// license:BSD-3-Clause
// copyright-holders:Miodrag Milanovic, Robbbert
/**********************************************************************************
PINBALL
Playmatic MPU-C
The IOS board common to all games provides sound effects through the CDP1863.
4 different add-on sound boards were also used:
- Black Fever has the Speaking System board, which produces analog signals for
controlling an 8-track tape player.
- Zira uses the Sound-2 board with a COP402 and AY-3-8910. The latter device is
also supposedly used to control lights through a separate connector.
- Cerberus uses the Sound-3 board with a 90435 processor, which is most likely a
CDP1802 by another name. The 90503 "synthesizer" is the only sound IC on this
board; it has a TI logo and seems at least pin-compatible with TMS52xx.
- Mad Race uses a Sound Board IV (same as MPU-3 and later), but I/O ports
that talk to it are unknown.
ToDo:
- Lamps, Solenoids to add
- Add remaining mechanical sounds
- Some sound boards to add
Notes:
- Mad Race: S is the outhole for now. Game works, but no sound.
- Zira, Cerberus: not working
- Others: X is the outhole, and these games all work.
- Hold down the outhole key (usually X), when starting a game.
***********************************************************************************/
#include "emu.h"
#include "machine/genpin.h"
#include "cpu/cop400/cop400.h"
#include "cpu/cosmac/cosmac.h"
#include "machine/7474.h"
#include "machine/clock.h"
#include "sound/ay8910.h"
#include "sound/cdp1863.h"
#include "speaker.h"
#include "play_2.lh"
class play_2_state : public genpin_class
{
public:
play_2_state(const machine_config &mconfig, device_type type, const char *tag)
: genpin_class(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
, m_4013a(*this, "4013a")
, m_4013b(*this, "4013b")
, m_1863(*this, "1863")
, m_aysnd1(*this, "aysnd1")
, m_keyboard(*this, "X.%u", 0)
, m_digits(*this, "digit%u", 0U)
{ }
DECLARE_WRITE8_MEMBER(port01_w);
DECLARE_WRITE8_MEMBER(port02_w);
DECLARE_WRITE8_MEMBER(port03_w);
DECLARE_READ8_MEMBER(port04_r);
DECLARE_READ8_MEMBER(port05_r);
DECLARE_WRITE8_MEMBER(port06_w);
DECLARE_WRITE8_MEMBER(port07_w);
DECLARE_READ_LINE_MEMBER(clear_r);
DECLARE_READ_LINE_MEMBER(ef1_r);
DECLARE_READ_LINE_MEMBER(ef4_r);
DECLARE_WRITE_LINE_MEMBER(q4013a_w);
DECLARE_WRITE_LINE_MEMBER(clock_w);
DECLARE_WRITE_LINE_MEMBER(clock2_w);
// Zira
DECLARE_WRITE8_MEMBER(sound_d_w);
DECLARE_WRITE8_MEMBER(sound_g_w);
DECLARE_READ8_MEMBER(psg_r);
DECLARE_WRITE8_MEMBER(psg_w);
DECLARE_READ8_MEMBER(sound_in_r);
void init_zira();
void play_2(machine_config &config);
void zira(machine_config &config);
void play_2_io(address_map &map);
void play_2_map(address_map &map);
void zira_sound_map(address_map &map);
private:
uint16_t m_clockcnt;
uint16_t m_resetcnt;
uint8_t m_kbdrow;
uint8_t m_segment[5];
bool m_disp_sw;
uint8_t m_soundlatch;
uint8_t m_psg_latch;
uint8_t m_port06;
virtual void machine_reset() override;
virtual void machine_start() override { m_digits.resolve(); }
required_device<cosmac_device> m_maincpu;
required_device<ttl7474_device> m_4013a;
required_device<ttl7474_device> m_4013b;
optional_device<cdp1863_device> m_1863;
optional_device<ay8910_device> m_aysnd1;
required_ioport_array<8> m_keyboard;
output_finder<60> m_digits;
};
void play_2_state::play_2_map(address_map &map)
{
map(0x0000, 0x1fff).rom().region("roms", 0);
map(0x2000, 0x20ff).ram().share("nvram"); // pair of 5101, battery-backed
}
void play_2_state::play_2_io(address_map &map)
{
map(0x01, 0x01).w(this, FUNC(play_2_state::port01_w)); // digits
map(0x02, 0x02).w(this, FUNC(play_2_state::port02_w));
map(0x03, 0x03).w(m_1863, FUNC(cdp1863_device::str_w));
map(0x04, 0x04).r(this, FUNC(play_2_state::port04_r));
map(0x05, 0x05).r(this, FUNC(play_2_state::port05_r));
map(0x06, 0x06).w(this, FUNC(play_2_state::port06_w));
map(0x07, 0x07).w(this, FUNC(play_2_state::port07_w));
}
void play_2_state::zira_sound_map(address_map &map)
{
map(0x000, 0x3ff).bankr("bank1");
}
static INPUT_PORTS_START( play_2 )
PORT_START("X.0") // 11-18
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_1_PAD)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_2_PAD)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_3_PAD)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_4_PAD)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_5_PAD)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_6_PAD)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_7_PAD)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_8_PAD)
PORT_START("X.1") // 21-28
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_9_PAD)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) // outhole on Mad Race
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K)
PORT_START("X.2") // 31-38
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA)
PORT_START("X.3") // 41-48
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE)
PORT_START("X.4") // 51-58
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_UP)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN)
PORT_START("X.5") // 61-68
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O)
PORT_START("X.6")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) // outhole
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8) // zone select (door switch)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_9) // reset button on the ios board
PORT_START("X.7")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) // reset button on main cpu EF4
INPUT_PORTS_END
void play_2_state::machine_reset()
{
m_clockcnt = 0;
m_resetcnt = 0;
m_4013b->d_w(1);
m_kbdrow = 0;
m_disp_sw = 0;
m_port06 = 0;
for (uint8_t i = 0; i < 5; i++)
m_segment[i] = 0;
m_1863->oe_w(1);
}
WRITE8_MEMBER( play_2_state::port01_w )
{
m_kbdrow = data;
if (m_kbdrow && m_disp_sw)
{
m_disp_sw = 0;
for (uint8_t j = 0; j < 6; j++)
if (BIT(m_kbdrow, j))
for (uint8_t i = 0; i < 5; i++)
m_digits[j*10 + i] = m_segment[i] & 0x7f;
}
m_1863->set_output_gain(0, BIT(data, 7) ? 1.00 : 0.00);
}
WRITE8_MEMBER( play_2_state::port02_w )
{
m_segment[4] = m_segment[3];
m_segment[3] = m_segment[2];
m_segment[2] = m_segment[1];
m_segment[1] = m_segment[0];
m_segment[0] = data;
m_disp_sw = 1;
}
WRITE8_MEMBER( play_2_state::port03_w )
{
}
READ8_MEMBER( play_2_state::port04_r )
{
if (m_kbdrow & 0x3f)
for (uint8_t i = 0; i < 6; i++)
if (BIT(m_kbdrow, i))
return m_keyboard[i]->read();
return 0;
}
READ8_MEMBER( play_2_state::port05_r )
{
return m_keyboard[6]->read();
}
WRITE8_MEMBER( play_2_state::port06_w )
{
m_port06 = data & 15;
}
WRITE8_MEMBER( play_2_state::port07_w )
{
m_soundlatch = (data & 0x70) >> 4; // Zira (manual doesn't say where data comes from)
m_4013b->clear_w(0);
m_4013b->clear_w(1);
if (!BIT(data, 7))
{
if (m_port06 == 11)
m_samples->start(0, 5); // outhole
if (m_port06 == 13)
m_samples->start(0, 6); // knocker
}
}
READ_LINE_MEMBER( play_2_state::clear_r )
{
// A hack to make the machine reset itself on boot
if (m_resetcnt < 0xffff)
m_resetcnt++;
return (m_resetcnt == 0xff00) ? 0 : 1;
}
READ_LINE_MEMBER( play_2_state::ef1_r )
{
return (!BIT(m_clockcnt, 10)); // inverted
}
READ_LINE_MEMBER( play_2_state::ef4_r )
{
return BIT(m_keyboard[7]->read(), 0); // inverted test button - doesn't seem to do anything
}
WRITE_LINE_MEMBER( play_2_state::clock_w )
{
m_4013a->clock_w(state);
if (!state)
{
m_clockcnt++;
// simulate 4020 chip
if ((m_clockcnt & 0x3ff) == 0)
m_4013b->preset_w(BIT(m_clockcnt, 10)); // Q10 output
}
}
WRITE_LINE_MEMBER( play_2_state::clock2_w )
{
m_4013b->clock_w(state);
m_maincpu->ef3_w(state); // inverted
}
WRITE_LINE_MEMBER( play_2_state::q4013a_w )
{
m_clockcnt = 0;
}
// *********** Zira Sound handlers ***************** (same as cidelsa.cpp)
WRITE8_MEMBER( play_2_state::sound_d_w )
{
// D3 2716 A10
membank("bank1")->set_entry(BIT(data, 3));
}
WRITE8_MEMBER( play_2_state::sound_g_w )
{
switch (data)
{
case 0x01:
m_aysnd1->data_w(space, 0, m_psg_latch);
break;
case 0x02:
m_psg_latch = m_aysnd1->data_r(space, 0);
break;
case 0x03:
m_aysnd1->address_w(space, 0, m_psg_latch);
break;
}
}
READ8_MEMBER( play_2_state::sound_in_r )
{
return m_soundlatch;
}
READ8_MEMBER( play_2_state::psg_r )
{
return m_psg_latch;
}
WRITE8_MEMBER( play_2_state::psg_w )
{
m_psg_latch = data;
}
// **************** Machine *****************************
MACHINE_CONFIG_START(play_2_state::play_2)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", CDP1802, XTAL(2'950'000))
MCFG_DEVICE_PROGRAM_MAP(play_2_map)
MCFG_DEVICE_IO_MAP(play_2_io)
MCFG_COSMAC_WAIT_CALLBACK(VCC)
MCFG_COSMAC_CLEAR_CALLBACK(READLINE(*this, play_2_state, clear_r))
MCFG_COSMAC_EF1_CALLBACK(READLINE(*this, play_2_state, ef1_r))
MCFG_COSMAC_EF4_CALLBACK(READLINE(*this, play_2_state, ef4_r))
MCFG_COSMAC_Q_CALLBACK(WRITELINE("4013a", ttl7474_device, clear_w))
MCFG_NVRAM_ADD_0FILL("nvram")
/* Video */
MCFG_DEFAULT_LAYOUT(layout_play_2)
MCFG_DEVICE_ADD("tpb_clock", CLOCK, XTAL(2'950'000) / 8) // TPB line from CPU
MCFG_CLOCK_SIGNAL_HANDLER(WRITELINE(*this, play_2_state, clock_w))
MCFG_DEVICE_ADD("xpoint", CLOCK, 60) // crossing-point detector
MCFG_CLOCK_SIGNAL_HANDLER(WRITELINE(*this, play_2_state, clock2_w))
// This is actually a 4013 chip (has 2 RS flipflops)
MCFG_DEVICE_ADD("4013a", TTL7474, 0)
MCFG_7474_COMP_OUTPUT_CB(WRITELINE("4013a", ttl7474_device, d_w))
MCFG_7474_OUTPUT_CB(WRITELINE(*this, play_2_state, q4013a_w))
MCFG_DEVICE_ADD("4013b", TTL7474, 0)
MCFG_7474_OUTPUT_CB(WRITELINE("maincpu", cosmac_device, ef2_w))
MCFG_7474_COMP_OUTPUT_CB(WRITELINE("maincpu", cosmac_device, int_w)) MCFG_DEVCB_INVERT // int is reversed in mame
/* Sound */
genpin_audio(config);
SPEAKER(config, "mono").front_center();
MCFG_CDP1863_ADD("1863", 0, XTAL(2'950'000) / 8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(play_2_state::zira)
play_2(config);
MCFG_DEVICE_ADD("cop402", COP402, XTAL(2'000'000))
MCFG_DEVICE_PROGRAM_MAP(zira_sound_map)
MCFG_COP400_CONFIG( COP400_CKI_DIVISOR_16, COP400_CKO_OSCILLATOR_OUTPUT, false )
MCFG_COP400_WRITE_D_CB(WRITE8(*this, play_2_state, sound_d_w))
MCFG_COP400_WRITE_G_CB(WRITE8(*this, play_2_state, sound_g_w))
MCFG_COP400_READ_L_CB(READ8(*this, play_2_state, psg_r))
MCFG_COP400_WRITE_L_CB(WRITE8(*this, play_2_state, psg_w))
MCFG_COP400_READ_IN_CB(READ8(*this, play_2_state, sound_in_r))
MCFG_DEVICE_ADD("aysnd1", AY8910, XTAL(2'000'000))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
MACHINE_CONFIG_END
void play_2_state::init_zira()
{
/* setup COP402 memory banking */
membank("bank1")->configure_entries(0, 2, memregion("cop402")->base(), 0x400);
membank("bank1")->set_entry(0);
}
/*-------------------------------------------------------------------
/ Antar (11/79)
/-------------------------------------------------------------------*/
ROM_START(antar)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("antar08.bin", 0x0000, 0x0400, CRC(f6207f77) SHA1(f68ce967c6189457bd0ce8638e9c477f16e65763))
ROM_LOAD("antar09.bin", 0x0400, 0x0400, CRC(2c954f1a) SHA1(fa83a5f1c269ea28d4eeff181f493cbb4dc9bc47))
ROM_LOAD("antar10.bin", 0x0800, 0x0400, CRC(a6ce5667) SHA1(85ecd4fce94dc419e4c210262f867310b0889cd3))
ROM_LOAD("antar11.bin", 0x0c00, 0x0400, CRC(6474b17f) SHA1(e4325ceff820393b06eb2e8e4a85412b0d01a385))
ROM_END
ROM_START(antar2)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("antar08.bin", 0x0000, 0x0400, CRC(f6207f77) SHA1(f68ce967c6189457bd0ce8638e9c477f16e65763))
ROM_LOAD("antar09.bin", 0x0400, 0x0400, CRC(2c954f1a) SHA1(fa83a5f1c269ea28d4eeff181f493cbb4dc9bc47))
ROM_LOAD("antar10a.bin", 0x0800, 0x0400, CRC(520eb401) SHA1(1d5e3f829a7e7f38c7c519c488e6b7e1a4d34321))
ROM_LOAD("antar11a.bin", 0x0c00, 0x0400, CRC(17ad38bf) SHA1(e2c9472ed8fbe9d5965a5c79515a1b7ea9edaa79))
ROM_END
/*-------------------------------------------------------------------
/ Evil Fight (03/80)
/-------------------------------------------------------------------*/
ROM_START(evlfight)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("evfg08.bin", 0x0000, 0x0400, CRC(2cc2e79a) SHA1(17440512c419b3bb2012539666a5f052f3cd8c1d))
ROM_LOAD("evfg09.bin", 0x0400, 0x0400, CRC(5232dc4c) SHA1(6f95a578e9f09688e6ce8b0a622bcee887936c82))
ROM_LOAD("evfg10.bin", 0x0800, 0x0400, CRC(de2f754d) SHA1(0287a9975095bcbf03ddb2b374ff25c080c8020f))
ROM_LOAD("evfg11.bin", 0x0c00, 0x0400, CRC(5eb8ac02) SHA1(31c80e74a4272becf7014aa96eaf7de555e26cd6))
ROM_END
/*-------------------------------------------------------------------
/ Attack (10/80)
/-------------------------------------------------------------------*/
ROM_START(attack)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("attack8.bin", 0x0000, 0x0400, CRC(a5204b58) SHA1(afb4b81720f8d56e88f47fc842b23313824a1085))
ROM_LOAD("attack9.bin", 0x0400, 0x0400, CRC(bbd086b4) SHA1(6fc94b94beea482d8c8f5b3c69d3f218e2b2dfc4))
ROM_LOAD("attack10.bin", 0x0800, 0x0400, CRC(764925e4) SHA1(2f207ef87786d27d0d856c5816a570a59d89b718))
ROM_LOAD("attack11.bin", 0x0c00, 0x0400, CRC(972157b4) SHA1(23c90f23a34b34acfe445496a133b6022a749ccc))
ROM_END
/*-------------------------------------------------------------------
/ Black Fever (12/80)
/-------------------------------------------------------------------*/
ROM_START(blkfever)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("blackf8.bin", 0x0000, 0x0400, CRC(916b8ed8) SHA1(ddc7e09b68e3e1a033af5dc5ec32ab5b0922a833))
ROM_LOAD("blackf9.bin", 0x0400, 0x0400, CRC(ecb72fdc) SHA1(d3598031b7170fab39727b3402b7053d4f9e1ca7))
ROM_LOAD("blackf10.bin", 0x0800, 0x0400, CRC(b3fae788) SHA1(e14e09cc7da1098abf2f60f26a8ec507e123ff7c))
ROM_LOAD("blackf11.bin", 0x0c00, 0x0400, CRC(5a97c1b4) SHA1(b9d7eb0dd55ef6d959c0fab48f710e4b1c8d8003))
ROM_END
/*-------------------------------------------------------------------
/ Zira (??/81)
/-------------------------------------------------------------------*/
ROM_START(zira)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("zira_u8.bin", 0x0000, 0x0800, CRC(53f8bf17) SHA1(5eb74f27bc65374a85dd44bbc8f6142488c226a2))
ROM_LOAD("zira_u9.bin", 0x0800, 0x0800, CRC(d50a2419) SHA1(81b157f579a433389506817b1b6e02afaa2cf0d5))
ROM_REGION(0x800, "cop402", 0) // according to the schematic this is a 2716 with a size of 0x800; according to PinMAME it contains the same code twice
ROM_LOAD("zira.snd", 0x0000, 0x0800, CRC(008cb743) SHA1(8e9677f08189638d669b265bb6943275a08ec8b4))
ROM_END
/*-------------------------------------------------------------------
/ Cerberus (03/82)
/-------------------------------------------------------------------*/
ROM_START(cerberup)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("cerb8.cpu", 0x0000, 0x0800, CRC(021d0452) SHA1(496010e6892311b1cabcdac62296cd6aa0782c5d))
ROM_LOAD("cerb9.cpu", 0x0800, 0x0800, CRC(0fd41156) SHA1(95d1bf42c82f480825e3d907ae3c87b5f994fd2a))
ROM_LOAD("cerb10.cpu", 0x1000, 0x0800, CRC(785602e0) SHA1(f38df3156cd14ab21752dbc849c654802079eb33))
ROM_REGION(0x10000, "audiocpu", 0)
ROM_LOAD("cerb.snd", 0x0000, 0x2000, CRC(8af53a23) SHA1(a80b57576a1eb1b4544b718b9abba100531e3942))
ROM_END
/*-------------------------------------------------------------------
/ Mad Race (??/85?)
/-------------------------------------------------------------------*/
ROM_START(madrace)
ROM_REGION(0x2000, "roms", 0)
ROM_LOAD("madrace.2a0", 0x0000, 0x0800, CRC(ab487c79) SHA1(a5df29b2af4c9d94d8bf54c5c91d1e9b5ca4d065))
ROM_LOAD("madrace.2b0", 0x0800, 0x0800, CRC(dcb54b39) SHA1(8e2ca7180f5ea3a28feb34b01f3387b523dbfa3b))
ROM_LOAD("madrace.2c0", 0x1000, 0x0800, CRC(b24ea245) SHA1(3f868ccbc4bfb77c40c4cc05dcd8eeca85ecd76f))
ROM_REGION(0x10000, "audiocpu", 0)
ROM_LOAD("madrace1.snd", 0x0000, 0x2000, CRC(49e956a5) SHA1(8790cc27a0fda7b8e07bee65109874140b4018a2))
ROM_LOAD("madrace2.snd", 0x2000, 0x0800, CRC(c19283d3) SHA1(42f9770c46030ef20a80cc94fdbe6548772aa525))
ROM_END
GAME(1979, antar, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Antar (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
GAME(1979, antar2, antar, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Antar (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
GAME(1980, evlfight, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Evil Fight", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
GAME(1980, attack, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Attack", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
GAME(1980, blkfever, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Black Fever", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
GAME(1982, cerberup, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Cerberus (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
GAME(1985, madrace, 0, play_2, play_2, play_2_state, empty_init, ROT0, "Playmatic", "Mad Race", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
GAME(1980, zira, 0, zira, play_2, play_2_state, init_zira, ROT0, "Playmatic", "Zira", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)