// license:BSD-3-Clause
// copyright-holders:Pierpaolo Prazzoli
/*
Mighty Warrior
Elettronica Video-Games S.R.L, 19??
PCB Layout
----------
|----------------------------------------------| |---------------------------|
| M6295 OKI0 PAL CN1 | | SF2-0 SF2-1 SF4-1 |
| M6295 OKI1 PAL |------------| | | |
| PAL |------------| | | DW-0 SF3-1 SF4-0 |
| 6264 | | |
| 2018 6264 | | DW-1 SF3-0 |
|J 2018 |-------| PAL | | |
|A PAL |ACTEL | | | OBM-12 OBM-17 OBM-15 |
|M |-------| |A1020A |45MHz | | |
|M PAL |ACTEL | |PL84C | PAL | | OBM-6 OBM-11 OBM-9 |
|A |A1020A |2018|-------|PAL | | |
|62256 |PL84C |2018 | | OBM-0 OBM-5 OBM-3 |
|62256 |-------| | | |
|DSW1 62256 62256 | | OBM-13 OBM-14 OBM-16 |
|DSW2 PRG_OD PRG_EV | | |
| |------------|PAL CN2 | | OBM-7 OBM-8 OBM-10 |
| |MC68000P10 | 2018|------------| | | |
| |------------| 2018 2018|------------| | | OBM-1 OBM-2 OBM-4 |
|12MHz 2018 PAL | | |
|----------------------------------------------| |---------------------------|
Notes:
68000 clock : 12.000MHz
M6295 clocks: 0.9375MHz (45/48). Sample Rate = 937500 / 132
VSync : 54Hz
CN1/2 : Connector for plug-in ROM daughterboard. The board
contains only 26x 27C4001 EPROMs and 2x 74LS139 logic IC's.
driver by Pierpaolo Prazzoli
*/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "sound/okim6295.h"
#include "screen.h"
#include "speaker.h"
#define MASTER_CLOCK XTAL(12'000'000)
#define SOUND_CLOCK XTAL(45'000'000)
class mwarr_state : public driver_device
{
public:
mwarr_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_bg_videoram(*this, "bg_videoram"),
m_mlow_videoram(*this, "mlow_videoram"),
m_mhigh_videoram(*this, "mhigh_videoram"),
m_tx_videoram(*this, "tx_videoram"),
m_bg_scrollram(*this, "bg_scrollram"),
m_mlow_scrollram(*this, "mlow_scrollram"),
m_mhigh_scrollram(*this, "mhigh_scrollram"),
m_vidattrram(*this, "vidattrram"),
m_spriteram(*this, "spriteram"),
m_mwarr_ram(*this, "mwarr_ram"),
m_okibank(*this, "okibank"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette") { }
/* memory pointers */
required_shared_ptr<uint16_t> m_bg_videoram;
required_shared_ptr<uint16_t> m_mlow_videoram;
required_shared_ptr<uint16_t> m_mhigh_videoram;
required_shared_ptr<uint16_t> m_tx_videoram;
required_shared_ptr<uint16_t> m_bg_scrollram;
required_shared_ptr<uint16_t> m_mlow_scrollram;
required_shared_ptr<uint16_t> m_mhigh_scrollram;
required_shared_ptr<uint16_t> m_vidattrram;
required_shared_ptr<uint16_t> m_spriteram;
required_shared_ptr<uint16_t> m_mwarr_ram;
required_memory_bank m_okibank;
/* video-related */
tilemap_t *m_bg_tilemap;
tilemap_t *m_mlow_tilemap;
tilemap_t *m_mhigh_tilemap;
tilemap_t *m_tx_tilemap;
/* misc */
int m_which;
uint16_t m_sprites_buffer[0x800];
DECLARE_WRITE16_MEMBER(bg_videoram_w);
DECLARE_WRITE16_MEMBER(mlow_videoram_w);
DECLARE_WRITE16_MEMBER(mhigh_videoram_w);
DECLARE_WRITE16_MEMBER(tx_videoram_w);
DECLARE_WRITE16_MEMBER(sprites_commands_w);
DECLARE_WRITE16_MEMBER(mwarr_brightness_w);
DECLARE_WRITE16_MEMBER(oki1_bank_w);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_mlow_tile_info);
TILE_GET_INFO_MEMBER(get_mhigh_tile_info);
TILE_GET_INFO_MEMBER(get_tx_tile_info);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
uint32_t screen_update_mwarr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect );
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
void mwarr(machine_config &config);
void mwarr_map(address_map &map);
void oki2_map(address_map &map);
};
/*************************************
*
* Memory handlers
*
*************************************/
WRITE16_MEMBER(mwarr_state::bg_videoram_w)
{
COMBINE_DATA(&m_bg_videoram[offset]);
m_bg_tilemap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(mwarr_state::mlow_videoram_w)
{
COMBINE_DATA(&m_mlow_videoram[offset]);
m_mlow_tilemap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(mwarr_state::mhigh_videoram_w)
{
COMBINE_DATA(&m_mhigh_videoram[offset]);
m_mhigh_tilemap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(mwarr_state::tx_videoram_w)
{
COMBINE_DATA(&m_tx_videoram[offset]);
m_tx_tilemap->mark_tile_dirty(offset);
}
WRITE16_MEMBER(mwarr_state::oki1_bank_w)
{
m_okibank->set_entry(data & 3);
}
WRITE16_MEMBER(mwarr_state::sprites_commands_w)
{
if (m_which)
{
int i;
switch (data)
{
case 0:
/* clear sprites on screen */
for (i = 0; i < 0x800; i++)
{
m_sprites_buffer[i] = 0;
}
m_which = 0;
break;
default:
logerror("used unknown sprites command %02X\n",data);
case 0xf:
/* refresh sprites on screen */
for (i = 0; i < 0x800; i++)
{
m_sprites_buffer[i] = m_spriteram[i];
}
break;
case 0xd:
/* keep sprites on screen */
break;
}
}
m_which ^= 1;
}
WRITE16_MEMBER(mwarr_state::mwarr_brightness_w)
{
int i;
double brightness;
COMBINE_DATA(&m_mwarr_ram[0x14 / 2]);
brightness = (double)(data & 0xff);
for (i = 0; i < 0x800; i++)
{
m_palette->set_pen_contrast(i, brightness/255);
}
}
/*************************************
*
* Address maps
*
*************************************/
void mwarr_state::mwarr_map(address_map &map)
{
map(0x000000, 0x0fffff).rom();
map(0x100000, 0x1007ff).ram().w(this, FUNC(mwarr_state::bg_videoram_w)).share("bg_videoram");
map(0x100800, 0x100fff).ram().w(this, FUNC(mwarr_state::mlow_videoram_w)).share("mlow_videoram");
map(0x101000, 0x1017ff).ram().w(this, FUNC(mwarr_state::mhigh_videoram_w)).share("mhigh_videoram");
map(0x101800, 0x1027ff).ram().w(this, FUNC(mwarr_state::tx_videoram_w)).share("tx_videoram");
map(0x103000, 0x1033ff).ram().share("bg_scrollram");
map(0x103400, 0x1037ff).ram().share("mlow_scrollram");
map(0x103800, 0x103bff).ram().share("mhigh_scrollram");
map(0x103c00, 0x103fff).ram().share("vidattrram");
map(0x104000, 0x104fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
map(0x108000, 0x108fff).ram().share("spriteram");
map(0x110000, 0x11ffff).ram().share("mwarr_ram");
map(0x110000, 0x110001).portr("P1_P2");
map(0x110002, 0x110003).portr("SYSTEM");
map(0x110004, 0x110005).portr("DSW");
map(0x110010, 0x110011).w(this, FUNC(mwarr_state::oki1_bank_w));
map(0x110014, 0x110015).w(this, FUNC(mwarr_state::mwarr_brightness_w));
map(0x110016, 0x110017).w(this, FUNC(mwarr_state::sprites_commands_w));
map(0x180001, 0x180001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
map(0x190001, 0x190001).rw("oki2", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
}
void mwarr_state::oki2_map(address_map &map)
{
/* $00000-$20000 stays the same in all sound banks, */
/* the second half of the bank is what gets switched */
map(0x00000, 0x1ffff).rom().region("oki2", 0);
map(0x20000, 0x3ffff).bankr("okibank");
}
/*************************************
*
* Input ports
*
*************************************/
static INPUT_PORTS_START( mwarr )
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
PORT_START("SYSTEM")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_CUSTOM ) // otherwise it doesn't boot
PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0003, DEF_STR( Very_Easy ) )
PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0000, "Mutant" )
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, "Freeze" )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0100, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0300, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x1800, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x3000, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x2800, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x4000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_SERVICE_NO_TOGGLE( 0x8000, IP_ACTIVE_LOW )
INPUT_PORTS_END
/*************************************
*
* Graphics definitions
*
*************************************/
static const gfx_layout mwarr_tile8_layout =
{
8,8,
RGN_FRAC(1,2),
4,
{ 0,1,2,3 },
{ 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 12, 8, RGN_FRAC(1,2)+12, RGN_FRAC(1,2)+8 },
{ 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16 },
8*16
};
static const gfx_layout mwarr_tile16_layout =
{
16,16,
RGN_FRAC(1,2),
4,
{ 0,1,2,3 },
{ 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 12, 8, RGN_FRAC(1,2)+12, RGN_FRAC(1,2)+8,
256+4, 256+0, 256+RGN_FRAC(1,2)+4, 256+RGN_FRAC(1,2)+0, 256+12, 256+8, 256+RGN_FRAC(1,2)+12, 256+RGN_FRAC(1,2)+8 },
{ 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16,8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 },
32*16
};
static const gfx_layout mwarr_6bpp_sprites =
{
16,16,
RGN_FRAC(1,6),
6,
{ RGN_FRAC(5,6), RGN_FRAC(4,6), RGN_FRAC(3,6), RGN_FRAC(2,6), RGN_FRAC(1,6), RGN_FRAC(0,6) },
{ 135,134,133,132,131,130,129,128,7,6,5,4,3,2,1,0 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
32*8
};
static GFXDECODE_START( mwarr )
GFXDECODE_ENTRY( "gfx1", 0, mwarr_6bpp_sprites, 1024, 16 )
GFXDECODE_ENTRY( "gfx2", 0, mwarr_tile8_layout, 384, 8 )
GFXDECODE_ENTRY( "gfx3", 0, mwarr_tile16_layout, 256, 8 )
GFXDECODE_ENTRY( "gfx4", 0, mwarr_tile16_layout, 128, 8 )
GFXDECODE_ENTRY( "gfx5", 0, mwarr_tile16_layout, 0, 8 )
GFXDECODE_END
/*************************************
*
* Video emulation
*
*************************************/
TILE_GET_INFO_MEMBER(mwarr_state::get_bg_tile_info)
{
int tileno = m_bg_videoram[tile_index] & 0x1fff;
int colour = (m_bg_videoram[tile_index] & 0xe000) >> 13;
SET_TILE_INFO_MEMBER(4, tileno, colour, 0);
}
TILE_GET_INFO_MEMBER(mwarr_state::get_mlow_tile_info)
{
int tileno = m_mlow_videoram[tile_index] & 0x1fff;
int colour = (m_mlow_videoram[tile_index] & 0xe000) >> 13;
SET_TILE_INFO_MEMBER(3, tileno, colour, 0);
}
TILE_GET_INFO_MEMBER(mwarr_state::get_mhigh_tile_info)
{
int tileno = m_mhigh_videoram[tile_index] & 0x1fff;
int colour = (m_mhigh_videoram[tile_index] & 0xe000) >> 13;
SET_TILE_INFO_MEMBER(2, tileno, colour, 0);
}
TILE_GET_INFO_MEMBER(mwarr_state::get_tx_tile_info)
{
int tileno = m_tx_videoram[tile_index] & 0x1fff;
int colour = (m_tx_videoram[tile_index] & 0xe000) >> 13;
SET_TILE_INFO_MEMBER(1, tileno, colour, 0);
}
void mwarr_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(mwarr_state::get_bg_tile_info),this), TILEMAP_SCAN_COLS, 16, 16, 64, 16);
m_mlow_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(mwarr_state::get_mlow_tile_info),this), TILEMAP_SCAN_COLS, 16, 16, 64, 16);
m_mhigh_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(mwarr_state::get_mhigh_tile_info),this), TILEMAP_SCAN_COLS, 16, 16, 64, 16);
m_tx_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(mwarr_state::get_tx_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
m_mlow_tilemap->set_transparent_pen(0);
m_mhigh_tilemap->set_transparent_pen(0);
m_tx_tilemap->set_transparent_pen(0);
m_bg_tilemap->set_scroll_rows(256);
m_mlow_tilemap->set_scroll_rows(256);
m_mhigh_tilemap->set_scroll_rows(256);
save_item(NAME(m_sprites_buffer));
}
void mwarr_state::draw_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
{
const uint16_t *source = m_sprites_buffer + 0x800 - 4;
const uint16_t *finish = m_sprites_buffer;
gfx_element *gfx = m_gfxdecode->gfx(0);
int x, y, color, flipx, dy, pri, pri_mask, i;
while (source >= finish)
{
/* draw sprite */
if (source[0] & 0x0800)
{
y = 512 - (source[0] & 0x01ff);
x = (source[3] & 0x3ff) - 9;
color = source[1] & 0x000f;
flipx = source[1] & 0x0200;
dy = (source[0] & 0xf000) >> 12;
pri = ((source[1] & 0x3c00) >> 10); // Priority (1 = Low)
pri_mask = ~((1 << (pri + 1)) - 1); // Above the first "pri" levels
for (i = 0; i <= dy; i++)
{
gfx->prio_transpen(bitmap,
cliprect,
source[2]+i,
color,
flipx,0,
x,y+i*16,
screen.priority(),pri_mask,0 );
/* wrap around x */
gfx->prio_transpen(bitmap,
cliprect,
source[2]+i,
color,
flipx,0,
x-1024,y+i*16,
screen.priority(),pri_mask,0 );
/* wrap around y */
gfx->prio_transpen(bitmap,
cliprect,
source[2]+i,
color,
flipx,0,
x,y-512+i*16,
screen.priority(),pri_mask,0 );
/* wrap around x & y */
gfx->prio_transpen(bitmap,
cliprect,
source[2]+i,
color,
flipx,0,
x-1024,y-512+i*16,
screen.priority(),pri_mask,0 );
}
}
source -= 0x4;
}
}
uint32_t mwarr_state::screen_update_mwarr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int i;
screen.priority().fill(0, cliprect);
if (BIT(m_vidattrram[6], 0))
{
for (i = 0; i < 256; i++)
m_bg_tilemap->set_scrollx(i, m_bg_scrollram[i] + 20);
}
else
{
for (i = 0; i < 256; i++)
m_bg_tilemap->set_scrollx(i, m_bg_scrollram[0] + 19);
}
if (BIT(m_vidattrram[6], 2))
{
for (i = 0; i < 256; i++)
m_mlow_tilemap->set_scrollx(i, m_mlow_scrollram[i] + 19);
}
else
{
for (i = 0; i < 256; i++)
m_mlow_tilemap->set_scrollx(i, m_mlow_scrollram[0] + 19);
}
if (BIT(m_vidattrram[6], 4))
{
for (i = 0; i < 256; i++)
m_mhigh_tilemap->set_scrollx(i, m_mhigh_scrollram[i] + 19);
}
else
{
for (i = 0; i < 256; i++)
m_mhigh_tilemap->set_scrollx(i, m_mhigh_scrollram[0] + 19);
}
m_bg_tilemap->set_scrolly(0, m_vidattrram[1] + 1);
m_mlow_tilemap->set_scrolly(0, m_vidattrram[2] + 1);
m_mhigh_tilemap->set_scrolly(0, m_vidattrram[3] + 1);
m_tx_tilemap->set_scrollx(0, m_vidattrram[0] + 16);
m_tx_tilemap->set_scrolly(0, m_vidattrram[4] + 1);
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0x01);
m_mlow_tilemap->draw(screen, bitmap, cliprect, 0, 0x02);
m_mhigh_tilemap->draw(screen, bitmap, cliprect, 0, 0x04);
m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0x10);
draw_sprites(screen, bitmap, cliprect);
return 0;
}
/*************************************
*
* Machine driver
*
*************************************/
void mwarr_state::machine_start()
{
m_okibank->configure_entries(0, 4, memregion("oki2")->base(), 0x20000);
save_item(NAME(m_which));
}
void mwarr_state::machine_reset()
{
m_which = 0;
}
MACHINE_CONFIG_START(mwarr_state::mwarr)
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, MASTER_CLOCK)
MCFG_CPU_PROGRAM_MAP(mwarr_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", mwarr_state, irq4_line_hold)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(54)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(64*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(8+1, 48*8-1-8-1, 0, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(mwarr_state, screen_update_mwarr)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", mwarr)
MCFG_PALETTE_ADD("palette", 0x800)
MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_OKIM6295_ADD("oki1", SOUND_CLOCK/48 , PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_OKIM6295_ADD("oki2", SOUND_CLOCK/48 , PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_DEVICE_ADDRESS_MAP(0, oki2_map)
MACHINE_CONFIG_END
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( mwarr )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "prg_ev", 0x00000, 0x80000, CRC(d1d5e0a6) SHA1(f47955459d41c904b96de000b32cae156ee3bcba) )
ROM_LOAD16_BYTE( "prg_od", 0x00001, 0x80000, CRC(e5217d91) SHA1(6a5d282e8e5b98628f98530e3c47b9b398e9334e) )
ROM_REGION( 0x900000, "gfx1", 0 )
ROM_LOAD( "obm-0", 0x000000, 0x80000, CRC(b4707ba1) SHA1(35330a31e9837e5f848a21fa6f589412b35a04a0) )
ROM_LOAD( "obm-6", 0x080000, 0x80000, CRC(f9675acc) SHA1(06e0c0c0928ace331ebd08cfeeaa2c8b5603457f) )
ROM_LOAD( "obm-12", 0x100000, 0x80000, CRC(6239c4dd) SHA1(128040e9517151faf15c75dc1f2d79c5a66b9e1c) )
ROM_LOAD( "obm-1", 0x180000, 0x80000, CRC(817dcead) SHA1(697b4b3e18e022e0635a3b02cbce1e4d2959a732) )
ROM_LOAD( "obm-7", 0x200000, 0x80000, CRC(3a93c499) SHA1(9ecd72c5ef4f0edbdc19946bd33aa4e74690756d) )
ROM_LOAD( "obm-13", 0x280000, 0x80000, CRC(bac42f06) SHA1(6998e605db732e6be9d8213e96bfb04a258eae8f) )
ROM_LOAD( "obm-2", 0x300000, 0x80000, CRC(68cd29b0) SHA1(02f7bf463cd15eaf4713d33494f19c4fcd199e87) )
ROM_LOAD( "obm-8", 0x380000, 0x80000, CRC(f9482638) SHA1(ea6256136362a12a40d6b168157c28a14236fcc1) )
ROM_LOAD( "obm-14", 0x400000, 0x80000, CRC(79ed46b8) SHA1(93b503b58a316be312a74f2da7df3dbcd275884b) )
ROM_LOAD( "obm-3", 0x480000, 0x80000, CRC(6e924cb8) SHA1(3c56dfcd042108b1cd16395bcdda0fd92a6ab0f7) )
ROM_LOAD( "obm-9", 0x500000, 0x80000, CRC(be1fb64e) SHA1(4141b6b78fa9830cf5dc4f4f0b29e87e57f70ccb) )
ROM_LOAD( "obm-15", 0x580000, 0x80000, CRC(5e0efb71) SHA1(d556ed9307a9a9f59f5235981b4b091a88399c98) )
ROM_LOAD( "obm-4", 0x600000, 0x80000, CRC(f34b67bd) SHA1(91d6553144e45ea1b96bf59403b3e26224b79a7d) )
ROM_LOAD( "obm-10", 0x680000, 0x80000, CRC(00c68a23) SHA1(a4984932ac3fae368700f77ad16b35b0138dbc21) )
ROM_LOAD( "obm-16", 0x700000, 0x80000, CRC(e9516379) SHA1(8d9aaa2ee1331dd3eb8951a1008811703dd9f41d) )
ROM_LOAD( "obm-5", 0x780000, 0x80000, CRC(b2b976f3) SHA1(77dee06ac1187c8a1c4188951bd7b0a62ec84350) )
ROM_LOAD( "obm-11", 0x800000, 0x80000, CRC(7bf1e4da) SHA1(4aeef3b7c23303580a851dc793e9671a2a0f421f) )
ROM_LOAD( "obm-17", 0x880000, 0x80000, CRC(47bd56e8) SHA1(e10569e89083165a7efe29f84167a1c15171ccaf) )
ROM_REGION( 0x100000, "gfx2", 0 )
ROM_LOAD( "sf4-0", 0x000000, 0x80000, CRC(25938b2d) SHA1(6336e41eee58cab9a524b9bca08965786cc133d3) )
ROM_LOAD( "sf4-1", 0x080000, 0x80000, CRC(2269ce5c) SHA1(4c6169acf17bba94dc5684f5db60d5bcf73ad068) )
ROM_REGION( 0x100000, "gfx3", 0 )
ROM_LOAD( "sf3-0", 0x000000, 0x80000, CRC(86cd162c) SHA1(95d5f300e3671ebe29b2331325f4d80b96988619) )
ROM_LOAD( "sf3-1", 0x080000, 0x80000, CRC(2e755e54) SHA1(74b1e099358a07848f7c22c71fbe2661e1ebb417) )
ROM_REGION( 0x100000, "gfx4", 0 )
ROM_LOAD( "sf2-0", 0x000000, 0x80000, CRC(622a1816) SHA1(b7b88a90ff69e8f2e291e1f9299708ec97ef9b77) )
ROM_LOAD( "sf2-1", 0x080000, 0x80000, CRC(545f89e9) SHA1(e7d52dc2da3770d7310698af47da9ff7ec32388c) )
ROM_REGION( 0x100000, "gfx5", 0 )
ROM_LOAD( "dw-0", 0x000000, 0x80000, CRC(b9b18d00) SHA1(4f38502c75eae88916bc58bfd5d255bac59d0813) )
ROM_LOAD( "dw-1", 0x080000, 0x80000, CRC(7aea0b12) SHA1(07cbcd6ddcd9ead068b0f5763829e8474b699085) )
ROM_REGION( 0x40000, "oki1", 0 ) /* Samples */
ROM_LOAD( "oki0", 0x000000, 0x40000, CRC(005811ce) SHA1(9149bc8e9cc16ce3db4e22f8cb7ea8a57a66980e) )
ROM_REGION( 0x80000, "oki2", 0 ) /* Samples */
ROM_LOAD( "oki1", 0x000000, 0x80000, CRC(bcde2330) SHA1(452d871360fa907d2e4ebad93c3fba9a3fa32fa7) )
ROM_END
/*************************************
*
* Game driver(s)
*
*************************************/
GAME( 199?, mwarr, 0, mwarr, mwarr, mwarr_state, 0, ROT0, "Elettronica Video-Games S.R.L.", "Mighty Warriors", MACHINE_SUPPORTS_SAVE )