/***************************************************************************
N.Y. Captor - Taito '85
Driver by Tomasz Slanina analog [at] op.pl
****************************************************************************
Hardware similar to Fairyland Story
Cycle Shooting (Taito '86) is running on (almost) the same hardware
as NY Captor, but MCU dump is missing.
What's new :
- added bootlegs - Bronx and Colt
- Cycle Shooting added (bigger VRAM than nycpator, dfferent (unknwn yet) banking and
gfx control , ROMs probably are wrong mapped, gfx too)
- Sub CPU halt (cpu #0 ,$d001)
- Improved communication between main cpu and sound cpu ($d400 cpu#0 , $d000 sound cpu)
To do :
- REAL bg/sprite priority system
- cpu #0 , $d806 - only bits 0,1,2 used , something with sound control
(code at $62x)
- better sound emulation (mixing ?)
- unknown R/W
- 13th bit in color defs (priority? bit is set for all colors in spot1,
for 3/4 screen cols in spot2 etc)
Notes :
$d000 - MCU data read/write
$d001 - Watchdog ?
$d002 - generic control ----x--- ROM Bank
$d800 - Dip 0 ------xx Bonus life
00 150000 300000 300000
01 100000 300000 300000
10 20000 80000 80000
11 50000 150000 200000
-----x-- Unknown
---xx--- Lives
00 2
01 1
10 3
11 5
--x----- Free Play
0 Yes
1 No
-x------ Allow Continue
0 No
1 Yes
x------- Demo Sounds
0 Off
1 On
$d801 - Dip 1 Coinage
$d802 - Dip 2 -------x Freeze
0 On
1 Off
------x- Training Spot
0 No
1 Yes
----xx-- Difficulty
00 Hardest
01 Normal
10 Hard
11 Easy
---x---- Display Coinage
0 No
1 Yes
--x----- Reset Damage
0 Every 4 Stages
1 Every Stage
-x------ No Hit
0 Yes
1 No
x------- Coin Slots
0 1
1 2
$d803 - Input Port 1 -------x Start1
------x- Unused
-----x-- Service1
----x--- Tilt
---x---- Coin1
--x----- Coin2
xx------ Unknown
$d804 - Input Port 2 -------x Button1
xxxxxxx- Unused
$d805 - MCU Status read ------x- MCU has sent data to the main cpu
$d806 - Unknown
$d807 - MCU Status read -------x MCU is ready to receive data from main cpu
RAM :
$e18e - sync between 1st and 2nd Z80
$e18d - same as a bove
$e19d - coinage A (Word)
$e19f - coinage B (Word)
$e298 - spot
$e299 - lives
$e2a1 - damage
$e2a2 - stage
$e39c - video control byte stored here
$e39d - generic control value
$e39f - gun position update
$e397 - same as above ?
$e3a0 - gun Y position ($18 - $f0 = visible area)
$e3a1 - gun X position ($08 - $c0 = visible area)
$e3a2 - shot trigger
$e3a8 - timer for bullets reload
$e3aa - bullets
$df00 R - x - beam counter
$df01 R - y - beam counter
$df02 R - bit 0 - beam detector
$df03 W - video control byte
Stephh's additional notes (based on the game Z80 code and some tests) :
- You need to press SERVICE1 while resetting the game to enter the "test mode".
Note that the grid is always displayed, so it's IMPOSSIBLE to see what's in it 8(
- When "Infinite Bullets" is set to ON, there is no timer to reload the bullets.
- When "No Hit" Dip Switch is ON, damage is still incremented, but there are
no test made if it reaches the limit (0x0a).
- Bit 2 of 0xd802 also determines the precision of a shot
(= range around a bullet where the enemies can be killed) :
* 0 : small range (0x0a)
* 1 : high range (0x0c)
***************************************************************************/
//#define USE_MCU
#include "driver.h"
#include "deprecat.h"
#include "cpu/z80/z80.h"
#include "cpu/m6805/m6805.h"
#include "sound/ay8910.h"
#include "sound/msm5232.h"
#include "includes/nycaptor.h"
UINT8 *nycaptor_sharedram;
static int generic_control_reg = 0;
static int sound_nmi_enable=0,pending_nmi=0;
int nyc_gametype=0;
static WRITE8_HANDLER( sub_cpu_halt_w )
{
cpunum_set_input_line(machine, 1, INPUT_LINE_HALT, (data )? ASSERT_LINE : CLEAR_LINE);
}
static UINT8 snd_data;
static READ8_HANDLER( from_snd_r )
{
return snd_data;
}
static WRITE8_HANDLER( to_main_w )
{
snd_data = data;
}
static READ8_HANDLER(nycaptor_sharedram_r)
{
return nycaptor_sharedram[offset];
}
static WRITE8_HANDLER(nycaptor_sharedram_w)
{
nycaptor_sharedram[offset]=data;
}
static READ8_HANDLER( nycaptor_b_r )
{
return 1;
}
static READ8_HANDLER( nycaptor_by_r )
{
int port=input_port_read(machine, "LIGHTY");
if(nyc_gametype == 1)
port = 255 - port;
return port - 8;
}
static READ8_HANDLER( nycaptor_bx_r )
{
return (input_port_read(machine, "LIGHTX") + 0x27) | 1;
}
static WRITE8_HANDLER( sound_cpu_reset_w )
{
cpunum_set_input_line(machine, 2, INPUT_LINE_RESET, (data&1 )? ASSERT_LINE : CLEAR_LINE);
}
static int vol_ctrl[16];
static MACHINE_RESET( ta7630 )
{
int i;
double db = 0.0;
double db_step = 0.50; /* 0.50 dB step (at least, maybe more) */
double db_step_inc = 0.275;
for (i=0; i<16; i++)
{
double max = 100.0 / pow(10.0, db/20.0 );
vol_ctrl[ 15-i ] = max;
/*logerror("vol_ctrl[%x] = %i (%f dB)\n",15-i,vol_ctrl[ 15-i ],db);*/
db += db_step;
db_step += db_step_inc;
}
}
static TIMER_CALLBACK( nmi_callback )
{
if (sound_nmi_enable) cpunum_set_input_line(machine, 2,INPUT_LINE_NMI,PULSE_LINE);
else pending_nmi = 1;
}
static WRITE8_HANDLER( sound_command_w )
{
soundlatch_w(machine,0,data);
timer_call_after_resynch(NULL, data,nmi_callback);
}
static WRITE8_HANDLER( nmi_disable_w )
{
sound_nmi_enable = 0;
}
static WRITE8_HANDLER( nmi_enable_w )
{
sound_nmi_enable = 1;
if (pending_nmi)
{
cpunum_set_input_line(machine, 2,INPUT_LINE_NMI,PULSE_LINE);
pending_nmi = 0;
}
}
static WRITE8_HANDLER(unk_w)
{
}
static const ay8910_interface ay8910_config =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
NULL,
NULL,
unk_w,
unk_w
};
static const msm5232_interface msm5232_config =
{
{ 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6, 0.65e-6 } /* 0.65 (???) uF capacitors (match the sample, not verified) */
};
static READ8_HANDLER ( nycaptor_generic_control_r )
{
return generic_control_reg;
}
static WRITE8_HANDLER( nycaptor_generic_control_w )
{
generic_control_reg = data;
memory_set_bankptr(1, memory_region(machine, "main") + 0x10000 + ((data&0x08)>>3)*0x4000 );
}
static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
AM_RANGE(0x8000, 0xbfff) AM_READ(SMH_BANK1)
AM_RANGE(0xc000, 0xc7ff) AM_READ(nycaptor_videoram_r)
AM_RANGE(0xd000, 0xd000) AM_READ(nycaptor_mcu_r)
AM_RANGE(0xd002, 0xd002) AM_READ(nycaptor_generic_control_r)
AM_RANGE(0xd400, 0xd400) AM_READ(from_snd_r)
AM_RANGE(0xd401, 0xd401) AM_READ(SMH_NOP)
AM_RANGE(0xd800, 0xd800) AM_READ_PORT("DSW0")
AM_RANGE(0xd801, 0xd801) AM_READ_PORT("DSW1")
AM_RANGE(0xd802, 0xd802) AM_READ_PORT("DSW2")
AM_RANGE(0xd803, 0xd803) AM_READ_PORT("IN0")
AM_RANGE(0xd804, 0xd804) AM_READ_PORT("IN1")
AM_RANGE(0xd805, 0xd805) AM_READ(nycaptor_mcu_status_r1)
AM_RANGE(0xd806, 0xd806) AM_READ(SMH_NOP) /* unknown ?sound? */
AM_RANGE(0xd807, 0xd807) AM_READ(nycaptor_mcu_status_r2)
AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r)
AM_RANGE(0xdca0, 0xdcbf) AM_READ(nycaptor_scrlram_r)
AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r)
AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r)
AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM)
AM_RANGE(0xc000, 0xc7ff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
AM_RANGE(0xd000, 0xd000) AM_WRITE(nycaptor_mcu_w)
AM_RANGE(0xd001, 0xd001) AM_WRITE(sub_cpu_halt_w)
AM_RANGE(0xd002, 0xd002) AM_WRITE(nycaptor_generic_control_w) /* bit 3 - memory bank at 0x8000-0xbfff */
AM_RANGE(0xd400, 0xd400) AM_WRITE(sound_command_w)
AM_RANGE(0xd403, 0xd403) AM_WRITE(sound_cpu_reset_w)
AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w)
AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram)
AM_RANGE(0xdce1, 0xdce1) AM_WRITE(SMH_NOP)
AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w)
AM_RANGE(0xdf03, 0xdf03) AM_WRITE(nycaptor_gfxctrl_w)
AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) AM_BASE(&nycaptor_sharedram)
ADDRESS_MAP_END
static ADDRESS_MAP_START( readmem_sub, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
AM_RANGE(0xd800, 0xd800) AM_READ_PORT("DSW0")
AM_RANGE(0xd801, 0xd801) AM_READ_PORT("DSW1")
AM_RANGE(0xd802, 0xd802) AM_READ_PORT("DSW2")
AM_RANGE(0xd803, 0xd803) AM_READ_PORT("IN0")
AM_RANGE(0xd804, 0xd804) AM_READ_PORT("IN1")
AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r)
AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r)
AM_RANGE(0xdf00, 0xdf00) AM_READ(nycaptor_bx_r)
AM_RANGE(0xdf01, 0xdf01) AM_READ(nycaptor_by_r)
AM_RANGE(0xdf02, 0xdf02) AM_READ(nycaptor_b_r)
AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r)
AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( writemem_sub, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM)
AM_RANGE(0xc000, 0xc7ff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w)
AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram)
AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w)
AM_RANGE(0xdf03, 0xdf03) AM_WRITE(SMH_NOP)/* ? gfx control ? */
AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_READ(SMH_ROM)
AM_RANGE(0xc000, 0xc7ff) AM_READ(SMH_RAM)
AM_RANGE(0xd000, 0xd000) AM_READ(soundlatch_r)
AM_RANGE(0xd200, 0xd200) AM_READ(SMH_NOP)
AM_RANGE(0xe000, 0xefff) AM_READ(SMH_NOP)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM)
AM_RANGE(0xc000, 0xc7ff) AM_WRITE(SMH_RAM)
AM_RANGE(0xc800, 0xc800) AM_WRITE(ay8910_control_port_0_w)
AM_RANGE(0xc801, 0xc801) AM_WRITE(ay8910_write_port_0_w)
AM_RANGE(0xc802, 0xc802) AM_WRITE(ay8910_control_port_1_w)
AM_RANGE(0xc803, 0xc803) AM_WRITE(ay8910_write_port_1_w)
AM_RANGE(0xc900, 0xc90d) AM_WRITE(msm5232_0_w)
AM_RANGE(0xca00, 0xca00) AM_WRITE(SMH_NOP)
AM_RANGE(0xcb00, 0xcb00) AM_WRITE(SMH_NOP)
AM_RANGE(0xcc00, 0xcc00) AM_WRITE(SMH_NOP)
AM_RANGE(0xd000, 0xd000) AM_WRITE(to_main_w)
AM_RANGE(0xd200, 0xd200) AM_WRITE(nmi_enable_w)
AM_RANGE(0xd400, 0xd400) AM_WRITE(nmi_disable_w)
AM_RANGE(0xd600, 0xd600) AM_WRITE(SMH_NOP)
AM_RANGE(0xe000, 0xefff) AM_WRITE(SMH_NOP)
ADDRESS_MAP_END
static ADDRESS_MAP_START( m68705_readmem, ADDRESS_SPACE_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x7ff)
AM_RANGE(0x0000, 0x0000) AM_READ(nycaptor_68705_portA_r)
AM_RANGE(0x0001, 0x0001) AM_READ(nycaptor_68705_portB_r)
AM_RANGE(0x0002, 0x0002) AM_READ(nycaptor_68705_portC_r)
AM_RANGE(0x0010, 0x007f) AM_READ(SMH_RAM)
AM_RANGE(0x0080, 0x07ff) AM_READ(SMH_ROM)
ADDRESS_MAP_END
static ADDRESS_MAP_START( m68705_writemem, ADDRESS_SPACE_PROGRAM, 8 )
ADDRESS_MAP_GLOBAL_MASK(0x7ff)
AM_RANGE(0x0000, 0x0000) AM_WRITE(nycaptor_68705_portA_w)
AM_RANGE(0x0001, 0x0001) AM_WRITE(nycaptor_68705_portB_w)
AM_RANGE(0x0002, 0x0002) AM_WRITE(nycaptor_68705_portC_w)
AM_RANGE(0x0004, 0x0004) AM_WRITE(nycaptor_68705_ddrA_w)
AM_RANGE(0x0005, 0x0005) AM_WRITE(nycaptor_68705_ddrB_w)
AM_RANGE(0x0006, 0x0006) AM_WRITE(nycaptor_68705_ddrC_w)
AM_RANGE(0x0010, 0x007f) AM_WRITE(SMH_RAM)
AM_RANGE(0x0080, 0x07ff) AM_WRITE(SMH_ROM)
ADDRESS_MAP_END
/* Cycle Shooting */
static READ8_HANDLER(cyclshtg_mcu_status_r)
{
return 0xff;
}
static READ8_HANDLER(cyclshtg_mcu_r)
{
return 7;
}
static WRITE8_HANDLER(cyclshtg_mcu_w)
{
}
static READ8_HANDLER(cyclshtg_mcu_status_r1)
{
return mame_rand(machine);
}
static WRITE8_HANDLER( cyclshtg_generic_control_w )
{
int bank=(data>>2)&3;
generic_control_reg = data;
memory_set_bankptr(1, memory_region(machine, "main") + 0x10000 + bank*0x4000 );
}
static ADDRESS_MAP_START( cyclshtg_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
AM_RANGE(0x8000, 0xbfff) AM_READ(SMH_BANK1)
AM_RANGE(0xc000, 0xcfff) AM_READ(nycaptor_videoram_r)
AM_RANGE(0xd000, 0xd000) AM_READ(cyclshtg_mcu_r)
AM_RANGE(0xd002, 0xd002) AM_READ(nycaptor_generic_control_r)
AM_RANGE(0xd400, 0xd400) AM_READ(from_snd_r)
AM_RANGE(0xd800, 0xd800) AM_READ_PORT("DSW0")
AM_RANGE(0xd801, 0xd801) AM_READ_PORT("DSW1")
AM_RANGE(0xd802, 0xd802) AM_READ_PORT("DSW2")
AM_RANGE(0xd803, 0xd803) AM_READ_PORT("IN0")
AM_RANGE(0xd804, 0xd804) AM_READ_PORT("IN1")
AM_RANGE(0xd805, 0xd805) AM_READ(cyclshtg_mcu_status_r)
AM_RANGE(0xd806, 0xd806) AM_READ(SMH_NOP)
AM_RANGE(0xd807, 0xd807) AM_READ(cyclshtg_mcu_status_r)
AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r)
AM_RANGE(0xdca0, 0xdcbf) AM_READ(nycaptor_scrlram_r)
AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r)
AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r)
AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( cyclshtg_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM)
AM_RANGE(0xc000, 0xcfff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
AM_RANGE(0xd000, 0xd000) AM_WRITE(cyclshtg_mcu_w)
AM_RANGE(0xd001, 0xd001) AM_WRITE(sub_cpu_halt_w)
AM_RANGE(0xd002, 0xd002) AM_WRITE(cyclshtg_generic_control_w)
AM_RANGE(0xd400, 0xd400) AM_WRITE(sound_command_w)
AM_RANGE(0xd403, 0xd403) AM_WRITE(sound_cpu_reset_w)
AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w)
AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram)
AM_RANGE(0xdce1, 0xdce1) AM_WRITE(SMH_NOP)
AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w)
AM_RANGE(0xdf03, 0xdf03) AM_WRITE(nycaptor_gfxctrl_w)
AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) AM_BASE(&nycaptor_sharedram)
ADDRESS_MAP_END
static ADDRESS_MAP_START( cyclshtg_readmem_sub, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_READ(SMH_ROM)
AM_RANGE(0xd800, 0xd800) AM_READ_PORT("DSW0")
AM_RANGE(0xd801, 0xd801) AM_READ_PORT("DSW1")
AM_RANGE(0xd802, 0xd802) AM_READ_PORT("DSW2")
AM_RANGE(0xd803, 0xd803) AM_READ_PORT("IN0")
AM_RANGE(0xd804, 0xd804) AM_READ_PORT("IN1")
AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r)
AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r)
AM_RANGE(0xdf00, 0xdf00) AM_READ(nycaptor_bx_r)
AM_RANGE(0xdf01, 0xdf01) AM_READ(nycaptor_by_r)
AM_RANGE(0xdf02, 0xdf02) AM_READ(nycaptor_b_r)
AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r)
AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( cyclshtg_writemem_sub, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM)
AM_RANGE(0xc000, 0xc7ff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w)
AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram)
AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w)
AM_RANGE(0xdf03, 0xdf03) AM_WRITE(SMH_NOP)
AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w)
ADDRESS_MAP_END
static READ8_HANDLER(unk_r)
{
return mame_rand(machine);
}
static ADDRESS_MAP_START( bronx_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
AM_RANGE(0x8000, 0xbfff) AM_READ(SMH_BANK1)
AM_RANGE(0xc000, 0xcfff) AM_READ(nycaptor_videoram_r)
AM_RANGE(0xd000, 0xd000) AM_READ(cyclshtg_mcu_r)
AM_RANGE(0xd002, 0xd002) AM_READ(nycaptor_generic_control_r)
AM_RANGE(0xd400, 0xd400) AM_READ(from_snd_r)
AM_RANGE(0xd401, 0xd401) AM_READ(unk_r)
AM_RANGE(0xd800, 0xd800) AM_READ_PORT("DSW0")
AM_RANGE(0xd801, 0xd801) AM_READ_PORT("DSW1")
AM_RANGE(0xd802, 0xd802) AM_READ_PORT("DSW2")
AM_RANGE(0xd803, 0xd803) AM_READ_PORT("IN0")
AM_RANGE(0xd804, 0xd804) AM_READ_PORT("IN1")
AM_RANGE(0xd805, 0xd805) AM_READ(cyclshtg_mcu_status_r)
AM_RANGE(0xd806, 0xd806) AM_READ(SMH_NOP)
AM_RANGE(0xd807, 0xd807) AM_READ(cyclshtg_mcu_status_r)
AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r)
AM_RANGE(0xdca0, 0xdcbf) AM_READ(nycaptor_scrlram_r)
AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r)
AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r)
AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( bronx_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM)
AM_RANGE(0xc000, 0xcfff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
AM_RANGE(0xd000, 0xd000) AM_WRITENOP
AM_RANGE(0xd001, 0xd001) AM_WRITE(sub_cpu_halt_w)
AM_RANGE(0xd002, 0xd002) AM_WRITE(cyclshtg_generic_control_w)
AM_RANGE(0xd400, 0xd400) AM_WRITE(sound_command_w)
AM_RANGE(0xd403, 0xd403) AM_WRITE(sound_cpu_reset_w)
AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w)
AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram)
AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w)
AM_RANGE(0xdf03, 0xdf03) AM_WRITE(nycaptor_gfxctrl_w)
AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w) AM_BASE(&nycaptor_sharedram)
ADDRESS_MAP_END
static ADDRESS_MAP_START( bronx_io, ADDRESS_SPACE_IO, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM AM_REGION("user1", 0)
ADDRESS_MAP_END
static ADDRESS_MAP_START( bronx_readmem_sub, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
AM_RANGE(0xd800, 0xd800) AM_READ_PORT("DSW0")
AM_RANGE(0xd801, 0xd801) AM_READ_PORT("DSW1")
AM_RANGE(0xd802, 0xd802) AM_READ_PORT("DSW2")
AM_RANGE(0xd803, 0xd803) AM_READ_PORT("IN0")
AM_RANGE(0xd804, 0xd804) AM_READ_PORT("IN1")
AM_RANGE(0xd805, 0xd805) AM_READ(cyclshtg_mcu_status_r1)
AM_RANGE(0xd807, 0xd807) AM_READ(cyclshtg_mcu_status_r)
AM_RANGE(0xdc00, 0xdc9f) AM_READ(nycaptor_spriteram_r)
AM_RANGE(0xdd00, 0xdeff) AM_READ(nycaptor_palette_r)
AM_RANGE(0xdf00, 0xdf00) AM_READ(nycaptor_bx_r)
AM_RANGE(0xdf01, 0xdf01) AM_READ(nycaptor_by_r)
AM_RANGE(0xdf02, 0xdf02) AM_READ(nycaptor_b_r)
AM_RANGE(0xdf03, 0xdf03) AM_READ(nycaptor_gfxctrl_r)
AM_RANGE(0xe000, 0xffff) AM_READ(nycaptor_sharedram_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( bronx_writemem_sub, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM)
AM_RANGE(0xc000, 0xc7ff) AM_WRITE(nycaptor_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
AM_RANGE(0xdc00, 0xdc9f) AM_WRITE(nycaptor_spriteram_w)
AM_RANGE(0xdca0, 0xdcbf) AM_WRITE(nycaptor_scrlram_w) AM_BASE(&nycaptor_scrlram)
AM_RANGE(0xdd00, 0xdeff) AM_WRITE(nycaptor_palette_w)
AM_RANGE(0xdf03, 0xdf03) AM_WRITE(nycaptor_gfxctrl_w)
AM_RANGE(0xe000, 0xffff) AM_WRITE(nycaptor_sharedram_w)
ADDRESS_MAP_END
/* Cycle Shooting */
static INPUT_PORTS_START( cyclshtg )
PORT_START("DSW0")
PORT_DIPNAME( 0x04, 0x04, "Test Mode" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_START("DSW1")
PORT_START("DSW2")
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )//?
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Tilt ) )
PORT_DIPSETTING( 0x08, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_START("LIGHTX")
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1)
PORT_START("LIGHTY")
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(Y, -1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1)
INPUT_PORTS_END
static INPUT_PORTS_START( nycaptor )
PORT_START("DSW0")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x02, "20k, 80k then every 80k" )
PORT_DIPSETTING( 0x03, "50k, 150k then every 200k" )
PORT_DIPSETTING( 0x01, "100k, 300k then every 300k" )
PORT_DIPSETTING( 0x00, "150k, 300k then every 300k" )
PORT_DIPNAME( 0x04, 0x04, "Infinite Bullets (Cheat)")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x08, "1" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x18, "3" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 9C_1C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 8C_1C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 7C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C ) )
PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 9C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 8C_1C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 7C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 1C_8C ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "Freeze" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Training Spot" )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x04, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x10, 0x10, "Coinage Display" )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x20, "Reset Damage" )
PORT_DIPSETTING( 0x20, "Every Stage" )
PORT_DIPSETTING( 0x00, "Every 4 Stages" )
PORT_DIPNAME( 0x40, 0x40, "No Hit (Cheat)")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "Coin Slots" )
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x80, "2" )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* IPT_START2 is some similar Taito games (eg: 'flstory') */
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* "I/O ERROR" if active */
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* "I/O ERROR" if active */
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("LIGHTX")
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1)
PORT_START("LIGHTY")
PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1)
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,2),
4,
{ RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 },
{ 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
16*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,2),
4,
{ RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 },
{ 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0,
16*8+3, 16*8+2, 16*8+1, 16*8+0, 16*8+8+3, 16*8+8+2, 16*8+8+1, 16*8+8+0 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 },
64*8
};
static GFXDECODE_START( nycaptor )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 )//16 kolorow
GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 256, 16 )//paleta 2, 16 kolorow
GFXDECODE_END
static MACHINE_DRIVER_START( nycaptor )
/* basic machine hardware */
MDRV_CPU_ADD("main", Z80,8000000/2) /* ??? */
MDRV_CPU_PROGRAM_MAP(readmem,writemem)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
MDRV_CPU_ADD("sub", Z80,8000000/2)
MDRV_CPU_PROGRAM_MAP(readmem_sub,writemem_sub)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold) /* IRQ generated by ??? */
MDRV_CPU_ADD("audio", Z80,8000000/2)
MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold,2) /* IRQ generated by ??? */
MDRV_CPU_ADD("mcu", M68705,2000000)
MDRV_CPU_PROGRAM_MAP(m68705_readmem,m68705_writemem)
MDRV_INTERLEAVE(100) /* 100 CPU slices per frame - an high value to ensure proper */
/* synchronization of the CPUs */
MDRV_MACHINE_RESET(ta7630)
/* video hardware */
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(nycaptor)
MDRV_PALETTE_LENGTH(512)
MDRV_VIDEO_START(nycaptor)
MDRV_VIDEO_UPDATE(nycaptor)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay1", AY8910, 8000000/4)
MDRV_SOUND_CONFIG(ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("ay2", AY8910, 8000000/4)
MDRV_SOUND_CONFIG(ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("msm", MSM5232, 2000000)
MDRV_SOUND_CONFIG(msm5232_config)
MDRV_SOUND_ROUTE(0, "mono", 1.0) // pin 28 2'-1
MDRV_SOUND_ROUTE(1, "mono", 1.0) // pin 29 4'-1
MDRV_SOUND_ROUTE(2, "mono", 1.0) // pin 30 8'-1
MDRV_SOUND_ROUTE(3, "mono", 1.0) // pin 31 16'-1
MDRV_SOUND_ROUTE(4, "mono", 1.0) // pin 36 2'-2
MDRV_SOUND_ROUTE(5, "mono", 1.0) // pin 35 4'-2
MDRV_SOUND_ROUTE(6, "mono", 1.0) // pin 34 8'-2
MDRV_SOUND_ROUTE(7, "mono", 1.0) // pin 33 16'-2
// pin 1 SOLO 8' not mapped
// pin 2 SOLO 16' not mapped
// pin 22 Noise Output not mapped
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( cyclshtg )
MDRV_CPU_ADD("main", Z80,8000000/2)
MDRV_CPU_PROGRAM_MAP(cyclshtg_readmem,cyclshtg_writemem)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
MDRV_CPU_ADD("sub", Z80,8000000/2)
MDRV_CPU_PROGRAM_MAP(cyclshtg_readmem_sub,cyclshtg_writemem_sub)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
MDRV_CPU_ADD("audio", Z80,8000000/2)
MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold,2)
#ifdef USE_MCU
MDRV_CPU_ADD("mcu", M68705,2000000)
MDRV_CPU_PROGRAM_MAP(m68705_readmem,m68705_writemem)
#endif
MDRV_INTERLEAVE(1)
MDRV_MACHINE_RESET(ta7630)
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(nycaptor)
MDRV_PALETTE_LENGTH(512)
MDRV_VIDEO_START(nycaptor)
MDRV_VIDEO_UPDATE(nycaptor)
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay1", AY8910, 8000000/4)
MDRV_SOUND_CONFIG(ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("ay2", AY8910, 8000000/4)
MDRV_SOUND_CONFIG(ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("msm", MSM5232, 2000000)
MDRV_SOUND_CONFIG(msm5232_config)
MDRV_SOUND_ROUTE(0, "mono", 1.0) // pin 28 2'-1
MDRV_SOUND_ROUTE(1, "mono", 1.0) // pin 29 4'-1
MDRV_SOUND_ROUTE(2, "mono", 1.0) // pin 30 8'-1
MDRV_SOUND_ROUTE(3, "mono", 1.0) // pin 31 16'-1
MDRV_SOUND_ROUTE(4, "mono", 1.0) // pin 36 2'-2
MDRV_SOUND_ROUTE(5, "mono", 1.0) // pin 35 4'-2
MDRV_SOUND_ROUTE(6, "mono", 1.0) // pin 34 8'-2
MDRV_SOUND_ROUTE(7, "mono", 1.0) // pin 33 16'-2
// pin 1 SOLO 8' not mapped
// pin 2 SOLO 16' not mapped
// pin 22 Noise Output not mapped
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( bronx )
MDRV_CPU_ADD("main", Z80,8000000/2)
MDRV_CPU_PROGRAM_MAP(bronx_readmem, bronx_writemem)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
MDRV_CPU_ADD("sub", Z80,8000000/2)
MDRV_CPU_PROGRAM_MAP(bronx_readmem_sub, bronx_writemem_sub)
MDRV_CPU_IO_MAP(bronx_io, 0)
MDRV_CPU_VBLANK_INT("main", irq0_line_hold)
MDRV_CPU_ADD("audio", Z80,8000000/2)
MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold,2)
MDRV_INTERLEAVE(2)
MDRV_MACHINE_RESET(ta7630)
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(nycaptor)
MDRV_PALETTE_LENGTH(512)
MDRV_VIDEO_START(nycaptor)
MDRV_VIDEO_UPDATE(nycaptor)
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay1", AY8910, 8000000/4)
MDRV_SOUND_CONFIG(ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("ay2", AY8910, 8000000/4)
MDRV_SOUND_CONFIG(ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
MDRV_SOUND_ADD("msm", MSM5232, 2000000)
MDRV_SOUND_CONFIG(msm5232_config)
MDRV_SOUND_ROUTE(0, "mono", 1.0) // pin 28 2'-1
MDRV_SOUND_ROUTE(1, "mono", 1.0) // pin 29 4'-1
MDRV_SOUND_ROUTE(2, "mono", 1.0) // pin 30 8'-1
MDRV_SOUND_ROUTE(3, "mono", 1.0) // pin 31 16'-1
MDRV_SOUND_ROUTE(4, "mono", 1.0) // pin 36 2'-2
MDRV_SOUND_ROUTE(5, "mono", 1.0) // pin 35 4'-2
MDRV_SOUND_ROUTE(6, "mono", 1.0) // pin 34 8'-2
MDRV_SOUND_ROUTE(7, "mono", 1.0) // pin 33 16'-2
// pin 1 SOLO 8' not mapped
// pin 2 SOLO 16' not mapped
// pin 22 Noise Output not mapped
MACHINE_DRIVER_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( nycaptor )
ROM_REGION( 0x18000, "main", 0 )
ROM_LOAD( "a50_04", 0x00000, 0x4000, CRC(33d971a3) SHA1(8bf6cb8d799739dc6f115d352453af278d58de9a) )
ROM_LOAD( "a50_03", 0x04000, 0x4000, CRC(8557fa44) SHA1(5639ec2ac21ae94c416c01bd7c0dae722cc14598) )
ROM_LOAD( "a50_02", 0x10000, 0x4000, CRC(9697b898) SHA1(28b92963264b867ca4452dad7dcbbb8c8247d2f5) )
ROM_LOAD( "a50_01", 0x14000, 0x4000, CRC(0965f84a) SHA1(22698446f52f5d29632aa982b9be87a9bf86fbef) )
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "a50_05-2", 0x0000, 0x4000, CRC(7796655a) SHA1(74cf84bf6f4dfee57ef6236280c0d64c1a156ffe) )
ROM_LOAD( "a50_06", 0x4000, 0x4000, CRC(450d6783) SHA1(e652bf83fb6bdd8152dbafb05bb695259c2619cc) )
ROM_REGION( 0x10000, "audio", 0 )
ROM_LOAD( "a50_15", 0x0000, 0x4000, CRC(f8a604e5) SHA1(8fae920fd09584b5e5ccd0db8b8934b393a23d50) )
ROM_LOAD( "a50_16", 0x4000, 0x4000, CRC(fc24e11d) SHA1(ce1a1d7b809fa0f5f5e7a462047374b1b3f621c6) )
ROM_REGION( 0x0800, "mcu", 0 )
ROM_LOAD( "a50_17", 0x0000, 0x0800, CRC(69fe08dc) SHA1(9bdac3e835f63bbb8806892169d89f43d447df21) )
ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE | ROMREGION_INVERT )
ROM_LOAD( "a50_07", 0x00000, 0x4000, CRC(b3b330cf) SHA1(8330e4831b8d0068c0367417db2e27fded7c56fe) )
ROM_LOAD( "a50_09", 0x04000, 0x4000, CRC(22e2232e) SHA1(3b43114a5511b00e45cd67073c3f833fcf098fb6) )
ROM_LOAD( "a50_11", 0x08000, 0x4000, CRC(2c04ad4f) SHA1(a6272f91f583d46dd4a3fe863482b39406c70e97) )
ROM_LOAD( "a50_13", 0x0c000, 0x4000, CRC(9940e78d) SHA1(8607808e6ff76808ae155d671c3179bfe7d2639b) )
ROM_LOAD( "a50_08", 0x10000, 0x4000, CRC(3c31be14) SHA1(a1ed382fbd374609022535bd0d78bc9e84edd63b) )
ROM_LOAD( "a50_10", 0x14000, 0x4000, CRC(ce84dc5a) SHA1(8723310f3e25820ef7490c16759ebcb8354dde85) )
ROM_LOAD( "a50_12", 0x18000, 0x4000, CRC(3fb4cfa3) SHA1(b1c5f7b0297c59dc93420d31e0ef2b1125dbb9db) )
ROM_LOAD( "a50_14", 0x1c000, 0x4000, CRC(24b2f1bf) SHA1(4757aec2e4b99ce33d993ce1e19ee46a4eb76e86) )
ROM_END
ROM_START( cyclshtg )
ROM_REGION( 0x18000, "main", 0 )
ROM_LOAD( "a97_01.i17", 0x00000, 0x4000, CRC(686fac1a) SHA1(46d17cb98f064413bb76c5d869f8061d2771cda0) )
ROM_LOAD( "a97_02.i16", 0x04000, 0x4000, CRC(48a812f9) SHA1(8ab18cb8d6a8b7ce1ed1a4009f5435ce4b0937b4) )
ROM_LOAD( "a97_03.u15", 0x10000, 0x4000, CRC(67ad3067) SHA1(2e355653e91c093abe7db0a3d55d5a3f95c4a2e3) )
ROM_LOAD( "a97_04.u14", 0x14000, 0x4000, CRC(804e6445) SHA1(5b6771c5729faf62d5002d090c0b9c5ca5cb9ad6) )
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "a97_05.u22", 0x0000, 0x4000, CRC(fdc36c4f) SHA1(cae2d3f07c5bd6de9d40ff7d385b999e7dc9ce82) )
ROM_LOAD( "a80_06.u23", 0x4000, 0x4000, CRC(2769c5ab) SHA1(b8f5a4a8c70c8d37d5e92b37faa0e25b287b3fb2) )
ROM_LOAD( "a97_06.i24", 0x8000, 0x4000, CRC(c0473a54) SHA1(06fa7345a44a72995146e973c2cd7a14499f4310) )
ROM_REGION( 0x10000, "audio", 0 )
ROM_LOAD( "a80_16.i26", 0x0000, 0x4000, CRC(ce171a48) SHA1(e5ae9bb22f58c8857737bc6f5317866819a4e4d1) )
ROM_LOAD( "a80_17.i25", 0x4000, 0x4000, CRC(a90b7bbc) SHA1(bd5c96861a59a1f84bb5032775b1c70efdb7066f) )
ROM_REGION( 0x0800, "cpu3", 0 )
ROM_LOAD( "a80_18", 0x0000, 0x0800, NO_DUMP ) /* Missing */
ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE | ROMREGION_INVERT )
ROM_LOAD( "a80_11.u11", 0x00000, 0x4000, CRC(29e1293b) SHA1(106204ec46fae5d3b5e4a4d423bc0e886a637c61) )
ROM_LOAD( "a80_10.u10", 0x04000, 0x4000, CRC(345f576c) SHA1(fee5b2167bcd0fdc21c0a7b22ffdf7506a24baee) )
ROM_LOAD( "a80_09.u9", 0x08000, 0x4000, CRC(3ef06dff) SHA1(99bbd32ae89a6becac9e1bb8a34a834d81890444) )
ROM_LOAD( "a97_07.u8", 0x0c000, 0x4000, CRC(8f2baf57) SHA1(bb4e5b69477c51536dfd95ea59c7281159f3bcc7) )
ROM_LOAD( "a80_15.u39", 0x10000, 0x4000, CRC(2cefb47d) SHA1(3bef20c9c0c4f9237a327da3cbc9a7bbf63771ea) )
ROM_LOAD( "a80_14.u34", 0x14000, 0x4000, CRC(91642de8) SHA1(531974fc147d25e9feada89bc82d5df62ec9d446) )
ROM_LOAD( "a80_13.u33", 0x18000, 0x4000, CRC(96a67c6b) SHA1(3bed4313d6b8d554b35abb1515ab94e78c2718c5) )
ROM_LOAD( "a80_12.u23", 0x1c000, 0x4000, CRC(9ff04c85) SHA1(a5edc50bbe6e2c976895c97400c75088bc90a1fc) )
ROM_END
/*
Bronx (Cycle Shooting bootleg)
Taito, 1986
The hardware is an almost exact copy of the original Taito hardware,
minus the 68705 Microcontroller :-)
PCB Layout
----------
Top Board
|----------------------------------|
|-| VOL VOL |
| | TDA2003 TDA2003 LM3900 |
| | |
| | |
| | |
| | LM3900 |
| | |
| | |
|-| M5232|
| AY-3-8910 |
| AY-3-8910 |
| |
| |
| |
| |
| 2016 |
| Z80 16 17 8MHz|
|----------------------------------|
Notes:
Z80 running at 4.000MHz
M5253 running at 2.000MHz
AY-3-8910's running at 2.000MHz
2016 - 2k x8 SRAM (DIP24)
Middle Board
|----------------------------------------------------|
| 74 Z80 ROM1 04 8MHz |
| |-| 74 |
| | | 139 ROM7 ROM2 |
| | | 240 |
| | | ROM6 ROM3 155 |
| | | 245 |
| | | ROM5 ROM4 139 |
| | | 245 |-|
|2 | | | |
|2 |-| 175 6264 Z80 | |
|W | |
|A | |
|Y 251 251 | |
| | |
| 251 | |
| |-|
| 251 251 244 244 393 |
| |
| 253 244 PAL 02 |
| |
| 251 32 107 00 |
| 74 74 |
| DSWC DSWB DSWA 244 |
|----------------------------------------------------|
Notes:
Both Z80s running at 4.000MHz
6264 - 8k x8 SRAM (DIP28)
Bottom Board
|----------------------------------------------------|
| 18.432MHz |
| |
| 2016 |
| |
| |
| |
| |
| 6148 |-|
|1 | |
|8 6148 | |
|W | |
|A | |
|Y 6148 | |
| | |
| 8 12 6148 | |
| |-|
| 9 13 6148 |
| |
| 10 14 6148 6148 |
| |
| 11 15 6148 |
| |
| 6148 |
|----------------------------------------------------|
Notes:
2016 - 2k x8 SRAM (DIP24)
6148 - 1k x4 SRAM (DIP18)
*/
ROM_START( bronx )
ROM_REGION( 0x20000, "main", 0 )
ROM_LOAD( "1.bin", 0x00000, 0x4000, CRC(399b5063) SHA1(286e0d1a0c1a41060e87f2dadf199f38c787d40f) )
ROM_LOAD( "2.bin", 0x04000, 0x4000, CRC(3b5f9756) SHA1(7df0e4808799ca6a7809bd9ac3a1689a18ae1cdb) )
ROM_LOAD( "3.bin", 0x10000, 0x8000, CRC(d2ffd3ce) SHA1(06d237a4aa46e37192bd94e2db361c62c35d469c) )
ROM_LOAD( "4.bin", 0x18000, 0x8000, CRC(20cf148d) SHA1(49f49f9e58d7aa5690ff828b746ab856c71b0d9c) )
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "5.bin", 0x0000, 0x4000, CRC(19a1c665) SHA1(38f5f47f22740a75cf0ce6d0406368c2c86e0021) )
ROM_LOAD( "6.bin", 0x4000, 0x4000, CRC(2769c5ab) SHA1(b8f5a4a8c70c8d37d5e92b37faa0e25b287b3fb2) )
ROM_REGION( 0x08000, "user1", 0 )
ROM_LOAD( "7.bin", 0x00000, 0x8000, CRC(463f9f62) SHA1(8e1fa8f78d230d32502422078599e9e9af889a92) )
ROM_REGION( 0x10000, "audio", 0 )
ROM_LOAD( "a80_16.i26", 0x0000, 0x4000, CRC(ce171a48) SHA1(e5ae9bb22f58c8857737bc6f5317866819a4e4d1) )
ROM_LOAD( "a80_17.i25", 0x4000, 0x4000, CRC(a90b7bbc) SHA1(bd5c96861a59a1f84bb5032775b1c70efdb7066f) )
ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE | ROMREGION_INVERT )
ROM_LOAD( "a80_11.u11", 0x00000, 0x4000, CRC(29e1293b) SHA1(106204ec46fae5d3b5e4a4d423bc0e886a637c61) )
ROM_LOAD( "a80_10.u10", 0x04000, 0x4000, CRC(345f576c) SHA1(fee5b2167bcd0fdc21c0a7b22ffdf7506a24baee) )
ROM_LOAD( "a80_09.u9", 0x08000, 0x4000, CRC(3ef06dff) SHA1(99bbd32ae89a6becac9e1bb8a34a834d81890444) )
ROM_LOAD( "8.bin", 0x0c000, 0x4000, CRC(2b778d24) SHA1(caca7a18743a4bb657a7c5691d93de0ccb867003) )
ROM_LOAD( "a80_15.u39", 0x10000, 0x4000, CRC(2cefb47d) SHA1(3bef20c9c0c4f9237a327da3cbc9a7bbf63771ea) )
ROM_LOAD( "a80_14.u34", 0x14000, 0x4000, CRC(91642de8) SHA1(531974fc147d25e9feada89bc82d5df62ec9d446) )
ROM_LOAD( "a80_13.u33", 0x18000, 0x4000, CRC(96a67c6b) SHA1(3bed4313d6b8d554b35abb1515ab94e78c2718c5) )
ROM_LOAD( "a80_12.u23", 0x1c000, 0x4000, CRC(9ff04c85) SHA1(a5edc50bbe6e2c976895c97400c75088bc90a1fc) )
ROM_END
/*
Colt (NY Captor bootleg)
Terminator,1986
The hardware is an almost exact copy of the original Taito hardware,
minus the 68705 Microcontroller :-)
The hardware is exactly the same as the bootleg Cycle Shooting hardware.
PCB Layout
----------
Top Board
|----------------------------------|
|-| VOL VOL |
| | TDA2003 TDA2003 LM3900 |
| | |
| | |
| | |
| | LM3900 |
| | |
| | |
|-| M5232|
| AY-3-8910 |
| AY-3-8910 |
| |
| |
| |
| |
| 2016 |
| Z80 15 16 8MHz|
|----------------------------------|
Notes:
Z80 running at 4.000MHz
M5253 running at 2.000MHz
AY-3-8910's running at 2.000MHz
2016 - 2k x8 SRAM (DIP24)
Middle Board
|----------------------------------------------------|
| Z80 04 8MHz |
| |-| |
| | | * 03 |
| | | |
| | | 06 02 |
| | | |
| | | 05 01 |
| | | |-|
|2 | | | |
|2 |-| 6264 Z80 | |
|W | |
|A | |
|Y | |
| | |
| | |
| |-|
| |
| PAL |
| |
| |
| |
| |
| DSWC DSWB DSWA |
|----------------------------------------------------|
Notes:
Both Z80s running at 4.000MHz
6264 - 8k x8 SRAM (DIP28)
* - socket not populated
Bottom Board
|----------------------------------------------------|
| 18.432MHz |
| |
| 2016 |
| |
| |
| |
| |
| 6148 |-|
|1 | |
|8 6148 | |
|W | |
|A | |
|Y 6148 | |
| | |
| 13 14 6148 | |
| |-|
| 11 12 6148 |
| |
| 09 10 6148 6148 |
| |
| 07 08 6148 |
| |
| 6148 |
|----------------------------------------------------|
Notes:
2016 - 2k x8 SRAM (DIP24)
6148 - 1k x4 SRAM (DIP18)
*/
ROM_START( colt )
ROM_REGION( 0x20000, "main", 0 )
ROM_LOAD( "04.bin", 0x00000, 0x4000, CRC(dc61fdb2) SHA1(94fdd95082936b2445008aee60381ebe35385b4a) )
ROM_LOAD( "03.bin", 0x04000, 0x4000, CRC(5835b8b1) SHA1(25a48660f8fb166f996133fb9113d1566dbae281) )
ROM_LOAD( "02.bin", 0x10000, 0x4000, CRC(89c99a28) SHA1(1a4fdb5c13569699dfbf2bde0aeeb5e7fcc22ef9) )
ROM_LOAD( "01.bin", 0x18000, 0x4000, CRC(9b0948f3) SHA1(a55e09243640ec56aa22e4b6d47165b02b880eb7) )
ROM_COPY( "main", 0x10000, 0x014000, 0x04000 )
ROM_COPY( "main", 0x18000, 0x01c000, 0x04000 )
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "05.bin", 0x0000, 0x4000, CRC(2b6e017a) SHA1(60715e1c6fbcdd2c0e114035c342ba587dfc1b4b) )
ROM_LOAD( "a50_06", 0x4000, 0x4000, CRC(450d6783) SHA1(e652bf83fb6bdd8152dbafb05bb695259c2619cc) )
ROM_REGION( 0x08000, "user1", ROMREGION_ERASE00 ) //empty
ROM_REGION( 0x10000, "audio", 0 )
ROM_LOAD( "a50_15", 0x0000, 0x4000, CRC(f8a604e5) SHA1(8fae920fd09584b5e5ccd0db8b8934b393a23d50) )
ROM_LOAD( "a50_16", 0x4000, 0x4000, CRC(fc24e11d) SHA1(ce1a1d7b809fa0f5f5e7a462047374b1b3f621c6) )
ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE | ROMREGION_INVERT )
ROM_LOAD( "a50_07", 0x00000, 0x4000, CRC(b3b330cf) SHA1(8330e4831b8d0068c0367417db2e27fded7c56fe) )
ROM_LOAD( "a50_09", 0x04000, 0x4000, CRC(22e2232e) SHA1(3b43114a5511b00e45cd67073c3f833fcf098fb6) )
ROM_LOAD( "a50_11", 0x08000, 0x4000, CRC(2c04ad4f) SHA1(a6272f91f583d46dd4a3fe863482b39406c70e97) )
ROM_LOAD( "a50_13", 0x0c000, 0x4000, CRC(9940e78d) SHA1(8607808e6ff76808ae155d671c3179bfe7d2639b) )
ROM_LOAD( "08.bin", 0x10000, 0x4000, CRC(9c0689f3) SHA1(7cecabd03f4973ab97e9dde041fcc9220f7aa812) )
ROM_LOAD( "a50_10", 0x14000, 0x4000, CRC(ce84dc5a) SHA1(8723310f3e25820ef7490c16759ebcb8354dde85) )
ROM_LOAD( "a50_12", 0x18000, 0x4000, CRC(3fb4cfa3) SHA1(b1c5f7b0297c59dc93420d31e0ef2b1125dbb9db) )
ROM_LOAD( "a50_14", 0x1c000, 0x4000, CRC(24b2f1bf) SHA1(4757aec2e4b99ce33d993ce1e19ee46a4eb76e86) )
ROM_END
static DRIVER_INIT(bronx)
{
int i;
UINT8 *rom = memory_region(machine, "main");
for(i=0;i<0x20000;i++)
rom[i]=BITSWAP8(rom[i],0,1,2,3,4,5,6,7);
nyc_gametype=1;
}
static DRIVER_INIT(colt)
{
int i;
UINT8 *rom = memory_region(machine, "main");
for(i=0;i<0x20000;i++)
rom[i]=BITSWAP8(rom[i],0,1,2,3,4,5,6,7);
nyc_gametype=2;
}
static DRIVER_INIT(nycaptor)
{
nyc_gametype=0;
}
static DRIVER_INIT(cyclshtg)
{
nyc_gametype=1;
}
GAME( 1985, nycaptor, 0, nycaptor, nycaptor, nycaptor, ROT0, "Taito", "N.Y. Captor", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1986, cyclshtg, 0, cyclshtg, cyclshtg, cyclshtg, ROT90, "Taito", "Cycle Shooting", GAME_NOT_WORKING)
/* bootlegs */
GAME( 1986, bronx, cyclshtg, bronx, cyclshtg, bronx, ROT90, "bootleg", "Bronx",GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND)
GAME( 1986, colt , nycaptor, bronx, nycaptor, colt, ROT0, "bootleg", "Colt",GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND|GAME_WRONG_COLORS)