(199d4d750a107cbdf8c16cd5b097171743769d9c) ) // Fails hidden rom test (banking problem?)
ROM_END
ROM_START( hotdebut )
ROM_REGION( 0x100000, REGION_CPU1, 0)
ROM_LOAD32_WORD_SWAP( "1.u23", 0x000002, 0x080000, CRC(0b0d0027) SHA1(f62c487a725439af035d2904d453d3c2f7a5649b) )
ROM_LOAD32_WORD_SWAP( "2.u22", 0x000000, 0x080000, CRC(c3b5180b) SHA1(615cc1fd99a1e4634b04bb92a3c41f914644e903) )
ROM_REGION( 0x1800000, REGION_GFX1, ROMTEST_GFX ) /* Sprites */
ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x400000, CRC(15da9983) SHA1(a96dd048080b5bb5ce903b5f72b3c24e89e1bee3) )
ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x400000, CRC(76d7b73f) SHA1(0682d4155ad61cab958d55b85914c69120d7d6fc) )
ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x400000, CRC(76ea3498) SHA1(ab2fb4008cf1e2b48a81306386cdc463b3bb4783) )
ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x400000, CRC(a056859f) SHA1(5821cbb263059a32c5b599da666fb59929d6326a) )
ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x400000, CRC(9d2d1bb1) SHA1(33b41aa50be3040871b6dc6faee0bd99c5e46cd3) )
ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x400000, CRC(a7753c4d) SHA1(adb33de478064cc9255d1bb5c63acc5d8bfbb8eb) )
ROM_REGION( 0x400000, REGION_SOUND1, ROMREGION_ERASE00 )
ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(eef28aa7) SHA1(d10d3f62a2e4c2a8e5fccece9c272f8ead50e5ed) )
ROM_END
/* are these right? should i fake the counter return?
'speedups / idle skipping isn't needed for 'hotgmck, hgkairak'
as the core catches and skips the idle loops automatically'
*/
static READ32_HANDLER( loderndf_speedup_r )
{
/*
PC :00001B3C: MOV.L @R14,R3 R14 = 0x6000020
PC :00001B3E: ADD #$01,R3
PC :00001B40: MOV.L R3,@R14
PC :00001B42: MOV.L @($54,PC),R1
PC :00001B44: MOV.L @R1,R2
PC :00001B46: TST R2,R2
PC :00001B48: BT $00001B3C
*/
if (activecpu_get_pc()==0x00001B3E) cpu_spinuntil_int();
return ps4_ram[0x000020/4];
}
static READ32_HANDLER( loderdfa_speedup_r )
{
/*
PC :00001B48: MOV.L @R14,R3 R14 = 0x6000020
PC :00001B4A: ADD #$01,R3
PC :00001B4C: MOV.L R3,@R14
PC :00001B4E: MOV.L @($54,PC),R1
PC :00001B50: MOV.L @R1,R2
PC :00001B52: TST R2,R2
PC :00001B54: BT $00001B48
*/
if (activecpu_get_pc()==0x00001B4A) cpu_spinuntil_int();
return ps4_ram[0x000020/4];
}
static READ32_HANDLER( hotdebut_speedup_r )
{
/*
PC :000029EC: MOV.L @R14,R2
PC :000029EE: ADD #$01,R2
PC :000029F0: MOV.L R2,@R14
PC :000029F2: MOV.L @($64,PC),R1
PC :000029F4: MOV.L @R1,R3
PC :000029F6: TST R3,R3
PC :000029F8: BT $000029EC
*/
if (activecpu_get_pc()==0x000029EE) cpu_spinuntil_int();
return ps4_ram[0x00001c/4];
}
static void install_hotgmck_pcm_bank(void)
{
UINT8 *ymf_pcm = memory_region(REGION_SOUND1);
UINT8 *pcm_rom = memory_region(REGION_SOUND2);
memcpy(ymf_pcm, pcm_rom, 0x200000);
ps4_io_select[0] = (ps4_io_select[0] & 0x00ffffff) | 0x32000000;
set_hotgmck_pcm_bank(0);
set_hotgmck_pcm_bank(1);
memory_install_write32_handler(0, ADDRESS_SPACE_PROGRAM, 0x5800008, 0x580000b, 0, 0, hotgmck_pcm_bank_w );
state_save_register_func_postload_int(set_hotgmck_pcm_bank, 0);
state_save_register_func_postload_int(set_hotgmck_pcm_bank, 1);
}
static DRIVER_INIT( hotgmck )
{
UINT8 *RAM = memory_region(REGION_CPU1);
memory_set_bankptr(1,&RAM[0x100000]);
memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x5800000, 0x5800007, 0, 0, hotgmck_io32_r ); // Different Inputs
install_hotgmck_pcm_bank(); // Banked PCM ROM
}
static DRIVER_INIT( loderndf )
{
memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x6000020, 0x6000023, 0, 0, loderndf_speedup_r );
}
static DRIVER_INIT( loderdfa )
{
memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x6000020, 0x6000023, 0, 0, loderdfa_speedup_r );
}
static DRIVER_INIT( hotdebut )
{
memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x600001c, 0x600001f, 0, 0, hotdebut_speedup_r );
}
/* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS */
GAME( 1997, hotgmck, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick (Japan)", 0 )
GAME( 1998, hgkairak, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick Kairakuten (Japan)", 0 )
GAME( 1999, hotgmck3, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick 3 Digital Surfing (Japan)", 0 )
GAME( 2000, hotgm4ev, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Taisen Hot Gimmick 4 Ever (Japan)", 0 )
GAME( 2001, hotgmcki, 0, ps4big, hotgmck, hotgmck, ROT0, "Psikyo", "Mahjong Hot Gimmick Integral (Japan)", 0 )
GAME( 2000, loderndf, 0, ps4small, loderndf, loderndf, ROT0, "Psikyo", "Lode Runner - The Dig Fight (ver. B)", 0 )
GAME( 2000, loderdfa, loderndf, ps4small, loderndf, loderdfa, ROT0, "Psikyo", "Lode Runner - The Dig Fight (ver. A)", 0 )
GAME( 2000, hotdebut, 0, ps4small, hotdebut, hotdebut, ROT0, "Psikyo / Moss", "Quiz de Idol! Hot Debut (Japan)", 0 )