// license:BSD-3-Clause
// copyright-holders:David Haywood, Pierpaolo Prazzoli
/*
One + Two
(c) Barko 1997
Driver by David Haywood and Pierpaolo Prazzoli
PCB has D.G.R.M. silkscreened on it. Dated 1997.4.11
+----------------------------------+
| YM3014 YM3812 Z80 24MHz |
| M6295 sample sound_prog |
| 6116 3_grfx|
|J 6116 |
|A COR_B 6116 4_grfx|
|M COR_G |
|M COR_R A1020B |
|A 5_grfx|
|DSW 62256 6264 |
| main_prog |
|DSW Z80 4MHz |
+----------------------------------+
Goldstar Z8400A PS (4 MHz rated) both CPUs
Actel A1020B PL84C
YM3812/YM3014 (badged as UA011 & UA010)
OKI M6295
main_prog 27c010
x_grfx 27c040
sample 27c020
sound_prog 27512
COR_x are LN60G resistor packs
-------------------------------------
Note: this is quite clearly a 'Korean bootleg' of Shisensho - Joshiryo-Hen / Match-It
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/gen_latch.h"
#include "machine/watchdog.h"
#include "sound/3812intf.h"
#include "sound/okim6295.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
class onetwo_state : public driver_device
{
public:
onetwo_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_fgram(*this, "fgram"),
m_mainbank(*this, "mainbank"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_watchdog(*this, "watchdog"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch")
{ }
void onetwo(machine_config &config);
protected:
virtual void machine_start() override;
virtual void video_start() override;
private:
/* memory pointers */
required_shared_ptr<uint8_t> m_fgram;
required_memory_bank m_mainbank;
/* video-related */
tilemap_t *m_fg_tilemap;
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<watchdog_timer_device> m_watchdog;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
DECLARE_WRITE8_MEMBER(fgram_w);
DECLARE_WRITE8_MEMBER(cpubank_w);
DECLARE_WRITE8_MEMBER(coin_counters_w);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
static rgb_t BBBGGGGGxBBRRRRR(uint32_t raw);
void main_cpu(address_map &map);
void main_cpu_io(address_map &map);
void sound_cpu(address_map &map);
void sound_cpu_io(address_map &map);
};
/*************************************
*
* Video emulation
*
*************************************/
TILE_GET_INFO_MEMBER(onetwo_state::get_fg_tile_info)
{
int code = (m_fgram[tile_index * 2 + 1] << 8) | m_fgram[tile_index * 2];
int color = (m_fgram[tile_index * 2 + 1] & 0x80) >> 7;
code &= 0x7fff;
SET_TILE_INFO_MEMBER(0, code, color, 0);
}
void onetwo_state::video_start()
{
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(onetwo_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
}
uint32_t onetwo_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}
/*************************************
*
* Memory handlers
*
*************************************/
WRITE8_MEMBER(onetwo_state::fgram_w)
{
m_fgram[offset] = data;
m_fg_tilemap->mark_tile_dirty(offset / 2);
}
WRITE8_MEMBER(onetwo_state::cpubank_w)
{
m_mainbank->set_entry(data);
}
WRITE8_MEMBER(onetwo_state::coin_counters_w)
{
m_watchdog->watchdog_reset();
machine().bookkeeping().coin_counter_w(0, BIT(data, 1));
machine().bookkeeping().coin_counter_w(1, BIT(data, 2));
}
rgb_t onetwo_state::BBBGGGGGxBBRRRRR(uint32_t raw)
{
uint8_t const r = pal5bit((raw >> 0) & 0x1f);
uint8_t const g = pal5bit((raw >> 8) & 0x1f);
uint8_t const b = pal5bit(((raw >> 2) & 0x18) | ((raw >> 13) & 0x7));
return rgb_t(r, g, b);
}
/*************************************
*
* Address maps
*
*************************************/
void onetwo_state::main_cpu(address_map &map)
{
map(0x0000, 0x7fff).rom().region("maincpu", 0);
map(0x8000, 0xbfff).bankr(m_mainbank);
map(0xc800, 0xc87f).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
map(0xc900, 0xc97f).ram().w(m_palette, FUNC(palette_device::write8_ext)).share("palette_ext");
map(0xd000, 0xdfff).ram().w(FUNC(onetwo_state::fgram_w)).share(m_fgram);
map(0xe000, 0xffff).ram();
}
void onetwo_state::main_cpu_io(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).portr("DSW1").w(FUNC(onetwo_state::coin_counters_w));
map(0x01, 0x01).portr("DSW2").w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0x02, 0x02).portr("P1").w(FUNC(onetwo_state::cpubank_w));
map(0x03, 0x03).portr("P2");
map(0x04, 0x04).portr("SYSTEM");
}
void onetwo_state::sound_cpu(address_map &map)
{
map(0x0000, 0x5fff).rom();
map(0xf000, 0xf7ff).ram();
map(0xf800, 0xf800).r(m_soundlatch, FUNC(generic_latch_8_device::read));
}
void onetwo_state::sound_cpu_io(address_map &map)
{
map.global_mask(0xff);
map(0x00, 0x00).rw("ymsnd", FUNC(ym3812_device::status_port_r), FUNC(ym3812_device::control_port_w));
map(0x20, 0x20).w("ymsnd", FUNC(ym3812_device::write_port_w));
map(0x40, 0x40).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0xc0, 0xc0).w(m_soundlatch, FUNC(generic_latch_8_device::acknowledge_w));
}
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( onetwo )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x03, "Timer" ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x08, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coinage ) ) PORT_CONDITION("DSW2",0x04,EQUALS,0x04) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0xa0, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 8C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 5C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_CONDITION("DSW2",0x04,NOTEQUALS,0x04) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_CONDITION("DSW2",0x04,NOTEQUALS,0x04) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown) ) PORT_DIPLOCATION("SW2:1") /* Flip Screen? */
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, "Coin Chute" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x04, "Common" )
PORT_DIPSETTING( 0x00, "Separate" )
PORT_DIPNAME( 0x08, 0x08, "Nude Pictures" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "Women Select" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
/* In stop mode, press 2 to stop and 1 to restart */
PORT_DIPNAME( 0x20, 0x20, "Stop Mode (Cheat)") PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Play Mode" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x00, "1 Player" )
PORT_DIPSETTING( 0x40, "2 Player" )
PORT_DIPNAME( 0x80, 0x00, "Freeze" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout tiles8x8x6_layout =
{
8,8,
RGN_FRAC(1,3),
6,
{ RGN_FRAC(2,3)+0, RGN_FRAC(2,3)+4, RGN_FRAC(0,3)+0, RGN_FRAC(0,3)+4, RGN_FRAC(1,3)+0, RGN_FRAC(1,3)+4 },
{ STEP4(0,1), STEP4(4*2*8,1) },
{ STEP8(0,4*2) },
16*8
};
static GFXDECODE_START( gfx_onetwo )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x6_layout, 0, 2 )
GFXDECODE_END
/*************************************
*
* Machine driver
*
*************************************/
void onetwo_state::machine_start()
{
m_mainbank->configure_entries(0, 8, memregion("maincpu")->base(), 0x4000);
}
void onetwo_state::onetwo(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, 4_MHz_XTAL);
m_maincpu->set_addrmap(AS_PROGRAM, &onetwo_state::main_cpu);
m_maincpu->set_addrmap(AS_IO, &onetwo_state::main_cpu_io);
m_maincpu->set_vblank_int("screen", FUNC(onetwo_state::irq0_line_hold));
Z80(config, m_audiocpu, 4_MHz_XTAL);
m_audiocpu->set_addrmap(AS_PROGRAM, &onetwo_state::sound_cpu);
m_audiocpu->set_addrmap(AS_IO, &onetwo_state::sound_cpu_io);
WATCHDOG_TIMER(config, m_watchdog);
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(16));
screen.set_size(512, 256);
screen.set_visarea(0, 512-1, 0, 256-1);
screen.set_screen_update(FUNC(onetwo_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_onetwo);
PALETTE(config, m_palette).set_format(2, &onetwo_state::BBBGGGGGxBBRRRRR, 0x80);
/* sound hardware */
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI);
m_soundlatch->set_separate_acknowledge(true);
ym3812_device &ymsnd(YM3812(config, "ymsnd", 4_MHz_XTAL));
ymsnd.irq_handler().set_inputline(m_audiocpu, 0);
ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
okim6295_device &oki(OKIM6295(config, "oki", 1056000*2, okim6295_device::PIN7_LOW)); // clock frequency & pin 7 not verified
oki.add_route(ALL_OUTPUTS, "mono", 1.0);
}
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( onetwo )
ROM_REGION( 0x20000, "maincpu", 0 ) /* main z80 */
ROM_LOAD( "maincpu", 0x00000, 0x20000, CRC(83431e6e) SHA1(61ab386a1d0af050f091f5df28c55ad5ad1a0d4b) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound z80 */
ROM_LOAD( "sound_prog", 0x00000, 0x10000, CRC(90aba4f3) SHA1(914b1c8684993ddc7200a3d61e07f4f6d59e9d02) )
ROM_REGION( 0x180000, "gfx1", 0 )
ROM_LOAD( "3_graphics", 0x000000, 0x80000, CRC(c72ff3a0) SHA1(17394d8a8b5ef4aee9522d87ba92ef1285f4d76a) )
ROM_LOAD( "4_graphics", 0x080000, 0x80000, CRC(0ca40557) SHA1(ca2db57d64ece90f2066f15b276c8d5827dcb4fa) )
ROM_LOAD( "5_graphics", 0x100000, 0x80000, CRC(664b6679) SHA1(f9f78bd34fb58e24f890a540382392e1c9d01220) )
ROM_REGION( 0x40000, "oki", 0 )
ROM_LOAD( "sample", 0x000000, 0x40000, CRC(b10d3132) SHA1(42613e17b6a1300063b8355596a2dc7bcd903777) )
ROM_END
ROM_START( onetwoe )
ROM_REGION( 0x20000, "maincpu", 0 ) /* main z80 */
ROM_LOAD( "main_prog", 0x00000, 0x20000, CRC(6c1936e9) SHA1(d8fb3056299c9b45e0b537e77dc0d633882705dd) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound z80 */
ROM_LOAD( "sound_prog", 0x00000, 0x10000, CRC(90aba4f3) SHA1(914b1c8684993ddc7200a3d61e07f4f6d59e9d02) )
ROM_REGION( 0x180000, "gfx1", 0 )
ROM_LOAD( "3_grfx", 0x000000, 0x80000, CRC(0f9f39ff) SHA1(85d107306c8c5718da3b751221791404cfe12a3d) )
ROM_LOAD( "4_grfx", 0x080000, 0x80000, CRC(2b0e0564) SHA1(092bf0bb7be12ed1aa8a4ed1e88143ea88819497) )
ROM_LOAD( "5_grfx", 0x100000, 0x80000, CRC(69807a9b) SHA1(6c1d79e86e3575da29bc299670e38019eef53493) )
ROM_REGION( 0x40000, "oki", 0 )
ROM_LOAD( "sample", 0x000000, 0x40000, CRC(b10d3132) SHA1(42613e17b6a1300063b8355596a2dc7bcd903777) )
ROM_END
/*************************************
*
* Game driver(s)
*
*************************************/
GAME( 1997, onetwo, 0, onetwo, onetwo, onetwo_state, empty_init, ROT0, "Barko", "One + Two", MACHINE_SUPPORTS_SAVE )
GAME( 1997, onetwoe, onetwo, onetwo, onetwo, onetwo_state, empty_init, ROT0, "Barko", "One + Two (earlier)", MACHINE_SUPPORTS_SAVE )