// license:BSD-3-Clause
// copyright-holders:Scott Stone
/************************************************************************
NEXUS 3D Version 1.0 Board from Interpark
Games on this platform:
Arcana Heart FULL, Examu Inc, 2006
MagicEyes VRENDER 3D Soc (200 MHz ARM920T CPU / GFX / Sound)
Also Has 2x QDSP QS1000 for sound
*/
#include "emu.h"
#include "cpu/arm7/arm7.h"
#include "cpu/arm7/arm7core.h"
#include "machine/serflash.h"
#include "emupal.h"
#include "screen.h"
//#include "machine/i2cmem.h"
class nexus3d_state : public driver_device
{
public:
nexus3d_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_mainram(*this, "mainram"),
m_maincpu(*this, "maincpu"),
m_serflash(*this, "flash")
{ }
void nexus3d(machine_config &config);
void init_nexus3d();
private:
required_shared_ptr<uint32_t> m_mainram;
required_device<cpu_device> m_maincpu;
required_device<serflash_device> m_serflash;
DECLARE_READ32_MEMBER(nexus3d_unk_r);
// DECLARE_READ32_MEMBER(nexus3d_unk2_r);
// DECLARE_READ32_MEMBER(nexus3d_unk3_r);
// DECLARE_WRITE32_MEMBER(nexus3d_unk2_w);
// DECLARE_WRITE32_MEMBER(nexus3d_unk3_w);
virtual void machine_reset() override;
virtual void video_start() override;
uint32_t screen_update_nexus3d(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void nexus3d_map(address_map &map);
};
READ32_MEMBER(nexus3d_state::nexus3d_unk_r)
{
return machine().rand() ^ (machine().rand() << 16);
}
//READ32_MEMBER(nexus3d_state::nexus3d_unk2_r)
//{
// return 0x00000000;//machine().rand() ^ (machine().rand() << 16);
//}
//
//READ32_MEMBER(nexus3d_state::nexus3d_unk3_r)
//{
// return 0x00000000;//machine().rand() ^ (machine().rand() << 16);
//}
//
//WRITE32_MEMBER(nexus3d_state::nexus3d_unk2_w)
//{
//
//}
//
//WRITE32_MEMBER(nexus3d_state::nexus3d_unk3_w)
//{
//
//}
void nexus3d_state::nexus3d_map(address_map &map)
{
map(0x00000000, 0x003fffff).ram().share("mainram");
map(0x00400000, 0x01ffffff).ram(); // ?? uploads various data, + pointers to data in the 0x01ffxxxx range, might be video system related
// flash
map(0x9C000000, 0x9C000003).r(m_serflash, FUNC(serflash_device::n3d_flash_r));
map(0x9C000010, 0x9C000013).w(m_serflash, FUNC(serflash_device::n3d_flash_cmd_w));
map(0x9C000018, 0x9C00001b).w(m_serflash, FUNC(serflash_device::n3d_flash_addr_w));
// lots of accesses in this range
// 0xc00018xx seems CRTC related
// 0xc000091x loads a "gfx charset"?
// AM_RANGE(0xC0000F44, 0xC0000F47) AM_READWRITE(nexus3d_unk2_r, nexus3d_unk2_w ) // often, status for something.
// AM_RANGE(0xC0000F4C, 0xC0000F4f) AM_READWRITE(nexus3d_unk3_r, nexus3d_unk3_w ) // often
map(0xE0000014, 0xE0000017).r(FUNC(nexus3d_state::nexus3d_unk_r)); // sits waiting for this
}
static INPUT_PORTS_START( nexus3d )
INPUT_PORTS_END
void nexus3d_state::video_start()
{
}
uint32_t nexus3d_state::screen_update_nexus3d(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
return 0;
}
void nexus3d_state::machine_reset()
{
}
MACHINE_CONFIG_START(nexus3d_state::nexus3d)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", ARM920T, 200000000)
MCFG_DEVICE_PROGRAM_MAP(nexus3d_map)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(320, 256)
MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 256-1)
MCFG_SCREEN_UPDATE_DRIVER(nexus3d_state, screen_update_nexus3d)
MCFG_PALETTE_ADD("palette", 256)
SERFLASH(config, m_serflash, 0);
MACHINE_CONFIG_END
ROM_START( acheart )
ROM_REGION( 0x10800898, "flash", 0 ) /* ARM 32 bit code */
ROM_LOAD( "arcanaheart.u1", 0x000000, 0x10800898, CRC(109bf439) SHA1(33fd39355923ef384d5eaeec8ae3f296509bde93) )
ROM_REGION( 0x200000, "user2", 0 ) // QDSP stuff
ROM_LOAD( "u38.bin", 0x000000, 0x200000, CRC(29ecfba3) SHA1(ab02c7a579a3c05a19b79e42342fd5ed84c7b046) )
ROM_LOAD( "u39.bin", 0x000000, 0x200000, CRC(eef0b1ee) SHA1(5508e6b2f0ae1555662793313a05e94a87599890) )
ROM_LOAD( "u44.bin", 0x000000, 0x200000, CRC(b9723bdf) SHA1(769090ada7375ecb3d0bc10e89fe74a8e89129f2) )
ROM_LOAD( "u45.bin", 0x000000, 0x200000, CRC(1c6a3169) SHA1(34a2ca00a403dc1e3909ed1c55320cf2bbd9d49e) )
ROM_LOAD( "u46.bin", 0x000000, 0x200000, CRC(1e8a7e73) SHA1(3270bc359b266e57debf8fd4283a46e08d679ae2) )
ROM_REGION( 0x080000, "wavetable", ROMREGION_ERASEFF ) /* QDSP wavetable rom */
// ROM_LOAD( "qs1001a", 0x000000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) // missing from this set, but should be the same
ROM_END
ROM_START( acheartf )
ROM_REGION( 0x10800898, "flash", 0 ) /* ARM 32 bit code */
ROM_LOAD( "arcanaheartfull.u1", 0x000000, 0x10800898, CRC(54b57a9d) SHA1(dee5a43b3aea854d2b98869dca74c57b66fb06eb))
ROM_REGION( 0x200000, "user2", 0 ) // QDSP stuff
ROM_LOAD( "u38.bin", 0x000000, 0x200000, CRC(29ecfba3) SHA1(ab02c7a579a3c05a19b79e42342fd5ed84c7b046) )
ROM_LOAD( "u39.bin", 0x000000, 0x200000, CRC(eef0b1ee) SHA1(5508e6b2f0ae1555662793313a05e94a87599890) )
ROM_LOAD( "u44.bin", 0x000000, 0x200000, CRC(b9723bdf) SHA1(769090ada7375ecb3d0bc10e89fe74a8e89129f2) )
ROM_LOAD( "u45.bin", 0x000000, 0x200000, CRC(1c6a3169) SHA1(34a2ca00a403dc1e3909ed1c55320cf2bbd9d49e) )
ROM_LOAD( "u46.bin", 0x000000, 0x200000, CRC(1e8a7e73) SHA1(3270bc359b266e57debf8fd4283a46e08d679ae2) )
ROM_REGION( 0x080000, "wavetable", ROMREGION_ERASEFF ) /* QDSP wavetable rom */
// ROM_LOAD( "qs1001a", 0x000000, 0x80000, CRC(d13c6407) SHA1(57b14f97c7d4f9b5d9745d3571a0b7115fbe3176) ) // missing from this set, but should be the same
ROM_END
void nexus3d_state::init_nexus3d()
{
// the first part of the flash ROM automatically gets copied to RAM
memcpy(m_mainram, memregion("flash")->base(), 4 * 1024);
}
GAME( 2005, acheart, 0, nexus3d, nexus3d, nexus3d_state, init_nexus3d, ROT0, "Examu", "Arcana Heart", MACHINE_IS_SKELETON )
GAME( 2006, acheartf, 0, nexus3d, nexus3d, nexus3d_state, init_nexus3d, ROT0, "Examu", "Arcana Heart Full", MACHINE_IS_SKELETON )