/***************************************************************************
Pocket Gal (c) 1987 Data East Corporation
Pocket Gal (Bootleg) (c) 1989 Yada East Corporation(!!!)
Super Pool III (c) 1989 Data East Corporation
Pocket Gal 2 (c) 1989 Data East Corporation
Super Pool III (I-Vics Inc) (c) 1990 Data East Corporation
Pocket Gal (Bootleg) is often called 'Sexy Billiards'
Emulation by Bryan McPhail, mish@tendril.co.uk
***************************************************************************/
#include "emu.h"
#include "cpu/m6502/m6502.h"
#include "sound/2203intf.h"
#include "sound/3812intf.h"
#include "sound/msm5205.h"
#include "includes/pcktgal.h"
#include "video/decbac06.h"
/***************************************************************************/
static WRITE8_HANDLER( pcktgal_bank_w )
{
UINT8 *RAM = space->machine().region("maincpu")->base();
if (data & 1) { memory_set_bankptr(space->machine(), "bank1", &RAM[0x4000]); }
else { memory_set_bankptr(space->machine(), "bank1", &RAM[0x10000]); }
if (data & 2) { memory_set_bankptr(space->machine(), "bank2", &RAM[0x6000]); }
else { memory_set_bankptr(space->machine(), "bank2", &RAM[0x12000]); }
}
static WRITE8_HANDLER( pcktgal_sound_bank_w )
{
memory_set_bank(space->machine(), "bank3", (data >> 2) & 1);
}
static WRITE8_HANDLER( pcktgal_sound_w )
{
soundlatch_w(space, 0, data);
cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE);
}
static void pcktgal_adpcm_int(device_t *device)
{
pcktgal_state *state = device->machine().driver_data<pcktgal_state>();
msm5205_data_w(device,state->m_msm5205next >> 4);
state->m_msm5205next<<=4;
state->m_toggle = 1 - state->m_toggle;
if (state->m_toggle)
cputag_set_input_line(device->machine(), "audiocpu", M6502_IRQ_LINE, HOLD_LINE);
}
static WRITE8_HANDLER( pcktgal_adpcm_data_w )
{
pcktgal_state *state = space->machine().driver_data<pcktgal_state>();
state->m_msm5205next=data;
}
static READ8_DEVICE_HANDLER( pcktgal_adpcm_reset_r )
{
msm5205_reset_w(device,0);
return 0;
}
/***************************************************************************/
static ADDRESS_MAP_START( pcktgal_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x07ff) AM_RAM
AM_RANGE(0x0800, 0x0fff) AM_DEVREADWRITE("tilegen1", deco_bac06_pf_data_8bit_r, deco_bac06_pf_data_8bit_w)
AM_RANGE(0x1000, 0x11ff) AM_RAM AM_BASE_SIZE_MEMBER(pcktgal_state, m_spriteram, m_spriteram_size)
AM_RANGE(0x1800, 0x1800) AM_READ_PORT("P1")
AM_RANGE(0x1800, 0x1807) AM_DEVWRITE("tilegen1", deco_bac06_pf_control0_8bit_w)
AM_RANGE(0x1810, 0x181f) AM_DEVREADWRITE("tilegen1", deco_bac06_pf_control1_8bit_r, deco_bac06_pf_control1_8bit_w)
AM_RANGE(0x1a00, 0x1a00) AM_READ_PORT("P2") AM_WRITE(pcktgal_sound_w)
AM_RANGE(0x1c00, 0x1c00) AM_READ_PORT("DSW") AM_WRITE(pcktgal_bank_w)
AM_RANGE(0x4000, 0x5fff) AM_ROMBANK("bank1")
AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank2")
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
/***************************************************************************/
static ADDRESS_MAP_START( pcktgal_sound_map, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x07ff) AM_RAM
AM_RANGE(0x0800, 0x0801) AM_DEVWRITE("ym1", ym2203_w)
AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ym2", ym3812_w)
AM_RANGE(0x1800, 0x1800) AM_WRITE(pcktgal_adpcm_data_w) /* ADPCM data for the MSM5205 chip */
AM_RANGE(0x2000, 0x2000) AM_WRITE(pcktgal_sound_bank_w)
AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r)
AM_RANGE(0x3400, 0x3400) AM_DEVREAD("msm", pcktgal_adpcm_reset_r) /* ? not sure */
AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank3")
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
/***************************************************************************/
static INPUT_PORTS_START( pcktgal )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_START("DSW")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "Allow 2 Players Game" ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Time" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x00, "100" )
PORT_DIPSETTING( 0x20, "120" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x40, "4" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
/***************************************************************************/
static const gfx_layout charlayout =
{
8,8, /* 8*8 characters */
4096,
4,
{ 0x10000*8, 0, 0x18000*8, 0x8000*8 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout bootleg_charlayout =
{
8,8, /* 8*8 characters */
4096,
4,
{ 0x18000*8, 0x8000*8, 0x10000*8, 0 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout spritelayout =
{
16,16, /* 16*16 sprites */
1024, /* 1024 sprites */
2, /* 2 bits per pixel */
{ 0x8000*8, 0 },
{ 128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7, 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every char takes 8 consecutive bytes */
};
static const gfx_layout bootleg_spritelayout =
{
16,16, /* 16*16 sprites */
1024, /* 1024 sprites */
2, /* 2 bits per pixel */
{ 0x8000*8, 0 },
{ 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0, 7, 6, 5, 4, 3, 2, 1, 0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every char takes 8 consecutive bytes */
};
static GFXDECODE_START( pcktgal )
GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 256, 16 ) /* chars */
GFXDECODE_ENTRY( "gfx2", 0x00000, spritelayout, 0, 8 ) /* sprites */
GFXDECODE_END
static GFXDECODE_START( bootleg )
GFXDECODE_ENTRY( "gfx1", 0x00000, bootleg_charlayout, 256, 16 ) /* chars */
GFXDECODE_ENTRY( "gfx2", 0x00000, bootleg_spritelayout, 0, 8 ) /* sprites */
GFXDECODE_END
/***************************************************************************/
static const msm5205_interface msm5205_config =
{
pcktgal_adpcm_int, /* interrupt function */
MSM5205_S48_4B /* 8KHz */
};
/***************************************************************************/
static MACHINE_CONFIG_START( pcktgal, pcktgal_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6502, 2000000)
MCFG_CPU_PROGRAM_MAP(pcktgal_map)
MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
MCFG_CPU_ADD("audiocpu", M6502, 1500000)
MCFG_CPU_PROGRAM_MAP(pcktgal_sound_map)
/* IRQs are caused by the ADPCM chip */
/* NMIs are caused by the main CPU */
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE(pcktgal)
MCFG_GFXDECODE(pcktgal)
MCFG_PALETTE_LENGTH(512)
MCFG_PALETTE_INIT(pcktgal)
MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0)
deco_bac06_device::set_gfx_region_wide(*device, 0,0,0);
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, 1500000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MCFG_SOUND_ADD("ym2", YM3812, 3000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SOUND_ADD("msm", MSM5205, 384000)
MCFG_SOUND_CONFIG(msm5205_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( bootleg, pcktgal )
MCFG_GFXDECODE(bootleg)
MCFG_SCREEN_MODIFY("screen")
MCFG_SCREEN_UPDATE(pcktgalb)
MACHINE_CONFIG_END
/***************************************************************************/
ROM_START( pcktgal )
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
ROM_LOAD( "eb04.j7", 0x10000, 0x4000, CRC(8215d60d) SHA1(ac26dfce7e215be21f2a17f864c5e966b8b8322e) )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, "audiocpu", 0 ) /* 96k for code + 96k for decrypted opcodes */
ROM_LOAD( "eb03.f2", 0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) )
ROM_CONTINUE( 0x08000, 0x8000 )
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "eb01.d11", 0x00000, 0x10000, CRC(63542c3d) SHA1(4f42af99a6d9d4766afe0bebe10d6a97811a0082) )
ROM_LOAD( "eb02.d12", 0x10000, 0x10000, CRC(a9dcd339) SHA1(245824ab86cdfe4b842ce1be0af60f2ff4c6ae07) )
ROM_REGION( 0x10000, "gfx2", 0 )
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END
ROM_START( pcktgalb )
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
ROM_LOAD( "sexybill.001", 0x10000, 0x4000, CRC(4acb3e84) SHA1(c83d03969587c6be80fb8fc84afe250907674a44) )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, "audiocpu", 0 ) /* 96k for code + 96k for decrypted opcodes */
ROM_LOAD( "eb03.f2", 0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) )
ROM_CONTINUE( 0x08000, 0x8000 )
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "sexybill.005", 0x00000, 0x10000, CRC(3128dc7b) SHA1(d011181e544b8284ecdf54578da5469804e06c63) )
ROM_LOAD( "sexybill.006", 0x10000, 0x10000, CRC(0fc91eeb) SHA1(9d9a54c8dd41c10d07aabb6a2d8dbaf35c6e4533) )
ROM_REGION( 0x10000, "gfx2", 0 )
ROM_LOAD( "sexybill.003", 0x00000, 0x08000, CRC(58182daa) SHA1(55ce4b0ea2cb1c559c12815c9e453624e0d95515) )
ROM_LOAD( "sexybill.004", 0x08000, 0x08000, CRC(33a67af6) SHA1(6d9c04658ed75b970821a5c8b1f60c3c08fdda0a) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END
ROM_START( pcktgal2 )
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */
ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
ROM_CONTINUE( 0x08000, 0x8000)
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "eb01-2.rom", 0x00000, 0x10000, CRC(e52b1f97) SHA1(4814fe3b2eb08ac173e09ffadc6e5daa9affa1a0) )
ROM_LOAD( "eb02-2.rom", 0x10000, 0x10000, CRC(f30d965d) SHA1(a787457b33ad39e78fcf8da0715fab7a63869bf9) )
ROM_REGION( 0x10000, "gfx2", 0 )
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END
ROM_START( pcktgal2j )
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */
ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
ROM_CONTINUE( 0x08000, 0x8000)
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "eb01-2.d11", 0x00000, 0x10000, CRC(8f42ab1a) SHA1(315fb26bbe004c08629a0a3a6e9d129768119e6b) )
ROM_LOAD( "eb02-2.d12", 0x10000, 0x10000, CRC(f394cb35) SHA1(f351b8b6fd8a6637ef9031f7a410a334da8ea5ae) )
ROM_REGION( 0x10000, "gfx2", 0 )
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END
ROM_START( spool3 )
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */
ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
ROM_CONTINUE( 0x08000, 0x8000)
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "deco2.bin", 0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) )
ROM_LOAD( "deco3.bin", 0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) )
ROM_REGION( 0x10000, "gfx2", 0 )
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END
ROM_START( spool3i )
ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + 16k for banks */
ROM_LOAD( "de1.bin", 0x10000, 0x4000, CRC(a59980fe) SHA1(64b55af4d0b314d14184784e9f817b56be0f24f2) )
ROM_CONTINUE( 0x04000, 0xc000)
/* 4000-7fff is banked but code falls through from 7fff to 8000, so */
/* I have to load the bank directly at 4000. */
ROM_REGION( 0x18000, "audiocpu", 0 ) /* audio cpu */
ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) )
ROM_CONTINUE( 0x08000, 0x8000)
ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "deco2.bin", 0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) )
ROM_LOAD( "deco3.bin", 0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) )
ROM_REGION( 0x10000, "gfx2", 0 )
ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) )
ROM_REGION( 0x0400, "proms", 0 )
ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */
ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */
ROM_END
/***************************************************************************/
static DRIVER_INIT( deco222 )
{
int A;
address_space *space = machine.device("audiocpu")->memory().space(AS_PROGRAM);
UINT8 *decrypted = auto_alloc_array(machine, UINT8, 0x10000);
UINT8 *rom = machine.region("audiocpu")->base();
space->set_decrypted_region(0x8000, 0xffff, decrypted);
/* bits 5 and 6 of the opcodes are swapped */
for (A = 0x8000;A < 0x18000;A++)
decrypted[A-0x8000] = (rom[A] & 0x9f) | ((rom[A] & 0x20) << 1) | ((rom[A] & 0x40) >> 1);
memory_configure_bank(machine, "bank3", 0, 2, machine.region("audiocpu")->base() + 0x10000, 0x4000);
memory_configure_bank_decrypted(machine, "bank3", 0, 2, &decrypted[0x8000], 0x4000);
}
static DRIVER_INIT( graphics )
{
UINT8 *rom = machine.region("gfx1")->base();
int len = machine.region("gfx1")->bytes();
int i,j,temp[16];
memory_configure_bank(machine, "bank3", 0, 2, machine.region("audiocpu")->base() + 0x10000, 0x4000);
/* Tile graphics roms have some swapped lines, original version only */
for (i = 0x00000;i < len;i += 32)
{
for (j=0; j<16; j++)
{
temp[j] = rom[i+j+16];
rom[i+j+16] = rom[i+j];
rom[i+j] = temp[j];
}
}
}
static DRIVER_INIT( pcktgal )
{
DRIVER_INIT_CALL(deco222);
DRIVER_INIT_CALL(graphics);
}
/***************************************************************************/
GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal, ROT0, "Data East Corporation", "Pocket Gal (Japan)", 0 )
GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, deco222, ROT0, "bootleg", "Pocket Gal (bootleg)", 0 )
GAME( 1989, pcktgal2, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (English)", 0 )
GAME( 1989, pcktgal2j,pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (Japanese)", 0 )
GAME( 1989, spool3, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Super Pool III (English)", 0 )
GAME( 1990, spool3i, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)", 0 )