// license:BSD-3-Clause
// copyright-holders:Angelo Salese
/***************************************************************************
Sharp MZ-2000
driver by Angelo Salese
font conversion by Tomasz Slanina
Basically a simpler version of Sharp MZ-2500
TODO:
- cassette interface, basically any program that's bigger than 8kb fails to load;
- implement remaining video capabilities
- add 80b compatibility support;
- Vosque (color): keyboard doesn't work properly;
****************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "imagedev/cassette.h"
#include "imagedev/floppy.h"
#include "machine/i8255.h"
#include "machine/pit8253.h"
#include "machine/rp5c15.h"
#include "machine/wd_fdc.h"
#include "machine/z80pio.h"
#include "sound/beep.h"
#include "sound/wave.h"
#include "emupal.h"
#include "screen.h"
#include "softlist.h"
#include "speaker.h"
#include "formats/2d_dsk.h"
#include "formats/mz_cas.h"
#define MASTER_CLOCK 17.73447_MHz_XTAL / 5 /* TODO: was 4 MHz, but otherwise cassette won't work due of a bug with MZF support ... */
#define UTF8_POUND "\xc2\xa3"
#define UTF8_YEN "\xc2\xa5"
#define UTF8_SPADES "\xe2\x99\xa0"
#define UTF8_DIAMONDS "\xe2\x99\xa6"
#define UTF8_CLUBS "\xe2\x99\xa3"
#define UTF8_HEARTS "\xe2\x99\xa5"
#define UTF8_KANA_KATAKANA "\xe3\x82\xab\xe3\x83\x8a"
class mz2000_state : public driver_device
{
public:
mz2000_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_cass(*this, "cassette"),
m_floppy(nullptr),
m_maincpu(*this, "maincpu"),
m_screen(*this, "screen"),
m_mb8877a(*this, "mb8877a"),
m_floppy0(*this, "mb8877a:0"),
m_floppy1(*this, "mb8877a:1"),
m_floppy2(*this, "mb8877a:2"),
m_floppy3(*this, "mb8877a:3"),
m_pit8253(*this, "pit"),
m_beeper(*this, "beeper"),
m_region_tvram(*this, "tvram"),
m_region_gvram(*this, "gvram"),
m_region_chargen(*this, "chargen"),
m_region_ipl(*this, "ipl"),
m_region_wram(*this, "wram"),
m_io_keys(*this, {"KEY0", "KEY1", "KEY2", "KEY3", "KEY4", "KEY5", "KEY6", "KEY7", "KEY8", "KEY9", "KEYA", "KEYB", "KEYC", "KEYD", "UNUSED", "UNUSED"}),
m_io_config(*this, "CONFIG"),
m_palette(*this, "palette")
{ }
void mz2000(machine_config &config);
void mz80b(machine_config &config);
private:
DECLARE_FLOPPY_FORMATS(floppy_formats);
required_device<cassette_image_device> m_cass;
floppy_image_device *m_floppy;
uint8_t m_ipl_enable;
uint8_t m_tvram_enable;
uint8_t m_gvram_enable;
uint8_t m_gvram_bank;
uint8_t m_key_mux;
uint8_t m_old_portc;
uint8_t m_width80;
uint8_t m_tvram_attr;
uint8_t m_gvram_mask;
uint8_t m_color_mode;
uint8_t m_has_fdc;
uint8_t m_hi_mode;
uint8_t m_porta_latch;
uint8_t m_tape_ctrl;
DECLARE_READ8_MEMBER(mz2000_ipl_r);
DECLARE_READ8_MEMBER(mz2000_wram_r);
DECLARE_WRITE8_MEMBER(mz2000_wram_w);
DECLARE_READ8_MEMBER(mz2000_tvram_r);
DECLARE_WRITE8_MEMBER(mz2000_tvram_w);
DECLARE_READ8_MEMBER(mz2000_gvram_r);
DECLARE_WRITE8_MEMBER(mz2000_gvram_w);
DECLARE_READ8_MEMBER(mz2000_mem_r);
DECLARE_WRITE8_MEMBER(mz2000_mem_w);
DECLARE_WRITE8_MEMBER(mz2000_gvram_bank_w);
DECLARE_WRITE8_MEMBER(floppy_select_w);
DECLARE_WRITE8_MEMBER(floppy_side_w);
DECLARE_WRITE8_MEMBER(timer_w);
DECLARE_WRITE8_MEMBER(mz2000_tvram_attr_w);
DECLARE_WRITE8_MEMBER(mz2000_gvram_mask_w);
virtual void machine_reset() override;
virtual void video_start() override;
uint32_t screen_update_mz2000(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_READ8_MEMBER(fdc_r);
DECLARE_WRITE8_MEMBER(fdc_w);
DECLARE_READ8_MEMBER(mz2000_porta_r);
DECLARE_READ8_MEMBER(mz2000_portb_r);
DECLARE_READ8_MEMBER(mz2000_portc_r);
DECLARE_WRITE8_MEMBER(mz2000_porta_w);
DECLARE_WRITE8_MEMBER(mz2000_portb_w);
DECLARE_WRITE8_MEMBER(mz2000_portc_w);
DECLARE_WRITE8_MEMBER(mz2000_pio1_porta_w);
DECLARE_READ8_MEMBER(mz2000_pio1_portb_r);
DECLARE_READ8_MEMBER(mz2000_pio1_porta_r);
void mz2000_io(address_map &map);
void mz2000_map(address_map &map);
void mz80b_io(address_map &map);
required_device<cpu_device> m_maincpu;
required_device<screen_device> m_screen;
required_device<mb8877_device> m_mb8877a;
required_device<floppy_connector> m_floppy0;
required_device<floppy_connector> m_floppy1;
required_device<floppy_connector> m_floppy2;
required_device<floppy_connector> m_floppy3;
required_device<pit8253_device> m_pit8253;
required_device<beep_device> m_beeper;
required_memory_region m_region_tvram;
required_memory_region m_region_gvram;
required_memory_region m_region_chargen;
required_memory_region m_region_ipl;
required_memory_region m_region_wram;
required_ioport_array<16> m_io_keys;
required_ioport m_io_config;
required_device<palette_device> m_palette;
};
void mz2000_state::video_start()
{
}
uint32_t mz2000_state::screen_update_mz2000(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
uint8_t *tvram = m_region_tvram->base();
uint8_t *gvram = m_region_gvram->base();
uint8_t *gfx_data = m_region_chargen->base();
int x,y,xi,yi;
uint8_t x_size;
uint32_t count;
count = 0;
for(y=0;y<200;y++)
{
for(x=0;x<640;x+=8)
{
for(xi=0;xi<8;xi++)
{
int pen;
pen = ((gvram[count+0x4000] >> (xi)) & 1) ? 1 : 0; //B
pen |= ((gvram[count+0x8000] >> (xi)) & 1) ? 2 : 0; //R
pen |= ((gvram[count+0xc000] >> (xi)) & 1) ? 4 : 0; //G
pen &= m_gvram_mask;
bitmap.pix16(y*2+0, x+xi) = m_palette->pen(pen);
bitmap.pix16(y*2+1, x+xi) = m_palette->pen(pen);
}
count++;
}
}
x_size = (m_width80+1)*40;
for(y=0;y<25;y++)
{
for(x=0;x<x_size;x++)
{
uint8_t tile = tvram[y*x_size+x];
uint8_t color = m_tvram_attr & 7;
for(yi=0;yi<8*(m_hi_mode+1);yi++)
{
for(xi=0;xi<8;xi++)
{
int pen;
int res_x,res_y;
uint16_t tile_offset;
res_x = x * 8 + xi;
res_y = y * (8 *(m_hi_mode+1)) + yi;
if(res_x > 640-1 || res_y > (200*(m_hi_mode+1))-1)
continue;
tile_offset = tile*(8*(m_hi_mode+1))+yi + (m_hi_mode * 0x800);
pen = ((gfx_data[tile_offset] >> (7-xi)) & 1) ? color : -1;
/* TODO: clean this up */
if(pen != -1)
{
if(m_hi_mode)
{
if(m_width80 == 0)
{
bitmap.pix16(res_y, res_x*2+0) = m_palette->pen(pen);
bitmap.pix16(res_y, res_x*2+1) = m_palette->pen(pen);
}
else
{
bitmap.pix16(res_y, res_x) = m_palette->pen(pen);
}
}
else
{
if(m_width80 == 0)
{
bitmap.pix16(res_y*2+0, res_x*2+0) = m_palette->pen(pen);
bitmap.pix16(res_y*2+0, res_x*2+1) = m_palette->pen(pen);
bitmap.pix16(res_y*2+1, res_x*2+0) = m_palette->pen(pen);
bitmap.pix16(res_y*2+1, res_x*2+1) = m_palette->pen(pen);
}
else
{
bitmap.pix16(res_y*2+0, res_x) = m_palette->pen(pen);
bitmap.pix16(res_y*2+1, res_x) = m_palette->pen(pen);
}
}
}
}
}
}
}
return 0;
}
READ8_MEMBER(mz2000_state::mz2000_ipl_r)
{
return m_region_ipl->base()[offset];
}
READ8_MEMBER(mz2000_state::mz2000_wram_r)
{
return m_region_wram->base()[offset];
}
WRITE8_MEMBER(mz2000_state::mz2000_wram_w)
{
m_region_wram->base()[offset] = data;
}
READ8_MEMBER(mz2000_state::mz2000_tvram_r)
{
return m_region_tvram->base()[offset];
}
WRITE8_MEMBER(mz2000_state::mz2000_tvram_w)
{
m_region_tvram->base()[offset] = data;
}
READ8_MEMBER(mz2000_state::mz2000_gvram_r)
{
return m_region_gvram->base()[offset+m_gvram_bank*0x4000];
}
WRITE8_MEMBER(mz2000_state::mz2000_gvram_w)
{
m_region_gvram->base()[offset+m_gvram_bank*0x4000] = data;
}
READ8_MEMBER(mz2000_state::mz2000_mem_r)
{
uint8_t page_mem;
page_mem = (offset & 0xf000) >> 12;
if(page_mem == 0 && m_ipl_enable)
return mz2000_ipl_r(space,offset & 0xfff);
if(((page_mem & 8) == 0) && m_ipl_enable == 0) // if ipl is enabled, 0x1000 - 0x7fff accesses to dummy region
return mz2000_wram_r(space,offset);
if(page_mem & 8)
{
if(page_mem == 0xd && m_tvram_enable)
return mz2000_tvram_r(space,offset & 0xfff);
else if(page_mem >= 0xc && m_gvram_enable)
return mz2000_gvram_r(space,offset & 0x3fff);
else
{
uint16_t wram_mask = (m_ipl_enable) ? 0x7fff : 0xffff;
return mz2000_wram_r(space,offset & wram_mask);
}
}
return 0xff;
}
WRITE8_MEMBER(mz2000_state::mz2000_mem_w)
{
uint8_t page_mem;
page_mem = (offset & 0xf000) >> 12;
if((page_mem & 8) == 0 && m_ipl_enable == 0)
mz2000_wram_w(space,offset,data);
if(page_mem & 8)
{
if(page_mem == 0xd && m_tvram_enable)
mz2000_tvram_w(space,offset & 0xfff,data);
else if(page_mem >= 0xc && m_gvram_enable)
mz2000_gvram_w(space,offset & 0x3fff,data);
else
{
uint16_t wram_mask = (m_ipl_enable) ? 0x7fff : 0xffff;
mz2000_wram_w(space,offset & wram_mask,data);
}
}
}
WRITE8_MEMBER(mz2000_state::mz2000_gvram_bank_w)
{
m_gvram_bank = data & 3;
}
READ8_MEMBER(mz2000_state::fdc_r)
{
if(m_has_fdc)
return m_mb8877a->read(offset) ^ 0xff;
return 0xff;
}
WRITE8_MEMBER(mz2000_state::fdc_w)
{
if(m_has_fdc)
m_mb8877a->write(offset, data ^ 0xff);
}
WRITE8_MEMBER(mz2000_state::floppy_select_w)
{
switch (data & 0x03)
{
case 0: m_floppy = m_floppy0->get_device(); break;
case 1: m_floppy = m_floppy1->get_device(); break;
case 2: m_floppy = m_floppy2->get_device(); break;
case 3: m_floppy = m_floppy3->get_device(); break;
}
m_mb8877a->set_floppy(m_floppy);
// todo: bit 2 is connected to something too...
if (m_floppy)
m_floppy->mon_w(!BIT(data, 7));
}
WRITE8_MEMBER(mz2000_state::floppy_side_w)
{
if (m_floppy)
m_floppy->ss_w(BIT(data, 0));
}
WRITE8_MEMBER(mz2000_state::timer_w)
{
m_pit8253->write_gate0(1);
m_pit8253->write_gate1(1);
m_pit8253->write_gate0(0);
m_pit8253->write_gate1(0);
m_pit8253->write_gate0(1);
m_pit8253->write_gate1(1);
}
WRITE8_MEMBER(mz2000_state::mz2000_tvram_attr_w)
{
m_tvram_attr = data;
}
WRITE8_MEMBER(mz2000_state::mz2000_gvram_mask_w)
{
m_gvram_mask = data;
}
void mz2000_state::mz2000_map(address_map &map)
{
map.unmap_value_high();
map(0x0000, 0xffff).rw(FUNC(mz2000_state::mz2000_mem_r), FUNC(mz2000_state::mz2000_mem_w));
}
void mz2000_state::mz80b_io(address_map &map)
{
map.unmap_value_high();
map.global_mask(0xff);
map(0xd8, 0xdb).rw(FUNC(mz2000_state::fdc_r), FUNC(mz2000_state::fdc_w));
map(0xdc, 0xdc).w(FUNC(mz2000_state::floppy_select_w));
map(0xdd, 0xdd).w(FUNC(mz2000_state::floppy_side_w));
map(0xe0, 0xe3).rw("i8255_0", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0xe4, 0xe7).rw(m_pit8253, FUNC(pit8253_device::read), FUNC(pit8253_device::write));
map(0xe8, 0xeb).rw("z80pio_1", FUNC(z80pio_device::read_alt), FUNC(z80pio_device::write_alt));
map(0xf0, 0xf3).w(FUNC(mz2000_state::timer_w));
// AM_RANGE(0xf4, 0xf4) AM_WRITE(vram_bank_w)
}
void mz2000_state::mz2000_io(address_map &map)
{
map.unmap_value_high();
map.global_mask(0xff);
mz80b_io(map);
map(0xf5, 0xf5).w(FUNC(mz2000_state::mz2000_tvram_attr_w));
map(0xf6, 0xf6).w(FUNC(mz2000_state::mz2000_gvram_mask_w));
map(0xf7, 0xf7).w(FUNC(mz2000_state::mz2000_gvram_bank_w));
}
/*
The \ key is actually directly to the left of the BREAK key; the CLR/HOME and INST/DEL keys sit
between the BREAK key and the CR key, and the ] key lies directly to the left of CR. The somewhat
fudged key bindings for this corner of the keyboard approximate those used for other JIS keyboards.
(The Japanese MZ-80B/MZ-2000 keyboard layout is almost but not quite JIS.)
For the natural keyboard, GRPH and RVS/KANA are mapped to the left and right ALT keys; this follows
their positions on the MZ-2500 keyboard. The unshifted INST/DEL functions as a backspace key and
has been mapped accordingly.
*/
/* Input ports */
static INPUT_PORTS_START( mz80be ) // European keyboard
PORT_START("KEY0")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F1) PORT_CHAR(UCHAR_MAMEKEY(F1))
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F2) PORT_CHAR(UCHAR_MAMEKEY(F2))
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F3) PORT_CHAR(UCHAR_MAMEKEY(F3))
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F4) PORT_CHAR(UCHAR_MAMEKEY(F4))
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F5) PORT_CHAR(UCHAR_MAMEKEY(F5))
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F6) PORT_CHAR(UCHAR_MAMEKEY(F6))
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F7) PORT_CHAR(UCHAR_MAMEKEY(F7))
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F8) PORT_CHAR(UCHAR_MAMEKEY(F8))
PORT_START("KEY1")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F9) PORT_CHAR(UCHAR_MAMEKEY(F9))
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F10) PORT_CHAR(UCHAR_MAMEKEY(F10))
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_8_PAD) PORT_CHAR(UCHAR_MAMEKEY(8_PAD))
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_9_PAD) PORT_CHAR(UCHAR_MAMEKEY(9_PAD))
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_00_PAD) PORT_CHAR(UCHAR_MAMEKEY(00_PAD))
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_DEL_PAD) PORT_CHAR(UCHAR_MAMEKEY(DEL_PAD))
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_PLUS_PAD) PORT_CHAR(UCHAR_MAMEKEY(PLUS_PAD))
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS_PAD) PORT_CHAR(UCHAR_MAMEKEY(MINUS_PAD))
PORT_START("KEY2")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_0_PAD) PORT_CHAR(UCHAR_MAMEKEY(0_PAD))
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_1_PAD) PORT_CHAR(UCHAR_MAMEKEY(1_PAD))
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_2_PAD) PORT_CHAR(UCHAR_MAMEKEY(2_PAD))
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_3_PAD) PORT_CHAR(UCHAR_MAMEKEY(3_PAD))
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_4_PAD) PORT_CHAR(UCHAR_MAMEKEY(4_PAD))
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_5_PAD) PORT_CHAR(UCHAR_MAMEKEY(5_PAD))
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_6_PAD) PORT_CHAR(UCHAR_MAMEKEY(6_PAD))
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_7_PAD) PORT_CHAR(UCHAR_MAMEKEY(7_PAD))
PORT_START("KEY3")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("TAB") PORT_CODE(KEYCODE_LALT) PORT_CHAR('\t')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SPACE") PORT_CODE(KEYCODE_SPACE) PORT_CHAR(' ')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("CR") PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_CHAR('\r') // also "ENT" on keypad
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_UP) PORT_CHAR(UCHAR_MAMEKEY(UP))
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN))
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT))
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT))
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("BREAK") PORT_CODE(KEYCODE_BACKSPACE) PORT_CHAR(UCHAR_MAMEKEY(PAUSE))
PORT_START("KEY4")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("/ \xe2\x86\x90 \xe2\x86\x92") PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A \xe2\x94\x94") PORT_CODE(KEYCODE_A) PORT_CHAR('a') PORT_CHAR('A')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("B " UTF8_CLUBS) PORT_CODE(KEYCODE_B) PORT_CHAR('b') PORT_CHAR('B')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("C " UTF8_HEARTS) PORT_CODE(KEYCODE_C) PORT_CHAR('c') PORT_CHAR('C')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("D \xe2\x94\x82") PORT_CODE(KEYCODE_D) PORT_CHAR('d') PORT_CHAR('D')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("E \xe2\x94\xa4") PORT_CODE(KEYCODE_E) PORT_CHAR('e') PORT_CHAR('E')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F \xe2\x94\x80") PORT_CODE(KEYCODE_F) PORT_CHAR('f') PORT_CHAR('F')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("G \xe2\x94\xbc") PORT_CODE(KEYCODE_G) PORT_CHAR('g') PORT_CHAR('G')
PORT_START("KEY5")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("H \xe2\x95\x91") PORT_CODE(KEYCODE_H) PORT_CHAR('h') PORT_CHAR('H')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("I \xe2\x95\x9e") PORT_CODE(KEYCODE_I) PORT_CHAR('i') PORT_CHAR('I')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("J \xe2\x95\x90") PORT_CODE(KEYCODE_J) PORT_CHAR('j') PORT_CHAR('J')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("K \xe2\x95\xac") PORT_CODE(KEYCODE_K) PORT_CHAR('k') PORT_CHAR('K')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("L \xe2\x95\xab") PORT_CODE(KEYCODE_L) PORT_CHAR('l') PORT_CHAR('L')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("M " UTF8_POUND) PORT_CODE(KEYCODE_M) PORT_CHAR('m') PORT_CHAR('M')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("N \xe2\x97\x8b") PORT_CODE(KEYCODE_N) PORT_CHAR('n') PORT_CHAR('N')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("O \xe2\x95\xa8") PORT_CODE(KEYCODE_O) PORT_CHAR('o') PORT_CHAR('O')
PORT_START("KEY6")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("P \xe2\x95\xa5") PORT_CODE(KEYCODE_P) PORT_CHAR('p') PORT_CHAR('P')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q \xe2\x94\x8c") PORT_CODE(KEYCODE_Q) PORT_CHAR('q') PORT_CHAR('Q')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("R \xe2\x94\x9c") PORT_CODE(KEYCODE_R) PORT_CHAR('r') PORT_CHAR('R')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("S \xe2\x94\x98") PORT_CODE(KEYCODE_S) PORT_CHAR('s') PORT_CHAR('S')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("T \xe2\x94\xb4") PORT_CODE(KEYCODE_T) PORT_CHAR('t') PORT_CHAR('T')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("U \xe2\x95\xa1") PORT_CODE(KEYCODE_U) PORT_CHAR('u') PORT_CHAR('U')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("V " UTF8_DIAMONDS) PORT_CODE(KEYCODE_V) PORT_CHAR('v') PORT_CHAR('V')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W \xe2\x94\x90") PORT_CODE(KEYCODE_W) PORT_CHAR('w') PORT_CHAR('W')
PORT_START("KEY7")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X " UTF8_SPADES) PORT_CODE(KEYCODE_X) PORT_CHAR('x') PORT_CHAR('X')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Y \xe2\x94\xac") PORT_CODE(KEYCODE_Y) PORT_CHAR('y') PORT_CHAR('Y')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z \xe2\x95\xaa") PORT_CODE(KEYCODE_Z) PORT_CHAR('z') PORT_CHAR('Z')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('^') PORT_CHAR('~')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH2) PORT_CHAR('\\') PORT_CHAR('|')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("? \xe2\x86\x91 \xe2\x86\x93") PORT_CODE(KEYCODE_RCONTROL) PORT_CHAR('?')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(". > " UTF8_SMALL_PI) PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(", < " UTF8_YEN) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<')
PORT_START("KEY8")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_0) PORT_CHAR('0') PORT_CHAR('_')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_CHAR('!')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_CHAR('"')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_CHAR('$')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_CHAR('%')
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_CHAR('&')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'')
PORT_START("KEY9")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_CHAR('(')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_CHAR(')')
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COLON) PORT_CHAR(':') PORT_CHAR('*')
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';') PORT_CHAR('+')
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('=')
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('@') PORT_CHAR('`') // actually between P and ~
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR('[') PORT_CHAR('{')
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("KEYA")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR(']') PORT_CHAR('}')
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("CLR HOME") PORT_CODE(KEYCODE_HOME) PORT_CHAR(UCHAR_MAMEKEY(HOME)) PORT_CHAR(UCHAR_MAMEKEY(END))
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("INST DEL") PORT_CODE(KEYCODE_DEL) PORT_CHAR('\b') PORT_CHAR(UCHAR_MAMEKEY(INSERT))
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("KEYB")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("GRPH") PORT_CODE(KEYCODE_TAB) PORT_CHAR(UCHAR_MAMEKEY(LALT))
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SFT LOCK") PORT_CODE(KEYCODE_CAPSLOCK) PORT_CHAR(UCHAR_MAMEKEY(CAPSLOCK))
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SHIFT") PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_CHAR(UCHAR_SHIFT_1)
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("RVS") PORT_CODE(KEYCODE_TILDE) PORT_CHAR(UCHAR_MAMEKEY(RALT))
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_BIT(0xe0, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_START("KEYC")
PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED)
PORT_START("KEYD")
PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED)
PORT_START("UNUSED")
PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED )
PORT_START("CONFIG")
PORT_CONFNAME( 0x01, 0x01, "Video Board" )
PORT_CONFSETTING( 0x00, "Monochrome" )
PORT_CONFSETTING( 0x01, "Color" )
PORT_CONFNAME( 0x02, 0x02, "Floppy Device" )
PORT_CONFSETTING( 0x00, DEF_STR( No ) )
PORT_CONFSETTING( 0x02, DEF_STR( Yes ) )
PORT_CONFNAME( 0x04, 0x04, "High Resolution" )
PORT_CONFSETTING( 0x00, DEF_STR( No ) )
PORT_CONFSETTING( 0x04, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( mz80bj ) // Japanese keyboard (kana, no RVS)
PORT_INCLUDE( mz80be )
PORT_MODIFY("KEY4")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("/ \xe2\x86\x90 \xe3\x83\xa1 \xe2\x86\x92") PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') // me
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A \xe3\x83\x81 \xe2\x94\x94") PORT_CODE(KEYCODE_A) PORT_CHAR('a') PORT_CHAR('A') // ti
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("B \xe3\x82\xb3 " UTF8_CLUBS) PORT_CODE(KEYCODE_B) PORT_CHAR('b') PORT_CHAR('B') // ko
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("C \xe3\x82\xbd " UTF8_HEARTS) PORT_CODE(KEYCODE_C) PORT_CHAR('c') PORT_CHAR('C') // so
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("D \xe3\x82\xb7 \xe2\x94\x82") PORT_CODE(KEYCODE_D) PORT_CHAR('d') PORT_CHAR('D') // si
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("E \xe3\x82\xa4 \xe2\x94\xa4") PORT_CODE(KEYCODE_E) PORT_CHAR('e') PORT_CHAR('E') // i
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("F \xe3\x83\x8f \xe2\x94\x80") PORT_CODE(KEYCODE_F) PORT_CHAR('f') PORT_CHAR('F') // ha
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("G \xe3\x82\xad \xe2\x94\xbc") PORT_CODE(KEYCODE_G) PORT_CHAR('g') PORT_CHAR('G') // ki
PORT_MODIFY("KEY5")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("H \xe3\x82\xaf \xe2\x95\x91") PORT_CODE(KEYCODE_H) PORT_CHAR('h') PORT_CHAR('H') // ku
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("I \xe3\x83\x8b \xe2\x95\x9e") PORT_CODE(KEYCODE_I) PORT_CHAR('i') PORT_CHAR('I') // ni
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("J \xe3\x83\x9e \xe2\x95\x90") PORT_CODE(KEYCODE_J) PORT_CHAR('j') PORT_CHAR('J') // ma
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("K \xe3\x83\x8e \xe2\x95\xac") PORT_CODE(KEYCODE_K) PORT_CHAR('k') PORT_CHAR('K') // no
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("L \xe3\x83\xaa \xe2\x95\xab") PORT_CODE(KEYCODE_L) PORT_CHAR('l') PORT_CHAR('L') // ri
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("M \xe3\x83\xa2 " UTF8_YEN) PORT_CODE(KEYCODE_M) PORT_CHAR('m') PORT_CHAR('M') // mo
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("N \xe3\x83\x9f \xe2\x97\x8b") PORT_CODE(KEYCODE_N) PORT_CHAR('n') PORT_CHAR('N') // mi
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("O \xe3\x83\xa9 \xe2\x95\xa8") PORT_CODE(KEYCODE_O) PORT_CHAR('o') PORT_CHAR('O') // ra
PORT_MODIFY("KEY6")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("P \xe3\x82\xbb \xe2\x95\xa5") PORT_CODE(KEYCODE_P) PORT_CHAR('p') PORT_CHAR('P') // se
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q \xe3\x82\xbf \xe2\x94\x8c") PORT_CODE(KEYCODE_Q) PORT_CHAR('q') PORT_CHAR('Q') // ta
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("R \xe3\x82\xb9 \xe2\x94\x9c") PORT_CODE(KEYCODE_R) PORT_CHAR('r') PORT_CHAR('R') // su
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("S \xe3\x83\x88 \xe2\x94\x98") PORT_CODE(KEYCODE_S) PORT_CHAR('s') PORT_CHAR('S') // to
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("T \xe3\x82\xab \xe2\x94\xb4") PORT_CODE(KEYCODE_T) PORT_CHAR('t') PORT_CHAR('T') // ka
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("U \xe3\x83\x8a \xe2\x95\xa1") PORT_CODE(KEYCODE_U) PORT_CHAR('u') PORT_CHAR('U') // na
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("V \xe3\x83\x92 " UTF8_DIAMONDS) PORT_CODE(KEYCODE_V) PORT_CHAR('v') PORT_CHAR('V') // hi
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W \xe3\x83\x86 \xe2\x94\x90") PORT_CODE(KEYCODE_W) PORT_CHAR('w') PORT_CHAR('W') // te
PORT_MODIFY("KEY7")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X \xe3\x82\xb5 " UTF8_SPADES) PORT_CODE(KEYCODE_X) PORT_CHAR('x') PORT_CHAR('X') // sa
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Y \xe3\x83\xb3 \xe2\x94\xac") PORT_CODE(KEYCODE_Y) PORT_CHAR('y') PORT_CHAR('Y') // n
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z \xe3\x83\x84 \xe2\x95\xaa") PORT_CODE(KEYCODE_Z) PORT_CHAR('z') PORT_CHAR('Z') // tu
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("^ ~ \xe3\x83\x98") PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('^') PORT_CHAR('~') // he
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("\\ | \xe3\x83\xb2") PORT_CODE(KEYCODE_BACKSLASH2) PORT_CHAR('|') // wo
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("? \xe2\x86\x91 \xe3\x83\xad \xe2\x86\x93") PORT_CODE(KEYCODE_RCONTROL) PORT_CHAR('?') // ro
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(". > \xe3\x83\xab \xe3\x80\x82") PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>') // ru
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(", < \xe3\x83\x8d " UTF8_SMALL_PI) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<') // ne
PORT_MODIFY("KEY8")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("0 _ \xe3\x83\xaf") PORT_CODE(KEYCODE_0) PORT_CHAR('0') PORT_CHAR('_') // wa
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("1 ! \xe3\x83\x8c") PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_CHAR('!') // nu
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("2 \" \xe3\x83\x95") PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_CHAR('"') // fu
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("3 # \xe3\x82\xa2") PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#') // a
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("4 $ \xe3\x82\xa6") PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_CHAR('$') // u
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("5 % \xe3\x82\xa8") PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_CHAR('%') // e
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("6 & \xe3\x82\xaa") PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_CHAR('&') // o
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("7 \' \xe3\x83\xa4") PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'') // ya
PORT_MODIFY("KEY9")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("8 ( \xe3\x83\xa6") PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_CHAR('(') // yu
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("9 ) \xe3\x83\xa8") PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_CHAR(')') // yo
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(": * \xe3\x82\xb1") PORT_CODE(KEYCODE_COLON) PORT_CHAR(':') PORT_CHAR('*') // ke
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("; + \xe3\x83\xac") PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';') PORT_CHAR('+') // re
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("- = \xe3\x83\x9b") PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('=') // ho
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("@ ` \xe3\x82\x9b") PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('@') PORT_CHAR('`') // dakuten
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("[ { \xe3\x82\x9c \xe3\x80\x8c") PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR('[') PORT_CHAR('{') // handakuten
PORT_MODIFY("KEYA")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("] } \xe3\x83\xa0 \xe3\x80\x8d") PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR(']') PORT_CHAR('}') // mu
PORT_MODIFY("KEYB")
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(UTF8_KANA_KATAKANA) PORT_CODE(KEYCODE_TILDE) PORT_CHAR(UCHAR_MAMEKEY(RALT))
INPUT_PORTS_END
void mz2000_state::machine_reset()
{
m_ipl_enable = 1;
m_tvram_enable = 0;
m_gvram_enable = 0;
m_beeper->set_state(0);
m_color_mode = m_io_config->read() & 1;
m_has_fdc = (m_io_config->read() & 2) >> 1;
m_hi_mode = (m_io_config->read() & 4) >> 2;
}
static const gfx_layout mz2000_charlayout_8 =
{
8, 8,
256,
1,
{ 0 },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static const gfx_layout mz2000_charlayout_16 =
{
8, 16,
256,
1,
{ 0 },
{ STEP8(0,1) },
{ STEP16(0,8) },
8*16
};
static GFXDECODE_START( gfx_mz2000 )
GFXDECODE_ENTRY( "chargen", 0x0000, mz2000_charlayout_8, 0, 1 )
GFXDECODE_ENTRY( "chargen", 0x0800, mz2000_charlayout_16, 0, 1 )
GFXDECODE_END
READ8_MEMBER(mz2000_state::mz2000_porta_r)
{
printf("A R\n");
return 0xff;
}
READ8_MEMBER(mz2000_state::mz2000_portb_r)
{
/*
x--- ---- break key
-x-- ---- read tape data
--x- ---- no tape signal
---x ---- no tape write signal
---- x--- end of tape reached
---- ---x "blank" control
*/
uint8_t res = 0x80;
if(m_cass->get_image() != nullptr)
{
res |= (m_cass->input() > 0.0038) ? 0x40 : 0x00;
res |= ((m_cass->get_state() & CASSETTE_MASK_UISTATE) == CASSETTE_PLAY) ? 0x00 : 0x20;
res |= (m_cass->get_position() >= m_cass->get_length()) ? 0x08 : 0x00;
}
else
res |= 0x20;
res |= (m_screen->vblank()) ? 0x00 : 0x01;
return res;
}
READ8_MEMBER(mz2000_state::mz2000_portc_r)
{
printf("C R\n");
return 0xff;
}
WRITE8_MEMBER(mz2000_state::mz2000_porta_w)
{
/*
These are enabled thru a 0->1 transition
x--- ---- tape "APSS"
-x-- ---- tape "APLAY"
--x- ---- tape "AREW"
---x ---- reverse video
---- x--- tape stop
---- -x-- tape play
---- --x- tape ff
---- ---x tape rewind
*/
if((m_tape_ctrl & 0x80) == 0 && data & 0x80)
{
//printf("Tape APSS control\n");
}
if((m_tape_ctrl & 0x40) == 0 && data & 0x40)
{
//printf("Tape APLAY control\n");
}
if((m_tape_ctrl & 0x20) == 0 && data & 0x20)
{
//printf("Tape AREW control\n");
}
if((m_tape_ctrl & 0x10) == 0 && data & 0x10)
{
//printf("reverse video control\n");
}
if((m_tape_ctrl & 0x08) == 0 && data & 0x08) // stop
{
m_cass->change_state(CASSETTE_MOTOR_DISABLED,CASSETTE_MASK_MOTOR);
m_cass->change_state(CASSETTE_STOPPED,CASSETTE_MASK_UISTATE);
}
if((m_tape_ctrl & 0x04) == 0 && data & 0x04) // play
{
m_cass->change_state(CASSETTE_MOTOR_ENABLED,CASSETTE_MASK_MOTOR);
m_cass->change_state(CASSETTE_PLAY,CASSETTE_MASK_UISTATE);
}
if((m_tape_ctrl & 0x02) == 0 && data & 0x02)
{
//printf("Tape FF control\n");
}
if((m_tape_ctrl & 0x01) == 0 && data & 0x01)
{
//printf("Tape Rewind control\n");
}
m_tape_ctrl = data;
}
WRITE8_MEMBER(mz2000_state::mz2000_portb_w)
{
//printf("B W %02x\n",data);
// ...
}
WRITE8_MEMBER(mz2000_state::mz2000_portc_w)
{
/*
x--- ---- tape data write
-x-- ---- tape rec
--x- ---- tape ?
---x ---- tape open
---- x--- 0->1 transition = IPL reset
---- -x-- beeper state
---- --x- 0->1 transition = Work RAM reset
*/
//printf("C W %02x\n",data);
if(((m_old_portc & 8) == 0) && data & 8)
m_ipl_enable = 1;
if(((m_old_portc & 2) == 0) && data & 2)
{
m_ipl_enable = 0;
/* correct? */
m_maincpu->pulse_input_line(INPUT_LINE_RESET, attotime::zero);
}
m_beeper->set_state(data & 0x04);
m_old_portc = data;
}
WRITE8_MEMBER(mz2000_state::mz2000_pio1_porta_w)
{
m_tvram_enable = ((data & 0xc0) == 0xc0);
m_gvram_enable = ((data & 0xc0) == 0x80);
m_width80 = ((data & 0x20) >> 5);
m_key_mux = data & 0x1f;
m_porta_latch = data;
}
READ8_MEMBER(mz2000_state::mz2000_pio1_portb_r)
{
if(((m_key_mux & 0x10) == 0x00) || ((m_key_mux & 0x0f) == 0x0f)) //status read
{
int res,i;
res = 0xff;
for(i=0;i<0xe;i++)
res &= m_io_keys[i]->read();
return res;
}
return m_io_keys[m_key_mux & 0xf]->read();
}
READ8_MEMBER(mz2000_state::mz2000_pio1_porta_r)
{
return m_porta_latch;
}
FLOPPY_FORMATS_MEMBER( mz2000_state::floppy_formats )
FLOPPY_2D_FORMAT
FLOPPY_FORMATS_END
static void mz2000_floppies(device_slot_interface &device)
{
device.option_add("dd", FLOPPY_525_DD);
}
MACHINE_CONFIG_START(mz2000_state::mz2000)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu",Z80, MASTER_CLOCK)
MCFG_DEVICE_PROGRAM_MAP(mz2000_map)
MCFG_DEVICE_IO_MAP(mz2000_io)
i8255_device &ppi(I8255(config, "i8255_0"));
ppi.in_pa_callback().set(FUNC(mz2000_state::mz2000_porta_r));
ppi.out_pa_callback().set(FUNC(mz2000_state::mz2000_porta_w));;
ppi.in_pb_callback().set(FUNC(mz2000_state::mz2000_portb_r));
ppi.out_pb_callback().set(FUNC(mz2000_state::mz2000_portb_w));
ppi.in_pc_callback().set(FUNC(mz2000_state::mz2000_portc_r));
ppi.out_pc_callback().set(FUNC(mz2000_state::mz2000_portc_w));
z80pio_device& pio(Z80PIO(config, "z80pio_1", MASTER_CLOCK));
pio.in_pa_callback().set(FUNC(mz2000_state::mz2000_pio1_porta_r));
pio.out_pa_callback().set(FUNC(mz2000_state::mz2000_pio1_porta_w));
pio.in_pb_callback().set(FUNC(mz2000_state::mz2000_pio1_portb_r));
/* TODO: clocks aren't known */
PIT8253(config, m_pit8253, 0);
m_pit8253->set_clk<0>(31250);
m_pit8253->set_clk<1>(31250); /* needed by "Art Magic" to boot */
m_pit8253->set_clk<2>(31250);
MB8877(config, m_mb8877a, 1_MHz_XTAL);
MCFG_FLOPPY_DRIVE_ADD("mb8877a:0", mz2000_floppies, "dd", mz2000_state::floppy_formats)
MCFG_FLOPPY_DRIVE_ADD("mb8877a:1", mz2000_floppies, "dd", mz2000_state::floppy_formats)
MCFG_FLOPPY_DRIVE_ADD("mb8877a:2", mz2000_floppies, "dd", mz2000_state::floppy_formats)
MCFG_FLOPPY_DRIVE_ADD("mb8877a:3", mz2000_floppies, "dd", mz2000_state::floppy_formats)
MCFG_SOFTWARE_LIST_ADD("flop_list", "mz2000_flop")
MCFG_CASSETTE_ADD( "cassette" )
MCFG_CASSETTE_FORMATS(mz700_cassette_formats)
MCFG_CASSETTE_DEFAULT_STATE(CASSETTE_STOPPED | CASSETTE_MOTOR_ENABLED | CASSETTE_SPEAKER_ENABLED)
MCFG_CASSETTE_INTERFACE("mz_cass")
MCFG_SOFTWARE_LIST_ADD("cass_list","mz2000_cass")
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */
MCFG_SCREEN_SIZE(640, 480)
MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 400-1)
MCFG_SCREEN_UPDATE_DRIVER(mz2000_state, screen_update_mz2000)
MCFG_SCREEN_PALETTE(m_palette)
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_mz2000)
PALETTE(config, m_palette, palette_device::BRG_3BIT);
SPEAKER(config, "mono").front_center();
WAVE(config, "wave", "cassette").add_route(ALL_OUTPUTS, "mono", 0.25);
BEEP(config, "beeper", 4096).add_route(ALL_OUTPUTS,"mono",0.15);
MACHINE_CONFIG_END
MACHINE_CONFIG_START(mz2000_state::mz80b)
mz2000(config);
MCFG_DEVICE_MODIFY("maincpu")
MCFG_DEVICE_IO_MAP(mz80b_io)
MACHINE_CONFIG_END
ROM_START( mz80b )
ROM_REGION( 0x1000, "ipl", 0 )
ROM_LOAD( "ipl.rom", 0x0000, 0x0800, CRC(80beeec0) SHA1(d2b8167cc77ad023a807198993cb5e7a94c9e19e) )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 )
//ROM_LOAD( "vosque2000.mzt",0x0000, 0x80, CRC(1) SHA1(1))
//ROM_CONTINUE( 0x0000, 0x7f80 )
ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 )
ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 )
ROM_REGION( 0x1800, "chargen", 0 )
ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) )
ROM_END
ROM_START( mz2000 )
ROM_REGION( 0x1000, "ipl", ROMREGION_ERASEFF )
ROM_LOAD( "mz20ipl.bin",0x0000, 0x0800, CRC(d7ccf37f) SHA1(692814ffc2cf50fa8bf9e30c96ebe4a9ee536a86))
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 )
//ROM_LOAD( "vosque2000.mzt",0x0000, 0x80, CRC(1) SHA1(1))
//ROM_CONTINUE( 0x0000, 0x7f80 )
ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 )
ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 )
ROM_REGION( 0x1800, "chargen", 0 )
// ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, BAD_DUMP CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) ) //original has JP characters
/* these are hand-crafted roms, converted from bmps floating around the net */
ROM_LOAD( "font.bin", 0x0000, 0x0800, BAD_DUMP CRC(6ae6ce8e) SHA1(6adcdab9e4647429dd8deb73146264746b5eccda) )
ROM_LOAD( "font400.bin", 0x0800, 0x1000, BAD_DUMP CRC(56c5d2bc) SHA1(fea655ff5eedacf8978fa3c185485db44376e24d) )
ROM_END
ROM_START( mz2200 )
ROM_REGION( 0x10000, "ipl", 0 )
ROM_LOAD( "mz2200ipl.bin", 0x0000, 0x0800, CRC(476801e8) SHA1(6b1f0620945c5492475ea1694bd09a3fcf88549d) )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 )
//ROM_LOAD( "vosque2000.mzt",0x0000, 0x80, CRC(1) SHA1(1))
//ROM_CONTINUE( 0x0000, 0x7f80 )
ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 )
ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 )
ROM_REGION( 0x1800, "chargen", 0 )
// ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, BAD_DUMP CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) ) //original has JP characters
/* these are hand-crafted roms, converted from bmps floating around the net */
ROM_LOAD( "font.bin", 0x0000, 0x0800, BAD_DUMP CRC(6ae6ce8e) SHA1(6adcdab9e4647429dd8deb73146264746b5eccda) )
ROM_LOAD( "font400.bin", 0x0800, 0x1000, BAD_DUMP CRC(56c5d2bc) SHA1(fea655ff5eedacf8978fa3c185485db44376e24d) )
ROM_END
/* Driver */
// YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS
COMP( 1981, mz80b, 0, 0, mz80b, mz80be, mz2000_state, empty_init, "Sharp", "MZ-80B", MACHINE_NOT_WORKING )
COMP( 1982, mz2000, 0, 0, mz2000, mz80bj, mz2000_state, empty_init, "Sharp", "MZ-2000", MACHINE_NOT_WORKING )
COMP( 1982, mz2200, mz2000, 0, mz2000, mz80bj, mz2000_state, empty_init, "Sharp", "MZ-2200", MACHINE_NOT_WORKING )