// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/***************************************************************************
Parodius (Konami GX955) (c) 1990 Konami
driver by Nicola Salmoria
***************************************************************************/
#include "emu.h"
#include "includes/parodius.h"
#include "includes/konamipt.h"
#include "cpu/m6809/konami.h" /* for the callback and the firq irq definition */
#include "cpu/z80/z80.h"
#include "machine/watchdog.h"
#include "sound/ym2151.h"
#include "sound/k053260.h"
#include "speaker.h"
INTERRUPT_GEN_MEMBER(parodius_state::parodius_interrupt)
{
if (m_k052109->is_irq_enabled())
device.execute().set_input_line(0, HOLD_LINE);
}
WRITE8_MEMBER(parodius_state::parodius_videobank_w)
{
if (data & 0xf8)
logerror("%04x: videobank = %02x\n",m_maincpu->pc(),data);
/* bit 0 = select palette or work RAM at 0000-07ff */
/* bit 1 = select 052109 or 053245 at 2000-27ff */
/* bit 2 = select palette bank 0 or 1 */
if (data & 1)
m_bank0000->set_bank(2 + ((data & 4) >> 2));
else
m_bank0000->set_bank(0);
m_bank2000->set_bank((data & 2) >> 1);
}
WRITE8_MEMBER(parodius_state::parodius_3fc0_w)
{
if ((data & 0xf4) != 0x10)
logerror("%04x: 3fc0 = %02x\n",m_maincpu->pc(),data);
/* bit 0/1 = coin counters */
machine().bookkeeping().coin_counter_w(0, data & 0x01);
machine().bookkeeping().coin_counter_w(1, data & 0x02);
/* bit 3 = enable char ROM reading through the video RAM */
m_k052109->set_rmrd_line((data & 0x08) ? ASSERT_LINE : CLEAR_LINE);
/* other bits unknown */
}
WRITE8_MEMBER(parodius_state::parodius_sh_irqtrigger_w)
{
m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff);
}
#if 0
void parodius_state::sound_nmi_callback( int param )
{
m_audiocpu->set_input_line(INPUT_LINE_NMI, ( m_nmi_enabled ) ? CLEAR_LINE : ASSERT_LINE );
nmi_enabled = 0;
}
#endif
void parodius_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
{
switch (id)
{
case TIMER_NMI:
m_audiocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
break;
default:
assert_always(false, "Unknown id in parodius_state::device_timer");
}
}
WRITE8_MEMBER(parodius_state::sound_arm_nmi_w)
{
m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
timer_set(attotime::from_usec(50), TIMER_NMI); /* kludge until the K053260 is emulated correctly */
}
/********************************************/
void parodius_state::parodius_map(address_map &map)
{
map(0x0000, 0x07ff).m(m_bank0000, FUNC(address_map_bank_device::amap8));
map(0x0800, 0x1fff).ram();
map(0x2000, 0x5fff).rw(m_k052109, FUNC(k052109_device::read), FUNC(k052109_device::write));
map(0x2000, 0x27ff).m(m_bank2000, FUNC(address_map_bank_device::amap8));
map(0x3f8c, 0x3f8c).portr("P1");
map(0x3f8d, 0x3f8d).portr("P2");
map(0x3f8e, 0x3f8e).portr("DSW3");
map(0x3f8f, 0x3f8f).portr("DSW1");
map(0x3f90, 0x3f90).portr("DSW2");
map(0x3fa0, 0x3faf).rw(m_k053245, FUNC(k05324x_device::k053244_r), FUNC(k05324x_device::k053244_w));
map(0x3fb0, 0x3fbf).w(m_k053251, FUNC(k053251_device::write));
map(0x3fc0, 0x3fc0).r("watchdog", FUNC(watchdog_timer_device::reset_r)).w(this, FUNC(parodius_state::parodius_3fc0_w));
map(0x3fc4, 0x3fc4).w(this, FUNC(parodius_state::parodius_videobank_w));
map(0x3fc8, 0x3fc8).w(this, FUNC(parodius_state::parodius_sh_irqtrigger_w));
map(0x3fcc, 0x3fcd).rw("k053260", FUNC(k053260_device::main_read), FUNC(k053260_device::main_write));
map(0x6000, 0x9fff).bankr("bank1"); /* banked ROM */
map(0xa000, 0xffff).rom().region("maincpu", 0x3a000);
}
void parodius_state::bank0000_map(address_map &map)
{
map(0x0000, 0x07ff).ram();
map(0x1000, 0x1fff).ram().w("palette", FUNC(palette_device::write8)).share("palette");
}
void parodius_state::bank2000_map(address_map &map)
{
map(0x0000, 0x07ff).rw(m_k052109, FUNC(k052109_device::read), FUNC(k052109_device::write));
map(0x0800, 0x0fff).rw(m_k053245, FUNC(k05324x_device::k053245_r), FUNC(k05324x_device::k053245_w));
}
void parodius_state::parodius_sound_map(address_map &map)
{
map(0x0000, 0xefff).rom();
map(0xf000, 0xf7ff).ram();
map(0xf800, 0xf801).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
map(0xfa00, 0xfa00).w(this, FUNC(parodius_state::sound_arm_nmi_w));
map(0xfc00, 0xfc2f).rw("k053260", FUNC(k053260_device::read), FUNC(k053260_device::write));
}
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( parodius )
PORT_START("P1")
KONAMI8_ALT_B123(1) // button1 = power-up, button2 = shoot, button3 = missile
PORT_START("P2")
KONAMI8_ALT_B123(2)
PORT_START("DSW1")
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
/* "No Coin B" = coins produce sound, but no effect on coin counter */
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x18, "20000 80000" )
PORT_DIPSETTING( 0x10, "30000 100000" )
PORT_DIPSETTING( 0x08, "20000" )
PORT_DIPSETTING( 0x00, "70000" )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Upright Controls" ) PORT_DIPLOCATION("SW3:2")
PORT_DIPSETTING( 0x20, DEF_STR( Single ) )
PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW3:3" )
PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:4" )
INPUT_PORTS_END
/***************************************************************************
Machine Driver
***************************************************************************/
void parodius_state::machine_start()
{
membank("bank1")->configure_entries(0, 16, memregion("maincpu")->base(), 0x4000);
membank("bank1")->set_entry(0);
save_item(NAME(m_sprite_colorbase));
save_item(NAME(m_layer_colorbase));
save_item(NAME(m_layerpri));
}
void parodius_state::machine_reset()
{
for (int i = 0; i < 3; i++)
{
m_layerpri[i] = 0;
m_layer_colorbase[i] = 0;
}
m_sprite_colorbase = 0;
m_bank0000->set_bank(0);
m_bank2000->set_bank(0);
}
WRITE8_MEMBER( parodius_state::banking_callback )
{
if (data & 0xf0)
logerror("%s: setlines %02x\n", machine().describe_context(), data);
membank("bank1")->set_entry((data & 0x0f) ^ 0x0f);
}
MACHINE_CONFIG_START(parodius_state::parodius)
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", KONAMI, 3000000) /* 053248 */
MCFG_CPU_PROGRAM_MAP(parodius_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", parodius_state, parodius_interrupt)
MCFG_KONAMICPU_LINE_CB(WRITE8(parodius_state, banking_callback))
MCFG_CPU_ADD("audiocpu", Z80, 3579545)
MCFG_CPU_PROGRAM_MAP(parodius_sound_map) /* NMIs are triggered by the 053260 */
MCFG_DEVICE_ADD("bank0000", ADDRESS_MAP_BANK, 0)
MCFG_DEVICE_PROGRAM_MAP(bank0000_map)
MCFG_ADDRESS_MAP_BANK_ENDIANNESS(ENDIANNESS_BIG)
MCFG_ADDRESS_MAP_BANK_DATA_WIDTH(8)
MCFG_ADDRESS_MAP_BANK_ADDR_WIDTH(13)
MCFG_ADDRESS_MAP_BANK_STRIDE(0x0800)
MCFG_DEVICE_ADD("bank2000", ADDRESS_MAP_BANK, 0)
MCFG_DEVICE_PROGRAM_MAP(bank2000_map)
MCFG_ADDRESS_MAP_BANK_ENDIANNESS(ENDIANNESS_BIG)
MCFG_ADDRESS_MAP_BANK_DATA_WIDTH(8)
MCFG_ADDRESS_MAP_BANK_ADDR_WIDTH(12)
MCFG_ADDRESS_MAP_BANK_STRIDE(0x0800)
MCFG_WATCHDOG_ADD("watchdog")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(64*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 )
MCFG_SCREEN_UPDATE_DRIVER(parodius_state, screen_update_parodius)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 2048)
MCFG_PALETTE_ENABLE_SHADOWS()
MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR)
MCFG_DEVICE_ADD("k052109", K052109, 0)
MCFG_GFX_PALETTE("palette")
MCFG_K052109_CB(parodius_state, tile_callback)
MCFG_DEVICE_ADD("k053245", K053245, 0)
MCFG_GFX_PALETTE("palette")
MCFG_K05324X_OFFSETS(0, 0)
MCFG_K05324X_CB(parodius_state, sprite_callback)
MCFG_K053251_ADD("k053251")
/* sound hardware */
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_YM2151_ADD("ymsnd", 3579545)
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MCFG_K053260_ADD("k053260", 3579545)
MCFG_SOUND_ROUTE(0, "lspeaker", 0.70)
MCFG_SOUND_ROUTE(1, "rspeaker", 0.70)
MACHINE_CONFIG_END
/***************************************************************************
Game ROMs
***************************************************************************/
ROM_START( parodius )
ROM_REGION( 0x40000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "955l01.f5", 0x00000, 0x20000, CRC(49a658eb) SHA1(dd53060c4da99b8e1f896ebfec572296ef2b5665) )
ROM_LOAD( "955l02.h5", 0x20000, 0x20000, CRC(161d7322) SHA1(a752f28c19c58263680221ad1119f2fd57df4723) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "955e03.d14", 0x0000, 0x10000, CRC(940aa356) SHA1(e7466f049be48861fd2d929eed786bd48782b5bb) )
ROM_REGION( 0x100000, "k052109", 0 ) /* tiles */
ROM_LOAD32_WORD( "955d07.k19", 0x000000, 0x080000, CRC(89473fec) SHA1(0da18c4b078c3a30233a6f5c2b90032168136f58) )
ROM_LOAD32_WORD( "955d08.k24", 0x000002, 0x080000, CRC(43d5cda1) SHA1(2c51bad4857d1d31456c6dc1e7d41326ea35468b) )
ROM_REGION( 0x100000, "k053245", 0 ) /* graphics */
ROM_LOAD32_WORD( "955d05.k13", 0x000000, 0x080000, CRC(7a1e55e0) SHA1(7a0e04ebde28d1e7b60aef3de926dc0e78662b1e) ) /* sprites */
ROM_LOAD32_WORD( "955d06.k8", 0x000002, 0x080000, CRC(f4252875) SHA1(490f2e19b30cf8724e4b03b8d9f089c470ec13bd) ) /* sprites */
ROM_REGION( 0x80000, "k053260", 0 ) /* 053260 samples */
ROM_LOAD( "955d04.c5", 0x00000, 0x80000, CRC(e671491a) SHA1(79e71cb5212eb7d14d3479b0734ea0270473a66d) )
ROM_END
ROM_START( parodiuse ) /* Earlier version? */
ROM_REGION( 0x40000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "2.f5", 0x00000, 0x20000, CRC(26a6410b) SHA1(06de782f593ab0da6d65376b66e273d6410c6c56) )
ROM_LOAD( "3.h5", 0x20000, 0x20000, CRC(9410dbf2) SHA1(1c4d9317f83c33bace929a841ff4093d7178c428) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "955e03.d14", 0x0000, 0x10000, CRC(940aa356) SHA1(e7466f049be48861fd2d929eed786bd48782b5bb) )
ROM_REGION( 0x100000, "k052109", 0 ) /* tiles */
ROM_LOAD32_WORD( "955d07.k19", 0x000000, 0x080000, CRC(89473fec) SHA1(0da18c4b078c3a30233a6f5c2b90032168136f58) )
ROM_LOAD32_WORD( "955d08.k24", 0x000002, 0x080000, CRC(43d5cda1) SHA1(2c51bad4857d1d31456c6dc1e7d41326ea35468b) )
ROM_REGION( 0x100000, "k053245", 0 ) /* graphics */
ROM_LOAD32_WORD( "955d05.k13", 0x000000, 0x080000, CRC(7a1e55e0) SHA1(7a0e04ebde28d1e7b60aef3de926dc0e78662b1e) ) /* sprites */
ROM_LOAD32_WORD( "955d06.k8", 0x000002, 0x080000, CRC(f4252875) SHA1(490f2e19b30cf8724e4b03b8d9f089c470ec13bd) ) /* sprites */
ROM_REGION( 0x80000, "k053260", 0 ) /* 053260 samples */
ROM_LOAD( "955d04.c5", 0x00000, 0x80000, CRC(e671491a) SHA1(79e71cb5212eb7d14d3479b0734ea0270473a66d) )
ROM_END
ROM_START( parodiusj )
ROM_REGION( 0x40000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "955e01.f5", 0x00000, 0x20000, CRC(49baa334) SHA1(8902fbb2228111b15de6537bd168241933df134d) )
ROM_LOAD( "955e02.h5", 0x20000, 0x20000, CRC(14010d6f) SHA1(69fe162ea08c3bd4b3e78e9d10d278bd15444af4) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "955e03.d14", 0x0000, 0x10000, CRC(940aa356) SHA1(e7466f049be48861fd2d929eed786bd48782b5bb) )
ROM_REGION( 0x100000, "k052109", 0 ) /* tiles */
ROM_LOAD32_WORD( "955d07.k19", 0x000000, 0x080000, CRC(89473fec) SHA1(0da18c4b078c3a30233a6f5c2b90032168136f58) )
ROM_LOAD32_WORD( "955d08.k24", 0x000002, 0x080000, CRC(43d5cda1) SHA1(2c51bad4857d1d31456c6dc1e7d41326ea35468b) )
ROM_REGION( 0x100000, "k053245", 0 ) /* graphics */
ROM_LOAD32_WORD( "955d05.k13", 0x000000, 0x080000, CRC(7a1e55e0) SHA1(7a0e04ebde28d1e7b60aef3de926dc0e78662b1e) ) /* sprites */
ROM_LOAD32_WORD( "955d06.k8", 0x000002, 0x080000, CRC(f4252875) SHA1(490f2e19b30cf8724e4b03b8d9f089c470ec13bd) ) /* sprites */
ROM_REGION( 0x80000, "k053260", 0 ) /* 053260 samples */
ROM_LOAD( "955d04.c5", 0x00000, 0x80000, CRC(e671491a) SHA1(79e71cb5212eb7d14d3479b0734ea0270473a66d) )
ROM_END
ROM_START( parodiusa )
ROM_REGION( 0x40000, "maincpu", 0 ) /* code + banked roms */
ROM_LOAD( "b-18.f5", 0x00000, 0x20000, CRC(006356cd) SHA1(795011233059472c841c30831442a71579dff2b9) )
ROM_LOAD( "b-19.h5", 0x20000, 0x20000, CRC(e5a16417) SHA1(a49567817fd4948e33913fab66106b8e16100b6a) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */
ROM_LOAD( "955e03.d14", 0x0000, 0x10000, CRC(940aa356) SHA1(e7466f049be48861fd2d929eed786bd48782b5bb) ) /* Labeled as D-20 */
ROM_REGION( 0x100000, "k052109", 0 ) /* tiles */
ROM_LOAD32_WORD( "955d07.k19", 0x000000, 0x080000, CRC(89473fec) SHA1(0da18c4b078c3a30233a6f5c2b90032168136f58) )
ROM_LOAD32_WORD( "955d08.k24", 0x000002, 0x080000, CRC(43d5cda1) SHA1(2c51bad4857d1d31456c6dc1e7d41326ea35468b) )
ROM_REGION( 0x100000, "k053245", 0 ) /* graphics */
ROM_LOAD32_WORD( "955d05.k13", 0x000000, 0x080000, CRC(7a1e55e0) SHA1(7a0e04ebde28d1e7b60aef3de926dc0e78662b1e) ) /* sprites */
ROM_LOAD32_WORD( "955d06.k8", 0x000002, 0x080000, CRC(f4252875) SHA1(490f2e19b30cf8724e4b03b8d9f089c470ec13bd) ) /* sprites */
ROM_REGION( 0x80000, "k053260", 0 ) /* 053260 samples */
ROM_LOAD( "955d04.c5", 0x00000, 0x80000, CRC(e671491a) SHA1(79e71cb5212eb7d14d3479b0734ea0270473a66d) )
ROM_END
/***************************************************************************
Game driver(s)
***************************************************************************/
GAME( 1990, parodius, 0, parodius, parodius, parodius_state, 0, ROT0, "Konami", "Parodius DA! (World, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, parodiuse, parodius, parodius, parodius, parodius_state, 0, ROT0, "Konami", "Parodius DA! (World, set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, parodiusj, parodius, parodius, parodius, parodius_state, 0, ROT0, "Konami", "Parodius DA! (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1990, parodiusa, parodius, parodius, parodius, parodius_state, 0, ROT0, "Konami", "Parodius DA! (Asia)", MACHINE_SUPPORTS_SAVE )