/***************************************************************************
Namco NA-1 / NA-2 System
NA-1 Games:
- Bakuretsu Quiz Ma-Q Dai Bouken
- F/A / Fighter & Attacker
- Super World Court (C354, C357)
- Exvania (C350, C354)
- Cosmo Gang the Puzzle (C356)
- Tinkle Pit (C354, C367)
- Emeraldia (C354, C358)
NA-2 Games:
- Knuckle Heads
- Numan Athletics
- Emeraldia (C354, C358)
- Nettou! Gekitou! Quiztou!! (C354, C365 - both are 32pin)
- X-Day 2
To Do:
- Pressing "F3" (reset) crashes MAME
- Emeralda:
After selecting the game type, tilemap scrolling is briefly incorrect
Shadow sprites, if enabled, make the score display invisible
The demo sprites are incorrect, you should see a dolphin speaking
the instructions and the playfield is wrong.
Byte 0x25 of the NVRAM controls the FBI logo. 0x00 is on, 0x01 is off
- Hook up ROZ registers
Example: In Emeralda the game logo rotates and zooms in against a black
background with bubbles during the intro. Then at the second green screen
when flashing Please Insert Coin, the word NAMCO rotates past the viewer.
- Is view area controlled by registers?
- Xday 2:
has some graphics glitches (wrong sprite tiles); probably blitter-related
Rom board M112
Rom board custom Key chip i.d. C394
Game uses a small cash-register type printer (connects to rom board)
Game also has a large L.E.D. type score board with several
displays for various scores. (connects to rom board)
Game uses coin-type battery on rom board. (not suicide)
Game won't startup unless printer is connected and with paper.
The board has a 28c16 EEPROM
No other CPUs on the board, but there are many custom chips.
Mother Board:
210 (28pin SOP)
C69 or C70 (80pin PQFP)
215 (176pin PQFP)
C218 (208pin PQFP)
219 (160pin PQFP)
Plus 1 or 2 custom chips on ROM board.
Notes:
- NA-2 is backwards compatible with NA-1.
- Some NA-1 PCBs are known to have the NA-2 (C70) MCU BIOS, so that cannot
be used to tell them apart.
- Test mode for NA2 games includes an additional item: UART Test.
No games are known to actually link up and use the UART feature.
It's been confirmed that a Numan Athletics fails the UART test,
behaving as it does in MAME.
- Quiz games use 1p button 1 to pick test, 2p button 1 to begin test,
and 2p button 2 to exit. Because quiz games doesn't have joystick.
- Almost all quiz games using JAMMA edge connector assign
button1 to up, button 2 to down, button 3 to left, button 4 to right.
But Taito F2 quiz games assign button 3 to right and button 4 to left.
Namco NA2 hardware
------------------
PCB Layout
----------
NA-2 GAME PCB
8627961102
(8627963102)
|---------------------------------------------|
| LA4705 T062 |----| |
| JP3 51568 LC7881 | 6 | |
|J 210 LH52250 | 8 | |
|A VOL1 VOL2 LH52250 | 0 | |
|M |--------| | 0 | |
|M |------| | C218 | | 0 | |
|A TC514256 | 215 | | | |----| |
| TC514256 | | | | |
| |------| |--------|50.113MHz|
| |---------ROM-BOARD--------------+
| TC51832| LH5168 TC514256 |
| DSW(2) | TC514256 |
| | TC514256 |
| | TC514256 |
| | |----| |--------| J103|
|4 IR2C24 | |C70 | | 219 | |
|8 | |----| | | |
|W PC9D10 | | | |
|A IR2C24| |--------| |
|Y | 3773 TC51832 |
|------------+--------------------------------|
Notes:
68000 clock - 12.5282MHz [50.113/4]
TC51832 - 32k x8 SRAM (SOP28)
TC514256 - 256k x4 DRAM (ZIP19)
LH5168 - 8k x8 SRAM (SOP28)
LC7881 - Sanyo 16bit DAC (SOIC20)
LH52250 - 32k x8 SRAM (SOP28)
51568 - ??, possibly audio related functions, manufactured by Mitsubishi (SOIC24)
LA4705 - 15W 2-Channel Audio Power Amplifier (SIL18)
T062 - Op AMP? (SOIC8)
3773 - System reset and watchdog IC (SOIC8)
J103 - Multi pin connector for ROM Board
JP3 - Stereo/Mono jumper. For stereo, use pin 1 and 2 of the 48-WAY Namco connector for the 2nd speaker
VSync - 60Hz
HSync - 15.73kHz
Namco Custom-
C218- (QFP208)
C70 - rebadged M37702 (QFP80)
219 - (QFP160)
215 - (QFP176)
210 - tied to some audio parts & C215 (SOP28)
ROM Board
---------
NA E4M8 ROM PCB
8626961200
(8626963200)
|--------------------------------+
| PAL1 28C16 KEYCUS |
| PAL2 |
| |
| ROM.7F ROM.5F ROM.3F |
| ROM.6F ROM.4F ROM.2F J201|
| |
| |
| |
| ROM.7C ROM.5C ROM.3C |
| ROM.6C ROM.4C ROM.2C |
+--------------------------------|
Notes:
J201 - Multi pin connector for main board
KEYCUS - C365 for 'Nettou! Gekitou! Quiztou!!' (DIP32)
PAL1 - PAL16L8 labelled 'NR1R2' (DIP20)
PAL2 - PAL16L8 labelled 'NR1R10' (DIP20)
ROMs -
7F/6F/7C/6C - 27C040 EPROM (DIP32)
All other ROMs are MB838000 8MBit MaskROM (DIP32)
ROM Names/locations for 'Nettou! Gekitou! Quiztou!!'....
QT1EP1L.7C
QT1EP1U.7F
QT1EP0L.6C
QT1EP0U.6F
QT1MA3L.5C
QT1MA3U.5F
QT1MA2L.4C
QT1MA2U.4F
QT1MA1L.3C
QT1MA1U.3F
QT1MA0L.2C
QT1MA0U.2F
***************************************************************************/
#include "driver.h"
#include "namcona1.h"
#include "sound/c140.h"
#include "sound/namcona.h"
#include "cpu/m37710/m37710.h"
static UINT16 *mpBank0, *mpBank1;
static UINT8 mCoinCount[4];
static UINT8 mCoinState;
static UINT16 *mcu_ram;
static int mEnableInterrupts;
int namcona1_gametype;
static int is_na2;
/*************************************************************************/
static const UINT8 ExvaniaDefaultNvMem[] =
{
/* This data oughtn't be necessary; when Exbania's EPROM area is uninitialized,
* the game software automatically writes these values there, but then jumps
* to an unmapped (bogus) address, causing MAME to crash.
*/
0x30,0x32,0x4f,0x63,0x74,0x39,0x32,0x52,0x45,0x56,0x49,0x53,0x49,0x4f,0x4e,0x35,
0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x01,
0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x02
}; /* ExvaniaDefaultNvMem */
static const UINT8 QuiztouDefaultNvMem[] =
{
/* This data oughtn't be necessary; when QuiztouDefaultNvMem's EPROM area is uninitialized,
* the game software automatically writes these values there, but then jumps
* to an unmapped (bogus) address, causing MAME to crash.
*/
0x30,0x32,0x4F,0x63,0x74,0x39,0x32,0x52,0x45,0x56,0x49,0x53,0x49,0x4F,0x4E,0x35,
0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x01,
0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02
}; /* QuiztouDefaultNvMem */
static const UINT8 CgangpzlDefaultNvMem[] =
{
/* This data oughtn't be necessary; when Cgangpzl's EPROM area is uninitialized,
* the game software automatically writes these values there, but then hangs.
*/
0x30,0x32,0x4F,0x63,0x74,0x39,0x32,0x52,0x45,0x56,0x49,0x53,0x49,0x4F,0x4E,0x35,
0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x01,
0x00,0x02,0x00,0x00,0x00,0x01
}; /* CgangpzlDefaultNvMem */
static UINT8 namcona1_nvmem[NA1_NVRAM_SIZE];
static NVRAM_HANDLER( namcosna1 )
{
if( read_or_write )
{
mame_fwrite( file, namcona1_nvmem, NA1_NVRAM_SIZE );
}
else
{
if (file)
{
mame_fread( file, namcona1_nvmem, NA1_NVRAM_SIZE );
}
else
{
memset( namcona1_nvmem, 0x00, NA1_NVRAM_SIZE );
switch( namcona1_gametype )
{
case NAMCO_EXBANIA:
memcpy( namcona1_nvmem, ExvaniaDefaultNvMem, sizeof(ExvaniaDefaultNvMem) );
break;
case NAMCO_QUIZTOU:
memcpy( namcona1_nvmem, QuiztouDefaultNvMem, sizeof(QuiztouDefaultNvMem) );
break;
case NAMCO_CGANGPZL:
memcpy( namcona1_nvmem, CgangpzlDefaultNvMem, sizeof(CgangpzlDefaultNvMem) );
break;
}
}
}
} /* namcosna1_nvram_handler */
static READ16_HANDLER( namcona1_nvram_r )
{
return namcona1_nvmem[offset];
} /* namcona1_nvram_r */
static WRITE16_HANDLER( namcona1_nvram_w )
{
if( ACCESSING_LSB )
{
namcona1_nvmem[offset] = data&0xff;
}
} /* namcona1_nvram_w */
/***************************************************************************/
static INPUT_PORTS_START( namcona1_joy )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
PORT_START
PORT_DIPNAME( 0x01, 0x01, "DIP2 (Freeze)" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "DIP1 (Test)" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( DEF_STR( Service_Mode ) ) PORT_TOGGLE PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END
static INPUT_PORTS_START( namcona1_quiz )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
PORT_START
PORT_DIPNAME( 0x01, 0x01, "DIP2 (Freeze)" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "DIP1 (Test)" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( DEF_STR( Service_Mode ) ) PORT_TOGGLE PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END
static INPUT_PORTS_START( namcona2_joy )
PORT_START
PORT_DIPNAME( 0x01, 0x00, "DIP2 (Freeze)" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIP1 (Test)" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Test ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "SERVICE" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START3 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START4 )
PORT_START
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN4 )
INPUT_PORTS_END
static INPUT_PORTS_START( namcona2_quiz )
PORT_START
PORT_DIPNAME( 0x01, 0x00, "DIP2 (Freeze)" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "DIP1 (Test)" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Test ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "SERVICE" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SERVICE )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(3)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(3)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(3)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START3 )
PORT_START
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(4)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(4)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(4)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(4)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START4 )
PORT_START
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN4 )
INPUT_PORTS_END
/***************************************************************************/
static void
simulate_mcu( void )
{
int i;
UINT16 data;
UINT8 poll_coins;
namcona1_workram[0xf60/2] = 0x0000; /* mcu ready */
if (is_na2)
{
mcu_ram[0xfc0/2] = readinputport(0x0); /* dipswitch */
for( i=1; i<=4; i++ )
{
data = readinputport(i)<<8;
switch( namcona1_gametype )
{
case NAMCO_KNCKHEAD:
case NAMCO_BKRTMAQ:
case NAMCO_QUIZTOU:
case NAMCO_EXBANIA:
data |= data>>8;
break;
case NAMCO_XDAY2:
data |= data>>8; /* wrong! */
break;
case NAMCO_TINKLPIT:
if( data&0x2000 ) data |= 0x20; /* throw */
if( data&0x4000 ) data |= 0x10; /* jump */
if( i==1 )
{
if( readinputport(1)&0x80 ) data |= 0x80; /* P1 start */
}
if( i==2 )
{
if( readinputport(2)&0x80 ) data |= 0x80; /* P2 start */
}
break;
default:
break;
}
mcu_ram[0xfc0/2+i] = data;
}
/* "analog" and "encoder" ports are polled during test mode,
* but I haven't found any games that make use of them.
*/
mcu_ram[0xfc0/2+0x05] = 0xffff; /* analog0,1 */
mcu_ram[0xfc0/2+0x06] = 0xffff; /* analog2,3 */
mcu_ram[0xfc0/2+0x07] = 0xffff; /* analog4,5 */
mcu_ram[0xfc0/2+0x08] = 0xffff; /* analog6,7 */
mcu_ram[0xfc0/2+0x09] = 0xffff; /* encoder0,1 */
poll_coins = readinputport(5); /* coin input */
if( (poll_coins&0x8)&~(mCoinState&0x8) ) mCoinCount[0]++;
if( (poll_coins&0x4)&~(mCoinState&0x4) ) mCoinCount[1]++;
if( (poll_coins&0x2)&~(mCoinState&0x2) ) mCoinCount[2]++;
if( (poll_coins&0x1)&~(mCoinState&0x1) ) mCoinCount[3]++;
mCoinState = poll_coins;
mcu_ram[0xfc0/2+0xa] = (mCoinCount[0]<<8)|mCoinCount[1];
mcu_ram[0xfc0/2+0xb] = (mCoinCount[2]<<8)|mCoinCount[3];
/* special handling for F/A */
data = ~((readinputport(1)<<8)|readinputport(2));
mcu_ram[0xffc/2] = data;
mcu_ram[0xffe/2] = data;
if( namcona1_gametype == NAMCO_XDAY2 )
{
int p1 = readinputport(1);
int p2 = readinputport(2);
UINT32 code = 0;
if( p2&0x40 ) code |= 0x2000; // enter (top-level of self-test)
if( p2&0x20 ) code |= 0x1000; // exit (top-level of self-test)
if( p1&0x40 ) code |= 0x0020; // next (top-level of self-test)
if( p1&0x20 ) code |= 0x0010; // prev (top-level of self-test)
code = ~code;
mcu_ram[0xffc/2] = code>>16;
mcu_ram[0xffe/2] = code&0xffff;
}
}
} /* simulate_mcu */
#ifdef UNUSED_FUNCTION
static READ16_HANDLER( namcona1_mcu_r )
{
return mcu_ram[offset];
}
#endif
static WRITE16_HANDLER( namcona1_mcu_w )
{
COMBINE_DATA( &mcu_ram[offset] );
if( offset>=0x400/2 && (offset<0x820/2 || (offset>=0xf30/2 && offset<0xf72/2)) )
{
logerror( "0x%03x: 0x%04x\n", offset*2, mcu_ram[offset] );
}
/*
400..53d code for MCU?
820: song select
822: song control (volume? tempo?)
824,826,828,....89e: sample select
0x40 is written to odd addresses to signal the MCU that a sound command has been issued
8f0: 0x07 unknown
8f2: 0x01 unknown
8f4: 0xa4 unknown
f30..f71 data for MCU
f72: MCU command:
0x07 = identify version
0x03 = process data
0x87 = ?
fc0..fc9: used by knuckleheads (NA2-specific?)
fd8: ?
fbf: watchdog
*/
}
/* NA2 hardware sends a special command to the MCU, then tests to
* see if the proper BIOS version string appears in shared memory.
*/
static void write_version_info( void )
{
const UINT16 source[0x8] =
{ /* "NSA-BIOS ver"... */
0x534e,0x2d41,0x4942,0x534f,0x7620,0x7265,0x2e31,0x3133
};
int i;
for( i=0; i<8; i++ )
{
namcona1_workram[0x1000/2+i] = source[i];
}
} /* write_version_info */
static WRITE16_HANDLER( mcu_command_w )
{
UINT16 cmd = mcu_ram[0xf72/2]>>8;
switch( cmd ){
case 0x03:
/* Process data at 0xf30..0xf71
*
* f30: 0101 0020 0400 013e 8a00 0000 0000 011e
* f40: 0301 0000 0000 0000 8a16 0000 0000 012c
* f50: 0301 0000 0000 0000 8a61 0000 0000 019e
* f60: 0301 0000 0000 0000 8a61 0000 0000 01ae
* f70: 0000
*
* f30: 0301 0000 0000 0000 8a88 0000 0000 0120
* f40: 0301 0000 0000 0000 8ad1 0000 0000 015a
* f50: 0301 0000 0000 0000 8af6 0000 0000 011c
* f60: 0301 0000 0000 0000 8b08 0000 0000 0114
* f70: 0000
*
* f30: 0300 0000 0000 0000 8b1f 2004 0000 0000
* f40: 0301 0000 0000 0000 8b33 0000 0000 8902
* f50: 0000
*/
break;
case 0x07:
/* This command is used to detect Namco NA-2 hardware; without it,
* NA-2 games (Knuckleheads, Numan Athletics) refuse to run.
*/
write_version_info();
break;
}
} /* mcu_command_w */
/***************************************************************************/
/* sound
*
* 8 bit signed PCM data
* copied to workram
*
* 0x01fffc: pointer
* 0x020000: samples
* 0x040000: samples
* 0x060000: samples
*
* 0x070000: metadata; 10 byte frames
*/
/***************************************************************************/
/**
* "Custom Key" Emulation
*
* The primary purpose of the custom key chip is protection. It prevents
* ROM swaps from working with games that otherwise run on the same hardware.
*
* The secondary purpose of the custom key chip is to act as a random number
* generator in some games.
*/
static READ16_HANDLER( custom_key_r )
{
static UINT8 keyseq;
static UINT16 count;
int old_count;
old_count = count;
do
{
count = mame_rand(Machine);
} while( old_count == count );
switch( namcona1_gametype )
{
case NAMCO_BKRTMAQ:
if( offset==2 ) return 0x015c;
break;
case NAMCO_FA:
if( offset==2 ) return 0x015d;
if( offset==4 ) return count;
break;
case NAMCO_EXBANIA:
if( offset==2 ) return 0x015e;
break;
case NAMCO_CGANGPZL:
if( offset==1 ) return 0x0164;
if( offset==2 ) return count;
break;
case NAMCO_SWCOURT:
if( offset==1 ) return 0x0165;
if( offset==2 ) return count;
break;
case NAMCO_EMERALDA:
if( offset==1 ) return 0x0166;
if( offset==2 ) return count;
break;
case NAMCO_NUMANATH:
if( offset==1 ) return 0x0167;
if( offset==2 ) return count;
break;
case NAMCO_KNCKHEAD:
if( offset==1 ) return 0x0168;
if( offset==2 ) return count;
break;
case NAMCO_QUIZTOU:
if( offset==2 ) return 0x016d;
break;
case NAMCO_TINKLPIT:
if( offset==7 ) return 0x016f;
if( offset==4 ) keyseq = 0;
if( offset==3 )
{
const UINT16 data[] =
{
0x0000,0x2000,0x2100,0x2104,0x0106,0x0007,0x4003,0x6021,
0x61a0,0x31a4,0x9186,0x9047,0xc443,0x6471,0x6db0,0x39bc,
0x9b8e,0x924f,0xc643,0x6471,0x6db0,0x19bc,0xba8e,0xb34b,
0xe745,0x4576,0x0cb7,0x789b,0xdb29,0xc2ec,0x16e2,0xb491
};
return data[(keyseq++)&0x1f];
}
break;
case NAMCO_XDAY2:
if( offset==2 ) return 0x018a;
if( offset==3 ) return count;
break;
default:
return 0;
}
return mame_rand(Machine)&0xffff;
} /* custom_key_r */
static WRITE16_HANDLER( custom_key_w )
{
} /* custom_key_w */
/***************************************************************/
static READ16_HANDLER( namcona1_vreg_r )
{
return namcona1_vreg[offset];
} /* namcona1_vreg_r */
static int
transfer_dword( UINT32 dest, UINT32 source )
{
UINT16 data;
if( source>=0x400000 && source<0xc00000 )
{
data = mpBank1[(source-0x400000)/2];
}
else if( source>=0xc00000 && source<0xe00000 )
{
data = mpBank0[(source-0xc00000)/2];
}
else if( source<0x80000 && source>=0x1000 )
{
data = namcona1_workram[source/2];
}
else
{
logerror( "bad blt src %08x\n", source );
return -1;
}
if( dest>=0xf00000 && dest<=0xf02000 )
{
namcona1_paletteram_w( (dest-0xf00000)/2, data, 0x0000 );
}
else if( dest>=0xf40000 && dest<=0xf80000 )
{
namcona1_gfxram_w( (dest-0xf40000)/2, data, 0x0000 );
}
else if( dest>=0xff0000 && dest<0xff8000 )
{
namcona1_videoram_w( (dest-0xff0000)/2, data, 0x0000 );
}
else if( dest>=0xff8000 && dest<=0xffdfff )
{
namcona1_sparevram[(dest-0xff8000)/2] = data;
}
else if( dest>=0xfff000 && dest<=0xffffff )
{
spriteram16[(dest-0xfff000)/2] = data;
}
else
{
logerror( "bad blt dst %08x\n", dest );
return -1;
}
return 0;
} /* transfer_dword */
static void
blit_setup( int format, int *bytes_per_row, int *pitch, int mode )
{
if( mode == 3 )
{
switch( format )
{
case 0x0001:
*bytes_per_row = 0x1000;
*pitch = 0x1000;
break;
case 0x0081:
*bytes_per_row = 4*8;
*pitch = 36*8;
break;
default:
// case 0x00f1:
// case 0x00f9:
// case 0x00fd:
*bytes_per_row = (64 - (format>>2))*0x08;
*pitch = 0x200;
break;
}
}
else
{
switch( format )
{
case 0x00bd: /* Numan Athletics */
*bytes_per_row = 4;
*pitch = 0x120;
break;
case 0x008d: /* Numan Athletics */
*bytes_per_row = 8;
*pitch = 0x120;
break;
case 0x0000: /* Numan (used to clear spriteram) */
// 0000 0000 0000 : src0
// 0000 0001 0000 : dst0
// 003d 75a0 : src (7AEB40)
// ---- ---- : spriteram
// 0800 : numbytes
// 0000 : blit
*bytes_per_row = 0x10;
*pitch = 0;
break;
case 0x0001:
*bytes_per_row = 0x1000;
*pitch = 0x1000;
break;
case 0x0401: /* F/A */
*bytes_per_row = 4*0x40;
*pitch = 36*0x40;
break;
default:
// case 0x00f1:
// case 0x0781:
// case 0x07c1:
// case 0x07e1:
*bytes_per_row = (64 - (format>>5))*0x40;
*pitch = 0x1000;
break;
}
}
} /* blit_setup */
/*
$efff20: sprite control: 0x3a,0x3e,0x3f
bit 0x01 selects spriteram bank
0 2 4 6 8 a c e
$efff00: src0 src1 src2 dst0 dst1 dst2 BANK [src
$efff10: src] [dst dst] #BYT BLIT eINT 001f 0001
$efff20: 003f 003f IACK ---- ---- ---- ---- ----
$efff30: ---- ---- ---- ---- ---- ---- ---- ----
$efff40: ---- ---- ---- ---- ---- ---- ---- ----
$efff50: ---- ---- ---- ---- ---- ---- ---- ----
$efff60: ---- ---- ---- ---- ---- ---- ---- ----
$efff70: ---- ---- ---- ---- ---- ---- ---- ----
$efff80: 0050 0170 0020 0100 0000 0000 0000 GFXE
$efff90: 0000 0001 0002 0003 FLIP ---- ---- ----
$efffa0: PRI PRI PRI PRI ---- ---- 00c0 ---- priority (0..7)
$efffb0: COLR COLR COLR COLR 0001 0004 0000 ---- color (0..f)
$efffc0: ???? ???? ???? ???? ???? ???? ???? ---- ROZ
Emeralda:
$efff80: 0048 0177 0020 0100 0000 00fd 0000 GFXE
*/
static void namcona1_blit( void )
{
int src0 = namcona1_vreg[0x0];
int src1 = namcona1_vreg[0x1];
int src2 = namcona1_vreg[0x2];
int dst0 = namcona1_vreg[0x3];
int dst1 = namcona1_vreg[0x4];
int dst2 = namcona1_vreg[0x5];
int gfxbank = namcona1_vreg[0x6];
/* dest and source are provided as dword offsets */
UINT32 src_baseaddr = 2*((namcona1_vreg[0x7]<<16)|namcona1_vreg[0x8]);
UINT32 dst_baseaddr = 2*((namcona1_vreg[0x9]<<16)|namcona1_vreg[0xa]);
int num_bytes = namcona1_vreg[0xb];
int dest_offset, source_offset;
int dest_bytes_per_row, dst_pitch;
int source_bytes_per_row, src_pitch;
(void)dst2;
(void)dst0;
(void)src2;
(void)src0;
/* logerror( "0x%08x: blt(%08x,%08x,%08x);%04x %04x %04x; %04x %04x %04x; gfx=%04x\n",
activecpu_get_pc(),
dst_baseaddr,src_baseaddr,num_bytes,
src0,src1,src2,
dst0,dst1,dst2,
gfxbank );*/
blit_setup( dst1, &dest_bytes_per_row, &dst_pitch, gfxbank);
blit_setup( src1, &source_bytes_per_row, &src_pitch, gfxbank );
if( num_bytes&1 )
{
num_bytes++;
}
if( dst_baseaddr < 0xf00000 )
{
dst_baseaddr += 0xf40000;
}
dest_offset = 0;
source_offset = 0;
while( num_bytes>0 )
{
if( transfer_dword(
dst_baseaddr + dest_offset,
src_baseaddr + source_offset ) )
{
return;
}
num_bytes -= 2;
dest_offset+=2;
if( dest_offset >= dest_bytes_per_row )
{
dst_baseaddr += dst_pitch;
dest_offset = 0;
}
source_offset+=2;
if( source_offset >= source_bytes_per_row )
{
src_baseaddr += src_pitch;
source_offset = 0;
}
}
} /* namcona1_blit */
static WRITE16_HANDLER( namcona1_vreg_w )
{
COMBINE_DATA( &namcona1_vreg[offset] );
switch( offset )
{
case 0x18/2:
namcona1_blit();
/* see also 0x1e */
break;
case 0x1a/2:
mEnableInterrupts = 1;
/* interrupt enable mask; 0 enables INT level */
break;
}
} /* namcona1_vreg_w */
/***************************************************************/
static WRITE16_HANDLER( bogus_w )
{
// DEBUGGER_BREAK;
}
static READ16_HANDLER( bogus_r )
{
// DEBUGGER_BREAK;
return 0;
}
// MCU "mailslot" handler - has 8 16-bit slots mirrored
static UINT16 mcu_mailbox[8];
static READ16_HANDLER( mcu_mailbox_r )
{
return mcu_mailbox[offset%8];
}
static WRITE16_HANDLER( mcu_mailbox_w_68k )
{
// logerror("mailbox_w_68k: %x @ %x\n", data, offset);
if (offset == 4) cpunum_set_input_line(1, M37710_LINE_IRQ0, HOLD_LINE);
COMBINE_DATA(&mcu_mailbox[offset%8]);
}
static WRITE16_HANDLER( mcu_mailbox_w_mcu )
{
COMBINE_DATA(&mcu_mailbox[offset%8]);
}
static ADDRESS_MAP_START( namcona1_mcu_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_RAM AM_BASE(&namcona1_workram)
AM_RANGE(0x080000, 0x3f7fff) AM_READ(bogus_r)
AM_RANGE(0x3f8000, 0x3fffff) AM_READ(mcu_mailbox_r)
AM_RANGE(0x400000, 0xbfffff) AM_ROM AM_REGION(REGION_CPU1, 0x280000) /* data */
AM_RANGE(0xc00000, 0xdfffff) AM_ROM AM_REGION(REGION_CPU1, 0x080000) /* code */
AM_RANGE(0xe00000, 0xe00fff) AM_READ(namcona1_nvram_r)
AM_RANGE(0xe40000, 0xe4000f) AM_READ(custom_key_r)
AM_RANGE(0xe40010, 0xeffeff) AM_READ(bogus_r)
AM_RANGE(0xefff00, 0xefffff) AM_READ(namcona1_vreg_r)
AM_RANGE(0xf00000, 0xf01fff) AM_READ(namcona1_paletteram_r)
AM_RANGE(0xf02000, 0xf3ffff) AM_READ(bogus_r)
AM_RANGE(0xf40000, 0xf7ffff) AM_READ(namcona1_gfxram_r)
AM_RANGE(0xf80000, 0xfeffff) AM_READ(bogus_r)
AM_RANGE(0xff0000, 0xff7fff) AM_READ(namcona1_videoram_r)
AM_RANGE(0xff8000, 0xffdfff) AM_READ(MRA16_RAM) /* spare videoram */
AM_RANGE(0xffe000, 0xffefff) AM_READ(MRA16_RAM) /* scroll registers */
AM_RANGE(0xfff000, 0xffffff) AM_READ(MRA16_RAM) /* spriteram */
ADDRESS_MAP_END
static ADDRESS_MAP_START( namcona1_mcu_writemem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_RAM
AM_RANGE(0x080000, 0x3f7fff) AM_WRITE(bogus_w)
AM_RANGE(0x3f8000, 0x3fffff) AM_WRITE(mcu_mailbox_w_68k)
AM_RANGE(0x400000, 0xdfffff) AM_WRITE(MWA16_ROM) /* data + code */
AM_RANGE(0xe00000, 0xe00fff) AM_WRITE(namcona1_nvram_w)
AM_RANGE(0xe01000, 0xe3ffff) AM_WRITE(bogus_w)
AM_RANGE(0xe40000, 0xe4000f) AM_WRITE(custom_key_w)
AM_RANGE(0xe40010, 0xeffeff) AM_WRITE(bogus_w)
AM_RANGE(0xefff00, 0xefffff) AM_WRITE(namcona1_vreg_w) AM_BASE(&namcona1_vreg)
AM_RANGE(0xf00000, 0xf01fff) AM_WRITE(namcona1_paletteram_w) AM_BASE(&paletteram16)
AM_RANGE(0xf02000, 0xf3ffff) AM_WRITE(bogus_w)
AM_RANGE(0xf40000, 0xf7ffff) AM_WRITE(namcona1_gfxram_w)
AM_RANGE(0xf80000, 0xfeffff) AM_WRITE(bogus_w)
AM_RANGE(0xff0000, 0xff7fff) AM_WRITE(namcona1_videoram_w) AM_BASE(&videoram16)
AM_RANGE(0xff8000, 0xffdfff) AM_WRITE(MWA16_RAM) AM_BASE(&namcona1_sparevram)
AM_RANGE(0xffe000, 0xffefff) AM_WRITE(MWA16_RAM) AM_BASE(&namcona1_scroll)
AM_RANGE(0xfff000, 0xffffff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16)
ADDRESS_MAP_END
/* ----- NA-1 MCU handling ----------------------------------- */
static READ16_HANDLER( na1mcu_shared_r )
{
UINT16 data;
data = namcona1_workram[offset];
#if 0
if (offset >= 0x70000/2)
{
logerror("MD: %04x @ %x PC %x\n", ((data>>8)&0xff) | ((data<<8)&0xff00), offset*2, activecpu_get_pc());
}
#endif
return ((data>>8)&0xff) | ((data<<8)&0xff00);
}
static WRITE16_HANDLER( na1mcu_shared_w )
{
mem_mask = ((mem_mask>>8)&0xff) | ((mem_mask<<8)&0xff00);
data = ((data>>8)&0xff) | ((data<<8)&0xff00);
COMBINE_DATA(&namcona1_workram[offset]);
}
static READ16_HANDLER(snd_r)
{
return C140_r(offset*2+1) | C140_r(offset*2)<<8;
}
static WRITE16_HANDLER(snd_w)
{
if (ACCESSING_LSB16)
{
C140_w((offset*2)+1, data);
}
if (ACCESSING_MSB16)
{
C140_w((offset*2), data>>8);
}
}
static ADDRESS_MAP_START( namcona1_mcu_map, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000800, 0x000fff) AM_READWRITE(mcu_mailbox_r, mcu_mailbox_w_mcu) // "Mailslot" communications ports
AM_RANGE(0x001000, 0x001fff) AM_READWRITE(snd_r, snd_w) // C140-alike sound chip
AM_RANGE(0x002000, 0x002fff) AM_READWRITE(na1mcu_shared_r, na1mcu_shared_w) // mirror of first page of shared work RAM
AM_RANGE(0x003000, 0x00afff) AM_RAM // there is a 32k RAM chip according to CGFM
AM_RANGE(0x00c000, 0x00ffff) AM_ROM AM_REGION(REGION_CPU2, 0) // internal ROM BIOS
AM_RANGE(0x200000, 0x27ffff) AM_READWRITE(na1mcu_shared_r, na1mcu_shared_w) // shared work RAM
ADDRESS_MAP_END
static UINT8 mcu_port4, mcu_port5, mcu_port6, mcu_port8;
// port 4: bit 3 (0x08) enables the 68000 (see the 68k launch code at c604 in swcourt's BIOS)
static READ8_HANDLER( port4_r )
{
return mcu_port4;
}
static WRITE8_HANDLER( port4_w )
{
if ((data & 0x08) && !(mcu_port4 & 0x08))
{
logerror("launching 68k, PC=%x\n", activecpu_get_pc());
// reset and launch the 68k
cpunum_set_input_line(0, INPUT_LINE_RESET, CLEAR_LINE);
}
mcu_port4 = data;
}
// port 5: not sure yet, but MCU code requires this interaction at least
static READ8_HANDLER( port5_r )
{
return mcu_port5;
}
static WRITE8_HANDLER( port5_w )
{
mcu_port5 = data;
// bit 0 must mirror bit 1 - this is checked at CCD3 in the C69 BIOS
mcu_port5 &= 0xfe;
mcu_port5 |= ((mcu_port5 & 0x2)>>1);
}
static READ8_HANDLER( port6_r )
{
return 0;
}
static WRITE8_HANDLER( port6_w )
{
mcu_port6 = data;
}
static READ8_HANDLER( port7_r )
{
switch (mcu_port6 & 0xe0)
{
case 0x40:
return readinputport(0);
break;
case 0x60:
return readinputport(1);
break;
case 0x20:
return readinputport(4);
break;
case 0x00:
return readinputport(3);
break;
}
return 0xff;
}
static WRITE8_HANDLER( port7_w )
{
}
// port 8: bit 5 (0x20) toggles, watchdog?
static READ8_HANDLER( port8_r )
{
return mcu_port8;
}
static WRITE8_HANDLER( port8_w )
{
mcu_port8 = data;
}
static MACHINE_START( namcona1 )
{
C140_set_base(0, namcona1_workram);
}
// for games with the MCU emulated, the MCU boots the 68000. don't allow it before that.
static MACHINE_RESET( namcona1_mcu )
{
cpunum_set_input_line(0, INPUT_LINE_RESET, ASSERT_LINE);
mcu_port5 = 1;
}
// "encrypt" player 3 inputs
// each bit of player 3's inputs is split across one of the 8 analog input ports
// bit 6 => port 0
// bit 5 => port 1
// bit 4 => port 2
// bit 0 => port 3
// bit 1 => port 4
// bit 2 => port 5
// bit 3 => port 6
// bit 7 => port 7
static READ8_HANDLER( portana_r )
{
static UINT8 bitnum[8] = { 0x40, 0x20, 0x10, 0x01, 0x02, 0x04, 0x08, 0x80 };
UINT8 port = readinputport(2);
return (port & bitnum[offset>>1]) ? 0xff : 0x00;
}
static ADDRESS_MAP_START( namcona1_mcu_io_map, ADDRESS_SPACE_IO, 8 )
AM_RANGE(M37710_PORT4, M37710_PORT4) AM_READWRITE( port4_r, port4_w )
AM_RANGE(M37710_PORT5, M37710_PORT5) AM_READWRITE( port5_r, port5_w )
AM_RANGE(M37710_PORT6, M37710_PORT6) AM_READWRITE( port6_r, port6_w )
AM_RANGE(M37710_PORT7, M37710_PORT7) AM_READWRITE( port7_r, port7_w )
AM_RANGE(M37710_PORT8, M37710_PORT8) AM_READWRITE( port8_r, port8_w )
AM_RANGE(0x10, 0x1f) AM_READ( portana_r )
ADDRESS_MAP_END
static INTERRUPT_GEN( namcona1_interrupt )
{
int level = cpu_getiloops(); /* 0,1,2,3,4 */
if( level==0 )
{
simulate_mcu();
}
if( mEnableInterrupts )
{
if( (namcona1_vreg[0x1a/2]&(1<<level))==0 )
{
cpunum_set_input_line(0, level+1, HOLD_LINE);
}
}
}
// MCU interrupts: IRQ 0 => process mail slot (probably set on mail slot write from 68k)
// IRQ 1 =>
// IRQ 2 =>
static INTERRUPT_GEN( mcu_interrupt )
{
if (cpu_getiloops() == 0)
cpunum_set_input_line(1, M37710_LINE_IRQ1, HOLD_LINE);
else if (cpu_getiloops() == 1)
{
cpunum_set_input_line(1, M37710_LINE_ADC, HOLD_LINE);
}
}
static struct C140interface C140_interface_typeA =
{
C140_TYPE_ASIC219,
0
};
/* cropped at sides */
static MACHINE_DRIVER_START( namcona1 )
/* basic machine hardware */
MDRV_CPU_ADD(M68000, 50113000/4)
MDRV_CPU_PROGRAM_MAP(namcona1_mcu_readmem,namcona1_mcu_writemem)
MDRV_CPU_VBLANK_INT(namcona1_interrupt,5)
MDRV_CPU_ADD(M37710, 50113000/4)
MDRV_CPU_PROGRAM_MAP(namcona1_mcu_map, 0)
MDRV_CPU_IO_MAP( namcona1_mcu_io_map, 0 )
MDRV_CPU_VBLANK_INT(mcu_interrupt, 2)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
MDRV_NVRAM_HANDLER(namcosna1)
MDRV_MACHINE_START(namcona1)
MDRV_MACHINE_RESET(namcona1_mcu)
MDRV_INTERLEAVE(40)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER|VIDEO_HAS_SHADOWS)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(38*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(8, 38*8-1-8, 4*8, 32*8-1)
MDRV_PALETTE_LENGTH(0x1000)
MDRV_VIDEO_START(namcona1)
MDRV_VIDEO_UPDATE(namcona1)
/* sound hardware */
MDRV_SPEAKER_STANDARD_STEREO("left", "right")
MDRV_SOUND_ADD(C140, 42667)
MDRV_SOUND_CONFIG(C140_interface_typeA)
MDRV_SOUND_ROUTE(0, "right", 1.00)
MDRV_SOUND_ROUTE(1, "left", 1.00)
MACHINE_DRIVER_END
/* full-width */
static MACHINE_DRIVER_START( namcona1w )
/* basic machine hardware */
MDRV_IMPORT_FROM(namcona1)
/* video hardware */
MDRV_SCREEN_VISIBLE_AREA(0, 38*8-1-0, 4*8, 32*8-1)
MACHINE_DRIVER_END
static ADDRESS_MAP_START( namcona2_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_RAM) /* work RAM */
AM_RANGE(0x080000, 0x3fffff) AM_READ(bogus_r)
AM_RANGE(0x400000, 0xbfffff) AM_ROM AM_REGION(REGION_CPU1, 0x280000) /* data */
AM_RANGE(0xc00000, 0xdfffff) AM_ROM AM_REGION(REGION_CPU1, 0x080000) /* code */
AM_RANGE(0xe00000, 0xe00fff) AM_READ(namcona1_nvram_r)
AM_RANGE(0xe40000, 0xe4000f) AM_READ(custom_key_r)
AM_RANGE(0xe40010, 0xeffeff) AM_READ(bogus_r)
AM_RANGE(0xefff00, 0xefffff) AM_READ(namcona1_vreg_r)
AM_RANGE(0xf00000, 0xf01fff) AM_READ(namcona1_paletteram_r)
AM_RANGE(0xf02000, 0xf3ffff) AM_READ(bogus_r)
AM_RANGE(0xf40000, 0xf7ffff) AM_READ(namcona1_gfxram_r)
AM_RANGE(0xf80000, 0xfeffff) AM_READ(bogus_r)
AM_RANGE(0xff0000, 0xff7fff) AM_READ(namcona1_videoram_r)
AM_RANGE(0xff8000, 0xffdfff) AM_READ(MRA16_RAM) /* spare videoram */
AM_RANGE(0xffe000, 0xffefff) AM_READ(MRA16_RAM) /* scroll registers */
AM_RANGE(0xfff000, 0xffffff) AM_READ(MRA16_RAM) /* spriteram */
ADDRESS_MAP_END
static ADDRESS_MAP_START( namcona2_writemem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x000fff) AM_WRITE(namcona1_mcu_w) AM_BASE(&mcu_ram)
AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_RAM) AM_BASE(&namcona1_workram)
AM_RANGE(0x080000, 0x3f8007) AM_WRITE(bogus_w)
AM_RANGE(0x3f8008, 0x3f8009) AM_WRITE(mcu_command_w)
AM_RANGE(0x3f800a, 0x3fffff) AM_WRITE(bogus_w)
AM_RANGE(0x400000, 0xdfffff) AM_WRITE(MWA16_ROM) /* data + code */
AM_RANGE(0xe00000, 0xe00fff) AM_WRITE(namcona1_nvram_w)
AM_RANGE(0xe01000, 0xe3ffff) AM_WRITE(bogus_w)
AM_RANGE(0xe40000, 0xe4000f) AM_WRITE(custom_key_w)
AM_RANGE(0xe40010, 0xeffeff) AM_WRITE(bogus_w)
AM_RANGE(0xefff00, 0xefffff) AM_WRITE(namcona1_vreg_w) AM_BASE(&namcona1_vreg)
AM_RANGE(0xf00000, 0xf01fff) AM_WRITE(namcona1_paletteram_w) AM_BASE(&paletteram16)
AM_RANGE(0xf02000, 0xf3ffff) AM_WRITE(bogus_w)
AM_RANGE(0xf40000, 0xf7ffff) AM_WRITE(namcona1_gfxram_w)
AM_RANGE(0xf80000, 0xfeffff) AM_WRITE(bogus_w)
AM_RANGE(0xff0000, 0xff7fff) AM_WRITE(namcona1_videoram_w) AM_BASE(&videoram16)
AM_RANGE(0xff8000, 0xffdfff) AM_WRITE(MWA16_RAM) AM_BASE(&namcona1_sparevram)
AM_RANGE(0xffe000, 0xffefff) AM_WRITE(MWA16_RAM) AM_BASE(&namcona1_scroll)
AM_RANGE(0xfff000, 0xffffff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16)
ADDRESS_MAP_END
static struct NAMCONAinterface NAMCONA_interface =
{
NULL,
0x70000/2
};
static MACHINE_DRIVER_START( namcona2 )
/* basic machine hardware */
MDRV_CPU_ADD(M68000, 50113000/4)
MDRV_CPU_PROGRAM_MAP(namcona2_readmem,namcona2_writemem)
MDRV_CPU_VBLANK_INT(namcona1_interrupt,5)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
MDRV_NVRAM_HANDLER(namcosna1)
MDRV_INTERLEAVE(40)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER|VIDEO_HAS_SHADOWS)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(38*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(8, 38*8-1-8, 4*8, 32*8-1)
MDRV_PALETTE_LENGTH(0x1000)
MDRV_VIDEO_START(namcona1)
MDRV_VIDEO_UPDATE(namcona1)
/* sound hardware */
MDRV_SPEAKER_STANDARD_STEREO("left", "right")
MDRV_SOUND_ADD(NAMCONA, 4*8000)
MDRV_SOUND_CONFIG(NAMCONA_interface)
MDRV_SOUND_ROUTE(0, "left", 1.0)
MDRV_SOUND_ROUTE(1, "right", 1.0)
MACHINE_DRIVER_END
static void
init_namcona1( int gametype )
{
UINT16 *pMem = (UINT16 *)memory_region( REGION_CPU1 );
namcona1_gametype = gametype;
mpBank0 = &pMem[0x80000/2];
mpBank1 = mpBank0 + 0x200000/2;
is_na2 = 0;
mEnableInterrupts = 0;
}
static void
init_namcona2( int gametype )
{
UINT16 *pMem = (UINT16 *)memory_region( REGION_CPU1 );
namcona1_workram[0] = 0x0007; namcona1_workram[1] = 0xfffc; /* (?) stack */
namcona1_workram[2] = 0x00c0; namcona1_workram[3] = 0x0000; /* reset vector */
namcona1_gametype = gametype;
mpBank0 = &pMem[0x80000/2];
mpBank1 = mpBank0 + 0x200000/2;
is_na2 = 1;
mCoinCount[0] = mCoinCount[1] = mCoinCount[2] = mCoinCount[3] = 0;
mCoinState = 0;
mEnableInterrupts = 0;
NAMCONA_interface.memory_base = namcona1_workram;
if (namcona1_gametype == NAMCO_KNCKHEAD)
NAMCONA_interface.metadata_offset = 0x10000/2;
else
NAMCONA_interface.metadata_offset = 0x70000/2;
}
static DRIVER_INIT( bkrtmaq ){ init_namcona1(NAMCO_BKRTMAQ); }
static DRIVER_INIT( cgangpzl ){ init_namcona1(NAMCO_CGANGPZL); }
static DRIVER_INIT( emeralda ){ init_namcona2(NAMCO_EMERALDA); } /* NA-2 Hardware */
static DRIVER_INIT( emeraldj ){ init_namcona1(NAMCO_EMERALDA); } /* NA-1 Hardware */
static DRIVER_INIT( exbania ){ init_namcona1(NAMCO_EXBANIA); }
static DRIVER_INIT( fa ){ init_namcona1(NAMCO_FA); }
static DRIVER_INIT( knckhead ){ init_namcona2(NAMCO_KNCKHEAD); }
static DRIVER_INIT( numanath ){ init_namcona2(NAMCO_NUMANATH); }
static DRIVER_INIT( quiztou ){ init_namcona2(NAMCO_QUIZTOU); }
static DRIVER_INIT( swcourt ){ init_namcona1(NAMCO_SWCOURT); }
static DRIVER_INIT( tinklpit ){ init_namcona1(NAMCO_TINKLPIT); }
static DRIVER_INIT( xday2 ){ init_namcona2(NAMCO_XDAY2); }
ROM_START( bkrtmaq )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "mq1-ep0l.bin", 0x080001, 0x080000, CRC(f029bc57) SHA1(fdbf8b8b9f69d5755ca5197dda4f887b12dd66f4) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "mq1-ep0u.bin", 0x080000, 0x080000, CRC(4cff62b8) SHA1(5cac170dcfbeb3dcfa0840bdbe7541a9d2f44a14) )
ROM_LOAD16_BYTE( "mq1-ep1l.bin", 0x180001, 0x080000, CRC(e3be6f4b) SHA1(75d9a4cff25e63a9d6c092aa6e241eccd1c61f91) )
ROM_LOAD16_BYTE( "mq1-ep1u.bin", 0x180000, 0x080000, CRC(b44e31b2) SHA1(3d8c63789b98ada3663ba9e28c370815a9a9c3ed) )
ROM_LOAD16_BYTE( "mq1-ma0l.bin", 0x280001, 0x100000, CRC(11fed35f) SHA1(511d98b6b42b330238a1874bca031b1892654a48) ) /* 0x400000 */
ROM_LOAD16_BYTE( "mq1-ma0u.bin", 0x280000, 0x100000, CRC(23442ac0) SHA1(fac706f24045d51a2712f51530967140ea8e875f) )
ROM_LOAD16_BYTE( "mq1-ma1l.bin", 0x480001, 0x100000, CRC(fe82205f) SHA1(860cc7a96ae3f848ce594077c1362e4e22a36908) )
ROM_LOAD16_BYTE( "mq1-ma1u.bin", 0x480000, 0x100000, CRC(0cdb6bd0) SHA1(b8b398477c9654e96921110fb30c754240183897) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( cgangpzl )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "cp2-ep0l.bin", 0x080001, 0x80000, CRC(8f5cdcc5) SHA1(925db3f3f16224bc28f97a57aba0ab2b51c5067c) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "cp2-ep0u.bin", 0x080000, 0x80000, CRC(3a816140) SHA1(613c367e08a0a20ec62e1938faab0128743b26f8) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( cgangpzj )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "cp1-ep0l.bin", 0x080001, 0x80000, CRC(2825f7ba) SHA1(5f6f8df6bdf0f45656904411cdbb31fdcf8f3be0) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "cp1-ep0u.bin", 0x080000, 0x80000, CRC(94d7d6fc) SHA1(2460741e0dbb2ccff28f4fbc419a7507382467d2) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( emeraldj ) /* NA-1 Game PCB, parent is NA-2 version listed below */
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "em1-ep0lb.bin", 0x080001, 0x080000, CRC(fcd55293) SHA1(fdabf9d5f528c37196ac1e031b097618b4c887b5) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "em1-ep0ub.bin", 0x080000, 0x080000, CRC(a52f00d5) SHA1(85f95d2a69a2df2e9195f55583645c064b0b6fe6) )
ROM_LOAD16_BYTE( "em1-ep1l.bin", 0x180001, 0x080000, CRC(373c1c59) SHA1(385cb3bc056b798878de890dbff97a8bdd48fe4e) )
ROM_LOAD16_BYTE( "em1-ep1u.bin", 0x180000, 0x080000, CRC(4e969152) SHA1(2c89ae5d43585f479f16cf8278f8fc001e077e45) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( emerldja ) /* NA-1 Game PCB, parent is NA-2 version listed below */
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "em1-ep0l.bin", 0x080001, 0x080000, CRC(443f3fce) SHA1(35b6c834e5716c1e9b55f1e39f4e7336dbbe2d9b) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "em1-ep0u.bin", 0x080000, 0x080000, CRC(484a2a81) SHA1(1b60c18dfb2aebfd4aa8b2a85a1e90883a1f8e61) )
ROM_LOAD16_BYTE( "em1-ep1l.bin", 0x180001, 0x080000, CRC(373c1c59) SHA1(385cb3bc056b798878de890dbff97a8bdd48fe4e) )
ROM_LOAD16_BYTE( "em1-ep1u.bin", 0x180000, 0x080000, CRC(4e969152) SHA1(2c89ae5d43585f479f16cf8278f8fc001e077e45) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( exvania )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "ex1-ep0l.bin", 0x080001, 0x080000, CRC(18c12015) SHA1(e4f3524e798545c434549719b377c8b5863f580f) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "ex1-ep0u.bin", 0x080000, 0x080000, CRC(07d054d1) SHA1(e2d2cb81acd309c519686572804648bef4cbd191) )
ROM_LOAD16_BYTE( "ex1-ma0l.bin", 0x280001, 0x100000, CRC(17922cd4) SHA1(af92c2335e7110c0c5e712f3148c1534d22d3814) ) /* 0x400000 */
ROM_LOAD16_BYTE( "ex1-ma0u.bin", 0x280000, 0x100000, CRC(93d66106) SHA1(c5d665db04ae0e8992ef46544e2cb7b0e27c8bfe) )
ROM_LOAD16_BYTE( "ex1-ma1l.bin", 0x480001, 0x100000, CRC(e4bba6ed) SHA1(6483ef91e5a5b8ddd13a3d889936c39829fa50d6) )
ROM_LOAD16_BYTE( "ex1-ma1u.bin", 0x480000, 0x100000, CRC(04e7c4b0) SHA1(78180d96cd1fae583617d4d227ed4ee24f2f9e29) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( fghtatck )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "fa2-ep0l.bin", 0x080001, 0x080000, CRC(8996db9c) SHA1(ebbe7d4cb2960a346cfbdf38c77638d71b6ba20e) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "fa2-ep0u.bin", 0x080000, 0x080000, CRC(58d5e090) SHA1(950219d4e9bf440f92e3c8765f47e23a9019d2d1) )
ROM_LOAD16_BYTE( "fa1-ep1l.bin", 0x180001, 0x080000, CRC(b23a5b01) SHA1(4ba9bc2102fffc93a5ff73a107d557fc0f3beefd) )
ROM_LOAD16_BYTE( "fa1-ep1u.bin", 0x180000, 0x080000, CRC(de2eb129) SHA1(912993cab1c2edcaf986478f2ae22a2f10edf807) )
ROM_LOAD16_BYTE( "fa1-ma0l.bin", 0x280001, 0x100000, CRC(a0a95e54) SHA1(da35f8a6a5bc9e2b5b6cacf8eb0d900ef1073a67) ) /* 0x400000 */
ROM_LOAD16_BYTE( "fa1-ma0u.bin", 0x280000, 0x100000, CRC(1d0135bd) SHA1(2a7f8d09c213629a68376ce0379be61b37711d0a) )
ROM_LOAD16_BYTE( "fa1-ma1l.bin", 0x480001, 0x100000, CRC(c4adf0a2) SHA1(4cc7adc68b1db7e725a973b31d52720bd7dc1140) )
ROM_LOAD16_BYTE( "fa1-ma1u.bin", 0x480000, 0x100000, CRC(900297be) SHA1(57bb2078ff104c6f631c67219f80f8ede5ddbd09) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( fa )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "fa1-ep0l.bin", 0x080001, 0x080000, CRC(182eee5c) SHA1(49769e3b72b59fc3e7b73364fe97168977dbe66b) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "fa1-ep0u.bin", 0x080000, 0x080000, CRC(7ea7830e) SHA1(79390943eea0b8029b2b8869233caf27228e776a) )
ROM_LOAD16_BYTE( "fa1-ep1l.bin", 0x180001, 0x080000, CRC(b23a5b01) SHA1(4ba9bc2102fffc93a5ff73a107d557fc0f3beefd) )
ROM_LOAD16_BYTE( "fa1-ep1u.bin", 0x180000, 0x080000, CRC(de2eb129) SHA1(912993cab1c2edcaf986478f2ae22a2f10edf807) )
ROM_LOAD16_BYTE( "fa1-ma0l.bin", 0x280001, 0x100000, CRC(a0a95e54) SHA1(da35f8a6a5bc9e2b5b6cacf8eb0d900ef1073a67) ) /* 0x400000 */
ROM_LOAD16_BYTE( "fa1-ma0u.bin", 0x280000, 0x100000, CRC(1d0135bd) SHA1(2a7f8d09c213629a68376ce0379be61b37711d0a) )
ROM_LOAD16_BYTE( "fa1-ma1l.bin", 0x480001, 0x100000, CRC(c4adf0a2) SHA1(4cc7adc68b1db7e725a973b31d52720bd7dc1140) )
ROM_LOAD16_BYTE( "fa1-ma1u.bin", 0x480000, 0x100000, CRC(900297be) SHA1(57bb2078ff104c6f631c67219f80f8ede5ddbd09) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( swcourt )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "sc2-ep0l.4c", 0x080001, 0x080000, CRC(5053a02e) SHA1(8ab5a085969cef5e01be01d8f531233002ea5bff) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "sc2-ep0u.4f", 0x080000, 0x080000, CRC(7b3fc7fa) SHA1(f96c03a03339b7677b8dc8689d907f2c8895886c) )
ROM_LOAD16_BYTE( "sc1-ep1l.bin", 0x180001, 0x080000, CRC(fb45cf5f) SHA1(6ded351daa9b39d0b8149100caefc4fa0c598e79) )
ROM_LOAD16_BYTE( "sc1-ep1u.bin", 0x180000, 0x080000, CRC(1ce07b15) SHA1(b1b28cc480301c9ad642597c7cdd8e9cdec996a6) )
ROM_LOAD16_BYTE( "sc1-ma0l.bin", 0x280001, 0x100000, CRC(3e531f5e) SHA1(6da56630bdfbb19f1639c539779c180d106f6ee2) ) /* 0x400000 */
ROM_LOAD16_BYTE( "sc1-ma0u.bin", 0x280000, 0x100000, CRC(31e76a45) SHA1(5c278c167c1025c648ce2da2c3764645e96dcd55) )
ROM_LOAD16_BYTE( "sc1-ma1l.bin", 0x480001, 0x100000, CRC(8ba3a4ec) SHA1(f881e7b4728f388d18450ba85e13e233071fbc88) )
ROM_LOAD16_BYTE( "sc1-ma1u.bin", 0x480000, 0x100000, CRC(252dc4b7) SHA1(f1be6bd045495c7a0ecd97f01d1dc8ad341fecfd) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( swcourtj )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "sc1-ep0l.4c", 0x080001, 0x080000, CRC(145111dd) SHA1(f8f74f77fb80af2ea37ea8ddbf02c1f3fcaf3fdb) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "sc1-ep0u.4f", 0x080000, 0x080000, CRC(c721c138) SHA1(5d30d66629d982b54c3bb62118be940dc7b69a6b) )
ROM_LOAD16_BYTE( "sc1-ep1l.bin", 0x180001, 0x080000, CRC(fb45cf5f) SHA1(6ded351daa9b39d0b8149100caefc4fa0c598e79) )
ROM_LOAD16_BYTE( "sc1-ep1u.bin", 0x180000, 0x080000, CRC(1ce07b15) SHA1(b1b28cc480301c9ad642597c7cdd8e9cdec996a6) )
ROM_LOAD16_BYTE( "sc1-ma0l.bin", 0x280001, 0x100000, CRC(3e531f5e) SHA1(6da56630bdfbb19f1639c539779c180d106f6ee2) ) /* 0x400000 */
ROM_LOAD16_BYTE( "sc1-ma0u.bin", 0x280000, 0x100000, CRC(31e76a45) SHA1(5c278c167c1025c648ce2da2c3764645e96dcd55) )
ROM_LOAD16_BYTE( "sc1-ma1l.bin", 0x480001, 0x100000, CRC(8ba3a4ec) SHA1(f881e7b4728f388d18450ba85e13e233071fbc88) )
ROM_LOAD16_BYTE( "sc1-ma1u.bin", 0x480000, 0x100000, CRC(252dc4b7) SHA1(f1be6bd045495c7a0ecd97f01d1dc8ad341fecfd) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
ROM_START( tinklpit )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "tk1-ep0l.bin", 0x080001, 0x080000, CRC(fdccae42) SHA1(398384482ccb3eb08bfb9db495513272a5188d92) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "tk1-ep0u.bin", 0x080000, 0x080000, CRC(62cdb48c) SHA1(73c7b99b117b8dc567bc254b0ffcc117c9d42fb5) )
ROM_LOAD16_BYTE( "tk1-ep1l.bin", 0x180001, 0x080000, CRC(7e90f104) SHA1(79e371426b2e32dc8f687e4d124d23c251198937) )
ROM_LOAD16_BYTE( "tk1-ep1u.bin", 0x180000, 0x080000, CRC(9c0b70d6) SHA1(eac44d3470f4c2ddd9c41f82e6398bca0cc8a4fd) )
ROM_LOAD16_BYTE( "tk1-ma0l.bin", 0x280001, 0x100000, CRC(c6b4e15d) SHA1(55252ba4d904b14940436f1b4dc5e2a6bd163bdf) ) /* 0x400000 */
ROM_LOAD16_BYTE( "tk1-ma0u.bin", 0x280000, 0x100000, CRC(a3ad6f67) SHA1(54289eed5347defb5464ec5a610a6748909159f6) )
ROM_LOAD16_BYTE( "tk1-ma1l.bin", 0x480001, 0x100000, CRC(61cfb92a) SHA1(eacf0e7557f33d552045f43a116ff08c533a2771) )
ROM_LOAD16_BYTE( "tk1-ma1u.bin", 0x480000, 0x100000, CRC(54b77816) SHA1(9341d07858623e1920eaae7b2b90126c7057297e) )
ROM_LOAD16_BYTE( "tk1-ma2l.bin", 0x680001, 0x100000, CRC(087311d2) SHA1(6fe50f9e08551e57d15a15b01e3822a6cb7c8352) )
ROM_LOAD16_BYTE( "tk1-ma2u.bin", 0x680000, 0x100000, CRC(5ce20c2c) SHA1(7eaff21714bae44f8b21b6db98f055e04bfbae18) )
/* M37702 BIOS - labeled as Namco custom C69 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c69.bin", 0x000000, 0x004000, CRC(349134d9) SHA1(61a4981fc2716c228b6121fedcbf1ed6f34dc2de) )
ROM_END
/**************************************
NA-2 Based games
**************************************/
ROM_START( emeralda ) /* NA-2 Game PCB, clones are NA-1 based; see games listed above */
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "em2-ep0l.6c", 0x080001, 0x080000, CRC(ff1479dc) SHA1(ea945d97ed909be13fb6e062742c7142c0d96c31) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "em2-ep0u.6f", 0x080000, 0x080000, CRC(ffe750a2) SHA1(d10d31489ae364572d7517dd515a6af2182ac764) )
ROM_LOAD16_BYTE( "em2-ep1l.7c", 0x180001, 0x080000, CRC(6c3e5b53) SHA1(72b941e28c7fda8cb81240a8226386fe55c14e2d) )
ROM_LOAD16_BYTE( "em2-ep1u.7f", 0x180000, 0x080000, CRC(dee15a81) SHA1(474a264029bd77e4205773a7461dea695e65933f) )
/* M37702 BIOS - labeled as Namco custom C70 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c70.bin", 0x000000, 0x004000, NO_DUMP )
ROM_END
ROM_START( knckhead )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "kh2-ep0l.bin", 0x080001, 0x080000, CRC(b4b88077) SHA1(9af03d1832ad6c77222e18427f4afca330a41ce6) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "kh2-ep0u.bin", 0x080000, 0x080000, CRC(a578d97e) SHA1(9a5bb6649cca7b98daf538a66c813f61cca2e2ec) )
ROM_LOAD16_BYTE( "kh1-ep1l.bin", 0x180001, 0x080000, CRC(27e6ab4e) SHA1(66f397cc2117c1e73652c4800c0937e6d8116380) )
ROM_LOAD16_BYTE( "kh1-ep1u.bin", 0x180000, 0x080000, CRC(487b2434) SHA1(2d62db85ceac1fca61c39e4db92c96ae80ba3323) )
ROM_LOAD16_BYTE( "kh1-ma0l.bin", 0x280001, 0x100000, CRC(7b2db5df) SHA1(ecc392c4683cf0718d986e73336b69952d324548) ) /* 0x400000 */
ROM_LOAD16_BYTE( "kh1-ma0u.bin", 0x280000, 0x100000, CRC(6983228b) SHA1(5f3eeb780e9d91445b4c11da63d4ca580e654f34) )
ROM_LOAD16_BYTE( "kh1-ma1l.bin", 0x480001, 0x100000, CRC(b24f93e6) SHA1(3d8951485dc8a2810da9ddf2f4896efa31779bf4) )
ROM_LOAD16_BYTE( "kh1-ma1u.bin", 0x480000, 0x100000, CRC(18a60348) SHA1(298e0e0e7649e872791c3c99c81a19f273e9eb8a) )
ROM_LOAD16_BYTE( "kh1-ma2l.bin", 0x680001, 0x100000, CRC(82064ee9) SHA1(0b984565d17e580f49fff982a1621ef90e14c064) )
ROM_LOAD16_BYTE( "kh1-ma2u.bin", 0x680000, 0x100000, CRC(17fe8c3d) SHA1(88c45076477725faa5f8a23512e65a40385bb27d) )
ROM_LOAD16_BYTE( "kh1-ma3l.bin", 0x880001, 0x100000, CRC(ad9a7807) SHA1(c40f18a68306e76acd89ccb3fc82b8106556912e) )
ROM_LOAD16_BYTE( "kh1-ma3u.bin", 0x880000, 0x100000, CRC(efeb768d) SHA1(15d016244549f3ea0d19f5cfb04bcebd65ac6134) )
/* M37702 BIOS - labeled as Namco custom C70 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c70.bin", 0x000000, 0x004000, NO_DUMP )
ROM_END
ROM_START( knckhedj )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "kh1-ep0l.bin", 0x080001, 0x080000, CRC(94660bec) SHA1(42fa23f759cf66b05f30c2fc03a12fd14ae1f796) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "kh1-ep0u.bin", 0x080000, 0x080000, CRC(ad640d69) SHA1(62595a9d1d5952cbe3dd7266cfda9292be51d269) )
ROM_LOAD16_BYTE( "kh1-ep1l.bin", 0x180001, 0x080000, CRC(27e6ab4e) SHA1(66f397cc2117c1e73652c4800c0937e6d8116380) )
ROM_LOAD16_BYTE( "kh1-ep1u.bin", 0x180000, 0x080000, CRC(487b2434) SHA1(2d62db85ceac1fca61c39e4db92c96ae80ba3323) )
ROM_LOAD16_BYTE( "kh1-ma0l.bin", 0x280001, 0x100000, CRC(7b2db5df) SHA1(ecc392c4683cf0718d986e73336b69952d324548) ) /* 0x400000 */
ROM_LOAD16_BYTE( "kh1-ma0u.bin", 0x280000, 0x100000, CRC(6983228b) SHA1(5f3eeb780e9d91445b4c11da63d4ca580e654f34) )
ROM_LOAD16_BYTE( "kh1-ma1l.bin", 0x480001, 0x100000, CRC(b24f93e6) SHA1(3d8951485dc8a2810da9ddf2f4896efa31779bf4) )
ROM_LOAD16_BYTE( "kh1-ma1u.bin", 0x480000, 0x100000, CRC(18a60348) SHA1(298e0e0e7649e872791c3c99c81a19f273e9eb8a) )
ROM_LOAD16_BYTE( "kh1-ma2l.bin", 0x680001, 0x100000, CRC(82064ee9) SHA1(0b984565d17e580f49fff982a1621ef90e14c064) )
ROM_LOAD16_BYTE( "kh1-ma2u.bin", 0x680000, 0x100000, CRC(17fe8c3d) SHA1(88c45076477725faa5f8a23512e65a40385bb27d) )
ROM_LOAD16_BYTE( "kh1-ma3l.bin", 0x880001, 0x100000, CRC(ad9a7807) SHA1(c40f18a68306e76acd89ccb3fc82b8106556912e) )
ROM_LOAD16_BYTE( "kh1-ma3u.bin", 0x880000, 0x100000, CRC(efeb768d) SHA1(15d016244549f3ea0d19f5cfb04bcebd65ac6134) )
/* M37702 BIOS - labeled as Namco custom C70 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c70.bin", 0x000000, 0x004000, NO_DUMP )
ROM_END
ROM_START( numanath )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "nm2-ep0l.bin", 0x080001, 0x080000, CRC(f24414bb) SHA1(68b13dfdc2292afd5279edb891fe63972f991e7b) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "nm2-ep0u.bin", 0x080000, 0x080000, CRC(25c41616) SHA1(68ba67d3dd45f3bdddfa2fd21b574535306c1214) )
ROM_LOAD16_BYTE( "nm1-ep1l.bin", 0x180001, 0x080000, CRC(4581dcb4) SHA1(1f46f98e63a7c9cdfde9e8ee2696a13c3f9bcc8e) )
ROM_LOAD16_BYTE( "nm1-ep1u.bin", 0x180000, 0x080000, CRC(30cd589a) SHA1(74a14ec41fe4fc9f73e5357b0903f1199ed96337) )
ROM_LOAD16_BYTE( "nm1-ma0l.bin", 0x280001, 0x100000, CRC(20faaa57) SHA1(9dbfc0dd48eec37b2c0715a5691c6e6f923fc7f7) ) /* 0x400000 */
ROM_LOAD16_BYTE( "nm1-ma0u.bin", 0x280000, 0x100000, CRC(ed7c37f2) SHA1(829751af33754ade941f76982e196b494d56ab0a) )
ROM_LOAD16_BYTE( "nm1-ma1l.bin", 0x480001, 0x100000, CRC(2232e3b4) SHA1(e9da3dc34eb2576c8a88e23cb9007129e885496d) )
ROM_LOAD16_BYTE( "nm1-ma1u.bin", 0x480000, 0x100000, CRC(6cc9675c) SHA1(fec74da4479f2a088760efc6908e6acfaea3989f) )
ROM_LOAD16_BYTE( "nm1-ma2l.bin", 0x680001, 0x100000, CRC(208abb39) SHA1(52d7247a71c6a14467f12f5270921bba1824cc3f) )
ROM_LOAD16_BYTE( "nm1-ma2u.bin", 0x680000, 0x100000, CRC(03a3f204) SHA1(9cb0422c8ecc819d0cc8a65c29a228369d78d986) )
ROM_LOAD16_BYTE( "nm1-ma3l.bin", 0x880001, 0x100000, CRC(42a539e9) SHA1(1c53a5a031648891ab7a37cf026c979404ce9589) )
ROM_LOAD16_BYTE( "nm1-ma3u.bin", 0x880000, 0x100000, CRC(f79e2112) SHA1(8bb8639a9d3a5d3ac5c9bb78e72b3d76582a9c25) )
/* M37702 BIOS - labeled as Namco custom C70 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c70.bin", 0x000000, 0x004000, NO_DUMP )
ROM_END
ROM_START( numanatj )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "nm1-ep0l.bin", 0x080001, 0x080000, CRC(4398b898) SHA1(0d1517409ba181f796f7f413cac704c60085b505) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "nm1-ep0u.bin", 0x080000, 0x080000, CRC(be90aa79) SHA1(6884a8d72dd34c889527e8e653f5e5b4cf3fb5d6) )
ROM_LOAD16_BYTE( "nm1-ep1l.bin", 0x180001, 0x080000, CRC(4581dcb4) SHA1(1f46f98e63a7c9cdfde9e8ee2696a13c3f9bcc8e) )
ROM_LOAD16_BYTE( "nm1-ep1u.bin", 0x180000, 0x080000, CRC(30cd589a) SHA1(74a14ec41fe4fc9f73e5357b0903f1199ed96337) )
ROM_LOAD16_BYTE( "nm1-ma0l.bin", 0x280001, 0x100000, CRC(20faaa57) SHA1(9dbfc0dd48eec37b2c0715a5691c6e6f923fc7f7) ) /* 0x400000 */
ROM_LOAD16_BYTE( "nm1-ma0u.bin", 0x280000, 0x100000, CRC(ed7c37f2) SHA1(829751af33754ade941f76982e196b494d56ab0a) )
ROM_LOAD16_BYTE( "nm1-ma1l.bin", 0x480001, 0x100000, CRC(2232e3b4) SHA1(e9da3dc34eb2576c8a88e23cb9007129e885496d) )
ROM_LOAD16_BYTE( "nm1-ma1u.bin", 0x480000, 0x100000, CRC(6cc9675c) SHA1(fec74da4479f2a088760efc6908e6acfaea3989f) )
ROM_LOAD16_BYTE( "nm1-ma2l.bin", 0x680001, 0x100000, CRC(208abb39) SHA1(52d7247a71c6a14467f12f5270921bba1824cc3f) )
ROM_LOAD16_BYTE( "nm1-ma2u.bin", 0x680000, 0x100000, CRC(03a3f204) SHA1(9cb0422c8ecc819d0cc8a65c29a228369d78d986) )
ROM_LOAD16_BYTE( "nm1-ma3l.bin", 0x880001, 0x100000, CRC(42a539e9) SHA1(1c53a5a031648891ab7a37cf026c979404ce9589) )
ROM_LOAD16_BYTE( "nm1-ma3u.bin", 0x880000, 0x100000, CRC(f79e2112) SHA1(8bb8639a9d3a5d3ac5c9bb78e72b3d76582a9c25) )
/* M37702 BIOS - labeled as Namco custom C70 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c70.bin", 0x000000, 0x004000, NO_DUMP )
ROM_END
ROM_START( quiztou )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "qt1ep0l.6c", 0x080001, 0x080000, CRC(b680e543) SHA1(f10f38113a46c821d8e9d66f52d7311d9d52e595) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "qt1ep0u.6f", 0x080000, 0x080000, CRC(143c5e4d) SHA1(24c584986c97a5e6fe7e73f0e9af4af28ed20c4a) )
ROM_LOAD16_BYTE( "qt1ep1l.7c", 0x180001, 0x080000, CRC(33a72242) SHA1(5d17f033878d28dbebba50931a549ccf84802c05) )
ROM_LOAD16_BYTE( "qt1ep1u.7f", 0x180000, 0x080000, CRC(69f876cb) SHA1(d0c7e972a04c45d3ab34ef5be88614d6389189c6) )
ROM_LOAD16_BYTE( "qt1ma0l.2c", 0x280001, 0x100000, CRC(5597f2b9) SHA1(747c4be867d4eb37ffab8303740729686a00b825) ) /* 0x400000 */
ROM_LOAD16_BYTE( "qt1ma0u.2f", 0x280000, 0x100000, CRC(f0a4cb7d) SHA1(364e85af956e7cfc29c957da11574a4b389f7797) )
ROM_LOAD16_BYTE( "qt1ma1l.3c", 0x480001, 0x100000, CRC(1b9ce7a6) SHA1(dac1da9dd8076f238211fed5c780b4b8bededf22) )
ROM_LOAD16_BYTE( "qt1ma1u.3f", 0x480000, 0x100000, CRC(58910872) SHA1(c0acbd64e90672564c3839fd21870672aa32e439) )
ROM_LOAD16_BYTE( "qt1ma2l.4c", 0x680001, 0x100000, CRC(94739917) SHA1(b5be5c9fd7223d3fb601f769cb80f56a5a586de0) )
ROM_LOAD16_BYTE( "qt1ma2u.4f", 0x680000, 0x100000, CRC(6ba5b893) SHA1(071caed9cf261f1f8af7079875bd206177baef1a) )
ROM_LOAD16_BYTE( "qt1ma3l.5c", 0x880001, 0x100000, CRC(aa9dc6ff) SHA1(c738f8c59bb5245874576c5bcf88c7138fa9a147) )
ROM_LOAD16_BYTE( "qt1ma3u.5f", 0x880000, 0x100000, CRC(14a5a163) SHA1(1107f50e491bedeb4ab7ac3f32cfe47727274ba9) )
/* M37702 BIOS - labeled as Namco custom C70 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c70.bin", 0x000000, 0x004000, NO_DUMP )
ROM_END
ROM_START( xday2 )
ROM_REGION( 0xa80000, REGION_CPU1, 0 )
ROM_LOAD16_BYTE( "xds1-mpr0.4b", 0x080001, 0x080000, CRC(83539aaa) SHA1(42d97bb2daaf5ff48efac70f0ff37869c5ba177d) ) /* 0xc00000 */
ROM_LOAD16_BYTE( "xds1-mpr1.8b", 0x080000, 0x080000, CRC(468b36de) SHA1(52817be9913a6938ce6add2834ba1a727b1d677e) )
ROM_LOAD16_BYTE( "xds1-dat0.4b", 0x280001, 0x200000, CRC(42cecc8b) SHA1(7510f16b908dd0f7828887dcfa26c5e4643df66c) ) /* 0x400000 */
ROM_LOAD16_BYTE( "xds1-dat1.8b", 0x280000, 0x200000, CRC(d250b7e8) SHA1(b99251ae8e25fae062d33e74ff800ab43fb308a2) )
ROM_LOAD16_BYTE( "xds1-dat2.4c", 0x680001, 0x200000, CRC(99d72a08) SHA1(4615b43b9a81240ffee8b0f021037f554f4f1f24) )
ROM_LOAD16_BYTE( "xds1-dat3.8c", 0x680000, 0x200000, CRC(8980acc4) SHA1(ecd94a3d3a38923e8e322cd8863671af26e30812) )
/* M37702 BIOS - labeled as Namco custom C70 */
ROM_REGION16_LE( 0x4000, REGION_CPU2, 0 )
ROM_LOAD( "c70.bin", 0x000000, 0x004000, NO_DUMP )
ROM_END
// NA-1 (C69 MCU)
GAME( 1992,bkrtmaq, 0, namcona1w, namcona1_quiz,bkrtmaq, ROT0, "Namco", "Bakuretsu Quiz Ma-Q Dai Bouken (Japan)", GAME_IMPERFECT_SOUND )
GAME( 1992,cgangpzl, 0, namcona1w, namcona1_joy, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (US)", GAME_IMPERFECT_SOUND )
GAME( 1992,cgangpzj, cgangpzl, namcona1w, namcona1_joy, cgangpzl, ROT0, "Namco", "Cosmo Gang the Puzzle (Japan)", GAME_IMPERFECT_SOUND )
GAME( 1992,exvania, 0, namcona1, namcona1_joy, exbania, ROT0, "Namco", "Exvania (Japan)", GAME_IMPERFECT_SOUND )
GAME( 1992,fghtatck, 0, namcona1, namcona1_joy, fa, ROT90,"Namco", "Fighter & Attacker (US)", GAME_IMPERFECT_SOUND )
GAME( 1992,fa, fghtatck, namcona1, namcona1_joy, fa, ROT90,"Namco", "F/A (Japan)", GAME_IMPERFECT_SOUND )
GAME( 1992,swcourt, 0, namcona1w, namcona1_joy, swcourt, ROT0, "Namco", "Super World Court (World)", GAME_IMPERFECT_SOUND )
GAME( 1992,swcourtj, swcourt, namcona1w, namcona1_joy, swcourt, ROT0, "Namco", "Super World Court (Japan)", GAME_IMPERFECT_SOUND )
GAME( 1993,emeraldj, emeralda, namcona1w, namcona1_joy, emeraldj, ROT0, "Namco", "Emeraldia (Japan Version B)", GAME_IMPERFECT_SOUND ) /* Parent is below on NA-2 Hardware */
GAME( 1993,emerldja, emeralda, namcona1w, namcona1_joy, emeraldj, ROT0, "Namco", "Emeraldia (Japan)", GAME_IMPERFECT_SOUND ) /* Parent is below on NA-2 Hardware */
GAME( 1993,tinklpit, 0, namcona1w, namcona1_joy, tinklpit, ROT0, "Namco", "Tinkle Pit (Japan)", GAME_IMPERFECT_SOUND )
// NA-2 (C70 MCU)
GAME( 1992,knckhead, 0, namcona2, namcona2_joy, knckhead, ROT0, "Namco", "Knuckle Heads (World)", GAME_IMPERFECT_SOUND )
GAME( 1992,knckhedj, knckhead, namcona2, namcona2_joy, knckhead, ROT0, "Namco", "Knuckle Heads (Japan)", GAME_IMPERFECT_SOUND )
GAME( 1993,emeralda, 0, namcona2, namcona2_joy, emeralda, ROT0, "Namco", "Emeraldia (World)", GAME_IMPERFECT_SOUND )
GAME( 1993,numanath, 0, namcona2, namcona2_joy, numanath, ROT0, "Namco", "Numan Athletics (World)", GAME_IMPERFECT_SOUND )
GAME( 1993,numanatj, numanath, namcona2, namcona2_joy, numanath, ROT0, "Namco", "Numan Athletics (Japan)", GAME_IMPERFECT_SOUND )
GAME( 1993,quiztou, 0, namcona2, namcona2_quiz,quiztou, ROT0, "Namco", "Nettou! Gekitou! Quiztou!! (Japan)", GAME_IMPERFECT_SOUND )
GAME( 1995,xday2, 0, namcona2, namcona2_joy, xday2, ROT0, "Namco", "X-Day 2 (Japan)", GAME_IMPERFECT_SOUND|GAME_NOT_WORKING )