// license:BSD-3-Clause
// copyright-holders:Takahiro Nogi
/******************************************************************************
Game Driver for Nichibutsu Mahjong series.
Niyanpai
(c)1996 Nihon Bussan Co.,Ltd.
Musoubana
(c)1995 Nihon Bussan Co.,Ltd. / Yubis Co.,Ltd.
Mahjong 4P Simasyo
(c)1994 SPHINX/AV JAPAN
Mahjong Housoukyoku Honbanchuu
(c)199? Nihon Bussan Co.,Ltd.
Zoku Mahjong Housoukyoku Honbanchuu
(c)199? Nihon Bussan Co.,Ltd.
Driver by Takahiro Nogi <nogi@kt.rim.or.jp> 2000/12/23 -
******************************************************************************/
/******************************************************************************
Memo:
- niyanpai's 2p start does not mean 2p simultaneous or exchanging play.
Simply uses controls for 2p side.
- Some games display "GFXROM BANK OVER!!" or "GFXROM ADDRESS OVER!!"
in Debug build.
- Screen flip is not perfect.
******************************************************************************/
#include "emu.h"
#include "includes/niyanpai.h"
#include "cpu/m68000/m68000.h"
#include "machine/nvram.h"
#include "machine/tmp68301.h"
void niyanpai_state::init_niyanpai()
{
//uint8_t *SNDROM = memregion(":nichisnd:audiorom")->base();
// sound program patch
//SNDROM[0x0213] = 0x00; // DI -> NOP
// initialize sound rom bank
//membank("soundbank")->configure_entries(0, 3, memregion(":nichisnd:audiorom")->base() + 0x8000, 0x8000);
//membank("soundbank")->set_entry(0);
// initialize out coin flag (musobana)
m_musobana_outcoin_flag = 1;
}
READ16_MEMBER(niyanpai_state::dipsw_r)
{
uint8_t dipsw_a = ioport("DSWA")->read();
uint8_t dipsw_b = ioport("DSWB")->read();
dipsw_a = bitswap<8>(dipsw_a,0,1,2,3,4,5,6,7);
dipsw_b = bitswap<8>(dipsw_b,0,1,2,3,4,5,6,7);
return ((dipsw_a << 8) | dipsw_b);
}
MACHINE_START_MEMBER(niyanpai_state, musobana)
{
save_item(NAME(m_motor_on));
save_item(NAME(m_musobana_inputport));
save_item(NAME(m_musobana_outcoin_flag));
}
READ16_MEMBER(niyanpai_state::musobana_inputport_0_r)
{
int portdata;
switch ((m_musobana_inputport ^ 0xff00) >> 8)
{
case 0x01: portdata = ioport("KEY0")->read(); break;
case 0x02: portdata = ioport("KEY1")->read(); break;
case 0x04: portdata = ioport("KEY2")->read(); break;
case 0x08: portdata = ioport("KEY3")->read(); break;
case 0x10: portdata = ioport("KEY4")->read(); break;
default: portdata = ioport("KEY0")->read() & ioport("KEY1")->read() & ioport("KEY2")->read()
& ioport("KEY3")->read() & ioport("KEY4")->read(); break;
}
return (portdata);
}
WRITE16_MEMBER(niyanpai_state::tmp68301_parallel_port_w)
{
// tmp68301_parallel_interface[0x05]
// bit 0 coin counter
// bit 2 motor on
// bit 3 coin lock
// bit 8-9 video page select?
m_motor_on = data & 4;
machine().bookkeeping().coin_counter_w(0,data & 1);
machine().bookkeeping().coin_lockout_w(0,data & 0x08);
}
CUSTOM_INPUT_MEMBER(niyanpai_state::musobana_outcoin_flag_r)
{
if (m_motor_on) m_musobana_outcoin_flag ^= 1;
else m_musobana_outcoin_flag = 1;
return m_musobana_outcoin_flag & 0x01;
}
WRITE16_MEMBER(niyanpai_state::musobana_inputport_w)
{
m_musobana_inputport = data;
}
void niyanpai_state::niyanpai_map(address_map &map)
{
map(0x000000, 0x03ffff).rom();
map(0x040000, 0x040fff).ram().share("nvram");
map(0x0a0000, 0x0a08ff).rw(FUNC(niyanpai_state::palette_r), FUNC(niyanpai_state::palette_w));
map(0x0a0900, 0x0a11ff).ram(); // palette work ram?
map(0x0bf800, 0x0bffff).ram();
map(0x200000, 0x200000).w("nichisnd", FUNC(nichisnd_device::sound_host_command_w));
map(0x200200, 0x200201).nopw(); // unknown
map(0x240000, 0x240009).nopw(); // unknown
map(0x240200, 0x2403ff).nopw(); // unknown
map(0x240400, 0x240403).r(FUNC(niyanpai_state::blitter_0_r)).umask16(0x00ff);
map(0x240400, 0x24041f).w(FUNC(niyanpai_state::blitter_0_w)).umask16(0x00ff);
map(0x240420, 0x24043f).w(FUNC(niyanpai_state::clut_0_w)).umask16(0x00ff);
map(0x240600, 0x240603).r(FUNC(niyanpai_state::blitter_1_r)).umask16(0x00ff);
map(0x240600, 0x24061f).w(FUNC(niyanpai_state::blitter_1_w)).umask16(0x00ff);
map(0x240620, 0x24063f).w(FUNC(niyanpai_state::clut_1_w)).umask16(0x00ff);
map(0x240800, 0x240803).r(FUNC(niyanpai_state::blitter_2_r)).umask16(0x00ff);
map(0x240800, 0x24081f).w(FUNC(niyanpai_state::blitter_2_w)).umask16(0x00ff);
map(0x240820, 0x24083f).w(FUNC(niyanpai_state::clut_2_w)).umask16(0x00ff);
map(0x280000, 0x280001).r(FUNC(niyanpai_state::dipsw_r));
map(0x280200, 0x280201).portr("P1_P2");
map(0x280400, 0x280401).portr("SYSTEM");
map(0x240a01, 0x240a01).w(FUNC(niyanpai_state::clutsel_0_w));
map(0x240c01, 0x240c01).w(FUNC(niyanpai_state::clutsel_1_w));
map(0x240e01, 0x240e01).w(FUNC(niyanpai_state::clutsel_2_w));
map(0xfffc00, 0xffffff).rw(m_tmp68301, FUNC(tmp68301_device::regs_r), FUNC(tmp68301_device::regs_w)); // TMP68301 Registers
}
void niyanpai_state::musobana_map(address_map &map)
{
map(0x000000, 0x03ffff).rom();
map(0x040000, 0x040fff).ram();
map(0x0a0000, 0x0a08ff).rw(FUNC(niyanpai_state::palette_r), FUNC(niyanpai_state::palette_w));
map(0x0a0900, 0x0a11ff).ram(); // palette work ram?
map(0x0a8000, 0x0a87ff).ram().share("nvram");
map(0x0bf800, 0x0bffff).ram();
map(0x200000, 0x200000).w("nichisnd", FUNC(nichisnd_device::sound_host_command_w));
map(0x200200, 0x200201).w(FUNC(niyanpai_state::musobana_inputport_w)); // inputport select
map(0x240000, 0x240009).nopw(); // unknown
map(0x240200, 0x2403ff).nopw(); // unknown
map(0x240400, 0x240403).r(FUNC(niyanpai_state::blitter_0_r)).umask16(0x00ff);
map(0x240400, 0x24041f).w(FUNC(niyanpai_state::blitter_0_w)).umask16(0x00ff);
map(0x240420, 0x24043f).w(FUNC(niyanpai_state::clut_0_w)).umask16(0x00ff);
map(0x240600, 0x240603).r(FUNC(niyanpai_state::blitter_1_r)).umask16(0x00ff);
map(0x240600, 0x24061f).w(FUNC(niyanpai_state::blitter_1_w)).umask16(0x00ff);
map(0x240620, 0x24063f).w(FUNC(niyanpai_state::clut_1_w)).umask16(0x00ff);
map(0x240800, 0x240803).r(FUNC(niyanpai_state::blitter_2_r)).umask16(0x00ff);
map(0x240800, 0x24081f).w(FUNC(niyanpai_state::blitter_2_w)).umask16(0x00ff);
map(0x240820, 0x24083f).w(FUNC(niyanpai_state::clut_2_w)).umask16(0x00ff);
map(0x240a01, 0x240a01).w(FUNC(niyanpai_state::clutsel_0_w));
map(0x240c01, 0x240c01).w(FUNC(niyanpai_state::clutsel_1_w));
map(0x240e01, 0x240e01).w(FUNC(niyanpai_state::clutsel_2_w));
map(0x280000, 0x280001).r(FUNC(niyanpai_state::dipsw_r));
map(0x280200, 0x280201).r(FUNC(niyanpai_state::musobana_inputport_0_r));
map(0x280400, 0x280401).portr("SYSTEM");
map(0xfffc00, 0xffffff).rw(m_tmp68301, FUNC(tmp68301_device::regs_r), FUNC(tmp68301_device::regs_w)); // TMP68301 Registers
}
void niyanpai_state::mhhonban_map(address_map &map)
{
map(0x000000, 0x03ffff).rom();
map(0x040000, 0x040fff).ram();
map(0x060000, 0x0608ff).rw(FUNC(niyanpai_state::palette_r), FUNC(niyanpai_state::palette_w));
map(0x060900, 0x0611ff).ram(); // palette work ram?
map(0x07f800, 0x07ffff).ram();
map(0x0a8000, 0x0a87ff).ram().share("nvram");
map(0x0bf000, 0x0bffff).ram();
map(0x200000, 0x200000).w("nichisnd", FUNC(nichisnd_device::sound_host_command_w));
map(0x200200, 0x200201).w(FUNC(niyanpai_state::musobana_inputport_w)); // inputport select
map(0x240000, 0x240009).nopw(); // unknown
map(0x240200, 0x2403ff).nopw(); // unknown
map(0x240400, 0x240403).r(FUNC(niyanpai_state::blitter_0_r)).umask16(0x00ff);
map(0x240400, 0x24041f).w(FUNC(niyanpai_state::blitter_0_w)).umask16(0x00ff);
map(0x240420, 0x24043f).w(FUNC(niyanpai_state::clut_0_w)).umask16(0x00ff);
map(0x240600, 0x240603).r(FUNC(niyanpai_state::blitter_1_r)).umask16(0x00ff);
map(0x240600, 0x24061f).w(FUNC(niyanpai_state::blitter_1_w)).umask16(0x00ff);
map(0x240620, 0x24063f).w(FUNC(niyanpai_state::clut_1_w)).umask16(0x00ff);
map(0x240800, 0x240803).r(FUNC(niyanpai_state::blitter_2_r)).umask16(0x00ff);
map(0x240800, 0x24081f).w(FUNC(niyanpai_state::blitter_2_w)).umask16(0x00ff);
map(0x240820, 0x24083f).w(FUNC(niyanpai_state::clut_2_w)).umask16(0x00ff);
map(0x240a01, 0x240a01).w(FUNC(niyanpai_state::clutsel_0_w));
map(0x240c01, 0x240c01).w(FUNC(niyanpai_state::clutsel_1_w));
map(0x240e01, 0x240e01).w(FUNC(niyanpai_state::clutsel_2_w));
map(0x280000, 0x280001).r(FUNC(niyanpai_state::dipsw_r));
map(0x280200, 0x280201).r(FUNC(niyanpai_state::musobana_inputport_0_r));
map(0x280400, 0x280401).portr("SYSTEM");
map(0xfffc00, 0xffffff).rw(m_tmp68301, FUNC(tmp68301_device::regs_r), FUNC(tmp68301_device::regs_w)); // TMP68301 Registers
}
void niyanpai_state::zokumahj_map(address_map &map)
{
map(0x000000, 0x03ffff).rom();
map(0x0ff000, 0x0fffff).ram();
map(0x0e0000, 0x0e08ff).rw(FUNC(niyanpai_state::palette_r), FUNC(niyanpai_state::palette_w));
map(0x0e0900, 0x0e11ff).ram(); // palette work ram?
map(0x0a8000, 0x0a87ff).ram().share("nvram");
map(0x0c0000, 0x0cffff).ram();
map(0x200000, 0x200000).w("nichisnd", FUNC(nichisnd_device::sound_host_command_w));
map(0x200200, 0x200201).w(FUNC(niyanpai_state::musobana_inputport_w)); // inputport select
map(0x240000, 0x240009).nopw(); // unknown
map(0x240200, 0x2403ff).nopw(); // unknown
map(0x240400, 0x240403).r(FUNC(niyanpai_state::blitter_0_r)).umask16(0x00ff);
map(0x240400, 0x24041f).w(FUNC(niyanpai_state::blitter_0_w)).umask16(0x00ff);
map(0x240420, 0x24043f).w(FUNC(niyanpai_state::clut_0_w)).umask16(0x00ff);
map(0x240600, 0x240603).r(FUNC(niyanpai_state::blitter_1_r)).umask16(0x00ff);
map(0x240600, 0x24061f).w(FUNC(niyanpai_state::blitter_1_w)).umask16(0x00ff);
map(0x240620, 0x24063f).w(FUNC(niyanpai_state::clut_1_w)).umask16(0x00ff);
map(0x240800, 0x240803).r(FUNC(niyanpai_state::blitter_2_r)).umask16(0x00ff);
map(0x240800, 0x24081f).w(FUNC(niyanpai_state::blitter_2_w)).umask16(0x00ff);
map(0x240820, 0x24083f).w(FUNC(niyanpai_state::clut_2_w)).umask16(0x00ff);
map(0x240a01, 0x240a01).w(FUNC(niyanpai_state::clutsel_0_w));
map(0x240c01, 0x240c01).w(FUNC(niyanpai_state::clutsel_1_w));
map(0x240e01, 0x240e01).w(FUNC(niyanpai_state::clutsel_2_w));
map(0x280000, 0x280001).r(FUNC(niyanpai_state::dipsw_r));
map(0x280200, 0x280201).r(FUNC(niyanpai_state::musobana_inputport_0_r));
map(0x280400, 0x280401).portr("SYSTEM");
map(0xfffc00, 0xffffff).rw(m_tmp68301, FUNC(tmp68301_device::regs_r), FUNC(tmp68301_device::regs_w)); // TMP68301 Registers
}
static INPUT_PORTS_START( niyanpai )
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) // ?
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_START2 ) // START2
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START1 ) // START1
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ?
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSWA")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2")
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "4" )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:3,4")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSWA:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "Game Sounds" ) PORT_DIPLOCATION("DSWA:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSWA:8")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
PORT_START("DSWB")
PORT_DIPNAME( 0x01, 0x00, "Nudity" ) PORT_DIPLOCATION("DSWB:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x7e, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("DSWB:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( nbmjctrl_16 )
PORT_START("KEY0")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_M )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_I )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_E )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_A )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_N )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_J )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_F )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_B )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_K )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_G )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_C )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY3")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_L )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_H )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_D )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("KEY4")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_MAHJONG_BIG )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static INPUT_PORTS_START( musobana ) // I don't have manual for this game.
PORT_START("DSWA")
PORT_DIPNAME( 0x03, 0x03, "Game Out" ) PORT_DIPLOCATION("DSWA:1,2")
PORT_DIPSETTING( 0x03, "90% (Easy)" )
PORT_DIPSETTING( 0x02, "80%" )
PORT_DIPSETTING( 0x01, "70%" )
PORT_DIPSETTING( 0x00, "60% (Hard)" )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:3,4")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" ) PORT_DIPLOCATION("DSWA:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) PORT_DIPLOCATION("DSWA:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "Game Type" ) PORT_DIPLOCATION("DSWA:8")
PORT_DIPSETTING( 0x80, "Medal Type" )
PORT_DIPSETTING( 0x00, "Credit Type" )
PORT_START("DSWB")
PORT_DIPNAME( 0x03, 0x03, "Bet Min" ) PORT_DIPLOCATION("DSWB:1,2")
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x0c, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSWB:3,4")
PORT_DIPSETTING( 0x0c, "1" )
PORT_DIPSETTING( 0x08, "5" )
PORT_DIPSETTING( 0x04, "10" )
PORT_DIPSETTING( 0x00, "20" )
PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "Score Pool" ) PORT_DIPLOCATION("DSWB:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" ) PORT_DIPLOCATION("DSWB:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "DIPSW 2-8" ) PORT_DIPLOCATION("DSWB:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("SYSTEM")
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, nullptr) // OUT COIN
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
PORT_INCLUDE( nbmjctrl_16 )
INPUT_PORTS_END
static INPUT_PORTS_START( 4psimasy )
PORT_START("DSWA")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2,3")
PORT_DIPSETTING( 0x07, DEF_STR( Easiest ) )
PORT_DIPSETTING( 0x06, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x05, DEF_STR( Medium_Easy ) )
PORT_DIPSETTING( 0x04, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x03, DEF_STR( Medium_Hard ) )
PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x01, DEF_STR( Very_Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x08, 0x00, "Game Sounds" ) PORT_DIPLOCATION("DSWA:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSWA:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:7,8")
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
/* this switch not mentioned by the manual */
PORT_START("DSWB")
PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "DSWB:1" )
PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "DSWB:2" )
PORT_DIPUNUSED_DIPLOC( 0x04, IP_ACTIVE_LOW, "DSWB:3" )
PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "DSWB:4" )
PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "DSWB:5" )
PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "DSWB:6" )
PORT_DIPNAME( 0x40, 0x40, "Option Test" ) PORT_DIPLOCATION("DSWB:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("DSWB:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("SYSTEM")
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, nullptr) // OUT COIN
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
PORT_INCLUDE( nbmjctrl_16 )
INPUT_PORTS_END
static INPUT_PORTS_START( mhhonban ) // I don't have manual for this game.
PORT_START("DSWA")
PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" ) PORT_DIPLOCATION("DSWA:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" ) PORT_DIPLOCATION("DSWA:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" ) PORT_DIPLOCATION("DSWA:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4")
PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x10, 0x00, "DIPSW 1-5" ) PORT_DIPLOCATION("DSWA:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) PORT_DIPLOCATION("DSWA:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" ) PORT_DIPLOCATION("DSWA:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSWB")
PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) PORT_DIPLOCATION("DSWB:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) PORT_DIPLOCATION("DSWB:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) PORT_DIPLOCATION("DSWB:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) PORT_DIPLOCATION("DSWB:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) PORT_DIPLOCATION("DSWB:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" ) PORT_DIPLOCATION("DSWB:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "Option Test" ) PORT_DIPLOCATION("DSWB:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("SYSTEM")
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, nullptr) // OUT COIN
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
PORT_INCLUDE( nbmjctrl_16 )
INPUT_PORTS_END
static INPUT_PORTS_START( zokumahj ) // I don't have manual for this game.
PORT_START("DSWA")
PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" ) PORT_DIPLOCATION("DSWA:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" ) PORT_DIPLOCATION("DSWA:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" ) PORT_DIPLOCATION("DSWA:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4")
PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" ) PORT_DIPLOCATION("DSWA:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" ) PORT_DIPLOCATION("DSWA:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "DIPSW 1-8" ) PORT_DIPLOCATION("DSWA:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSWB")
PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) PORT_DIPLOCATION("DSWB:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) PORT_DIPLOCATION("DSWB:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) PORT_DIPLOCATION("DSWB:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) PORT_DIPLOCATION("DSWB:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) PORT_DIPLOCATION("DSWB:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "DIPSW 2-7" ) PORT_DIPLOCATION("DSWB:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "Option Test" ) PORT_DIPLOCATION("DSWB:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("SYSTEM")
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN1
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) // COIN2
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START3 ) // CREDIT CLEAR
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) // MEMORY RESET
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // ANALYZER
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, niyanpai_state,musobana_outcoin_flag_r, nullptr) // OUT COIN
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) // TEST
PORT_INCLUDE( nbmjctrl_16 )
INPUT_PORTS_END
WRITE_LINE_MEMBER(niyanpai_state::vblank_irq)
{
if (state)
m_tmp68301->external_interrupt_0();
}
MACHINE_CONFIG_START(niyanpai_state::niyanpai)
/* basic machine hardware */
MCFG_DEVICE_ADD(m_maincpu, M68000, 12288000/2) /* TMP68301, 6.144 MHz */
MCFG_DEVICE_PROGRAM_MAP(niyanpai_map)
MCFG_DEVICE_IRQ_ACKNOWLEDGE_DEVICE("tmp68301",tmp68301_device,irq_callback)
TMP68301(config, m_tmp68301, 0);
m_tmp68301->set_cputag(m_maincpu);
m_tmp68301->out_parallel_callback().set(FUNC(niyanpai_state::tmp68301_parallel_port_w));
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(1024, 512)
MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 240-1)
MCFG_SCREEN_UPDATE_DRIVER(niyanpai_state, screen_update)
MCFG_SCREEN_PALETTE("palette")
MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, niyanpai_state, vblank_irq))
MCFG_PALETTE_ADD("palette", 256*3)
/* sound hardware */
NICHISND(config, "nichisnd", 0);
MACHINE_CONFIG_END
MACHINE_CONFIG_START(niyanpai_state::musobana)
niyanpai(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_PROGRAM_MAP(musobana_map)
MCFG_MACHINE_START_OVERRIDE(niyanpai_state, musobana)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(niyanpai_state::mhhonban)
musobana(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_PROGRAM_MAP(mhhonban_map)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(niyanpai_state::zokumahj)
musobana(config);
/* basic machine hardware */
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_PROGRAM_MAP(zokumahj_map)
MACHINE_CONFIG_END
ROM_START( niyanpai )
ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
ROM_LOAD16_BYTE( "npai_01.bin", 0x00000, 0x20000, CRC(a904e8a1) SHA1(77865d7b48cac96af1e3cac4a702f7de4b5ee82b) )
ROM_LOAD16_BYTE( "npai_02.bin", 0x00001, 0x20000, CRC(244f9d6f) SHA1(afde18f32c4879a66c0707671d783c21c54cffa4) )
ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */
ROM_LOAD( "npai_03.bin", 0x000000, 0x20000, CRC(d154306b) SHA1(3375568a6d387d850b8996b8bad3d0220de13993) )
ROM_REGION( 0x400000, "gfx1", 0 ) /* gfx */
ROM_LOAD( "npai_04.bin", 0x000000, 0x80000, CRC(bec845b5) SHA1(2b00b4fd0bdda84cdc08933e593afdd91dde8d07) )
ROM_LOAD( "npai_05.bin", 0x080000, 0x80000, CRC(3300ce07) SHA1(dc2eeb804aaf0aeb6cfee1844260ea24c3164bd9) )
ROM_LOAD( "npai_06.bin", 0x100000, 0x80000, CRC(448e4e39) SHA1(63ca27f76a23235d3538d7f6c18dcc309e0f1f1c) )
ROM_LOAD( "npai_07.bin", 0x180000, 0x80000, CRC(2ad47e55) SHA1(dbda82e654a85b0d5303bffa3005aaf78bdf0d28) )
ROM_LOAD( "npai_08.bin", 0x200000, 0x80000, CRC(2ff980a0) SHA1(055addac657a5f7ec37ba85385834805c7aa0402) )
ROM_LOAD( "npai_09.bin", 0x280000, 0x80000, CRC(74037ee3) SHA1(d975e6af962b9c62304ac15adab46c0ce972194b) )
ROM_LOAD( "npai_10.bin", 0x300000, 0x80000, CRC(d35a9af6) SHA1(9a41aeea84c59b194bd122e2f102476834303302) )
ROM_LOAD( "npai_11.bin", 0x380000, 0x80000, CRC(0748eb73) SHA1(63849f6625928646238a76748fd7903cee3ece2e) )
ROM_END
ROM_START( musobana )
ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
ROM_LOAD16_BYTE( "1.209", 0x00000, 0x20000, CRC(574929a1) SHA1(70ea96c3aa8a3512176b719de0928470541d85cb) )
ROM_LOAD16_BYTE( "2.208", 0x00001, 0x20000, CRC(12734fda) SHA1(46241efe4266ad6426eb31db757ae4852c70c25d) )
ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */
ROM_LOAD( "3.804", 0x000000, 0x20000, CRC(0be8f2ce) SHA1(c1ee8907c03f615fbc42654a3c37387714761560) )
ROM_REGION( 0x500000, "gfx1", 0 ) /* gfx */
ROM_LOAD( "4.102", 0x000000, 0x80000, CRC(1b5dcff8) SHA1(afc44d8a381e1f6059e8e29d415799f863ba8528) )
ROM_LOAD( "5.103", 0x080000, 0x80000, CRC(dd69b24a) SHA1(2d1986f2b24877cfb4df9c32d76e4c4aada11420) )
ROM_LOAD( "6.104", 0x100000, 0x80000, CRC(e898f3a2) SHA1(4d5002105b3a20f962a0f31c7703e16fcd4970aa) )
ROM_LOAD( "7.105", 0x180000, 0x80000, CRC(812cb79a) SHA1(f905663f8656270c4cdda4a8547c57e9f3e1093b) )
ROM_LOAD( "8.106", 0x200000, 0x80000, CRC(20285661) SHA1(503650148e07af9c34b22ae60b4a10c253f694aa) )
ROM_LOAD( "9.107", 0x280000, 0x80000, CRC(91dfb28b) SHA1(4d673957533e6ef155765b71e3b0010455f2968b) )
ROM_LOAD( "10.108", 0x300000, 0x80000, CRC(5c8e2300) SHA1(0e36d32d679f80d76a4c947e65d56ae449b03966) )
ROM_LOAD( "11.109", 0x380000, 0x80000, CRC(12894ba4) SHA1(dcaef30283dfb5b97cc8a48247888434ffa7ec81) )
ROM_LOAD( "12.202", 0x400000, 0x80000, CRC(d02957e0) SHA1(54f5e4724cc31030bc2185ac9d00fa57cc5c2255) )
ROM_LOAD( "13.203", 0x480000, 0x80000, CRC(240ffce3) SHA1(8b357e962af8081bd01603ce1a3be6d2a7a4ed2a) )
ROM_END
ROM_START( 4psimasy )
ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
ROM_LOAD16_BYTE( "1.209", 0x00000, 0x20000, CRC(28dda353) SHA1(3d4738189a7b8b8b0434b3e58550572c3ce74b42) )
ROM_LOAD16_BYTE( "2.208", 0x00001, 0x20000, CRC(3679c9fb) SHA1(74a940c3c95723680a63a281f194ef4bbe3dc58a) )
ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */
ROM_LOAD( "3.804", 0x000000, 0x20000, CRC(bd644726) SHA1(1f8e12a081657d6e1dd9c896056d1ffd977dfe95) )
ROM_REGION( 0x400000, "gfx1", 0 ) /* gfx */
ROM_LOAD( "4.102", 0x000000, 0x80000, CRC(66c96d20) SHA1(2e8c6876c52fdc9afda4c29c84568942e3fe7fb8) )
ROM_LOAD( "5.103", 0x080000, 0x80000, CRC(d8787e7d) SHA1(85a69f69da25159e0f7f75370ffaa3b8cb754eb0) )
ROM_LOAD( "6.104", 0x100000, 0x80000, CRC(ad68defc) SHA1(fe6e0fd88dfbb20e13efb8ab80bc41c19963e6d7) )
ROM_LOAD( "7.105", 0x180000, 0x80000, CRC(daceaa7b) SHA1(6b8ab028653f2546ab56860d81a3f5a8bbd6dede) )
ROM_LOAD( "8.106", 0x200000, 0x80000, CRC(469032ce) SHA1(8ea743646acf0e2e0860ca092b0a45a43d19333f) )
ROM_LOAD( "9.107", 0x280000, 0x80000, CRC(fa87a29e) SHA1(14c33f66efcbd4cbb8de16ace609711cc87e9ece) )
ROM_LOAD( "10.108", 0x300000, 0x80000, CRC(f5608b85) SHA1(96f817ead285fefd5d1ebb1d4dd1f79125b110be) )
ROM_LOAD( "11.109", 0x380000, 0x80000, CRC(1659f8d0) SHA1(daa5a2c5c7b5dc362581268fe98897164ccaa316) )
ROM_END
ROM_START( mhhonban )
ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
ROM_LOAD16_BYTE( "u209.bin", 0x00000, 0x20000, CRC(121c861f) SHA1(70a6b695998904dccb8791ea5d9acbf7484bd812) )
ROM_LOAD16_BYTE( "u208.bin", 0x00001, 0x20000, CRC(d6712d0b) SHA1(a384c8f508ec6885bccb989d150cfd7f36a6898d) )
ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */
ROM_LOAD( "u804.bin", 0x000000, 0x20000, CRC(48407507) SHA1(afd24d16d487fd2b6548d967e2f1ae122e2633a2) )
ROM_REGION( 0x300000, "gfx1", 0 ) /* gfx */
ROM_LOAD( "u102.bin", 0x000000, 0x80000, CRC(385b51aa) SHA1(445e365e762e60d6189d84608459f7d18fff859f) )
ROM_LOAD( "u103.bin", 0x080000, 0x80000, CRC(1b85c6f4) SHA1(f8417b2526a8b51e52117d7d2690ce70af5e90fa) )
ROM_LOAD( "u104.bin", 0x100000, 0x80000, CRC(0f091b1d) SHA1(f53425524a22ab0be241dc4303be7e1403989f3a) )
ROM_LOAD( "u105.bin", 0x180000, 0x80000, CRC(20b39ac9) SHA1(b32b56c52cc6b79000588ad2cc8bfa533d7203f6) )
ROM_LOAD( "u106.bin", 0x200000, 0x80000, CRC(11f42938) SHA1(f7cdc21cdefa8476090cc6e5b87b220b001fbeb1) )
ROM_LOAD( "u107.bin", 0x280000, 0x80000, CRC(efc85912) SHA1(b9d523fd5f9ce879e2ed6916c89940be1d738a1c) )
ROM_END
ROM_START( zokumahj )
ROM_REGION( 0x40000, "maincpu", 0 ) /* TMP68301 main program */
ROM_LOAD16_BYTE( "1.bin", 0x00000, 0x20000, CRC(53ca34a9) SHA1(5a1e2660442665efd529ec6c98ffc994c6103419) )
ROM_LOAD16_BYTE( "2.bin", 0x00001, 0x20000, CRC(474f9303) SHA1(4b03e3b6b6ee864dfcce3978f19bf329e39b3fe7) )
ROM_REGION( 0x20000, ":nichisnd:audiorom", 0 ) /* TMPZ84C011 sound program */
ROM_LOAD( "3.bin", 0x000000, 0x20000, CRC(48407507) SHA1(afd24d16d487fd2b6548d967e2f1ae122e2633a2) )
ROM_REGION( 0x300000, "gfx1", 0 ) /* gfx */
ROM_LOAD( "4.bin", 0x000000, 0x80000, CRC(2b3e88b4) SHA1(d49a81f1bc6ac5b56df36caf7ee7188a917d947f) )
ROM_LOAD( "5.bin", 0x080000, 0x80000, CRC(cfe9477a) SHA1(9d08f5b1d638cef7d8dc97bdd9d98627f9af1ef9) )
ROM_LOAD( "6.bin", 0x100000, 0x80000, CRC(2d62df76) SHA1(83fe8e0a853c0137e7c77ecde762617c082774e5) )
ROM_LOAD( "7.bin", 0x180000, 0x80000, CRC(75922e76) SHA1(4ad23e241a1a223e0fcd4fd26bd695b1a68c258a) )
ROM_LOAD( "8.bin", 0x200000, 0x80000, CRC(22b3befa) SHA1(e44635e021962ce29b4e129ae394c794038aef39) )
ROM_LOAD( "9.bin", 0x280000, 0x80000, CRC(f72d83af) SHA1(4b897b40765084fd9483065fd0eb0e29cbcfa5ac) )
ROM_END
GAME( 1996, niyanpai, 0, niyanpai, niyanpai, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu", "Niyanpai (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, musobana, 0, musobana, musobana, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu / Yubis", "Musoubana (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, 4psimasy, 0, musobana, 4psimasy, niyanpai_state, init_niyanpai, ROT0, "Sphinx / AV Japan", "Mahjong 4P Simasyo (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, mhhonban, 0, mhhonban, mhhonban, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu", "Mahjong Housoukyoku Honbanchuu (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai_state, init_niyanpai, ROT0, "Nichibutsu?", "Zoku Mahjong Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )